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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:24:48 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:24:48 +0000
commitcca66b9ec4e494c1d919bff0f71a820d8afab1fa (patch)
tree146f39ded1c938019e1ed42d30923c2ac9e86789 /src/io/stream/inkscapestream.h
parentInitial commit. (diff)
downloadinkscape-cca66b9ec4e494c1d919bff0f71a820d8afab1fa.tar.xz
inkscape-cca66b9ec4e494c1d919bff0f71a820d8afab1fa.zip
Adding upstream version 1.2.2.upstream/1.2.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/io/stream/inkscapestream.h')
-rw-r--r--src/io/stream/inkscapestream.h666
1 files changed, 666 insertions, 0 deletions
diff --git a/src/io/stream/inkscapestream.h b/src/io/stream/inkscapestream.h
new file mode 100644
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+++ b/src/io/stream/inkscapestream.h
@@ -0,0 +1,666 @@
+// SPDX-License-Identifier: GPL-2.0-or-later
+#ifndef SEEN_INKSCAPE_IO_INKSCAPESTREAM_H
+#define SEEN_INKSCAPE_IO_INKSCAPESTREAM_H
+/*
+ * Authors:
+ * Bob Jamison <rjamison@titan.com>
+ *
+ * Copyright (C) 2004 Inkscape.org
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ */
+
+#include <cstdio>
+#include <glibmm/ustring.h>
+
+namespace Inkscape
+{
+namespace IO
+{
+
+class StreamException : public std::exception
+{
+public:
+ StreamException(Glib::ustring theReason) noexcept
+ : reason(std::move(theReason))
+ {}
+ ~StreamException() noexcept override
+ = default;
+ char const *what() const noexcept override
+ { return reason.c_str(); }
+
+private:
+ Glib::ustring reason;
+
+};
+
+//#########################################################################
+//# I N P U T S T R E A M
+//#########################################################################
+
+/**
+ * This interface is the base of all input stream classes. Users who wish
+ * to make an InputStream that is part of a chain should inherit from
+ * BasicInputStream. Inherit from this class to make a source endpoint,
+ * such as a URI or buffer.
+ *
+ */
+class InputStream
+{
+
+public:
+
+ /**
+ * Constructor.
+ */
+ InputStream() = default;
+
+ /**
+ * Destructor
+ */
+ virtual ~InputStream() = default;
+
+ /**
+ * Return the number of bytes that are currently available
+ * to be read
+ */
+ virtual int available() = 0;
+
+ /**
+ * Do whatever it takes to 'close' this input stream
+ * The most likely implementation of this method will be
+ * for endpoints that use a resource for their data.
+ */
+ virtual void close() = 0;
+
+ /**
+ * Read one byte from this input stream. This is a blocking
+ * call. If no data is currently available, this call will
+ * not return until it exists. If the user does not want
+ * their code to block, then the usual solution is:
+ * if (available() > 0)
+ * myChar = get();
+ * This call returns -1 on end-of-file.
+ */
+ virtual int get() = 0;
+
+}; // class InputStream
+
+
+
+
+/**
+ * This is the class that most users should inherit, to provide
+ * their own streams.
+ *
+ */
+class BasicInputStream : public InputStream
+{
+
+public:
+
+ BasicInputStream(InputStream &sourceStream);
+
+ ~BasicInputStream() override = default;
+
+ int available() override;
+
+ void close() override;
+
+ int get() override;
+
+protected:
+
+ bool closed;
+
+ InputStream &source;
+
+private:
+
+
+}; // class BasicInputStream
+
+
+
+/**
+ * Convenience class for reading from standard input
+ */
+class StdInputStream : public InputStream
+{
+public:
+
+ int available() override
+ { return 0; }
+
+ void close() override
+ { /* do nothing */ }
+
+ int get() override
+ { return getchar(); }
+
+};
+
+
+
+
+
+
+//#########################################################################
+//# O U T P U T S T R E A M
+//#########################################################################
+
+/**
+ * This interface is the base of all input stream classes. Users who wish
+ * to make an OutputStream that is part of a chain should inherit from
+ * BasicOutputStream. Inherit from this class to make a destination endpoint,
+ * such as a URI or buffer.
+ */
+class OutputStream
+{
+
+public:
+
+ /**
+ * Constructor.
+ */
+ OutputStream() = default;
+
+ /**
+ * Destructor
+ */
+ virtual ~OutputStream() = default;
+
+ /**
+ * This call should
+ * 1. flush itself
+ * 2. close itself
+ * 3. close the destination stream
+ */
+ virtual void close() = 0;
+
+ /**
+ * This call should push any pending data it might have to
+ * the destination stream. It should NOT call flush() on
+ * the destination stream.
+ */
+ virtual void flush() = 0;
+
+ /**
+ * Send one byte to the destination stream.
+ */
+ virtual int put(char ch) = 0;
+
+
+}; // class OutputStream
+
+
+/**
+ * This is the class that most users should inherit, to provide
+ * their own output streams.
+ */
+class BasicOutputStream : public OutputStream
+{
+
+public:
+
+ BasicOutputStream(OutputStream &destinationStream);
+
+ ~BasicOutputStream() override = default;
+
+ void close() override;
+
+ void flush() override;
+
+ int put(char ch) override;
+
+protected:
+
+ bool closed;
+
+ OutputStream &destination;
+
+
+}; // class BasicOutputStream
+
+
+
+/**
+ * Convenience class for writing to standard output
+ */
+class StdOutputStream : public OutputStream
+{
+public:
+
+ void close() override
+ { }
+
+ void flush() override
+ { }
+
+ int put(char ch) override
+ {return putchar(ch); }
+
+};
+
+
+
+
+//#########################################################################
+//# R E A D E R
+//#########################################################################
+
+
+/**
+ * This interface and its descendants are for unicode character-oriented input
+ *
+ */
+class Reader
+{
+
+public:
+
+ /**
+ * Constructor.
+ */
+ Reader() = default;
+
+ /**
+ * Destructor
+ */
+ virtual ~Reader() = default;
+
+
+ virtual int available() = 0;
+
+ virtual void close() = 0;
+
+ virtual char get() = 0;
+
+ virtual Glib::ustring readLine() = 0;
+
+ virtual Glib::ustring readWord() = 0;
+
+ /* Input formatting */
+ virtual const Reader& readBool (bool& val ) = 0;
+ virtual const Reader& operator>> (bool& val ) = 0;
+
+ virtual const Reader& readShort (short &val) = 0;
+ virtual const Reader& operator>> (short &val) = 0;
+
+ virtual const Reader& readUnsignedShort (unsigned short &val) = 0;
+ virtual const Reader& operator>> (unsigned short &val) = 0;
+
+ virtual const Reader& readInt (int &val) = 0;
+ virtual const Reader& operator>> (int &val) = 0;
+
+ virtual const Reader& readUnsignedInt (unsigned int &val) = 0;
+ virtual const Reader& operator>> (unsigned int &val) = 0;
+
+ virtual const Reader& readLong (long &val) = 0;
+ virtual const Reader& operator>> (long &val) = 0;
+
+ virtual const Reader& readUnsignedLong (unsigned long &val) = 0;
+ virtual const Reader& operator>> (unsigned long &val) = 0;
+
+ virtual const Reader& readFloat (float &val) = 0;
+ virtual const Reader& operator>> (float &val) = 0;
+
+ virtual const Reader& readDouble (double &val) = 0;
+ virtual const Reader& operator>> (double &val) = 0;
+
+}; // interface Reader
+
+
+
+/**
+ * This class and its descendants are for unicode character-oriented input
+ *
+ */
+class BasicReader : public Reader
+{
+
+public:
+
+ BasicReader(Reader &sourceStream);
+
+ ~BasicReader() override = default;
+
+ int available() override;
+
+ void close() override;
+
+ char get() override;
+
+ Glib::ustring readLine() override;
+
+ Glib::ustring readWord() override;
+
+ /* Input formatting */
+ const Reader& readBool (bool& val ) override;
+ const Reader& operator>> (bool& val ) override
+ { return readBool(val); }
+
+ const Reader& readShort (short &val) override;
+ const Reader& operator>> (short &val) override
+ { return readShort(val); }
+
+ const Reader& readUnsignedShort (unsigned short &val) override;
+ const Reader& operator>> (unsigned short &val) override
+ { return readUnsignedShort(val); }
+
+ const Reader& readInt (int &val) override;
+ const Reader& operator>> (int &val) override
+ { return readInt(val); }
+
+ const Reader& readUnsignedInt (unsigned int &val) override;
+ const Reader& operator>> (unsigned int &val) override
+ { return readUnsignedInt(val); }
+
+ const Reader& readLong (long &val) override;
+ const Reader& operator>> (long &val) override
+ { return readLong(val); }
+
+ const Reader& readUnsignedLong (unsigned long &val) override;
+ const Reader& operator>> (unsigned long &val) override
+ { return readUnsignedLong(val); }
+
+ const Reader& readFloat (float &val) override;
+ const Reader& operator>> (float &val) override
+ { return readFloat(val); }
+
+ const Reader& readDouble (double &val) override;
+ const Reader& operator>> (double &val) override
+ { return readDouble(val); }
+
+
+protected:
+
+ Reader *source;
+
+ BasicReader()
+ { source = nullptr; }
+
+private:
+
+}; // class BasicReader
+
+
+
+/**
+ * Class for placing a Reader on an open InputStream
+ *
+ */
+class InputStreamReader : public BasicReader
+{
+public:
+
+ InputStreamReader(InputStream &inputStreamSource);
+
+ /*Overload these 3 for your implementation*/
+ int available() override;
+
+ void close() override;
+
+ char get() override;
+
+
+private:
+
+ InputStream &inputStream;
+
+
+};
+
+/**
+ * Convenience class for reading formatted from standard input
+ *
+ */
+class StdReader : public BasicReader
+{
+public:
+
+ StdReader();
+
+ ~StdReader() override;
+
+ /*Overload these 3 for your implementation*/
+ int available() override;
+
+ void close() override;
+
+ char get() override;
+
+
+private:
+
+ InputStream *inputStream;
+
+
+};
+
+
+
+
+
+//#########################################################################
+//# W R I T E R
+//#########################################################################
+
+/**
+ * This interface and its descendants are for unicode character-oriented output
+ *
+ */
+class Writer
+{
+
+public:
+
+ /**
+ * Constructor.
+ */
+ Writer() = default;
+
+ /**
+ * Destructor
+ */
+ virtual ~Writer() = default;
+
+ virtual void close() = 0;
+
+ virtual void flush() = 0;
+
+ virtual void put(char ch) = 0;
+
+ /* Formatted output */
+ virtual Writer& printf(char const *fmt, ...) G_GNUC_PRINTF(2,3) = 0;
+
+ virtual Writer& writeChar(char val) = 0;
+
+ virtual Writer& writeUString(const Glib::ustring &val) = 0;
+
+ virtual Writer& writeStdString(const std::string &val) = 0;
+
+ virtual Writer& writeString(const char *str) = 0;
+
+ virtual Writer& writeBool (bool val ) = 0;
+
+ virtual Writer& writeShort (short val ) = 0;
+
+ virtual Writer& writeUnsignedShort (unsigned short val ) = 0;
+
+ virtual Writer& writeInt (int val ) = 0;
+
+ virtual Writer& writeUnsignedInt (unsigned int val ) = 0;
+
+ virtual Writer& writeLong (long val ) = 0;
+
+ virtual Writer& writeUnsignedLong (unsigned long val ) = 0;
+
+ virtual Writer& writeFloat (float val ) = 0;
+
+ virtual Writer& writeDouble (double val ) = 0;
+
+
+
+}; // interface Writer
+
+
+/**
+ * This class and its descendants are for unicode character-oriented output
+ *
+ */
+class BasicWriter : public Writer
+{
+
+public:
+
+ BasicWriter(Writer &destinationWriter);
+
+ ~BasicWriter() override = default;
+
+ /*Overload these 3 for your implementation*/
+ void close() override;
+
+ void flush() override;
+
+ void put(char ch) override;
+
+
+
+ /* Formatted output */
+ Writer &printf(char const *fmt, ...) override G_GNUC_PRINTF(2,3);
+
+ Writer& writeChar(char val) override;
+
+ Writer& writeUString(const Glib::ustring &val) override;
+
+ Writer& writeStdString(const std::string &val) override;
+
+ Writer& writeString(const char *str) override;
+
+ Writer& writeBool (bool val ) override;
+
+ Writer& writeShort (short val ) override;
+
+ Writer& writeUnsignedShort (unsigned short val ) override;
+
+ Writer& writeInt (int val ) override;
+
+ Writer& writeUnsignedInt (unsigned int val ) override;
+
+ Writer& writeLong (long val ) override;
+
+ Writer& writeUnsignedLong (unsigned long val ) override;
+
+ Writer& writeFloat (float val ) override;
+
+ Writer& writeDouble (double val ) override;
+
+
+protected:
+
+ Writer *destination;
+
+ BasicWriter()
+ { destination = nullptr; }
+
+private:
+
+}; // class BasicWriter
+
+
+
+Writer& operator<< (Writer &writer, char val);
+
+Writer& operator<< (Writer &writer, Glib::ustring &val);
+
+Writer& operator<< (Writer &writer, std::string &val);
+
+Writer& operator<< (Writer &writer, char const *val);
+
+Writer& operator<< (Writer &writer, bool val);
+
+Writer& operator<< (Writer &writer, short val);
+
+Writer& operator<< (Writer &writer, unsigned short val);
+
+Writer& operator<< (Writer &writer, int val);
+
+Writer& operator<< (Writer &writer, unsigned int val);
+
+Writer& operator<< (Writer &writer, long val);
+
+Writer& operator<< (Writer &writer, unsigned long val);
+
+Writer& operator<< (Writer &writer, float val);
+
+Writer& operator<< (Writer &writer, double val);
+
+
+
+
+/**
+ * Class for placing a Writer on an open OutputStream
+ *
+ */
+class OutputStreamWriter : public BasicWriter
+{
+public:
+
+ OutputStreamWriter(OutputStream &outputStreamDest);
+
+ /*Overload these 3 for your implementation*/
+ void close() override;
+
+ void flush() override;
+
+ void put(char ch) override;
+
+
+private:
+
+ OutputStream &outputStream;
+
+
+};
+
+
+/**
+ * Convenience class for writing to standard output
+ */
+class StdWriter : public BasicWriter
+{
+public:
+ StdWriter();
+
+ ~StdWriter() override;
+
+
+ void close() override;
+
+
+ void flush() override;
+
+
+ void put(char ch) override;
+
+
+private:
+
+ OutputStream *outputStream;
+
+};
+
+//#########################################################################
+//# U T I L I T Y
+//#########################################################################
+
+void pipeStream(InputStream &source, OutputStream &dest);
+
+
+
+} // namespace IO
+} // namespace Inkscape
+
+
+#endif // SEEN_INKSCAPE_IO_INKSCAPESTREAM_H