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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
commit | cca66b9ec4e494c1d919bff0f71a820d8afab1fa (patch) | |
tree | 146f39ded1c938019e1ed42d30923c2ac9e86789 /src/io/stream/bufferstream.h | |
parent | Initial commit. (diff) | |
download | inkscape-cca66b9ec4e494c1d919bff0f71a820d8afab1fa.tar.xz inkscape-cca66b9ec4e494c1d919bff0f71a820d8afab1fa.zip |
Adding upstream version 1.2.2.upstream/1.2.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/io/stream/bufferstream.h')
-rw-r--r-- | src/io/stream/bufferstream.h | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/src/io/stream/bufferstream.h b/src/io/stream/bufferstream.h new file mode 100644 index 0000000..811ab0d --- /dev/null +++ b/src/io/stream/bufferstream.h @@ -0,0 +1,98 @@ +// SPDX-License-Identifier: LGPL-2.1-or-later +/** + * @file + * Phoebe DOM Implementation. + * + * This is a C++ approximation of the W3C DOM model, which follows + * fairly closely the specifications in the various .idl files, copies of + * which are provided for reference. Most important is this one: + * + * http://www.w3.org/TR/2004/REC-DOM-Level-3-Core-20040407/idl-definitions.html + *//* + * Authors: + * see git history + * Bob Jamison + * + * Copyright (C) 2018 Authors + * Released under GNU LGPL v2.1+, read the file 'COPYING' for more information. + */ +#ifndef SEEN_BUFFERSTREAM_H +#define SEEN_BUFFERSTREAM_H + + +#include <vector> +#include "inkscapestream.h" + + +namespace Inkscape +{ +namespace IO +{ + +//######################################################################### +//# S T R I N G I N P U T S T R E A M +//######################################################################### + +/** + * This class is for reading character from a DOMString + * + */ +class BufferInputStream : public InputStream +{ + +public: + + BufferInputStream(const std::vector<unsigned char> &sourceBuffer); + ~BufferInputStream() override; + int available() override; + void close() override; + int get() override; + +private: + const std::vector<unsigned char> &buffer; + long position; + bool closed; + +}; // class BufferInputStream + + + + +//######################################################################### +//# B U F F E R O U T P U T S T R E A M +//######################################################################### + +/** + * This class is for sending a stream to a character buffer + * + */ +class BufferOutputStream : public OutputStream +{ + +public: + + BufferOutputStream(); + ~BufferOutputStream() override; + void close() override; + void flush() override; + int put(char ch) override; + virtual std::vector<unsigned char> &getBuffer() + { return buffer; } + + virtual void clear() + { buffer.clear(); } + +private: + std::vector<unsigned char> buffer; + bool closed; + +}; // class BufferOutputStream + + + +} //namespace IO +} //namespace Inkscape + + + +#endif // SEEN_BUFFERSTREAM_H |