summaryrefslogtreecommitdiffstats
path: root/src/object-hierarchy.cpp
diff options
context:
space:
mode:
authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:24:48 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:24:48 +0000
commitcca66b9ec4e494c1d919bff0f71a820d8afab1fa (patch)
tree146f39ded1c938019e1ed42d30923c2ac9e86789 /src/object-hierarchy.cpp
parentInitial commit. (diff)
downloadinkscape-upstream.tar.xz
inkscape-upstream.zip
Adding upstream version 1.2.2.upstream/1.2.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r--src/object-hierarchy.cpp184
1 files changed, 184 insertions, 0 deletions
diff --git a/src/object-hierarchy.cpp b/src/object-hierarchy.cpp
new file mode 100644
index 0000000..c05bb6f
--- /dev/null
+++ b/src/object-hierarchy.cpp
@@ -0,0 +1,184 @@
+// SPDX-License-Identifier: GPL-2.0-or-later
+/*
+ * Object hierarchy implementation.
+ *
+ * Authors:
+ * MenTaLguY <mental@rydia.net>
+ *
+ * Copyright (C) 2004 MenTaLguY
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ */
+
+#include <cstdio>
+
+#include "object-hierarchy.h"
+
+#include "object/sp-object.h"
+
+namespace Inkscape {
+
+ObjectHierarchy::ObjectHierarchy(SPObject *top) {
+ if (top) {
+ _addBottom(top);
+ }
+}
+
+ObjectHierarchy::~ObjectHierarchy() {
+ _clear();
+}
+
+void ObjectHierarchy::clear() {
+ _clear();
+ _changed_signal.emit(nullptr, nullptr);
+}
+
+void ObjectHierarchy::setTop(SPObject *object) {
+ if (object == nullptr) { printf("Assertion object != NULL failed\n"); return; }
+
+ if ( top() == object ) {
+ return;
+ }
+
+ if (!top()) {
+ _addTop(object);
+ } else if (object->isAncestorOf(top())) {
+ _addTop(object, top());
+ } else if ( object == bottom() || object->isAncestorOf(bottom()) ) {
+ _trimAbove(object);
+ } else {
+ _clear();
+ _addTop(object);
+ }
+
+ _changed_signal.emit(top(), bottom());
+}
+
+void ObjectHierarchy::_addTop(SPObject *senior, SPObject *junior) {
+ assert(junior != NULL);
+ assert(senior != NULL);
+
+ SPObject *object = junior->parent;
+ do {
+ _addTop(object);
+ object = object->parent;
+ } while ( object != senior );
+}
+
+void ObjectHierarchy::_addTop(SPObject *object) {
+ assert(object != NULL);
+ _hierarchy.push_back(_attach(object));
+ _added_signal.emit(object);
+}
+
+void ObjectHierarchy::_trimAbove(SPObject *limit) {
+ while ( !_hierarchy.empty() && _hierarchy.back().object != limit ) {
+ SPObject *object=_hierarchy.back().object;
+
+ sp_object_ref(object, nullptr);
+ _detach(_hierarchy.back());
+ _hierarchy.pop_back();
+ _removed_signal.emit(object);
+ sp_object_unref(object, nullptr);
+ }
+}
+
+void ObjectHierarchy::setBottom(SPObject *object) {
+ if (object == nullptr) { printf("assertion object != NULL failed\n"); return; }
+
+ if ( bottom() == object ) {
+ return;
+ }
+
+ if (!top()) {
+ _addBottom(object);
+ } else if (bottom()->isAncestorOf(object)) {
+ _addBottom(bottom(), object);
+ } else if ( top() == object ) {
+ _trimBelow(top());
+ } else if (top()->isAncestorOf(object)) {
+ if (object->isAncestorOf(bottom())) {
+ _trimBelow(object);
+ } else { // object is a sibling or cousin of bottom()
+ SPObject *saved_top=top();
+ sp_object_ref(saved_top, nullptr);
+ _clear();
+ _addBottom(saved_top);
+ _addBottom(saved_top, object);
+ sp_object_unref(saved_top, nullptr);
+ }
+ } else {
+ _clear();
+ _addBottom(object);
+ }
+
+ _changed_signal.emit(top(), bottom());
+}
+
+void ObjectHierarchy::_trimBelow(SPObject *limit) {
+ while ( !_hierarchy.empty() && _hierarchy.front().object != limit ) {
+ SPObject *object=_hierarchy.front().object;
+ sp_object_ref(object, nullptr);
+ _detach(_hierarchy.front());
+ _hierarchy.pop_front();
+ _removed_signal.emit(object);
+ sp_object_unref(object, nullptr);
+ }
+}
+
+void ObjectHierarchy::_addBottom(SPObject *senior, SPObject *junior) {
+ assert(junior != NULL);
+ assert(senior != NULL);
+
+ if ( junior != senior ) {
+ _addBottom(senior, junior->parent);
+ _addBottom(junior);
+ }
+}
+
+void ObjectHierarchy::_addBottom(SPObject *object) {
+ assert(object != NULL);
+ _hierarchy.push_front(_attach(object));
+ _added_signal.emit(object);
+}
+
+void ObjectHierarchy::_trim_for_release(SPObject *object) {
+ this->_trimBelow(object);
+ assert(!this->_hierarchy.empty());
+ assert(this->_hierarchy.front().object == object);
+
+ sp_object_ref(object, nullptr);
+ this->_detach(this->_hierarchy.front());
+ this->_hierarchy.pop_front();
+ this->_removed_signal.emit(object);
+ sp_object_unref(object, nullptr);
+
+ this->_changed_signal.emit(this->top(), this->bottom());
+}
+
+ObjectHierarchy::Record ObjectHierarchy::_attach(SPObject *object) {
+ sp_object_ref(object, nullptr);
+ sigc::connection connection
+ = object->connectRelease(
+ sigc::mem_fun(*this, &ObjectHierarchy::_trim_for_release)
+ );
+ return Record(object, connection);
+}
+
+void ObjectHierarchy::_detach(ObjectHierarchy::Record &rec) {
+ rec.connection.disconnect();
+ sp_object_unref(rec.object, nullptr);
+}
+
+}
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :