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-rw-r--r-- | src/extension/internal/filter/bevels.h | 289 |
1 files changed, 289 insertions, 0 deletions
diff --git a/src/extension/internal/filter/bevels.h b/src/extension/internal/filter/bevels.h new file mode 100644 index 0000000..a8382ba --- /dev/null +++ b/src/extension/internal/filter/bevels.h @@ -0,0 +1,289 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +#ifndef SEEN_INKSCAPE_EXTENSION_INTERNAL_FILTER_BEVELS_H__ +#define SEEN_INKSCAPE_EXTENSION_INTERNAL_FILTER_BEVELS_H__ +/* Change the 'BEVELS' above to be your file name */ + +/* + * Copyright (C) 2011 Authors: + * Ivan Louette (filters) + * Nicolas Dufour (UI) <nicoduf@yahoo.fr> + * + * Bevel filters + * Diffuse light + * Matte jelly + * Specular light + * + * Released under GNU GPL v2+, read the file 'COPYING' for more information. + */ +/* ^^^ Change the copyright to be you and your e-mail address ^^^ */ + +#include "filter.h" + +#include "extension/internal/clear-n_.h" +#include "extension/system.h" +#include "extension/extension.h" + +namespace Inkscape { +namespace Extension { +namespace Internal { +namespace Filter { + +/** + \brief Custom predefined Diffuse light filter. + + Basic diffuse bevel to use for building textures + + Filter's parameters: + * Smoothness (0.->10., default 6.) -> blur (stdDeviation) + * Elevation (0->360, default 25) -> feDistantLight (elevation) + * Azimuth (0->360, default 235) -> feDistantLight (azimuth) + * Lighting color (guint, default -1 [white]) -> diffuse (lighting-color) +*/ + +class DiffuseLight : public Inkscape::Extension::Internal::Filter::Filter { +protected: + gchar const * get_filter_text (Inkscape::Extension::Extension * ext) override; + +public: + DiffuseLight ( ) : Filter() { }; + ~DiffuseLight ( ) override { if (_filter != nullptr) g_free((void *)_filter); return; } + + static void init () { + // clang-format off + Inkscape::Extension::build_from_mem( + "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n" + "<name>" N_("Diffuse Light") "</name>\n" + "<id>org.inkscape.effect.filter.DiffuseLight</id>\n" + "<param name=\"smooth\" gui-text=\"" N_("Smoothness") "\" type=\"float\" appearance=\"full\" min=\"0.0\" max=\"10\">6</param>\n" + "<param name=\"elevation\" gui-text=\"" N_("Elevation (°)") "\" type=\"int\" appearance=\"full\" min=\"0\" max=\"360\">25</param>\n" + "<param name=\"azimuth\" gui-text=\"" N_("Azimuth (°)") "\" type=\"int\" appearance=\"full\" min=\"0\" max=\"360\">235</param>\n" + "<param name=\"color\" gui-text=\"" N_("Lighting color") "\" type=\"color\">-1</param>\n" + "<effect>\n" + "<object-type>all</object-type>\n" + "<effects-menu>\n" + "<submenu name=\"" N_("Filters") "\">\n" + "<submenu name=\"" N_("Bevels") "\"/>\n" + "</submenu>\n" + "</effects-menu>\n" + "<menu-tip>" N_("Basic diffuse bevel to use for building textures") "</menu-tip>\n" + "</effect>\n" + "</inkscape-extension>\n", new DiffuseLight()); + // clang-format on + }; + +}; + +gchar const * +DiffuseLight::get_filter_text (Inkscape::Extension::Extension * ext) +{ + if (_filter != nullptr) g_free((void *)_filter); + + std::ostringstream smooth; + std::ostringstream elevation; + std::ostringstream azimuth; + std::ostringstream r; + std::ostringstream g; + std::ostringstream b; + std::ostringstream a; + + smooth << ext->get_param_float("smooth"); + elevation << ext->get_param_int("elevation"); + azimuth << ext->get_param_int("azimuth"); + guint32 color = ext->get_param_color("color"); + + r << ((color >> 24) & 0xff); + g << ((color >> 16) & 0xff); + b << ((color >> 8) & 0xff); + a << (color & 0xff) / 255.0F; + + _filter = g_strdup_printf( + "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" style=\"color-interpolation-filters:sRGB;\" inkscape:label=\"Diffuse Light\">\n" + "<feGaussianBlur in=\"SourceGraphic\" stdDeviation=\"%s\" result=\"blur\" />\n" + "<feDiffuseLighting diffuseConstant=\"1\" surfaceScale=\"10\" lighting-color=\"rgb(%s,%s,%s)\" result=\"diffuse\">\n" + "<feDistantLight elevation=\"%s\" azimuth=\"%s\" />\n" + "</feDiffuseLighting>\n" + "<feComposite in=\"diffuse\" in2=\"diffuse\" operator=\"arithmetic\" k1=\"1\" result=\"composite1\" />\n" + "<feComposite in=\"composite1\" in2=\"SourceGraphic\" k1=\"%s\" operator=\"arithmetic\" k3=\"1\" result=\"composite2\" />\n" + "</filter>\n", smooth.str().c_str(), r.str().c_str(), g.str().c_str(), b.str().c_str(), elevation.str().c_str(), azimuth.str().c_str(), a.str().c_str()); + + return _filter; +}; /* DiffuseLight filter */ + +/** + \brief Custom predefined Matte jelly filter. + + Bulging, matte jelly covering + + Filter's parameters: + * Smoothness (0.0->10., default 7.) -> blur (stdDeviation) + * Brightness (0.0->5., default .9) -> specular (specularConstant) + * Elevation (0->360, default 60) -> feDistantLight (elevation) + * Azimuth (0->360, default 225) -> feDistantLight (azimuth) + * Lighting color (guint, default -1 [white]) -> specular (lighting-color) +*/ + +class MatteJelly : public Inkscape::Extension::Internal::Filter::Filter { +protected: + gchar const * get_filter_text (Inkscape::Extension::Extension * ext) override; + +public: + MatteJelly ( ) : Filter() { }; + ~MatteJelly ( ) override { if (_filter != nullptr) g_free((void *)_filter); return; } + + static void init () { + // clang-format off + Inkscape::Extension::build_from_mem( + "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n" + "<name>" N_("Matte Jelly") "</name>\n" + "<id>org.inkscape.effect.filter.MatteJelly</id>\n" + "<param name=\"smooth\" gui-text=\"" N_("Smoothness") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0.00\" max=\"10.00\">7</param>\n" + "<param name=\"bright\" gui-text=\"" N_("Brightness") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0.00\" max=\"5.00\">0.9</param>\n" + "<param name=\"elevation\" gui-text=\"" N_("Elevation (°)") "\" type=\"int\" appearance=\"full\" min=\"0\" max=\"360\">60</param>\n" + "<param name=\"azimuth\" gui-text=\"" N_("Azimuth (°)") "\" type=\"int\" appearance=\"full\" min=\"0\" max=\"360\">225</param>\n" + "<param name=\"color\" gui-text=\"" N_("Lighting color") "\" type=\"color\">-1</param>\n" + "<effect>\n" + "<object-type>all</object-type>\n" + "<effects-menu>\n" + "<submenu name=\"" N_("Filters") "\">\n" + "<submenu name=\"" N_("Bevels") "\"/>\n" + "</submenu>\n" + "</effects-menu>\n" + "<menu-tip>" N_("Bulging, matte jelly covering") "</menu-tip>\n" + "</effect>\n" + "</inkscape-extension>\n", new MatteJelly()); + // clang-format on + }; + +}; + +gchar const * +MatteJelly::get_filter_text (Inkscape::Extension::Extension * ext) +{ + if (_filter != nullptr) g_free((void *)_filter); + + std::ostringstream smooth; + std::ostringstream bright; + std::ostringstream elevation; + std::ostringstream azimuth; + std::ostringstream r; + std::ostringstream g; + std::ostringstream b; + std::ostringstream a; + + smooth << ext->get_param_float("smooth"); + bright << ext->get_param_float("bright"); + elevation << ext->get_param_int("elevation"); + azimuth << ext->get_param_int("azimuth"); + guint32 color = ext->get_param_color("color"); + + r << ((color >> 24) & 0xff); + g << ((color >> 16) & 0xff); + b << ((color >> 8) & 0xff); + a << (color & 0xff) / 255.0F; + + _filter = g_strdup_printf( + "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" style=\"color-interpolation-filters:sRGB;\" inkscape:label=\"Matte Jelly\">\n" + "<feColorMatrix values=\"1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.85 0\" result=\"color\" in=\"SourceGraphic\" />\n" + "<feGaussianBlur in=\"SourceAlpha\" stdDeviation=\"%s\" result=\"blur\" />\n" + "<feSpecularLighting in=\"blur\" specularExponent=\"25\" specularConstant=\"%s\" surfaceScale=\"5\" lighting-color=\"rgb(%s,%s,%s)\" result=\"specular\">\n" + "<feDistantLight elevation=\"%s\" azimuth=\"%s\" />\n" + "</feSpecularLighting>\n" + "<feComposite in=\"specular\" in2=\"SourceGraphic\" k3=\"1\" k2=\"%s\" operator=\"arithmetic\" result=\"composite1\" />\n" + "<feComposite in=\"composite1\" in2=\"color\" operator=\"atop\" result=\"composite2\" />\n" + "</filter>\n", smooth.str().c_str(), bright.str().c_str(), r.str().c_str(), g.str().c_str(), b.str().c_str(), elevation.str().c_str(), azimuth.str().c_str(), a.str().c_str()); + + return _filter; +}; /* MatteJelly filter */ + +/** + \brief Custom predefined Specular light filter. + + Basic specular bevel to use for building textures + + Filter's parameters: + * Smoothness (0.0->10., default 6.) -> blur (stdDeviation) + * Brightness (0.0->5., default 1.) -> specular (specularConstant) + * Elevation (0->360, default 45) -> feDistantLight (elevation) + * Azimuth (0->360, default 235) -> feDistantLight (azimuth) + * Lighting color (guint, default -1 [white]) -> specular (lighting-color) +*/ + +class SpecularLight : public Inkscape::Extension::Internal::Filter::Filter { +protected: + gchar const * get_filter_text (Inkscape::Extension::Extension * ext) override; + +public: + SpecularLight ( ) : Filter() { }; + ~SpecularLight ( ) override { if (_filter != nullptr) g_free((void *)_filter); return; } + + static void init () { + // clang-format off + Inkscape::Extension::build_from_mem( + "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n" + "<name>" N_("Specular Light") "</name>\n" + "<id>org.inkscape.effect.filter.SpecularLight</id>\n" + "<param name=\"smooth\" gui-text=\"" N_("Smoothness") "\" type=\"float\" appearance=\"full\" min=\"0.0\" max=\"10\">6</param>\n" + "<param name=\"bright\" gui-text=\"" N_("Brightness") "\" type=\"float\" appearance=\"full\" min=\"0.0\" max=\"5\">1</param>\n" + "<param name=\"elevation\" gui-text=\"" N_("Elevation (°)") "\" type=\"int\" appearance=\"full\" min=\"0\" max=\"360\">45</param>\n" + "<param name=\"azimuth\" gui-text=\"" N_("Azimuth (°)") "\" type=\"int\" appearance=\"full\" min=\"0\" max=\"360\">235</param>\n" + "<param name=\"color\" gui-text=\"" N_("Lighting color") "\" type=\"color\">-1</param>\n" + "<effect>\n" + "<object-type>all</object-type>\n" + "<effects-menu>\n" + "<submenu name=\"" N_("Filters") "\">\n" + "<submenu name=\"" N_("Bevels") "\"/>\n" + "</submenu>\n" + "</effects-menu>\n" + "<menu-tip>" N_("Basic specular bevel to use for building textures") "</menu-tip>\n" + "</effect>\n" + "</inkscape-extension>\n", new SpecularLight()); + // clang-format on + }; + +}; + +gchar const * +SpecularLight::get_filter_text (Inkscape::Extension::Extension * ext) +{ + if (_filter != nullptr) g_free((void *)_filter); + + std::ostringstream smooth; + std::ostringstream bright; + std::ostringstream elevation; + std::ostringstream azimuth; + std::ostringstream r; + std::ostringstream g; + std::ostringstream b; + std::ostringstream a; + + smooth << ext->get_param_float("smooth"); + bright << ext->get_param_float("bright"); + elevation << ext->get_param_int("elevation"); + azimuth << ext->get_param_int("azimuth"); + guint32 color = ext->get_param_color("color"); + + r << ((color >> 24) & 0xff); + g << ((color >> 16) & 0xff); + b << ((color >> 8) & 0xff); + a << (color & 0xff) / 255.0F; + + _filter = g_strdup_printf( + "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" style=\"color-interpolation-filters:sRGB;\" inkscape:label=\"Specular Light\">\n" + "<feGaussianBlur in=\"SourceAlpha\" stdDeviation=\"%s\" result=\"blur\" />\n" + "<feSpecularLighting in=\"blur\" specularExponent=\"25\" specularConstant=\"%s\" surfaceScale=\"10\" lighting-color=\"rgb(%s,%s,%s)\" result=\"specular\">\n" + "<feDistantLight elevation=\"%s\" azimuth=\"%s\" />\n" + "</feSpecularLighting>\n" + "<feComposite in=\"specular\" in2=\"SourceGraphic\" k3=\"1\" k2=\"%s\" operator=\"arithmetic\" result=\"composite1\" />\n" + "<feComposite in=\"composite1\" in2=\"SourceAlpha\" operator=\"in\" result=\"composite2\" />\n" + "</filter>\n", smooth.str().c_str(), bright.str().c_str(), r.str().c_str(), g.str().c_str(), b.str().c_str(), elevation.str().c_str(), azimuth.str().c_str(), a.str().c_str()); + + return _filter; +}; /* SpecularLight filter */ + +}; /* namespace Filter */ +}; /* namespace Internal */ +}; /* namespace Extension */ +}; /* namespace Inkscape */ + +/* Change the 'BEVELS' below to be your file name */ +#endif /* SEEN_INKSCAPE_EXTENSION_INTERNAL_FILTER_BEVELS_H__ */ |