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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
commit | cca66b9ec4e494c1d919bff0f71a820d8afab1fa (patch) | |
tree | 146f39ded1c938019e1ed42d30923c2ac9e86789 /src/livarot/sweep-event.cpp | |
parent | Initial commit. (diff) | |
download | inkscape-cca66b9ec4e494c1d919bff0f71a820d8afab1fa.tar.xz inkscape-cca66b9ec4e494c1d919bff0f71a820d8afab1fa.zip |
Adding upstream version 1.2.2.upstream/1.2.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/livarot/sweep-event.cpp')
-rw-r--r-- | src/livarot/sweep-event.cpp | 284 |
1 files changed, 284 insertions, 0 deletions
diff --git a/src/livarot/sweep-event.cpp b/src/livarot/sweep-event.cpp new file mode 100644 index 0000000..bb9e4e7 --- /dev/null +++ b/src/livarot/sweep-event.cpp @@ -0,0 +1,284 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/** @file + * TODO: insert short description here + *//* + * Authors: see git history + * + * Copyright (C) 2018 Authors + * Released under GNU GPL v2+, read the file 'COPYING' for more information. + */ +#include <glib.h> +#include "livarot/sweep-event-queue.h" +#include "livarot/sweep-tree.h" +#include "livarot/sweep-event.h" +#include "livarot/Shape.h" + +SweepEventQueue::SweepEventQueue(int s) : nbEvt(0), maxEvt(s) +{ + /* FIXME: use new[] for this, but this causes problems when delete[] + ** calls the SweepEvent destructors. + */ + events = (SweepEvent *) g_malloc(maxEvt * sizeof(SweepEvent)); + inds = new int[maxEvt]; +} + +SweepEventQueue::~SweepEventQueue() +{ + g_free(events); + delete []inds; +} + +SweepEvent *SweepEventQueue::add(SweepTree *iLeft, SweepTree *iRight, Geom::Point &px, double itl, double itr) +{ + if (nbEvt > maxEvt) { + return nullptr; + } + + int const n = nbEvt++; + events[n].MakeNew (iLeft, iRight, px, itl, itr); + + SweepTree *t[2] = { iLeft, iRight }; + for (auto & i : t) { + Shape *s = i->src; + Shape::dg_arete const &e = s->getEdge(i->bord); + int const n = std::max(e.st, e.en); + s->pData[n].pending++;; + } + + events[n].ind = n; + inds[n] = n; + + int curInd = n; + while (curInd > 0) { + int const half = (curInd - 1) / 2; + int const no = inds[half]; + if (px[1] < events[no].posx[1] + || (px[1] == events[no].posx[1] && px[0] < events[no].posx[0])) + { + events[n].ind = half; + events[no].ind = curInd; + inds[half] = n; + inds[curInd] = no; + } else { + break; + } + + curInd = half; + } + + return events + n; +} + + + +bool SweepEventQueue::peek(SweepTree * &iLeft, SweepTree * &iRight, Geom::Point &px, double &itl, double &itr) +{ + if (nbEvt <= 0) { + return false; + } + + SweepEvent const &e = events[inds[0]]; + + iLeft = e.sweep[LEFT]; + iRight = e.sweep[RIGHT]; + px = e.posx; + itl = e.tl; + itr = e.tr; + + return true; +} + +bool SweepEventQueue::extract(SweepTree * &iLeft, SweepTree * &iRight, Geom::Point &px, double &itl, double &itr) +{ + if (nbEvt <= 0) { + return false; + } + + SweepEvent &e = events[inds[0]]; + + iLeft = e.sweep[LEFT]; + iRight = e.sweep[RIGHT]; + px = e.posx; + itl = e.tl; + itr = e.tr; + remove(&e); + + return true; +} + + +void SweepEventQueue::remove(SweepEvent *e) +{ + if (nbEvt <= 1) { + e->MakeDelete (); + nbEvt = 0; + return; + } + + int const n = e->ind; + int to = inds[n]; + e->MakeDelete(); + relocate(&events[--nbEvt], to); + + int const moveInd = nbEvt; + if (moveInd == n) { + return; + } + + to = inds[moveInd]; + + events[to].ind = n; + inds[n] = to; + + int curInd = n; + Geom::Point const px = events[to].posx; + bool didClimb = false; + while (curInd > 0) { + int const half = (curInd - 1) / 2; + int const no = inds[half]; + if (px[1] < events[no].posx[1] + || (px[1] == events[no].posx[1] && px[0] < events[no].posx[0])) + { + events[to].ind = half; + events[no].ind = curInd; + inds[half] = to; + inds[curInd] = no; + didClimb = true; + } else { + break; + } + curInd = half; + } + + if (didClimb) { + return; + } + + while (2 * curInd + 1 < nbEvt) { + int const child1 = 2 * curInd + 1; + int const child2 = child1 + 1; + int const no1 = inds[child1]; + int const no2 = inds[child2]; + if (child2 < nbEvt) { + if (px[1] > events[no1].posx[1] + || (px[1] == events[no1].posx[1] + && px[0] > events[no1].posx[0])) + { + if (events[no2].posx[1] > events[no1].posx[1] + || (events[no2].posx[1] == events[no1].posx[1] + && events[no2].posx[0] > events[no1].posx[0])) + { + events[to].ind = child1; + events[no1].ind = curInd; + inds[child1] = to; + inds[curInd] = no1; + curInd = child1; + } else { + events[to].ind = child2; + events[no2].ind = curInd; + inds[child2] = to; + inds[curInd] = no2; + curInd = child2; + } + } else { + if (px[1] > events[no2].posx[1] + || (px[1] == events[no2].posx[1] + && px[0] > events[no2].posx[0])) + { + events[to].ind = child2; + events[no2].ind = curInd; + inds[child2] = to; + inds[curInd] = no2; + curInd = child2; + } else { + break; + } + } + } else { + if (px[1] > events[no1].posx[1] + || (px[1] == events[no1].posx[1] + && px[0] > events[no1].posx[0])) + { + events[to].ind = child1; + events[no1].ind = curInd; + inds[child1] = to; + inds[curInd] = no1; + } + + break; + } + } +} + + + + +void SweepEventQueue::relocate(SweepEvent *e, int to) +{ + if (inds[e->ind] == to) { + return; // j'y suis deja + } + + events[to] = *e; + + e->sweep[LEFT]->evt[RIGHT] = events + to; + e->sweep[RIGHT]->evt[LEFT] = events + to; + inds[e->ind] = to; +} + + +/* + * a simple binary heap + * it only contains intersection events + * the regular benley-ottman stuffs the segment ends in it too, but that not needed here since theses points + * are already sorted. and the binary heap is much faster with only intersections... + * the code sample on which this code is based comes from purists.org + */ +SweepEvent::SweepEvent() +{ + MakeNew (nullptr, nullptr, Geom::Point(0, 0), 0, 0); +} + +SweepEvent::~SweepEvent() +{ + MakeDelete(); +} + +void SweepEvent::MakeNew(SweepTree *iLeft, SweepTree *iRight, Geom::Point const &px, double itl, double itr) +{ + ind = -1; + posx = px; + tl = itl; + tr = itr; + sweep[LEFT] = iLeft; + sweep[RIGHT] = iRight; + sweep[LEFT]->evt[RIGHT] = this; + sweep[RIGHT]->evt[LEFT] = this; +} + +void SweepEvent::MakeDelete() +{ + for (int i = 0; i < 2; i++) { + if (sweep[i]) { + Shape *s = sweep[i]->src; + Shape::dg_arete const &e = s->getEdge(sweep[i]->bord); + int const n = std::max(e.st, e.en); + s->pData[n].pending--; + } + + sweep[i]->evt[1 - i] = nullptr; + sweep[i] = nullptr; + } +} + + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 : |