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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
commit | cca66b9ec4e494c1d919bff0f71a820d8afab1fa (patch) | |
tree | 146f39ded1c938019e1ed42d30923c2ac9e86789 /src/object/filters/diffuselighting.h | |
parent | Initial commit. (diff) | |
download | inkscape-cca66b9ec4e494c1d919bff0f71a820d8afab1fa.tar.xz inkscape-cca66b9ec4e494c1d919bff0f71a820d8afab1fa.zip |
Adding upstream version 1.2.2.upstream/1.2.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | src/object/filters/diffuselighting.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/src/object/filters/diffuselighting.h b/src/object/filters/diffuselighting.h new file mode 100644 index 0000000..23f6778 --- /dev/null +++ b/src/object/filters/diffuselighting.h @@ -0,0 +1,73 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/** @file + * @brief SVG diffuse lighting filter effect + *//* + * Authors: + * Hugo Rodrigues <haa.rodrigues@gmail.com> + * Jean-Rene Reinhard <jr@komite.net> + * + * Copyright (C) 2006-2007 Authors + * Released under GNU GPL v2+, read the file 'COPYING' for more information. + */ + +#ifndef SP_FEDIFFUSELIGHTING_H_SEEN +#define SP_FEDIFFUSELIGHTING_H_SEEN + +#include "sp-filter-primitive.h" +#include "number-opt-number.h" + +#define SP_FEDIFFUSELIGHTING(obj) (dynamic_cast<SPFeDiffuseLighting*>((SPObject*)obj)) +#define SP_IS_FEDIFFUSELIGHTING(obj) (dynamic_cast<const SPFeDiffuseLighting*>((SPObject*)obj) != NULL) + +struct SVGICCColor; + +namespace Inkscape { +namespace Filters { +class FilterDiffuseLighting; +} } + +class SPFeDiffuseLighting : public SPFilterPrimitive { +public: + SPFeDiffuseLighting(); + ~SPFeDiffuseLighting() override; + + gfloat surfaceScale; + guint surfaceScale_set : 1; + gfloat diffuseConstant; + guint diffuseConstant_set : 1; + NumberOptNumber kernelUnitLength; + guint32 lighting_color; + guint lighting_color_set : 1; + Inkscape::Filters::FilterDiffuseLighting *renderer; + SVGICCColor *icc; + +protected: + void build(SPDocument* doc, Inkscape::XML::Node* repr) override; + void release() override; + + void child_added(Inkscape::XML::Node* child, Inkscape::XML::Node* ref) override; + void remove_child(Inkscape::XML::Node* child) override; + + void order_changed(Inkscape::XML::Node* child, Inkscape::XML::Node* old_repr, Inkscape::XML::Node* new_repr) override; + + void set(SPAttr key, const gchar* value) override; + + void update(SPCtx* ctx, unsigned int flags) override; + + Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, guint flags) override; + + void build_renderer(Inkscape::Filters::Filter* filter) override; +}; + +#endif /* !SP_FEDIFFUSELIGHTING_H_SEEN */ + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 : |