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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:24:48 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:24:48 +0000
commitcca66b9ec4e494c1d919bff0f71a820d8afab1fa (patch)
tree146f39ded1c938019e1ed42d30923c2ac9e86789 /src/ui/dialog/spellcheck.h
parentInitial commit. (diff)
downloadinkscape-cca66b9ec4e494c1d919bff0f71a820d8afab1fa.tar.xz
inkscape-cca66b9ec4e494c1d919bff0f71a820d8afab1fa.zip
Adding upstream version 1.2.2.upstream/1.2.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r--src/ui/dialog/spellcheck.h282
1 files changed, 282 insertions, 0 deletions
diff --git a/src/ui/dialog/spellcheck.h b/src/ui/dialog/spellcheck.h
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+// SPDX-License-Identifier: GPL-2.0-or-later
+/** @file
+ * @brief Spellcheck dialog
+ */
+/* Authors:
+ * bulia byak <bulia@users.sf.net>
+ *
+ * Copyright (C) 2009 Authors
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ */
+
+#ifndef SEEN_SPELLCHECK_H
+#define SEEN_SPELLCHECK_H
+
+#ifdef HAVE_CONFIG_H
+# include "config.h" // only include where actually required!
+#endif
+
+#include <gtkmm/box.h>
+#include <gtkmm/button.h>
+#include <gtkmm/buttonbox.h>
+#include <gtkmm/comboboxtext.h>
+#include <gtkmm/liststore.h>
+#include <gtkmm/scrolledwindow.h>
+#include <gtkmm/separator.h>
+#include <gtkmm/treeview.h>
+#include <set>
+#include <vector>
+
+#include "text-editing.h"
+#include "ui/dialog/dialog-base.h"
+#include "ui/widget/scrollprotected.h"
+
+#if WITH_GSPELL
+#include <gspell/gspell.h>
+#endif /* WITH_GSPELL */
+
+class SPObject;
+class SPItem;
+class SPCanvasItem;
+
+namespace Inkscape {
+class Preferences;
+class CanvasItemRect;
+
+namespace UI {
+namespace Dialog {
+
+using LanguagePair = std::pair<std::string, std::string>;
+
+/**
+ *
+ * A dialog widget to checking spelling of text elements in the document
+ * Uses gspell and one of the languages set in the users preference file
+ *
+ */
+class SpellCheck : public DialogBase
+{
+public:
+ SpellCheck ();
+ ~SpellCheck () override;
+
+ static SpellCheck &getInstance() { return *new SpellCheck(); }
+
+ static std::vector<LanguagePair> get_available_langs();
+
+private:
+ void documentReplaced() override;
+
+ /**
+ * Remove the highlight rectangle form the canvas
+ */
+ void clearRects();
+
+ /**
+ * Release handlers to the selected item
+ */
+ void disconnect();
+
+ /**
+ * Returns a list of all the text items in the SPObject
+ */
+ void allTextItems (SPObject *r, std::vector<SPItem *> &l, bool hidden, bool locked);
+
+ /**
+ * Is text inside the SPOject's tree
+ */
+ bool textIsValid (SPObject *root, SPItem *text);
+
+ /**
+ * Compare the visual bounds of 2 SPItems referred to by a and b
+ */
+ static bool compareTextBboxes(SPItem const *i1, SPItem const *i2);
+ SPItem *getText (SPObject *root);
+ void nextText ();
+
+ /**
+ * Cleanup after spellcheck is finished
+ */
+ void finished ();
+
+ /**
+ * Find the next word to spell check
+ */
+ bool nextWord();
+ void deleteLastRect ();
+ void doSpellcheck ();
+
+ /**
+ * Update speller from language combobox
+ * @return true if update was successful
+ */
+ bool updateSpeller();
+ void deleteSpeller();
+
+ /**
+ * Accept button clicked
+ */
+ void onAccept ();
+
+ /**
+ * Ignore button clicked
+ */
+ void onIgnore ();
+
+ /**
+ * Ignore once button clicked
+ */
+ void onIgnoreOnce ();
+
+ /**
+ * Add button clicked
+ */
+ void onAdd ();
+
+ /**
+ * Stop button clicked
+ */
+ void onStop ();
+
+ /**
+ * Start button clicked
+ */
+ void onStart ();
+
+ /**
+ * Language selection changed
+ */
+ void onLanguageChanged();
+
+ /**
+ * Selected object modified on canvas
+ */
+ void onObjModified (SPObject* /* blah */, unsigned int /* bleh */);
+
+ /**
+ * Selected object removed from canvas
+ */
+ void onObjReleased (SPObject* /* blah */);
+
+ /**
+ * Selection in suggestions text view changed
+ */
+ void onTreeSelectionChange();
+
+ SPObject *_root;
+
+#if WITH_GSPELL
+ GspellChecker *_checker = nullptr;
+#endif /* WITH_GSPELL */
+
+ /**
+ * list of canvasitems (currently just rects) that mark misspelled things on canvas
+ */
+ std::vector<Inkscape::CanvasItemRect *> _rects;
+
+ /**
+ * list of text objects we have already checked in this session
+ */
+ std::set<SPItem *> _seen_objects;
+
+ /**
+ * the object currently being checked
+ */
+ SPItem *_text;
+
+ /**
+ * current objects layout
+ */
+ Inkscape::Text::Layout const *_layout;
+
+ /**
+ * iterators for the start and end of the current word
+ */
+ Inkscape::Text::Layout::iterator _begin_w;
+ Inkscape::Text::Layout::iterator _end_w;
+
+ /**
+ * the word we're checking
+ */
+ Glib::ustring _word;
+
+ /**
+ * counters for the number of stops and dictionary adds
+ */
+ int _stops;
+ int _adds;
+
+ /**
+ * true if we are in the middle of a check
+ */
+ bool _working;
+
+ /**
+ * connect to the object being checked in case it is modified or deleted by user
+ */
+ sigc::connection _modified_connection;
+ sigc::connection _release_connection;
+
+ /**
+ * true if the spell checker dialog has changed text, to suppress modified callback
+ */
+ bool _local_change;
+
+ Inkscape::Preferences *_prefs;
+
+ std::vector<LanguagePair> _langs;
+
+ /*
+ * Dialogs widgets
+ */
+ Gtk::Label banner_label;
+ Gtk::ButtonBox banner_hbox;
+ Gtk::ScrolledWindow scrolled_window;
+ Gtk::TreeView tree_view;
+ Glib::RefPtr<Gtk::ListStore> model;
+
+ Gtk::Box suggestion_hbox;
+ Gtk::Box changebutton_vbox;
+ Gtk::Button accept_button;
+ Gtk::Button ignoreonce_button;
+ Gtk::Button ignore_button;
+
+ Gtk::Button add_button;
+ Gtk::Button pref_button;
+ Gtk::Label dictionary_label;
+ Inkscape::UI::Widget::ScrollProtected<Gtk::ComboBoxText> dictionary_combo;
+ Gtk::Box dictionary_hbox;
+ Gtk::Separator action_sep;
+ Gtk::Button stop_button;
+ Gtk::Button start_button;
+ Gtk::ButtonBox actionbutton_hbox;
+
+ class TreeColumns : public Gtk::TreeModel::ColumnRecord
+ {
+ public:
+ TreeColumns()
+ {
+ add(suggestions);
+ }
+ ~TreeColumns() override = default;
+ Gtk::TreeModelColumn<Glib::ustring> suggestions;
+ };
+ TreeColumns tree_columns;
+};
+}
+}
+}
+
+#endif /* !SEEN_SPELLCHECK_H */
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :