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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
commit | cca66b9ec4e494c1d919bff0f71a820d8afab1fa (patch) | |
tree | 146f39ded1c938019e1ed42d30923c2ac9e86789 /src/livarot/AVL.cpp | |
parent | Initial commit. (diff) | |
download | inkscape-cca66b9ec4e494c1d919bff0f71a820d8afab1fa.tar.xz inkscape-cca66b9ec4e494c1d919bff0f71a820d8afab1fa.zip |
Adding upstream version 1.2.2.upstream/1.2.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/livarot/AVL.cpp')
-rw-r--r-- | src/livarot/AVL.cpp | 969 |
1 files changed, 969 insertions, 0 deletions
diff --git a/src/livarot/AVL.cpp b/src/livarot/AVL.cpp new file mode 100644 index 0000000..9bf6eb4 --- /dev/null +++ b/src/livarot/AVL.cpp @@ -0,0 +1,969 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/** @file + * TODO: insert short description here + *//* + * Authors: + * see git history + * Fred + * + * Copyright (C) 2018 Authors + * Released under GNU GPL v2+, read the file 'COPYING' for more information. + */ + +#include "AVL.h" + +/* + * the algorithm explanation for this code comes from purists.org, which seems to have disappeared since + * it's a classic AVL tree rebalancing, nothing fancy + */ + +AVLTree::AVLTree() +{ + MakeNew(); +} + +AVLTree::~AVLTree() +{ + MakeDelete(); +} + +void AVLTree::MakeNew() +{ + for (int i = 0; i < 2; i++) + { + elem[i] = nullptr; + child[i] = nullptr; + } + + parent = nullptr; + balance = 0; +} + +void AVLTree::MakeDelete() +{ + for (int i = 0; i < 2; i++) { + if (elem[i]) { + elem[i]->elem[1 - i] = elem[1 - i]; + } + elem[i] = nullptr; + } +} + +AVLTree *AVLTree::Leftmost() +{ + return leafFromParent(nullptr, LEFT); +} + +AVLTree *AVLTree::leaf(AVLTree *from, Side s) +{ + if (from == child[1 - s]) { + if (child[s]) { + return child[s]->leafFromParent(this, s); + } + else if (parent) { + return parent->leaf(this, s); + } + } + else if (from == child[s]) { + if (parent) { + return parent->leaf(this, s); + } + } + + return nullptr; +} + +AVLTree *AVLTree::leafFromParent(AVLTree */*from*/, Side s) +{ + if (child[s]) { + return child[s]->leafFromParent(this, s); + } + + return this; +} + +int +AVLTree::RestoreBalances (AVLTree * from, AVLTree * &racine) +{ + if (from == nullptr) + { + if (parent) + return parent->RestoreBalances (this, racine); + } + else + { + if (balance == 0) + { + if (from == child[LEFT]) + balance = 1; + if (from == child[RIGHT]) + balance = -1; + if (parent) + return parent->RestoreBalances (this, racine); + return avl_no_err; + } + else if (balance > 0) + { + if (from == child[RIGHT]) + { + balance = 0; + return avl_no_err; + } + if (child[LEFT] == nullptr) + { +// cout << "mierda\n"; + return avl_bal_err; + } + AVLTree *a = this; + AVLTree *b = child[LEFT]; + AVLTree *e = child[RIGHT]; + AVLTree *c = child[LEFT]->child[LEFT]; + AVLTree *d = child[LEFT]->child[RIGHT]; + if (child[LEFT]->balance > 0) + { + AVLTree *r = parent; + + a->parent = b; + b->child[RIGHT] = a; + a->child[RIGHT] = e; + if (e) + e->parent = a; + a->child[LEFT] = d; + if (d) + d->parent = a; + b->child[LEFT] = c; + if (c) + c->parent = b; + b->parent = r; + if (r) + { + if (r->child[LEFT] == a) + r->child[LEFT] = b; + if (r->child[RIGHT] == a) + r->child[RIGHT] = b; + } + if (racine == a) + racine = b; + + a->balance = 0; + b->balance = 0; + return avl_no_err; + } + else + { + if (child[LEFT]->child[RIGHT] == nullptr) + { + // cout << "mierda\n"; + return avl_bal_err; + } + AVLTree *f = child[LEFT]->child[RIGHT]->child[LEFT]; + AVLTree *g = child[LEFT]->child[RIGHT]->child[RIGHT]; + AVLTree *r = parent; + + a->parent = d; + d->child[RIGHT] = a; + b->parent = d; + d->child[LEFT] = b; + a->child[LEFT] = g; + if (g) + g->parent = a; + a->child[RIGHT] = e; + if (e) + e->parent = a; + b->child[LEFT] = c; + if (c) + c->parent = b; + b->child[RIGHT] = f; + if (f) + f->parent = b; + + d->parent = r; + if (r) + { + if (r->child[LEFT] == a) + r->child[LEFT] = d; + if (r->child[RIGHT] == a) + r->child[RIGHT] = d; + } + if (racine == a) + racine = d; + + int old_bal = d->balance; + d->balance = 0; + if (old_bal == 0) + { + a->balance = 0; + b->balance = 0; + } + else if (old_bal > 0) + { + a->balance = -1; + b->balance = 0; + } + else if (old_bal < 0) + { + a->balance = 0; + b->balance = 1; + } + return avl_no_err; + } + } + else if (balance < 0) + { + if (from == child[LEFT]) + { + balance = 0; + return avl_no_err; + } + if (child[RIGHT] == nullptr) + { +// cout << "mierda\n"; + return avl_bal_err; + } + AVLTree *a = this; + AVLTree *b = child[RIGHT]; + AVLTree *e = child[LEFT]; + AVLTree *c = child[RIGHT]->child[RIGHT]; + AVLTree *d = child[RIGHT]->child[LEFT]; + AVLTree *r = parent; + if (child[RIGHT]->balance < 0) + { + + a->parent = b; + b->child[LEFT] = a; + a->child[LEFT] = e; + if (e) + e->parent = a; + a->child[RIGHT] = d; + if (d) + d->parent = a; + b->child[RIGHT] = c; + if (c) + c->parent = b; + b->parent = r; + if (r) + { + if (r->child[LEFT] == a) + r->child[LEFT] = b; + if (r->child[RIGHT] == a) + r->child[RIGHT] = b; + } + if (racine == a) + racine = b; + a->balance = 0; + b->balance = 0; + return avl_no_err; + } + else + { + if (child[RIGHT]->child[LEFT] == nullptr) + { +// cout << "mierda\n"; + return avl_bal_err; + } + AVLTree *f = child[RIGHT]->child[LEFT]->child[RIGHT]; + AVLTree *g = child[RIGHT]->child[LEFT]->child[LEFT]; + + a->parent = d; + d->child[LEFT] = a; + b->parent = d; + d->child[RIGHT] = b; + a->child[RIGHT] = g; + if (g) + g->parent = a; + a->child[LEFT] = e; + if (e) + e->parent = a; + b->child[RIGHT] = c; + if (c) + c->parent = b; + b->child[LEFT] = f; + if (f) + f->parent = b; + + d->parent = r; + if (r) + { + if (r->child[LEFT] == a) + r->child[LEFT] = d; + if (r->child[RIGHT] == a) + r->child[RIGHT] = d; + } + if (racine == a) + racine = d; + int old_bal = d->balance; + d->balance = 0; + if (old_bal == 0) + { + a->balance = 0; + b->balance = 0; + } + else if (old_bal > 0) + { + a->balance = 0; + b->balance = -1; + } + else if (old_bal < 0) + { + a->balance = 1; + b->balance = 0; + } + return avl_no_err; + } + } + } + return avl_no_err; +} + +int +AVLTree::RestoreBalances (int diff, AVLTree * &racine) +{ + if (balance > 0) + { + if (diff < 0) + { + balance = 0; + if (parent) + { + if (this == parent->child[RIGHT]) + return parent->RestoreBalances (1, racine); + if (this == parent->child[LEFT]) + return parent->RestoreBalances (-1, racine); + } + return avl_no_err; + } + else if (diff == 0) + { + } + else if (diff > 0) + { + if (child[LEFT] == nullptr) + { +// cout << "un probleme\n"; + return avl_bal_err; + } + AVLTree *r = parent; + AVLTree *a = this; + AVLTree *b = child[RIGHT]; + AVLTree *e = child[LEFT]; + AVLTree *f = e->child[RIGHT]; + AVLTree *g = e->child[LEFT]; + if (e->balance > 0) + { + e->child[RIGHT] = a; + e->child[LEFT] = g; + a->child[RIGHT] = b; + a->child[LEFT] = f; + if (a) + a->parent = e; + if (g) + g->parent = e; + if (b) + b->parent = a; + if (f) + f->parent = a; + e->parent = r; + if (r) + { + if (r->child[LEFT] == a) + r->child[LEFT] = e; + if (r->child[RIGHT] == a) + r->child[RIGHT] = e; + } + if (racine == this) + racine = e; + e->balance = 0; + a->balance = 0; + if (r) + { + if (e == r->child[RIGHT]) + return r->RestoreBalances (1, racine); + if (e == r->child[LEFT]) + return r->RestoreBalances (-1, racine); + } + return avl_no_err; + } + else if (e->balance == 0) + { + e->child[RIGHT] = a; + e->child[LEFT] = g; + a->child[RIGHT] = b; + a->child[LEFT] = f; + if (a) + a->parent = e; + if (g) + g->parent = e; + if (b) + b->parent = a; + if (f) + f->parent = a; + e->parent = r; + if (r) + { + if (r->child[LEFT] == a) + r->child[LEFT] = e; + if (r->child[RIGHT] == a) + r->child[RIGHT] = e; + } + if (racine == this) + racine = e; + e->balance = -1; + a->balance = 1; + return avl_no_err; + } + else if (e->balance < 0) + { + if (child[LEFT]->child[RIGHT] == nullptr) + { +// cout << "un probleme\n"; + return avl_bal_err; + } + AVLTree *i = child[LEFT]->child[RIGHT]->child[RIGHT]; + AVLTree *j = child[LEFT]->child[RIGHT]->child[LEFT]; + + f->child[RIGHT] = a; + f->child[LEFT] = e; + a->child[RIGHT] = b; + a->child[LEFT] = i; + e->child[RIGHT] = j; + e->child[LEFT] = g; + if (b) + b->parent = a; + if (i) + i->parent = a; + if (g) + g->parent = e; + if (j) + j->parent = e; + if (a) + a->parent = f; + if (e) + e->parent = f; + f->parent = r; + if (r) + { + if (r->child[LEFT] == a) + r->child[LEFT] = f; + if (r->child[RIGHT] == a) + r->child[RIGHT] = f; + } + if (racine == this) + racine = f; + int oBal = f->balance; + f->balance = 0; + if (oBal > 0) + { + a->balance = -1; + e->balance = 0; + } + else if (oBal == 0) + { + a->balance = 0; + e->balance = 0; + } + else if (oBal < 0) + { + a->balance = 0; + e->balance = 1; + } + if (r) + { + if (f == r->child[RIGHT]) + return r->RestoreBalances (1, racine); + if (f == r->child[LEFT]) + return r->RestoreBalances (-1, racine); + } + return avl_no_err; + } + } + } + else if (balance == 0) + { + if (diff < 0) + { + balance = -1; + } + else if (diff == 0) + { + } + else if (diff > 0) + { + balance = 1; + } + return avl_no_err; + } + else if (balance < 0) + { + if (diff < 0) + { + if (child[RIGHT] == nullptr) + { +// cout << "un probleme\n"; + return avl_bal_err; + } + AVLTree *r = parent; + AVLTree *a = this; + AVLTree *b = child[LEFT]; + AVLTree *e = child[RIGHT]; + AVLTree *f = e->child[LEFT]; + AVLTree *g = e->child[RIGHT]; + if (e->balance < 0) + { + e->child[LEFT] = a; + e->child[RIGHT] = g; + a->child[LEFT] = b; + a->child[RIGHT] = f; + if (a) + a->parent = e; + if (g) + g->parent = e; + if (b) + b->parent = a; + if (f) + f->parent = a; + e->parent = r; + if (r) + { + if (r->child[LEFT] == a) + r->child[LEFT] = e; + if (r->child[RIGHT] == a) + r->child[RIGHT] = e; + } + if (racine == this) + racine = e; + e->balance = 0; + a->balance = 0; + if (r) + { + if (e == r->child[RIGHT]) + return r->RestoreBalances (1, racine); + if (e == r->child[LEFT]) + return r->RestoreBalances (-1, racine); + } + return avl_no_err; + } + else if (e->balance == 0) + { + e->child[LEFT] = a; + e->child[RIGHT] = g; + a->child[LEFT] = b; + a->child[RIGHT] = f; + if (a) + a->parent = e; + if (g) + g->parent = e; + if (b) + b->parent = a; + if (f) + f->parent = a; + e->parent = r; + if (r) + { + if (r->child[LEFT] == a) + r->child[LEFT] = e; + if (r->child[RIGHT] == a) + r->child[RIGHT] = e; + } + if (racine == this) + racine = e; + e->balance = 1; + a->balance = -1; + return avl_no_err; + } + else if (e->balance > 0) + { + if (child[RIGHT]->child[LEFT] == nullptr) + { +// cout << "un probleme\n"; + return avl_bal_err; + } + AVLTree *i = child[RIGHT]->child[LEFT]->child[LEFT]; + AVLTree *j = child[RIGHT]->child[LEFT]->child[RIGHT]; + + f->child[LEFT] = a; + f->child[RIGHT] = e; + a->child[LEFT] = b; + a->child[RIGHT] = i; + e->child[LEFT] = j; + e->child[RIGHT] = g; + if (b) + b->parent = a; + if (i) + i->parent = a; + if (g) + g->parent = e; + if (j) + j->parent = e; + if (a) + a->parent = f; + if (e) + e->parent = f; + f->parent = r; + if (r) + { + if (r->child[LEFT] == a) + r->child[LEFT] = f; + if (r->child[RIGHT] == a) + r->child[RIGHT] = f; + } + if (racine == this) + racine = f; + int oBal = f->balance; + f->balance = 0; + if (oBal > 0) + { + a->balance = 0; + e->balance = -1; + } + else if (oBal == 0) + { + a->balance = 0; + e->balance = 0; + } + else if (oBal < 0) + { + a->balance = 1; + e->balance = 0; + } + if (r) + { + if (f == r->child[RIGHT]) + return r->RestoreBalances (1, racine); + if (f == r->child[LEFT]) + return r->RestoreBalances (-1, racine); + } + return avl_no_err; + } + } + else if (diff == 0) + { + } + else if (diff > 0) + { + balance = 0; + if (parent) + { + if (this == parent->child[RIGHT]) + return parent->RestoreBalances (1, racine); + if (this == parent->child[LEFT]) + return parent->RestoreBalances (-1, racine); + } + return avl_no_err; + } + } + return avl_no_err; +} + +/* + * removal + */ +int +AVLTree::Remove (AVLTree * &racine, bool rebalance) +{ + AVLTree *startNode = nullptr; + int remDiff = 0; + int res = Remove (racine, startNode, remDiff); + if (res == avl_no_err && rebalance && startNode) + res = startNode->RestoreBalances (remDiff, racine); + return res; +} + +int +AVLTree::Remove (AVLTree * &racine, AVLTree * &startNode, int &diff) +{ + if (elem[LEFT]) + elem[LEFT]->elem[RIGHT] = elem[RIGHT]; + if (elem[RIGHT]) + elem[RIGHT]->elem[LEFT] = elem[LEFT]; + elem[LEFT] = elem[RIGHT] = nullptr; + + if (child[LEFT] && child[RIGHT]) + { + AVLTree *newMe = child[LEFT]->leafFromParent(this, RIGHT); + if (newMe == nullptr || newMe->child[RIGHT]) + { +// cout << "pas normal\n"; + return avl_rm_err; + } + if (newMe == child[LEFT]) + { + startNode = newMe; + diff = -1; + newMe->child[RIGHT] = child[RIGHT]; + child[RIGHT]->parent = newMe; + newMe->parent = parent; + if (parent) + { + if (parent->child[LEFT] == this) + parent->child[LEFT] = newMe; + if (parent->child[RIGHT] == this) + parent->child[RIGHT] = newMe; + } + } + else + { + AVLTree *oParent = newMe->parent; + startNode = oParent; + diff = 1; + + oParent->child[RIGHT] = newMe->child[LEFT]; + if (newMe->child[LEFT]) + newMe->child[LEFT]->parent = oParent; + + newMe->parent = parent; + newMe->child[LEFT] = child[LEFT]; + newMe->child[RIGHT] = child[RIGHT]; + if (parent) + { + if (parent->child[LEFT] == this) + parent->child[LEFT] = newMe; + if (parent->child[RIGHT] == this) + parent->child[RIGHT] = newMe; + } + if (child[LEFT]) + child[LEFT]->parent = newMe; + if (child[RIGHT]) + child[RIGHT]->parent = newMe; + } + newMe->balance = balance; + if (racine == this) + racine = newMe; + } + else if (child[LEFT]) + { + startNode = parent; + diff = 0; + if (parent) + { + if (this == parent->child[LEFT]) + diff = -1; + if (this == parent->child[RIGHT]) + diff = 1; + } + if (parent) + { + if (parent->child[LEFT] == this) + parent->child[LEFT] = child[LEFT]; + if (parent->child[RIGHT] == this) + parent->child[RIGHT] = child[LEFT]; + } + if (child[LEFT]->parent == this) + child[LEFT]->parent = parent; + if (racine == this) + racine = child[LEFT]; + } + else if (child[RIGHT]) + { + startNode = parent; + diff = 0; + if (parent) + { + if (this == parent->child[LEFT]) + diff = -1; + if (this == parent->child[RIGHT]) + diff = 1; + } + if (parent) + { + if (parent->child[LEFT] == this) + parent->child[LEFT] = child[RIGHT]; + if (parent->child[RIGHT] == this) + parent->child[RIGHT] = child[RIGHT]; + } + if (child[RIGHT]->parent == this) + child[RIGHT]->parent = parent; + if (racine == this) + racine = child[RIGHT]; + } + else + { + startNode = parent; + diff = 0; + if (parent) + { + if (this == parent->child[LEFT]) + diff = -1; + if (this == parent->child[RIGHT]) + diff = 1; + } + if (parent) + { + if (parent->child[LEFT] == this) + parent->child[LEFT] = nullptr; + if (parent->child[RIGHT] == this) + parent->child[RIGHT] = nullptr; + } + if (racine == this) + racine = nullptr; + } + parent = child[RIGHT] = child[LEFT] = nullptr; + balance = 0; + return avl_no_err; +} + +/* + * insertion + */ +int +AVLTree::Insert (AVLTree * &racine, int insertType, AVLTree * insertL, + AVLTree * insertR, bool rebalance) +{ + int res = Insert (racine, insertType, insertL, insertR); + if (res == avl_no_err && rebalance) + res = RestoreBalances ((AVLTree *) nullptr, racine); + return res; +} + +int +AVLTree::Insert (AVLTree * &racine, int insertType, AVLTree * insertL, + AVLTree * insertR) +{ + if (racine == nullptr) + { + racine = this; + return avl_no_err; + } + else + { + if (insertType == not_found) + { +// cout << "pb avec l'arbre de raster\n"; + return avl_ins_err; + } + else if (insertType == found_on_left) + { + if (insertR == nullptr || insertR->child[LEFT]) + { +// cout << "ngou?\n"; + return avl_ins_err; + } + insertR->child[LEFT] = this; + parent = insertR; + insertOn(LEFT, insertR); + } + else if (insertType == found_on_right) + { + if (insertL == nullptr || insertL->child[RIGHT]) + { +// cout << "ngou?\n"; + return avl_ins_err; + } + insertL->child[RIGHT] = this; + parent = insertL; + insertOn(RIGHT, insertL); + } + else if (insertType == found_between) + { + if (insertR == nullptr || insertL == nullptr + || (insertR->child[LEFT] != nullptr && insertL->child[RIGHT] != nullptr)) + { +// cout << "ngou?\n"; + return avl_ins_err; + } + if (insertR->child[LEFT] == nullptr) + { + insertR->child[LEFT] = this; + parent = insertR; + } + else if (insertL->child[RIGHT] == nullptr) + { + insertL->child[RIGHT] = this; + parent = insertL; + } + insertBetween (insertL, insertR); + } + else if (insertType == found_exact) + { + if (insertL == nullptr) + { +// cout << "ngou?\n"; + return avl_ins_err; + } + // et on insere + + if (insertL->child[RIGHT]) + { + insertL = insertL->child[RIGHT]->leafFromParent(insertL, LEFT); + if (insertL->child[LEFT]) + { +// cout << "ngou?\n"; + return avl_ins_err; + } + insertL->child[LEFT] = this; + this->parent = insertL; + insertBetween (insertL->elem[LEFT], insertL); + } + else + { + insertL->child[RIGHT] = this; + parent = insertL; + insertBetween (insertL, insertL->elem[RIGHT]); + } + } + else + { + // cout << "code incorrect\n"; + return avl_ins_err; + } + } + return avl_no_err; +} + +void +AVLTree::Relocate (AVLTree * to) +{ + if (elem[LEFT]) + elem[LEFT]->elem[RIGHT] = to; + if (elem[RIGHT]) + elem[RIGHT]->elem[LEFT] = to; + to->elem[LEFT] = elem[LEFT]; + to->elem[RIGHT] = elem[RIGHT]; + + if (parent) + { + if (parent->child[LEFT] == this) + parent->child[LEFT] = to; + if (parent->child[RIGHT] == this) + parent->child[RIGHT] = to; + } + if (child[RIGHT]) + { + child[RIGHT]->parent = to; + } + if (child[LEFT]) + { + child[LEFT]->parent = to; + } + to->parent = parent; + to->child[RIGHT] = child[RIGHT]; + to->child[LEFT] = child[LEFT]; +} + + +void AVLTree::insertOn(Side s, AVLTree *of) +{ + elem[1 - s] = of; + if (of) + of->elem[s] = this; +} + +void AVLTree::insertBetween(AVLTree *l, AVLTree *r) +{ + if (l) + l->elem[RIGHT] = this; + if (r) + r->elem[LEFT] = this; + elem[LEFT] = l; + elem[RIGHT] = r; +} + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 : |