diff options
author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 18:24:48 +0000 |
commit | cca66b9ec4e494c1d919bff0f71a820d8afab1fa (patch) | |
tree | 146f39ded1c938019e1ed42d30923c2ac9e86789 /src/ui/widget/ink-color-wheel.cpp | |
parent | Initial commit. (diff) | |
download | inkscape-cca66b9ec4e494c1d919bff0f71a820d8afab1fa.tar.xz inkscape-cca66b9ec4e494c1d919bff0f71a820d8afab1fa.zip |
Adding upstream version 1.2.2.upstream/1.2.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | src/ui/widget/ink-color-wheel.cpp | 1507 |
1 files changed, 1507 insertions, 0 deletions
diff --git a/src/ui/widget/ink-color-wheel.cpp b/src/ui/widget/ink-color-wheel.cpp new file mode 100644 index 0000000..4d6cc8c --- /dev/null +++ b/src/ui/widget/ink-color-wheel.cpp @@ -0,0 +1,1507 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/** + * @file + * HSLuv color wheel widget, based on the web implementation at + * https://www.hsluv.org + *//* + * Authors: + * Tavmjong Bah + * Massinissa Derriche <massinissa.derriche@gmail.com> + * + * Copyright (C) 2018, 2021 Authors + * + * Released under GNU GPL v2+, read the file 'COPYING' for more information. + */ + +#include "ink-color-wheel.h" + +#include <cstring> +#include <algorithm> + +#include "hsluv.h" + +// Sizes in pixels +static int const SIZE = 400; +static int const OUTER_CIRCLE_RADIUS = 190; + +static double const MAX_HUE = 360.0; +static double const MAX_SATURATION = 100.0; +static double const MAX_LIGHTNESS = 100.0; +static double const MIN_HUE = 0.0; +static double const MIN_SATURATION = 0.0; +static double const MIN_LIGHTNESS = 0.0; +static double const OUTER_CIRCLE_DASH_SIZE = 10.0; +static double const VERTEX_EPSILON = 0.01; + +using Hsluv::Line; + +class ColorPoint { +public: + ColorPoint(); + ColorPoint(double x, double y, double r, double g, double b); + ColorPoint(double x, double y, guint color); + + guint32 get_color(); + void set_color(double red, double green, double blue); + + double x; + double y; + double r; + double g; + double b; +}; + +/* FIXME: replace with Geom::Point */ +class Point { +public: + Point(); + Point(double x, double y); + + double x; + double y; +}; + +class Intersection { +public: + Intersection(); + Intersection (int line1, int line2, Point intersectionPoint, + double intersectionPointAngle, double relativeAngle); + + int line1; + int line2; + Point intersectionPoint; + double intersectionPointAngle; + double relativeAngle; +}; + +static Point intersect_line_line(Line a, Line b); +static double distance_from_origin(Point point); +static double distance_line_from_origin(Line line); +static double angle_from_origin(Point point); +static double normalize_angle(double angle); +static double lerp(double v0, double v1, double t0, double t1, double t); +static ColorPoint lerp(ColorPoint const &v0, ColorPoint const &v1, double t0, double t1, double t); +static guint32 hsv_to_rgb(double h, double s, double v); +static double luminance(guint32 color); +static Point to_pixel_coordinate(Point const &point, double scale, double resize); +static Point from_pixel_coordinate(Point const &point, double scale, double resize); +static std::vector<Point> to_pixel_coordinate( std::vector<Point> const &points, double scale, + double resize); +static void draw_vertical_padding(ColorPoint p0, ColorPoint p1, int padding, + bool pad_upwards, guint32 *buffer, int height, int stride); + +namespace Inkscape { +namespace UI { +namespace Widget { + +/** + * Used to represent the in RGB gamut colors polygon of the color wheel. + * + * @struct + */ +struct PickerGeometry { + std::vector<Line> lines; + /** Ordered such that 1st vertex is intersection between first and second + * line, 2nd vertex between second and third line etc. */ + std::vector<Point> vertices; + /** Angles from origin to corresponding vertex, in radians */ + std::vector<double> angles; + /** Smallest circle with center at origin such that polygon fits inside */ + double outerCircleRadius; + /** Largest circle with center at origin such that it fits inside polygon */ + double innerCircleRadius; +}; + +/** + * Update the passed in PickerGeometry structure to the given lightness value. + * + * @param[out] pickerGeometry The PickerGeometry instance to update. + * @param lightness The lightness value. + */ +static void get_picker_geometry(PickerGeometry *pickerGeometry, double lightness); + +/* Base Color Wheel */ +ColorWheel::ColorWheel() + : _adjusting(false) +{ + set_name("ColorWheel"); + + add_events(Gdk::BUTTON_PRESS_MASK | Gdk::BUTTON_RELEASE_MASK | Gdk::BUTTON_MOTION_MASK | Gdk::KEY_PRESS_MASK); + set_can_focus(); +} + +void ColorWheel::setRgb(double /*r*/, double /*g*/, double /*b*/, bool /*overrideHue*/) +{} + +void ColorWheel::getRgb(double */*r*/, double */*g*/, double */*b*/) const +{} + +void ColorWheel::getRgbV(double *rgb) const {} + +guint32 ColorWheel::getRgb() const { return 0; } + +void ColorWheel::setHue(double h) +{ + _values[0] = std::clamp(h, MIN_HUE, MAX_HUE); +} + +void ColorWheel::setSaturation(double s) +{ + _values[1] = std::clamp(s, MIN_SATURATION, MAX_SATURATION); +} + +void ColorWheel::setLightness(double l) +{ + _values[2] = std::clamp(l, MIN_LIGHTNESS, MAX_LIGHTNESS); +} + +void ColorWheel::getValues(double *a, double *b, double *c) const +{ + if (a) *a = _values[0]; + if (b) *b = _values[1]; + if (c) *c = _values[2]; +} + +void ColorWheel::_set_from_xy(double const x, double const y) +{} + +bool ColorWheel::on_key_release_event(GdkEventKey* key_event) +{ + unsigned int key = 0; + gdk_keymap_translate_keyboard_state(Gdk::Display::get_default()->get_keymap(), + key_event->hardware_keycode, + (GdkModifierType)key_event->state, + 0, &key, nullptr, nullptr, nullptr); + + switch (key) { + case GDK_KEY_Up: + case GDK_KEY_KP_Up: + case GDK_KEY_Down: + case GDK_KEY_KP_Down: + case GDK_KEY_Left: + case GDK_KEY_KP_Left: + case GDK_KEY_Right: + case GDK_KEY_KP_Right: + _adjusting = false; + return true; + } + + return false; +} + +sigc::signal<void> ColorWheel::signal_color_changed() +{ + return _signal_color_changed; +} + +/* HSL Color Wheel */ +void ColorWheelHSL::setRgb(double r, double g, double b, bool overrideHue) +{ + double min = std::min({r, g, b}); + double max = std::max({r, g, b}); + + _values[2] = max; + + if (min == max) { + if (overrideHue) { + _values[0] = 0.0; + } + } else { + if (max == r) { + _values[0] = ((g - b) / (max - min) ) / 6.0; + } else if (max == g) { + _values[0] = ((b - r) / (max - min) + 2) / 6.0; + } else { + _values[0] = ((r - g) / (max - min) + 4) / 6.0; + } + + if (_values[0] < 0.0) { + _values[0] += 1.0; + } + } + + if (max == 0) { + _values[1] = 0; + } else { + _values[1] = (max - min) / max; + } +} + +void ColorWheelHSL::getRgb(double *r, double *g, double *b) const +{ + guint32 color = getRgb(); + *r = ((color & 0x00ff0000) >> 16) / 255.0; + *g = ((color & 0x0000ff00) >> 8) / 255.0; + *b = ((color & 0x000000ff) ) / 255.0; +} + +void ColorWheelHSL::getRgbV(double *rgb) const +{ + guint32 color = getRgb(); + rgb[0] = ((color & 0x00ff0000) >> 16) / 255.0; + rgb[1] = ((color & 0x0000ff00) >> 8) / 255.0; + rgb[2] = ((color & 0x000000ff) ) / 255.0; +} + +guint32 ColorWheelHSL::getRgb() const +{ + return hsv_to_rgb(_values[0], _values[1], _values[2]); +} + +void ColorWheelHSL::getHsl(double *h, double *s, double *l) const +{ + getValues(h, s, l); +} + +bool ColorWheelHSL::on_draw(::Cairo::RefPtr<::Cairo::Context> const &cr) +{ + Gtk::Allocation allocation = get_allocation(); + int const width = allocation.get_width(); + int const height = allocation.get_height(); + + int const cx = width/2; + int const cy = height/2; + + int const stride = Cairo::ImageSurface::format_stride_for_width(Cairo::FORMAT_RGB24, width); + + int focus_line_width; + int focus_padding; + get_style_property("focus-line-width", focus_line_width); + get_style_property("focus-padding", focus_padding); + + // Paint ring + guint32* buffer_ring = g_new (guint32, height * stride / 4); + double r_max = std::min(width, height)/2.0 - 2 * (focus_line_width + focus_padding); + double r_min = r_max * (1.0 - _ring_width); + double r2_max = (r_max+2) * (r_max+2); // Must expand a bit to avoid edge effects. + double r2_min = (r_min-2) * (r_min-2); // Must shrink a bit to avoid edge effects. + + for (int i = 0; i < height; ++i) { + guint32* p = buffer_ring + i * width; + double dy = (cy - i); + for (int j = 0; j < width; ++j) { + double dx = (j - cx); + double r2 = dx * dx + dy * dy; + if (r2 < r2_min || r2 > r2_max) { + *p++ = 0; // Save calculation time. + } else { + double angle = atan2 (dy, dx); + if (angle < 0.0) { + angle += 2.0 * M_PI; + } + double hue = angle/(2.0 * M_PI); + + *p++ = hsv_to_rgb(hue, 1.0, 1.0); + } + } + } + + Cairo::RefPtr<::Cairo::ImageSurface> source_ring = + ::Cairo::ImageSurface::create((unsigned char *)buffer_ring, + Cairo::FORMAT_RGB24, + width, height, stride); + + cr->set_antialias(Cairo::ANTIALIAS_SUBPIXEL); + + // Paint line on ring in source (so it gets clipped by stroke). + double l = 0.0; + guint32 color_on_ring = hsv_to_rgb(_values[0], 1.0, 1.0); + if (luminance(color_on_ring) < 0.5) l = 1.0; + + Cairo::RefPtr<::Cairo::Context> cr_source_ring = ::Cairo::Context::create(source_ring); + cr_source_ring->set_source_rgb(l, l, l); + + cr_source_ring->move_to (cx, cy); + cr_source_ring->line_to (cx + cos(_values[0] * M_PI * 2.0) * r_max+1, + cy - sin(_values[0] * M_PI * 2.0) * r_max+1); + cr_source_ring->stroke(); + + // Paint with ring surface, clipping to ring. + cr->save(); + cr->set_source(source_ring, 0, 0); + cr->set_line_width (r_max - r_min); + cr->begin_new_path(); + cr->arc(cx, cy, (r_max + r_min)/2.0, 0, 2.0 * M_PI); + cr->stroke(); + cr->restore(); + + g_free(buffer_ring); + + // Draw focus + if (has_focus() && _focus_on_ring) { + Glib::RefPtr<Gtk::StyleContext> style_context = get_style_context(); + style_context->render_focus(cr, 0, 0, width, height); + } + + // Paint triangle. + /* The triangle is painted by first finding color points on the + * edges of the triangle at the same y value via linearly + * interpolating between corner values, and then interpolating along + * x between the those edge points. The interpolation is in sRGB + * space which leads to a complicated mapping between x/y and + * saturation/value. This was probably done to remove the need to + * convert between HSV and RGB for each pixel. + * Black corner: v = 0, s = 1 + * White corner: v = 1, s = 0 + * Color corner; v = 1, s = 1 + */ + const int padding = 3; // Avoid edge artifacts. + double x0, y0, x1, y1, x2, y2; + _triangle_corners(x0, y0, x1, y1, x2, y2); + guint32 color0 = hsv_to_rgb(_values[0], 1.0, 1.0); + guint32 color1 = hsv_to_rgb(_values[0], 1.0, 0.0); + guint32 color2 = hsv_to_rgb(_values[0], 0.0, 1.0); + + ColorPoint p0 (x0, y0, color0); + ColorPoint p1 (x1, y1, color1); + ColorPoint p2 (x2, y2, color2); + + // Reorder so we paint from top down. + if (p1.y > p2.y) { + std::swap(p1, p2); + } + + if (p0.y > p2.y) { + std::swap(p0, p2); + } + + if (p0.y > p1.y) { + std::swap(p0, p1); + } + + guint32* buffer_triangle = g_new(guint32, height * stride / 4); + + for (int y = 0; y < height; ++y) { + guint32 *p = buffer_triangle + y * (stride / 4); + + if (p0.y <= y+padding && y-padding < p2.y) { + + // Get values on side at position y. + ColorPoint side0; + double y_inter = std::clamp(static_cast<double>(y), p0.y, p2.y); + if (y < p1.y) { + side0 = lerp(p0, p1, p0.y, p1.y, y_inter); + } else { + side0 = lerp(p1, p2, p1.y, p2.y, y_inter); + } + ColorPoint side1 = lerp(p0, p2, p0.y, p2.y, y_inter); + + // side0 should be on left + if (side0.x > side1.x) { + std::swap (side0, side1); + } + + int x_start = std::max(0, int(side0.x)); + int x_end = std::min(int(side1.x), width); + + for (int x = 0; x < width; ++x) { + if (x <= x_start) { + *p++ = side0.get_color(); + } else if (x < x_end) { + *p++ = lerp(side0, side1, side0.x, side1.x, x).get_color(); + } else { + *p++ = side1.get_color(); + } + } + } + } + + // add vertical padding to each side separately + ColorPoint temp_point = lerp(p0, p1, p0.x, p1.x, (p0.x + p1.x) / 2.0); + bool pad_upwards = _is_in_triangle(temp_point.x, temp_point.y + 1); + draw_vertical_padding(p0, p1, padding, pad_upwards, buffer_triangle, height, stride / 4); + + temp_point = lerp(p0, p2, p0.x, p2.x, (p0.x + p2.x) / 2.0); + pad_upwards = _is_in_triangle(temp_point.x, temp_point.y + 1); + draw_vertical_padding(p0, p2, padding, pad_upwards, buffer_triangle, height, stride / 4); + + temp_point = lerp(p1, p2, p1.x, p2.x, (p1.x + p2.x) / 2.0); + pad_upwards = _is_in_triangle(temp_point.x, temp_point.y + 1); + draw_vertical_padding(p1, p2, padding, pad_upwards, buffer_triangle, height, stride / 4); + + Cairo::RefPtr<::Cairo::ImageSurface> source_triangle = + ::Cairo::ImageSurface::create((unsigned char *)buffer_triangle, + Cairo::FORMAT_RGB24, + width, height, stride); + + // Paint with triangle surface, clipping to triangle. + cr->save(); + cr->set_source(source_triangle, 0, 0); + cr->move_to(p0.x, p0.y); + cr->line_to(p1.x, p1.y); + cr->line_to(p2.x, p2.y); + cr->close_path(); + cr->fill(); + cr->restore(); + + g_free(buffer_triangle); + + // Draw marker + double mx = x1 + (x2-x1) * _values[2] + (x0-x2) * _values[1] * _values[2]; + double my = y1 + (y2-y1) * _values[2] + (y0-y2) * _values[1] * _values[2]; + + double a = 0.0; + guint32 color_at_marker = getRgb(); + if (luminance(color_at_marker) < 0.5) a = 1.0; + + cr->set_source_rgb(a, a, a); + cr->begin_new_path(); + cr->arc(mx, my, 4, 0, 2 * M_PI); + cr->stroke(); + + // Draw focus + if (has_focus() && !_focus_on_ring) { + Glib::RefPtr<Gtk::StyleContext> style_context = get_style_context(); + style_context->render_focus(cr, mx-4, my-4, 8, 8); // This doesn't seem to work. + cr->set_line_width(0.5); + cr->set_source_rgb(1-a, 1-a, 1-a); + cr->begin_new_path(); + cr->arc(mx, my, 7, 0, 2 * M_PI); + cr->stroke(); + } + + return true; +} + +bool ColorWheelHSL::on_focus(Gtk::DirectionType direction) +{ + // In forward direction, focus passes from no focus to ring focus to triangle + // focus to no focus. + if (!has_focus()) { + _focus_on_ring = (direction == Gtk::DIR_TAB_FORWARD); + grab_focus(); + return true; + } + + // Already have focus + bool keep_focus = false; + + switch (direction) { + case Gtk::DIR_UP: + case Gtk::DIR_LEFT: + case Gtk::DIR_TAB_BACKWARD: + if (!_focus_on_ring) { + _focus_on_ring = true; + keep_focus = true; + } + break; + + case Gtk::DIR_DOWN: + case Gtk::DIR_RIGHT: + case Gtk::DIR_TAB_FORWARD: + if (_focus_on_ring) { + _focus_on_ring = false; + keep_focus = true; + } + break; + } + + queue_draw(); // Update focus indicators. + + return keep_focus; +} + +void ColorWheelHSL::_set_from_xy(double const x, double const y) +{ + Gtk::Allocation allocation = get_allocation(); + int const width = allocation.get_width(); + int const height = allocation.get_height(); + + double const cx = width/2.0; + double const cy = height/2.0; + double const r = std::min(cx, cy) * (1 - _ring_width); + + // We calculate RGB value under the cursor by rotating the cursor + // and triangle by the hue value and looking at position in the + // now right pointing triangle. + double angle = _values[0] * 2 * M_PI; + double sin = std::sin(angle); + double cos = std::cos(angle); + double xp = ((x - cx) * cos - (y - cy) * sin) / r; + double yp = ((x - cx) * sin + (y - cy) * cos) / r; + + double xt = lerp(0.0, 1.0, -0.5, 1.0, xp); + xt = std::clamp(xt, 0.0, 1.0); + + double dy = (1-xt) * std::cos(M_PI / 6.0); + double yt = lerp(0.0, 1.0, -dy, dy, yp); + yt = std::clamp(yt, 0.0, 1.0); + + ColorPoint c0(0, 0, yt, yt, yt); // Grey point along base. + ColorPoint c1(0, 0, hsv_to_rgb(_values[0], 1, 1)); // Hue point at apex + ColorPoint c = lerp(c0, c1, 0, 1, xt); + + setRgb(c.r, c.g, c.b, false); // Don't override previous hue. +} + +bool ColorWheelHSL::_is_in_ring(double x, double y) +{ + Gtk::Allocation allocation = get_allocation(); + int const width = allocation.get_width(); + int const height = allocation.get_height(); + + int const cx = width/2; + int const cy = height/2; + + int focus_line_width; + int focus_padding; + get_style_property("focus-line-width", focus_line_width); + get_style_property("focus-padding", focus_padding); + + double r_max = std::min( width, height)/2.0 - 2 * (focus_line_width + focus_padding); + double r_min = r_max * (1.0 - _ring_width); + double r2_max = r_max * r_max; + double r2_min = r_min * r_min; + + double dx = x - cx; + double dy = y - cy; + double r2 = dx * dx + dy * dy; + + return (r2_min < r2 && r2 < r2_max); +} + +bool ColorWheelHSL::_is_in_triangle(double x, double y) +{ + double x0, y0, x1, y1, x2, y2; + _triangle_corners(x0, y0, x1, y1, x2, y2); + + double det = (x2 - x1) * (y0 - y1) - (y2 - y1) * (x0 - x1); + double s = ((x - x1) * (y0 - y1) - (y - y1) * (x0 - x1)) / det; + double t = ((x2 - x1) * (y - y1) - (y2 - y1) * (x - x1)) / det; + + return (s >= 0.0 && t >= 0.0 && s + t <= 1.0); +} + +void ColorWheelHSL::_update_triangle_color(double x, double y) +{ + _set_from_xy(x, y); + _signal_color_changed.emit(); + queue_draw(); +} + +void ColorWheelHSL::_triangle_corners(double &x0, double &y0, double &x1, double &y1, + double &x2, double &y2) +{ + Gtk::Allocation allocation = get_allocation(); + int const width = allocation.get_width(); + int const height = allocation.get_height(); + + int const cx = width / 2; + int const cy = height / 2; + + int focus_line_width; + int focus_padding; + get_style_property("focus-line-width", focus_line_width); + get_style_property("focus-padding", focus_padding); + + double r_max = std::min(width, height) / 2.0 - 2 * (focus_line_width + focus_padding); + double r_min = r_max * (1.0 - _ring_width); + + double angle = _values[0] * 2.0 * M_PI; + + x0 = cx + std::cos(angle) * r_min; + y0 = cy - std::sin(angle) * r_min; + x1 = cx + std::cos(angle + 2.0 * M_PI / 3.0) * r_min; + y1 = cy - std::sin(angle + 2.0 * M_PI / 3.0) * r_min; + x2 = cx + std::cos(angle + 4.0 * M_PI / 3.0) * r_min; + y2 = cy - std::sin(angle + 4.0 * M_PI / 3.0) * r_min; +} + +void ColorWheelHSL::_update_ring_color(double x, double y) +{ + Gtk::Allocation allocation = get_allocation(); + int const width = allocation.get_width(); + int const height = allocation.get_height(); + + double cx = width / 2.0; + double cy = height / 2.0; + double angle = -atan2(y - cy, x - cx); + + if (angle < 0) { + angle += 2.0 * M_PI; + } + _values[0] = angle / (2.0 * M_PI); + + queue_draw(); + _signal_color_changed.emit(); +} + +bool ColorWheelHSL::on_button_press_event(GdkEventButton* event) +{ + // Seat is automatically grabbed. + double x = event->x; + double y = event->y; + + if (_is_in_ring(x, y) ) { + _adjusting = true; + _mode = DragMode::HUE; + grab_focus(); + _focus_on_ring = true; + _update_ring_color(x, y); + return true; + } else if (_is_in_triangle(x, y)) { + _adjusting = true; + _mode = DragMode::SATURATION_VALUE; + grab_focus(); + _focus_on_ring = false; + _update_triangle_color(x, y); + return true; + } + + return false; +} + +bool ColorWheelHSL::on_button_release_event(GdkEventButton */*event*/) +{ + _mode = DragMode::NONE; + + _adjusting = false; + return true; +} + +bool ColorWheelHSL::on_motion_notify_event(GdkEventMotion* event) +{ + if (!_adjusting) { return false; } + + double x = event->x; + double y = event->y; + + if (_mode == DragMode::HUE) { + _update_ring_color(x, y); + return true; + } else if (_mode == DragMode::SATURATION_VALUE) { + _update_triangle_color(x, y); + return true; + } else { + return false; + } +} + +bool ColorWheelHSL::on_key_press_event(GdkEventKey* key_event) +{ + bool consumed = false; + + unsigned int key = 0; + gdk_keymap_translate_keyboard_state(Gdk::Display::get_default()->get_keymap(), + key_event->hardware_keycode, + (GdkModifierType)key_event->state, + 0, &key, nullptr, nullptr, nullptr); + + double x0, y0, x1, y1, x2, y2; + _triangle_corners(x0, y0, x1, y1, x2, y2); + + // Marker position + double mx = x1 + (x2-x1) * _values[2] + (x0-x2) * _values[1] * _values[2]; + double my = y1 + (y2-y1) * _values[2] + (y0-y2) * _values[1] * _values[2]; + + double const delta_hue = 2.0 / 360.0; + + switch (key) { + case GDK_KEY_Up: + case GDK_KEY_KP_Up: + if (_focus_on_ring) { + _values[0] += delta_hue; + } else { + my -= 1.0; + _set_from_xy(mx, my); + } + consumed = true; + break; + case GDK_KEY_Down: + case GDK_KEY_KP_Down: + if (_focus_on_ring) { + _values[0] -= delta_hue; + } else { + my += 1.0; + _set_from_xy(mx, my); + } + consumed = true; + break; + case GDK_KEY_Left: + case GDK_KEY_KP_Left: + if (_focus_on_ring) { + _values[0] += delta_hue; + } else { + mx -= 1.0; + _set_from_xy(mx, my); + } + consumed = true; + break; + case GDK_KEY_Right: + case GDK_KEY_KP_Right: + if (_focus_on_ring) { + _values[0] -= delta_hue; + } else { + mx += 1.0; + _set_from_xy(mx, my); + } + consumed = true; + break; + } + + if (consumed) { + if (_values[0] >= 1.0) { + _values[0] -= 1.0; + } else if (_values[0] < 0.0) { + _values[0] += 1.0; + } + + _signal_color_changed.emit(); + queue_draw(); + } + + return consumed; +} + +/* HSLuv Color Wheel */ +ColorWheelHSLuv::ColorWheelHSLuv() + : _scale(1.0) + , _cache_width(0) + , _cache_height(0) + , _square_size(1) +{ + _picker_geometry = new PickerGeometry; + setHsluv(0.0, 100.0, 50.0); +} + +ColorWheelHSLuv::~ColorWheelHSLuv() +{ + delete _picker_geometry; +} + +void ColorWheelHSLuv::setRgb(double r, double g, double b, bool /*overrideHue*/) +{ + double h, s ,l; + Hsluv::rgb_to_hsluv(r, g, b, &h, &s, &l); + + setHue(h); + setSaturation(s); + setLightness(l); +} + +void ColorWheelHSLuv::getRgb(double *r, double *g, double *b) const +{ + Hsluv::hsluv_to_rgb(_values[0], _values[1], _values[2], r, g, b); +} + +void ColorWheelHSLuv::getRgbV(double *rgb) const +{ + Hsluv::hsluv_to_rgb(_values[0], _values[1], _values[2], &rgb[0], &rgb[1], &rgb[2]); +} + +guint32 ColorWheelHSLuv::getRgb() const +{ + double r, g, b; + Hsluv::hsluv_to_rgb(_values[0], _values[1], _values[2], &r, &g, &b); + + return ( + (static_cast<guint32>(r * 255.0) << 16) | + (static_cast<guint32>(g * 255.0) << 8) | + (static_cast<guint32>(b * 255.0) ) + ); +} + +void ColorWheelHSLuv::setHsluv(double h, double s, double l) +{ + setHue(h); + setSaturation(s); + setLightness(l); +} + +void ColorWheelHSLuv::setLightness(double l) +{ + _values[2] = std::clamp(l, MIN_LIGHTNESS, MAX_LIGHTNESS); + + // Update polygon + get_picker_geometry(_picker_geometry, _values[2]); + _scale = OUTER_CIRCLE_RADIUS / _picker_geometry->outerCircleRadius; + _update_polygon(); + + queue_draw(); +} + +void ColorWheelHSLuv::getHsluv(double *h, double *s, double *l) const +{ + getValues(h, s, l); +} + +bool ColorWheelHSLuv::on_draw(::Cairo::RefPtr<::Cairo::Context> const &cr) +{ + Gtk::Allocation allocation = get_allocation(); + int const width = allocation.get_width(); + int const height = allocation.get_height(); + + int const cx = width/2; + int const cy = height/2; + + double const resize = std::min(width, height) / static_cast<double>(SIZE); + + int const marginX = std::max(0.0, (width - height) / 2.0); + int const marginY = std::max(0.0, (height - width) / 2.0); + + std::vector<Point> shapePointsPixel = + to_pixel_coordinate(_picker_geometry->vertices, _scale, resize); + for (Point &point : shapePointsPixel) { + point.x += marginX; + point.y += marginY; + } + + // Detect if we're at the top or bottom vertex of the color space + bool is_vertex = (_values[2] < VERTEX_EPSILON || _values[2] > 100.0 - VERTEX_EPSILON); + + cr->set_antialias(Cairo::ANTIALIAS_SUBPIXEL); + + if (width > _square_size && height > _square_size) { + if (_cache_width != width || _cache_height != height) { + _update_polygon(); + } + if (!is_vertex) { + // Paint with surface, clipping to polygon + cr->save(); + cr->set_source(_surface_polygon, 0, 0); + cr->move_to(shapePointsPixel[0].x, shapePointsPixel[0].y); + for (size_t i = 1; i < shapePointsPixel.size(); i++) { + Point const &point = shapePointsPixel[i]; + cr->line_to(point.x, point.y); + } + cr->close_path(); + cr->fill(); + cr->restore(); + } + } + + // Draw foreground + + // Outer circle + std::vector<double> dashes{OUTER_CIRCLE_DASH_SIZE}; + cr->set_line_width(1); + // White dashes + cr->set_source_rgb(1.0, 1.0, 1.0); + cr->set_dash(dashes, 0.0); + cr->begin_new_path(); + cr->arc(cx, cy, _scale * resize * _picker_geometry->outerCircleRadius, 0, 2 * M_PI); + cr->stroke(); + // Black dashes + cr->set_source_rgb(0.0, 0.0, 0.0); + cr->set_dash(dashes, OUTER_CIRCLE_DASH_SIZE); + cr->begin_new_path(); + cr->arc(cx, cy, _scale * resize * _picker_geometry->outerCircleRadius, 0, 2 * M_PI); + cr->stroke(); + cr->unset_dash(); + + // Contrast + double a = (_values[2] > 70.0) ? 0.0 : 1.0; + cr->set_source_rgb(a, a, a); + + // Pastel circle + double const innerRadius = is_vertex ? 0.01 : _picker_geometry->innerCircleRadius; + cr->set_line_width(2); + cr->begin_new_path(); + cr->arc(cx, cy, _scale * resize * innerRadius, 0, 2 * M_PI); + cr->stroke(); + + // Center + cr->begin_new_path(); + cr->arc(cx, cy, 2, 0, 2 * M_PI); + cr->fill(); + + // Draw marker + double l, u, v; + Hsluv::hsluv_to_luv(_values[0], _values[1], _values[2], &l, &u, &v); + Point mp = to_pixel_coordinate(Point(u, v), _scale, resize); + mp.x += marginX; + mp.y += marginY; + + cr->set_line_width(2); + cr->begin_new_path(); + cr->arc(mp.x, mp.y, 4, 0, 2 * M_PI); + cr->stroke(); + + // Focus + if (has_focus()) { + Glib::RefPtr<Gtk::StyleContext> style_context = get_style_context(); + style_context->render_focus(cr, mp.x-4, mp.y-4, 8, 8); + + cr->set_line_width(0.5); + cr->set_source_rgb(1-a, 1-a, 1-a); + cr->begin_new_path(); + cr->arc(mp.x, mp.y, 7, 0, 2 * M_PI); + cr->stroke(); + } + + return true; +} + +void ColorWheelHSLuv::_set_from_xy(double const x, double const y) +{ + Gtk::Allocation allocation = get_allocation(); + int const width = allocation.get_width(); + int const height = allocation.get_height(); + + double const resize = std::min(width, height) / static_cast<double>(SIZE); + + int const margin_x = std::max(0.0, (width - height) / 2.0); + int const margin_y = std::max(0.0, (height - width) / 2.0); + + Point const p = from_pixel_coordinate(Point( + x - margin_x, + y - margin_y + ), _scale, resize); + + double h, s, l; + Hsluv::luv_to_hsluv(_values[2], p.x, p.y, &h, &s, &l); + + setHue(h); + setSaturation(s); + + _signal_color_changed.emit(); + queue_draw(); +} + +void ColorWheelHSLuv::_update_polygon() +{ + Gtk::Allocation allocation = get_allocation(); + int const width = allocation.get_width(); + int const height = allocation.get_height(); + int const size = std::min(width, height); + + // Update square size + _square_size = std::max(1, static_cast<int>(size/50)); + + if (width < _square_size || height < _square_size) { + return; + } + + _cache_width = width; + _cache_height = height; + + double const resize = size / static_cast<double>(SIZE); + + int const marginX = std::max(0.0, (width - height) / 2.0); + int const marginY = std::max(0.0, (height - width) / 2.0); + + std::vector<Point> shapePointsPixel = + to_pixel_coordinate(_picker_geometry->vertices, _scale, resize); + + for (Point &point : shapePointsPixel) { + point.x += marginX; + point.y += marginY; + } + + std::vector<double> xs; + std::vector<double> ys; + + for (Point const &point : shapePointsPixel) { + xs.emplace_back(point.x); + ys.emplace_back(point.y); + } + + int const xmin = std::floor(*std::min_element(xs.begin(), xs.end()) / _square_size); + int const ymin = std::floor(*std::min_element(ys.begin(), ys.end()) / _square_size); + int const xmax = std::ceil(*std::max_element(xs.begin(), xs.end()) / _square_size); + int const ymax = std::ceil(*std::max_element(ys.begin(), ys.end()) / _square_size); + + int const stride = + Cairo::ImageSurface::format_stride_for_width(Cairo::FORMAT_RGB24, width); + + _buffer_polygon.resize(height * stride / 4); + std::vector<guint32> buffer_line; + buffer_line.resize(stride / 4); + + ColorPoint clr; + + // Set the color of each pixel/square + for (int y = ymin; y < ymax; y++) { + for (int x = xmin; x < xmax; x++) { + double px = x * _square_size; + double py = y * _square_size; + Point point = from_pixel_coordinate(Point( + px + (_square_size / 2) - marginX, + py + (_square_size / 2) - marginY + ), _scale, resize); + + double r, g ,b; + Hsluv::luv_to_rgb(_values[2], point.x, point.y, &r, &g, &b); // safe with _values[2] == 0 + + r = std::clamp(r, 0.0, 1.0); + g = std::clamp(g, 0.0, 1.0); + b = std::clamp(b, 0.0, 1.0); + + clr.set_color(r, g, b); + + guint32 *p = buffer_line.data() + (x * _square_size); + for (int i = 0; i < _square_size; i++) { + p[i] = clr.get_color(); + } + } + + // Copy the line buffer to the surface buffer + int Y = y * _square_size; + for (int i = 0; i < _square_size; i++) { + guint32 *t = _buffer_polygon.data() + (Y + i) * (stride / 4); + std::memcpy(t, buffer_line.data(), stride); + } + } + + _surface_polygon = ::Cairo::ImageSurface::create( + reinterpret_cast<unsigned char *>(_buffer_polygon.data()), + Cairo::FORMAT_RGB24, width, height, stride + ); +} + +bool ColorWheelHSLuv::on_button_press_event(GdkEventButton* event) +{ + double const x = event->x; + double const y = event->y; + + Gtk::Allocation allocation = get_allocation(); + int const width = allocation.get_width(); + int const height = allocation.get_height(); + + int const margin_x = std::max(0.0, (width - height) / 2.0); + int const margin_y = std::max(0.0, (height - width) / 2.0); + int const size = std::min(width, height); + + if (x > margin_x && x < (margin_x+size) && y > margin_y && y < (margin_y+size)) { + _adjusting = true; + grab_focus(); + _set_from_xy(x, y); + return true; + } + + return false; +} + +bool ColorWheelHSLuv::on_button_release_event(GdkEventButton */*event*/) +{ + _adjusting = false; + return true; +} + +bool ColorWheelHSLuv::on_motion_notify_event(GdkEventMotion* event) +{ + if (!_adjusting) { return false; } + + double x = event->x; + double y = event->y; + + _set_from_xy(x, y); + + return true; +} + +bool ColorWheelHSLuv::on_key_press_event(GdkEventKey* key_event) +{ + bool consumed = false; + + unsigned int key = 0; + gdk_keymap_translate_keyboard_state(Gdk::Display::get_default()->get_keymap(), + key_event->hardware_keycode, + (GdkModifierType)key_event->state, + 0, &key, nullptr, nullptr, nullptr); + + // Get current point + double l, u, v; + Hsluv::hsluv_to_luv(_values[0], _values[1], _values[2], &l, &u, &v); + + double const marker_move = 1.0 / _scale; + + switch (key) { + case GDK_KEY_Up: + case GDK_KEY_KP_Up: + v += marker_move; + consumed = true; + break; + case GDK_KEY_Down: + case GDK_KEY_KP_Down: + v -= marker_move; + consumed = true; + break; + case GDK_KEY_Left: + case GDK_KEY_KP_Left: + u -= marker_move; + consumed = true; + break; + case GDK_KEY_Right: + case GDK_KEY_KP_Right: + u += marker_move; + consumed = true; + break; + } + + if (consumed) { + double h, s, l; + Hsluv::luv_to_hsluv(_values[2], u, v, &h, &s, &l); + + setHue(h); + setSaturation(s); + + _adjusting = true; + _signal_color_changed.emit(); + queue_draw(); + } + + return consumed; +} + +} // namespace Widget +} // namespace UI +} // namespace Inkscape + +/* ColorPoint */ +ColorPoint::ColorPoint() + : x(0), y(0), r(0), g(0), b(0) +{} + +ColorPoint::ColorPoint(double x, double y, double r, double g, double b) + : x(x), y(y), r(r), g(g), b(b) +{} + +ColorPoint::ColorPoint(double x, double y, guint color) + : x(x) + , y(y) + , r(((color & 0xff0000) >> 16) / 255.0) + , g(((color & 0x00ff00) >> 8) / 255.0) + , b(((color & 0x0000ff) ) / 255.0) +{} + +guint32 ColorPoint::get_color() +{ + return (static_cast<int>(r * 255) << 16 | + static_cast<int>(g * 255) << 8 | + static_cast<int>(b * 255) + ); +}; + +void ColorPoint::set_color(double red, double green, double blue) +{ + r = red; + g = green; + b = blue; +}; + +/* Point */ +Point::Point() : x(0), y(0) +{} + +Point::Point(double x, double y) : x(x), y(y) +{} + +/* Intersection */ +Intersection::Intersection() : line1(0), line2(0) +{} + +Intersection::Intersection(int line1, int line2, Point intersectionPoint, + double intersectionPointAngle, double relativeAngle) + : line1(line1) + , line2(line2) + , intersectionPoint(intersectionPoint) + , intersectionPointAngle(intersectionPointAngle) + , relativeAngle(relativeAngle) +{} + +/* FIXME: replace these utility functions with calls into lib2geom */ +/* Utility functions */ +static Point intersect_line_line(Line a, Line b) +{ + double x = (a.intercept - b.intercept) / (b.slope - a.slope); + double y = a.slope * x + a.intercept; + return {x, y}; +} + +static double distance_from_origin(Point point) +{ + return std::sqrt(std::pow(point.x, 2) + std::pow(point.y, 2)); +} + +static double distance_line_from_origin(Line line) +{ + // https://en.wikipedia.org/wiki/Distance_from_a_point_to_a_line + return std::abs(line.intercept) / std::sqrt(std::pow(line.slope, 2) + 1); +} + +static double angle_from_origin(Point point) +{ + return std::atan2(point.y, point.x); +} + +static double normalize_angle(double angle) +{ + double m = 2 * M_PI; + return std::fmod(std::fmod(angle, m) + m, m); +} + +static double lerp(double v0, double v1, double t0, double t1, double t) +{ + double s = 0; + + if (t0 != t1) { + s = (t - t0) / (t1 - t0); + } + + return (1.0 - s) * v0 + s * v1; +} + +static ColorPoint lerp(ColorPoint const &v0, ColorPoint const &v1, double t0, double t1, + double t) +{ + double x = lerp(v0.x, v1.x, t0, t1, t); + double y = lerp(v0.y, v1.y, t0, t1, t); + double r = lerp(v0.r, v1.r, t0, t1, t); + double g = lerp(v0.g, v1.g, t0, t1, t); + double b = lerp(v0.b, v1.b, t0, t1, t); + + return ColorPoint(x, y, r, g, b); +} + +/** + * @param h Hue. Between 0 and 1. + * @param s Saturation. Between 0 and 1. + * @param v Value. Between 0 and 1. + */ +static guint32 hsv_to_rgb(double h, double s, double v) +{ + h = std::clamp(h, 0.0, 1.0); + s = std::clamp(s, 0.0, 1.0); + v = std::clamp(v, 0.0, 1.0); + + double r = v; + double g = v; + double b = v; + + if (s != 0.0) { + if (h == 1.0) h = 0.0; + h *= 6.0; + + double f = h - (int)h; + double p = v * (1.0 - s); + double q = v * (1.0 - s * f); + double t = v * (1.0 - s * (1.0 - f)); + + switch (static_cast<int>(h)) { + case 0: r = v; g = t; b = p; break; + case 1: r = q; g = v; b = p; break; + case 2: r = p; g = v; b = t; break; + case 3: r = p; g = q; b = v; break; + case 4: r = t; g = p; b = v; break; + case 5: r = v; g = p; b = q; break; + default: g_assert_not_reached(); + } + } + + guint32 rgb = (static_cast<int>(floor(r * 255 + 0.5)) << 16) | + (static_cast<int>(floor(g * 255 + 0.5)) << 8) | + (static_cast<int>(floor(b * 255 + 0.5)) ); + return rgb; +} + +double luminance(guint32 color) +{ + double r = ((color & 0xff0000) >> 16) / 255.0; + double g = ((color & 0xff00) >> 8) / 255.0; + double b = ((color & 0xff) ) / 255.0; + return (r * 0.2125 + g * 0.7154 + b * 0.0721); +} + +/** + * Convert the vertice of the in gamut color polygon (Luv) to pixel coordinates. + * + * @param point The point in Luv coordinates. + * @param scale Zoom amount to fit polygon to outer circle. + * @param resize Zoom amount to fit wheel in widget. + */ +static Point to_pixel_coordinate(Point const &point, double scale, double resize) +{ + return Point( + point.x * scale * resize + (SIZE * resize / 2.0), + (SIZE * resize / 2.0) - point.y * scale * resize + ); +} + +/** + * Convert a point in pixels on the widget to Luv coordinates. + * + * @param point The point in pixel coordinates. + * @param scale Zoom amount to fit polygon to outer circle. + * @param resize Zoom amount to fit wheel in widget. + */ +static Point from_pixel_coordinate(Point const &point, double scale, double resize) +{ + return Point( + (point.x - (SIZE * resize / 2.0)) / (scale * resize), + ((SIZE * resize / 2.0) - point.y) / (scale * resize) + ); +} + +/** + * @overload + * @param point A vector of points in Luv coordinates. + * @param scale Zoom amount to fit polygon to outer circle. + * @param resize Zoom amount to fit wheel in widget. + */ +static std::vector<Point> to_pixel_coordinate(std::vector<Point> const &points, + double scale, double resize) +{ + std::vector<Point> result; + + for (Point const &p : points) { + result.emplace_back(to_pixel_coordinate(p, scale, resize)); + } + + return result; +} + +/** + * Paints padding for an edge of the triangle, + * using the (vertically) closest point. + * + * @param p0 A corner of the triangle. Not the same corner as p1 + * @param p1 A corner of the triangle. Not the same corner as p0 + * @param padding The height of the padding + * @param pad_upwards True if padding is above the line + * @param buffer Array that the triangle is painted to + * @param height Height of buffer + * @param stride Stride of buffer +*/ +void draw_vertical_padding(ColorPoint p0, ColorPoint p1, int padding, bool pad_upwards, + guint32 *buffer, int height, int stride) +{ + // skip if horizontal padding is more accurate, e.g. if the edge is vertical + double gradient = (p1.y - p0.y) / (p1.x - p0.x); + if (std::abs(gradient) > 1.0) { + return; + } + + double min_y = std::min(p0.y, p1.y); + double max_y = std::max(p0.y, p1.y); + + double min_x = std::min(p0.x, p1.x); + double max_x = std::max(p0.x, p1.x); + + // go through every point on the line + for (int y = min_y; y <= max_y; ++y) { + double start_x = lerp(p0, p1, p0.y, p1.y, std::clamp(static_cast<double>(y), min_y, + max_y)).x; + double end_x = lerp(p0, p1, p0.y, p1.y, std::clamp(static_cast<double>(y) + 1, min_y, + max_y)).x; + if (start_x > end_x) { + std::swap(start_x, end_x); + } + + guint32 *p = buffer + y * stride; + p += static_cast<int>(start_x); + for (int x = start_x; x <= end_x; ++x) { + // get the color at this point on the line + ColorPoint point = lerp(p0, p1, p0.x, p1.x, std::clamp(static_cast<double>(x), + min_x, max_x)); + // paint the padding vertically above or below this point + for (int offset = 0; offset <= padding; ++offset) { + if (pad_upwards && (point.y - offset) >= 0) { + *(p - (offset * stride)) = point.get_color(); + } else if (!pad_upwards && (point.y + offset) < height) { + *(p + (offset * stride)) = point.get_color(); + } + } + ++p; + } + } +} + +static void Inkscape::UI::Widget::get_picker_geometry(PickerGeometry *pickerGeometry, double lightness) +{ + // Add a lambda to avoid overlapping intersections + lightness = std::clamp(lightness + 0.01, 0.1, 99.9); + + // Array of lines + std::array<Line, 6> const lines = Hsluv::getBounds(lightness); + int numLines = lines.size(); + double outerCircleRadius = 0.0; + + // Find the line closest to origin + int closestIndex2 = -1; + double closestLineDistance = -1; + + for (int i = 0; i < numLines; i++) { + double d = distance_line_from_origin(lines[i]); + if (closestLineDistance < 0 || d < closestLineDistance) { + closestLineDistance = d; + closestIndex2 = i; + } + } + + Line closestLine = lines[closestIndex2]; + Line perpendicularLine (0 - (1 / closestLine.slope), 0.0); + + Point intersectionPoint = intersect_line_line(closestLine, + perpendicularLine); + double startingAngle = angle_from_origin(intersectionPoint); + + std::vector<Intersection> intersections; + double intersectionPointAngle; + double relativeAngle; + + for (int i = 0; i < numLines - 1; i++) { + for (int j = i + 1; j < numLines; j++) { + intersectionPoint = intersect_line_line(lines[i], lines[j]); + intersectionPointAngle = angle_from_origin(intersectionPoint); + relativeAngle = normalize_angle( + intersectionPointAngle - startingAngle); + intersections.emplace_back(i, j, intersectionPoint, + intersectionPointAngle, relativeAngle); + } + } + + std::sort(intersections.begin(), intersections.end(), + [] (Intersection const &lhs, Intersection const &rhs) + { + return lhs.relativeAngle >= rhs.relativeAngle; + }); + + std::vector<Line> orderedLines; + std::vector<Point> orderedVertices; + std::vector<double> orderedAngles; + + int nextIndex; + double intersectionPointDistance; + int currentIndex = closestIndex2; + + for (Intersection intersection : intersections) { + nextIndex = -1; + + if (intersection.line1 == currentIndex) { + nextIndex = intersection.line2; + } + else if (intersection.line2 == currentIndex) { + nextIndex = intersection.line1; + } + + if (nextIndex > -1) { + currentIndex = nextIndex; + + orderedLines.emplace_back(lines[nextIndex]); + orderedVertices.emplace_back(intersection.intersectionPoint); + orderedAngles.emplace_back(intersection.intersectionPointAngle); + + intersectionPointDistance = distance_from_origin(intersection.intersectionPoint); + if (intersectionPointDistance > outerCircleRadius) { + outerCircleRadius = intersectionPointDistance; + } + } + } + + pickerGeometry->lines = orderedLines; + pickerGeometry->vertices = orderedVertices; + pickerGeometry->angles = orderedAngles; + pickerGeometry->outerCircleRadius = outerCircleRadius; + pickerGeometry->innerCircleRadius = closestLineDistance; +} +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace .0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim:filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8: textwidth=99: |