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-rw-r--r--src/extension/internal/bluredge.cpp166
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+// SPDX-License-Identifier: GPL-2.0-or-later
+/**
+ \file bluredge.cpp
+
+ A plug-in to add an effect to blur the edges of an object.
+*/
+/*
+ * Authors:
+ * Ted Gould <ted@gould.cx>
+ *
+ * Copyright (C) 2005 Authors
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ */
+
+#include "bluredge.h"
+
+#include <vector>
+#include "desktop.h"
+#include "document.h"
+#include "selection.h"
+
+#include "preferences.h"
+#include "path-chemistry.h"
+#include "object/sp-item.h"
+
+#include "extension/effect.h"
+#include "extension/system.h"
+
+#include "path/path-offset.h"
+
+namespace Inkscape {
+namespace Extension {
+namespace Internal {
+
+
+/**
+ \brief A function to allocated anything -- just an example here
+ \param module Unused
+ \return Whether the load was successful
+*/
+bool
+BlurEdge::load (Inkscape::Extension::Extension */*module*/)
+{
+ // std::cout << "Hey, I'm Blur Edge, I'm loading!" << std::endl;
+ return TRUE;
+}
+
+/**
+ \brief This actually blurs the edge.
+ \param module The effect that was called (unused)
+ \param desktop What should be edited.
+*/
+void
+BlurEdge::effect (Inkscape::Extension::Effect *module, Inkscape::UI::View::View *view, Inkscape::Extension::Implementation::ImplementationDocumentCache * /*docCache*/)
+{
+ auto desktop = dynamic_cast<SPDesktop *>(view);
+ if (!desktop) {
+ std::cerr << "BlurEdge::effect: view is not desktop!" << std::endl;
+ return;
+ }
+ Inkscape::Selection * selection = desktop->selection;
+
+ double width = module->get_param_float("blur-width");
+ int steps = module->get_param_int("num-steps");
+
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+ double old_offset = prefs->getDouble("/options/defaultoffsetwidth/value", 1.0, "px");
+
+ // TODO need to properly refcount the items, at least
+ std::vector<SPItem*> items(selection->items().begin(), selection->items().end());
+ selection->clear();
+
+ for(auto spitem : items) {
+ std::vector<Inkscape::XML::Node *> new_items(steps);
+ Inkscape::XML::Document *xml_doc = desktop->doc()->getReprDoc();
+ Inkscape::XML::Node * new_group = xml_doc->createElement("svg:g");
+ spitem->getRepr()->parent()->appendChild(new_group);
+
+ double orig_opacity = sp_repr_css_double_property(sp_repr_css_attr(spitem->getRepr(), "style"), "opacity", 1.0);
+ char opacity_string[64];
+ g_ascii_formatd(opacity_string, sizeof(opacity_string), "%f",
+ orig_opacity / (steps));
+
+ for (int i = 0; i < steps; i++) {
+ double offset = (width / (float)(steps - 1) * (float)i) - (width / 2.0);
+
+ new_items[i] = spitem->getRepr()->duplicate(xml_doc);
+
+ SPCSSAttr * css = sp_repr_css_attr(new_items[i], "style");
+ sp_repr_css_set_property(css, "opacity", opacity_string);
+ sp_repr_css_change(new_items[i], css, "style");
+
+ new_group->appendChild(new_items[i]);
+ selection->add(new_items[i]);
+ selection->toCurves();
+ selection->removeLPESRecursive(true);
+ selection->unlinkRecursive(true);
+
+ if (offset < 0.0) {
+ /* Doing an inset here folks */
+ offset *= -1.0;
+ prefs->setDoubleUnit("/options/defaultoffsetwidth/value", offset, "px");
+ sp_selected_path_inset(desktop);
+ } else if (offset > 0.0) {
+ prefs->setDoubleUnit("/options/defaultoffsetwidth/value", offset, "px");
+ sp_selected_path_offset(desktop);
+ }
+
+ selection->clear();
+ }
+
+ Inkscape::GC::release(new_group);
+ }
+
+ prefs->setDoubleUnit("/options/defaultoffsetwidth/value", old_offset, "px");
+
+ selection->clear();
+ selection->add(items.begin(), items.end());
+
+ return;
+}
+
+Gtk::Widget *
+BlurEdge::prefs_effect(Inkscape::Extension::Effect * module, Inkscape::UI::View::View * /*view*/, sigc::signal<void> * changeSignal, Inkscape::Extension::Implementation::ImplementationDocumentCache * /*docCache*/)
+{
+ return module->autogui(nullptr, nullptr, changeSignal);
+}
+
+#include "clear-n_.h"
+
+void
+BlurEdge::init ()
+{
+ // clang-format off
+ Inkscape::Extension::build_from_mem(
+ "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
+ "<name>" N_("Inset/Outset Halo") "</name>\n"
+ "<id>org.inkscape.effect.bluredge</id>\n"
+ "<param name=\"blur-width\" gui-text=\"" N_("Width:") "\" gui-description=\"" N_("Width in px of the halo") "\" type=\"float\" min=\"1.0\" max=\"50.0\">1.0</param>\n"
+ "<param name=\"num-steps\" gui-text=\"" N_("Number of steps:") "\" gui-description=\"" N_("Number of inset/outset copies of the object to make") "\" type=\"int\" min=\"5\" max=\"100\">11</param>\n"
+ "<effect>\n"
+ "<object-type>all</object-type>\n"
+ "<effects-menu>\n"
+ "<submenu name=\"" N_("Generate from Path") "\" />\n"
+ "</effects-menu>\n"
+ "</effect>\n"
+ "</inkscape-extension>\n" , new BlurEdge());
+ // clang-format on
+ return;
+}
+
+}; /* namespace Internal */
+}; /* namespace Extension */
+}; /* namespace Inkscape */
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :