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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
commit | cca66b9ec4e494c1d919bff0f71a820d8afab1fa (patch) | |
tree | 146f39ded1c938019e1ed42d30923c2ac9e86789 /src/inkscape.cpp | |
parent | Initial commit. (diff) | |
download | inkscape-cca66b9ec4e494c1d919bff0f71a820d8afab1fa.tar.xz inkscape-cca66b9ec4e494c1d919bff0f71a820d8afab1fa.zip |
Adding upstream version 1.2.2.upstream/1.2.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | src/inkscape.cpp | 849 |
1 files changed, 849 insertions, 0 deletions
diff --git a/src/inkscape.cpp b/src/inkscape.cpp new file mode 100644 index 0000000..c20af1b --- /dev/null +++ b/src/inkscape.cpp @@ -0,0 +1,849 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/** + * @file + * Interface to main application. + */ +/* Authors: + * Lauris Kaplinski <lauris@kaplinski.com> + * bulia byak <buliabyak@users.sf.net> + * Liam P. White <inkscapebrony@gmail.com> + * + * Copyright (C) 1999-2014 authors + * c++ port Copyright (C) 2003 Nathan Hurst + * c++ification Copyright (C) 2014 Liam P. White + * + * Released under GNU GPL v2+, read the file 'COPYING' for more information. + */ + +#include <unistd.h> + +#include <map> + +#include <glibmm/regex.h> + +#include <gtkmm/icontheme.h> +#include <gtkmm/messagedialog.h> + +#include <glibmm/i18n.h> +#include <glibmm/miscutils.h> +#include <glibmm/convert.h> + +#include "desktop.h" +#include "device-manager.h" +#include "document.h" +#include "inkscape.h" +#include "message-stack.h" +#include "path-prefix.h" + +#include "debug/simple-event.h" +#include "debug/event-tracker.h" + +#include "io/resource.h" +#include "io/sys.h" + +#include "libnrtype/FontFactory.h" + +#include "object/sp-item-group.h" +#include "object/sp-root.h" + +#include "ui/themes.h" +#include "ui/dialog/debug.h" +#include "ui/tools/tool-base.h" + +#include <fstream> + +// Inkscape::Application static members +Inkscape::Application * Inkscape::Application::_S_inst = nullptr; +bool Inkscape::Application::_crashIsHappening = false; + +#define DESKTOP_IS_ACTIVE(d) (INKSCAPE._desktops != nullptr && !INKSCAPE._desktops->empty() && ((d) == INKSCAPE._desktops->front())) + +static void (* segv_handler) (int) = SIG_DFL; +static void (* abrt_handler) (int) = SIG_DFL; +static void (* fpe_handler) (int) = SIG_DFL; +static void (* ill_handler) (int) = SIG_DFL; +#ifndef _WIN32 +static void (* bus_handler) (int) = SIG_DFL; +#endif + +#define SP_INDENT 8 + +/** C++ification TODO list + * - _S_inst should NOT need to be assigned inside the constructor, but if it isn't the Filters+Extensions menus break. + * - Application::_deskops has to be a pointer because of a signal bug somewhere else. Basically, it will attempt to access a deleted object in sp_ui_close_all(), + * but if it's a pointer we can stop and return NULL in Application::active_desktop() + * - These functions are calling Application::create for no good reason I can determine: + * + * Inkscape::UI::Dialog::SVGPreview::SVGPreview() + * src/ui/dialog/filedialogimpl-gtkmm.cpp:542:9 + */ + + +class InkErrorHandler : public Inkscape::ErrorReporter { +public: + InkErrorHandler(bool useGui) : Inkscape::ErrorReporter(), + _useGui(useGui) + {} + ~InkErrorHandler() override = default; + + void handleError( Glib::ustring const& primary, Glib::ustring const& secondary ) const override + { + if (_useGui) { + Gtk::MessageDialog err(primary, false, Gtk::MESSAGE_WARNING, Gtk::BUTTONS_OK, true); + err.set_secondary_text(secondary); + err.run(); + } else { + g_message("%s", primary.data()); + g_message("%s", secondary.data()); + } + } + +private: + bool _useGui; +}; + +void inkscape_ref(Inkscape::Application & in) +{ + in.refCount++; +} + +void inkscape_unref(Inkscape::Application & in) +{ + in.refCount--; + + if (&in == Inkscape::Application::_S_inst) { + if (in.refCount <= 0) { + delete Inkscape::Application::_S_inst; + } + } else { + g_error("Attempt to unref an Application (=%p) not the current instance (=%p) (maybe it's already been destroyed?)", + &in, Inkscape::Application::_S_inst); + } +} + +namespace Inkscape { + +/** + * Defined only for debugging purposes. If we are certain the bugs are gone we can remove this + * and the references in inkscape_ref and inkscape_unref. + */ +Application* +Application::operator &() const +{ + return const_cast<Application*>(this); +} +/** + * Creates a new Inkscape::Application global object. + */ +void +Application::create(bool use_gui) +{ + if (!Application::exists()) { + new Application(use_gui); + } else { + // g_assert_not_reached(); Can happen with InkscapeApplication + } +} + + +/** + * Checks whether the current Inkscape::Application global object exists. + */ +bool +Application::exists() +{ + return Application::_S_inst != nullptr; +} + +/** + * Returns the current Inkscape::Application global object. + * \pre Application::_S_inst != NULL + */ +Application& +Application::instance() +{ + if (!exists()) { + g_error("Inkscape::Application does not yet exist."); + } + return *Application::_S_inst; +} + +/* \brief Constructor for the application. + * Creates a new Inkscape::Application. + * + * \pre Application::_S_inst == NULL + */ + +Application::Application(bool use_gui) : + _use_gui(use_gui) +{ + using namespace Inkscape::IO::Resource; + /* fixme: load application defaults */ + + segv_handler = signal (SIGSEGV, Application::crash_handler); + abrt_handler = signal (SIGABRT, Application::crash_handler); + fpe_handler = signal (SIGFPE, Application::crash_handler); + ill_handler = signal (SIGILL, Application::crash_handler); +#ifndef _WIN32 + bus_handler = signal (SIGBUS, Application::crash_handler); +#endif + + // \TODO: this belongs to Application::init but if it isn't here + // then the Filters and Extensions menus don't work. + _S_inst = this; + + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + InkErrorHandler* handler = new InkErrorHandler(use_gui); + prefs->setErrorHandler(handler); + { + Glib::ustring msg; + Glib::ustring secondary; + if (prefs->getLastError( msg, secondary )) { + handler->handleError(msg, secondary); + } + } + + if (use_gui) { + using namespace Inkscape::IO::Resource; + auto icon_theme = Gtk::IconTheme::get_default(); + icon_theme->prepend_search_path(get_path_ustring(SYSTEM, ICONS)); + icon_theme->prepend_search_path(get_path_ustring(USER, ICONS)); + themecontext = new Inkscape::UI::ThemeContext(); + themecontext->add_gtk_css(false); + auto scale = prefs->getDoubleLimited("/theme/fontscale", 100, 50, 150); + themecontext->adjust_global_font_scale(scale / 100.0); + Inkscape::DeviceManager::getManager().loadConfig(); + } + + /* set language for user interface according setting in preferences */ + Glib::ustring ui_language = prefs->getString("/ui/language"); + if(!ui_language.empty()) + { + setenv("LANGUAGE", ui_language, true); +#ifdef _WIN32 + // locale may be set to C with some Windows Region Formats (like English(Europe)). + // forcing the LANGUAGE variable to be ignored + // see :guess_category_value:gettext-runtime/intl/dcigettext.c, + // and :gl_locale_name_from_win32_LANGID:gettext-runtime/gnulib-lib/localename.c + setenv("LANG", ui_language, true); +#endif + } + + /* DebugDialog redirection. On Linux, default to OFF, on Win32, default to ON. + * Use only if use_gui is enabled + */ +#ifdef _WIN32 +#define DEFAULT_LOG_REDIRECT true +#else +#define DEFAULT_LOG_REDIRECT false +#endif + + if (use_gui && prefs->getBool("/dialogs/debug/redirect", DEFAULT_LOG_REDIRECT)) + { + Inkscape::UI::Dialog::DebugDialog::getInstance()->captureLogMessages(); + } + + if (use_gui) + { + Inkscape::UI::Tools::init_latin_keys_group(); + /* Check for global remapping of Alt key */ + mapalt(guint(prefs->getInt("/options/mapalt/value", 0))); + trackalt(guint(prefs->getInt("/options/trackalt/value", 0))); + + /* update highlight colors when theme changes */ + themecontext->getChangeThemeSignal().connect([=](){ + if (auto desktop = active_desktop()) { + set_default_highlight_colors(themecontext->getHighlightColors(desktop->getToplevel())); + } + }); + } + + /* Initialize font factory */ + font_factory *factory = font_factory::Default(); + if (prefs->getBool("/options/font/use_fontsdir_system", true)) { + char const *fontsdir = get_path(SYSTEM, FONTS); + factory->AddFontsDir(fontsdir); + } + if (prefs->getBool("/options/font/use_fontsdir_user", true)) { + char const *fontsdir = get_path(USER, FONTS); + factory->AddFontsDir(fontsdir); + } + Glib::ustring fontdirs_pref = prefs->getString("/options/font/custom_fontdirs"); + std::vector<Glib::ustring> fontdirs = Glib::Regex::split_simple("\\|", fontdirs_pref); + for (auto &fontdir : fontdirs) { + factory->AddFontsDir(fontdir.c_str()); + } +} + +Application::~Application() +{ + if (_desktops) { + g_error("FATAL: desktops still in list on application destruction!"); + } + + Inkscape::Preferences::unload(); + + _S_inst = nullptr; // this will probably break things + + refCount = 0; + // gtk_main_quit (); +} + +/** Sets the keyboard modifier to map to Alt. + * + * Zero switches off mapping, as does '1', which is the default. + */ +void Application::mapalt(guint maskvalue) +{ + if ( maskvalue < 2 || maskvalue > 5 ) { // MOD5 is the highest defined in gdktypes.h + _mapalt = 0; + } else { + _mapalt = (GDK_MOD1_MASK << (maskvalue-1)); + } +} + +void +Application::crash_handler (int /*signum*/) +{ + using Inkscape::Debug::SimpleEvent; + using Inkscape::Debug::EventTracker; + using Inkscape::Debug::Logger; + + static bool recursion = false; + + /* + * reset all signal handlers: any further crashes should just be allowed + * to crash normally. + * */ + signal (SIGSEGV, segv_handler ); + signal (SIGABRT, abrt_handler ); + signal (SIGFPE, fpe_handler ); + signal (SIGILL, ill_handler ); +#ifndef _WIN32 + signal (SIGBUS, bus_handler ); +#endif + + /* Stop bizarre loops */ + if (recursion) { + abort (); + } + recursion = true; + + _crashIsHappening = true; + + EventTracker<SimpleEvent<Inkscape::Debug::Event::CORE> > tracker("crash"); + tracker.set<SimpleEvent<> >("emergency-save"); + + fprintf(stderr, "\nEmergency save activated!\n"); + + time_t sptime = time (nullptr); + struct tm *sptm = localtime (&sptime); + gchar sptstr[256]; + strftime(sptstr, 256, "%Y_%m_%d_%H_%M_%S", sptm); + + gint count = 0; + gchar *curdir = g_get_current_dir(); // This one needs to be freed explicitly + std::vector<gchar *> savednames; + std::vector<gchar *> failednames; + for (std::map<SPDocument*,int>::iterator iter = INKSCAPE._document_set.begin(), e = INKSCAPE._document_set.end(); + iter != e; + ++iter) { + SPDocument *doc = iter->first; + Inkscape::XML::Node *repr; + repr = doc->getReprRoot(); + if (doc->isModifiedSinceSave()) { + const gchar *docname; + char n[64]; + + /* originally, the document name was retrieved from + * the sodipod:docname attribute */ + docname = doc->getDocumentName(); + if (docname) { + /* Removes an emergency save suffix if present: /(.*)\.[0-9_]*\.[0-9_]*\.[~\.]*$/\1/ */ + const char* d0 = strrchr ((char*)docname, '.'); + if (d0 && (d0 > docname)) { + const char* d = d0; + unsigned int dots = 0; + while ((isdigit (*d) || *d=='_' || *d=='.') && d>docname && dots<2) { + d -= 1; + if (*d=='.') dots++; + } + if (*d=='.' && d>docname && dots==2) { + size_t len = MIN (d - docname, 63); + memcpy (n, docname, len); + n[len] = '\0'; + docname = n; + } + } + } + if (!docname || !*docname) docname = "emergency"; + + // Emergency filename + char c[1024]; + g_snprintf (c, 1024, "%.256s.%s.%d.svg", docname, sptstr, count); + + const char* document_filename = doc->getDocumentFilename(); + char* document_base = nullptr; + if (document_filename) { + document_base = g_path_get_dirname(document_filename); + } + + // Find a location + const char* locations[] = { + // Don't use getDocumentBase as that also can be unsaved template locations. + document_base, + g_get_home_dir(), + g_get_tmp_dir(), + curdir, + }; + FILE *file = nullptr; + for(auto & location : locations) { + if (!location) continue; // It seems to be okay, but just in case + gchar * filename = g_build_filename(location, c, nullptr); + Inkscape::IO::dump_fopen_call(filename, "E"); + file = Inkscape::IO::fopen_utf8name(filename, "w"); + if (file) { + g_snprintf (c, 1024, "%s", filename); // we want the complete path to be stored in c (for reporting purposes) + break; + } + } + if (document_base) { + g_free(document_base); + } + + // Save + if (file) { + sp_repr_save_stream (repr->document(), file, SP_SVG_NS_URI); + savednames.push_back(g_strdup (c)); + fclose (file); + } else { + failednames.push_back((doc->getDocumentName()) ? g_strdup(doc->getDocumentName()) : g_strdup (_("Untitled document"))); + } + count++; + } + } + g_free(curdir); + + if (!savednames.empty()) { + fprintf (stderr, "\nEmergency save document locations:\n"); + for (auto i:savednames) { + fprintf (stderr, " %s\n", i); + } + } + if (!failednames.empty()) { + fprintf (stderr, "\nFailed to do emergency save for documents:\n"); + for (auto i:failednames) { + fprintf (stderr, " %s\n", i); + } + } + + // do not save the preferences since they can be in a corrupted state + Inkscape::Preferences::unload(false); + + fprintf (stderr, "Emergency save completed. Inkscape will close now.\n"); + fprintf (stderr, "If you can reproduce this crash, please file a bug at https://inkscape.org/report\n"); + fprintf (stderr, "with a detailed description of the steps leading to the crash, so we can fix it.\n"); + + /* Show nice dialog box */ + + char const *istr = _("Inkscape encountered an internal error and will close now.\n"); + char const *sstr = _("Automatic backups of unsaved documents were done to the following locations:\n"); + char const *fstr = _("Automatic backup of the following documents failed:\n"); + gint nllen = strlen ("\n"); + gint len = strlen (istr) + strlen (sstr) + strlen (fstr); + for (auto i:savednames) { + len = len + SP_INDENT + strlen (i) + nllen; + } + for (auto i:failednames) { + len = len + SP_INDENT + strlen (i) + nllen; + } + len += 1; + gchar *b = g_new (gchar, len); + gint pos = 0; + len = strlen (istr); + memcpy (b + pos, istr, len); + pos += len; + if (!savednames.empty()) { + len = strlen (sstr); + memcpy (b + pos, sstr, len); + pos += len; + for (auto i:savednames) { + memset (b + pos, ' ', SP_INDENT); + pos += SP_INDENT; + len = strlen(i); + memcpy (b + pos, i, len); + pos += len; + memcpy (b + pos, "\n", nllen); + pos += nllen; + } + } + if (!failednames.empty()) { + len = strlen (fstr); + memcpy (b + pos, fstr, len); + pos += len; + for (auto i:failednames) { + memset (b + pos, ' ', SP_INDENT); + pos += SP_INDENT; + len = strlen(i); + memcpy (b + pos, i, len); + pos += len; + memcpy (b + pos, "\n", nllen); + pos += nllen; + } + } + *(b + pos) = '\0'; + + if ( exists() && instance().use_gui() ) { + GtkWidget *msgbox = gtk_message_dialog_new (nullptr, GTK_DIALOG_MODAL, GTK_MESSAGE_ERROR, GTK_BUTTONS_CLOSE, "%s", b); + gtk_dialog_run (GTK_DIALOG (msgbox)); + gtk_widget_destroy (msgbox); + } + else + { + g_message( "Error: %s", b ); + } + g_free (b); + + tracker.clear(); + Logger::shutdown(); + + fflush(stderr); // make sure buffers are empty before crashing (otherwise output might be suppressed) + + /* on exit, allow restored signal handler to take over and crash us */ +} + + +void +Application::add_desktop (SPDesktop * desktop) +{ + g_return_if_fail (desktop != nullptr); + if (_desktops == nullptr) { + _desktops = new std::vector<SPDesktop*>; + } + + if (std::find(_desktops->begin(), _desktops->end(), desktop) != _desktops->end()) { + g_error("Attempted to add desktop already in list."); + } + + _desktops->insert(_desktops->begin(), desktop); + + signal_activate_desktop.emit(desktop); + signal_selection_set.emit(desktop->getSelection()); + signal_selection_changed.emit(desktop->getSelection()); +} + + + +void +Application::remove_desktop (SPDesktop * desktop) +{ + g_return_if_fail (desktop != nullptr); + + if (std::find (_desktops->begin(), _desktops->end(), desktop) == _desktops->end() ) { + g_error("Attempted to remove desktop not in list."); + } + + + if (DESKTOP_IS_ACTIVE (desktop)) { + signal_deactivate_desktop.emit(desktop); + if (_desktops->size() > 1) { + SPDesktop * new_desktop = *(++_desktops->begin()); + _desktops->erase(std::find(_desktops->begin(), _desktops->end(), new_desktop)); + _desktops->insert(_desktops->begin(), new_desktop); + + signal_activate_desktop.emit(new_desktop); + signal_selection_set.emit(new_desktop->getSelection()); + signal_selection_changed.emit(new_desktop->getSelection()); + } else { + if (desktop->getSelection()) + desktop->getSelection()->clear(); + } + } + + _desktops->erase(std::find(_desktops->begin(), _desktops->end(), desktop)); + + // if this was the last desktop, shut down the program + if (_desktops->empty()) { + this->exit(); + delete _desktops; + _desktops = nullptr; + } +} + + + +void +Application::activate_desktop (SPDesktop * desktop) +{ + g_return_if_fail (desktop != nullptr); + + if (DESKTOP_IS_ACTIVE (desktop)) { + return; + } + + std::vector<SPDesktop*>::iterator i; + + if ((i = std::find (_desktops->begin(), _desktops->end(), desktop)) == _desktops->end()) { + g_error("Tried to activate desktop not added to list."); + } + + SPDesktop *current = _desktops->front(); + + signal_deactivate_desktop.emit(current); + + _desktops->erase (i); + _desktops->insert (_desktops->begin(), desktop); + + signal_activate_desktop.emit(desktop); + signal_selection_set(desktop->getSelection()); + signal_selection_changed(desktop->getSelection()); +} + + +/** + * Resends ACTIVATE_DESKTOP for current desktop; needed when a new desktop has got its window that dialogs will transientize to + */ +void +Application::reactivate_desktop (SPDesktop * desktop) +{ + g_return_if_fail (desktop != nullptr); + + if (DESKTOP_IS_ACTIVE (desktop)) { + signal_activate_desktop.emit(desktop); + } +} + + + +SPDesktop * +Application::find_desktop_by_dkey (unsigned int dkey) +{ + for (auto & _desktop : *_desktops) { + if (_desktop->dkey == dkey){ + return _desktop; + } + } + return nullptr; +} + + +unsigned int +Application::maximum_dkey() +{ + unsigned int dkey = 0; + + for (auto & _desktop : *_desktops) { + if (_desktop->dkey > dkey){ + dkey = _desktop->dkey; + } + } + return dkey; +} + + + +SPDesktop * +Application::next_desktop () +{ + SPDesktop *d = nullptr; + unsigned int dkey_current = (_desktops->front())->dkey; + + if (dkey_current < maximum_dkey()) { + // find next existing + for (unsigned int i = dkey_current + 1; i <= maximum_dkey(); ++i) { + d = find_desktop_by_dkey (i); + if (d) { + break; + } + } + } else { + // find first existing + for (unsigned int i = 0; i <= maximum_dkey(); ++i) { + d = find_desktop_by_dkey (i); + if (d) { + break; + } + } + } + + g_assert (d); + return d; +} + + + +SPDesktop * +Application::prev_desktop () +{ + SPDesktop *d = nullptr; + unsigned int dkey_current = (_desktops->front())->dkey; + + if (dkey_current > 0) { + // find prev existing + for (signed int i = dkey_current - 1; i >= 0; --i) { + d = find_desktop_by_dkey (i); + if (d) { + break; + } + } + } + if (!d) { + // find last existing + d = find_desktop_by_dkey (maximum_dkey()); + } + + g_assert (d); + return d; +} + + + +void +Application::switch_desktops_next () +{ + next_desktop()->presentWindow(); +} + +void +Application::switch_desktops_prev() +{ + prev_desktop()->presentWindow(); +} + +void +Application::external_change() +{ + signal_external_change.emit(); +} + +/** + * fixme: These need probably signals too + */ +void +Application::add_document (SPDocument *document) +{ + g_return_if_fail (document != nullptr); + + // try to insert the pair into the list + if (!(_document_set.insert(std::make_pair(document, 1)).second)) { + //insert failed, this key (document) is already in the list + for (auto & iter : _document_set) { + if (iter.first == document) { + // found this document in list, increase its count + iter.second ++; + } + } + } +} + + +// returns true if this was last reference to this document, so you can delete it +bool +Application::remove_document (SPDocument *document) +{ + g_return_val_if_fail (document != nullptr, false); + + for (std::map<SPDocument *,int>::iterator iter = _document_set.begin(); + iter != _document_set.end(); + ++iter) { + if (iter->first == document) { + // found this document in list, decrease its count + iter->second --; + if (iter->second < 1) { + // this was the last one, remove the pair from list + _document_set.erase (iter); + + return true; + } else { + return false; + } + } + } + + return false; +} + +SPDesktop * +Application::active_desktop() +{ + if (!_desktops || _desktops->empty()) { + return nullptr; + } + + return _desktops->front(); +} + +SPDocument * +Application::active_document() +{ + if (SP_ACTIVE_DESKTOP) { + return SP_ACTIVE_DESKTOP->getDocument(); + } else if (!_document_set.empty()) { + // If called from the command line there will be no desktop + // So 'fall back' to take the first listed document in the Inkscape instance + return _document_set.begin()->first; + } + + return nullptr; +} + +bool +Application::sole_desktop_for_document(SPDesktop const &desktop) { + SPDocument const* document = desktop.doc(); + if (!document) { + return false; + } + for (auto other_desktop : *_desktops) { + SPDocument *other_document = other_desktop->doc(); + if ( other_document == document && other_desktop != &desktop ) { + return false; + } + } + return true; +} + +/*##################### +# HELPERS +#####################*/ + +void +Application::refresh_display () +{ + for (auto & _desktop : *_desktops) { + _desktop->requestRedraw(); + } +} + + +/** + * Handler for Inkscape's Exit verb. This emits the shutdown signal, + * saves the preferences if appropriate, and quits. + */ +void +Application::exit () +{ + //emit shutdown signal so that dialogs could remember layout + signal_shut_down.emit(); + + Inkscape::Preferences::unload(); + //gtk_main_quit (); +} + +void +Application::get_all_desktops(std::list< SPDesktop* >& listbuf) +{ + listbuf.insert(listbuf.end(), _desktops->begin(), _desktops->end()); +} + +} // namespace Inkscape + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: expandtab:shiftwidth=4:tabstop=8:softtabstop=4 : |