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Diffstat (limited to 'src/extension/internal/filter/overlays.h')
-rw-r--r-- | src/extension/internal/filter/overlays.h | 150 |
1 files changed, 150 insertions, 0 deletions
diff --git a/src/extension/internal/filter/overlays.h b/src/extension/internal/filter/overlays.h new file mode 100644 index 0000000..b93c070 --- /dev/null +++ b/src/extension/internal/filter/overlays.h @@ -0,0 +1,150 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +#ifndef SEEN_INKSCAPE_EXTENSION_INTERNAL_FILTER_OVERLAYS_H__ +#define SEEN_INKSCAPE_EXTENSION_INTERNAL_FILTER_OVERLAYS_H__ +/* Change the 'OVERLAYS' above to be your file name */ + +/* + * Copyright (C) 2011 Authors: + * Ivan Louette (filters) + * Nicolas Dufour (UI) <nicoduf@yahoo.fr> + * + * Overlays filters + * Noise fill + * + * Released under GNU GPL v2+, read the file 'COPYING' for more information. + */ +/* ^^^ Change the copyright to be you and your e-mail address ^^^ */ + +#include "filter.h" + +#include "extension/internal/clear-n_.h" +#include "extension/system.h" +#include "extension/extension.h" + +namespace Inkscape { +namespace Extension { +namespace Internal { +namespace Filter { + +/** + \brief Custom predefined Noise fill filter. + + Basic noise fill and transparency texture + + Filter's parameters: + * Turbulence type (enum, default fractalNoise else turbulence) -> turbulence (type) + * Horizontal frequency (*1000) (0.01->10000., default 20) -> turbulence (baseFrequency [/1000]) + * Vertical frequency (*1000) (0.01->10000., default 40) -> turbulence (baseFrequency [/1000]) + * Complexity (1->5, default 5) -> turbulence (numOctaves) + * Variation (1->360, default 1) -> turbulence (seed) + * Dilatation (1.->50., default 3) -> color (n-1th value) + * Erosion (0.->50., default 1) -> color (nth value 0->-50) + * Color (guint, default 148,115,39,255) -> flood (flood-color, flood-opacity) + * Inverted (boolean, default false) -> composite1 (operator, true="in", false="out") +*/ + +class NoiseFill : public Inkscape::Extension::Internal::Filter::Filter { +protected: + gchar const * get_filter_text (Inkscape::Extension::Extension * ext) override; + +public: + NoiseFill ( ) : Filter() { }; + ~NoiseFill ( ) override { if (_filter != nullptr) g_free((void *)_filter); return; } + + static void init () { + // clang-format off + Inkscape::Extension::build_from_mem( + "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n" + "<name>" N_("Noise Fill") "</name>\n" + "<id>org.inkscape.effect.filter.NoiseFill</id>\n" + "<param name=\"tab\" type=\"notebook\">\n" + "<page name=\"optionstab\" gui-text=\"" N_("Options") "\">\n" + "<param name=\"type\" gui-text=\"" N_("Turbulence type:") "\" type=\"optiongroup\" appearance=\"combo\">\n" + "<option value=\"fractalNoise\">" N_("Fractal noise") "</option>\n" + "<option value=\"turbulence\">" N_("Turbulence") "</option>\n" + "</param>\n" + "<param name=\"hfreq\" gui-text=\"" N_("Horizontal frequency:") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0\" max=\"100.00\">20</param>\n" + "<param name=\"vfreq\" gui-text=\"" N_("Vertical frequency:") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0\" max=\"100.00\">40</param>\n" + "<param name=\"complexity\" gui-text=\"" N_("Complexity:") "\" type=\"int\" appearance=\"full\" min=\"1\" max=\"5\">5</param>\n" + "<param name=\"variation\" gui-text=\"" N_("Variation:") "\" type=\"int\" appearance=\"full\" min=\"1\" max=\"360\">0</param>\n" + "<param name=\"dilat\" gui-text=\"" N_("Dilatation:") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"1\" max=\"50\">3</param>\n" + "<param name=\"erosion\" gui-text=\"" N_("Erosion:") "\" type=\"float\" appearance=\"full\" precision=\"2\" min=\"0\" max=\"50\">1</param>\n" + "<param name=\"inverted\" gui-text=\"" N_("Inverted") "\" type=\"bool\" >false</param>\n" + "</page>\n" + "<page name=\"co11tab\" gui-text=\"" N_("Noise color") "\">\n" + "<param name=\"color\" gui-text=\"" N_("Color") "\" type=\"color\">354957823</param>\n" + "</page>\n" + "</param>\n" + "<effect>\n" + "<object-type>all</object-type>\n" + "<effects-menu>\n" + "<submenu name=\"" N_("Filters") "\">\n" + "<submenu name=\"" N_("Overlays") "\"/>\n" + "</submenu>\n" + "</effects-menu>\n" + "<menu-tip>" N_("Basic noise fill and transparency texture") "</menu-tip>\n" + "</effect>\n" + "</inkscape-extension>\n", new NoiseFill()); + // clang-format on + }; + +}; + +gchar const * +NoiseFill::get_filter_text (Inkscape::Extension::Extension * ext) +{ + if (_filter != nullptr) g_free((void *)_filter); + + std::ostringstream type; + std::ostringstream hfreq; + std::ostringstream vfreq; + std::ostringstream complexity; + std::ostringstream variation; + std::ostringstream dilat; + std::ostringstream erosion; + std::ostringstream r; + std::ostringstream g; + std::ostringstream b; + std::ostringstream a; + std::ostringstream inverted; + + type << ext->get_param_optiongroup("type"); + hfreq << (ext->get_param_float("hfreq")); + vfreq << (ext->get_param_float("vfreq")); + complexity << ext->get_param_int("complexity"); + variation << ext->get_param_int("variation"); + dilat << ext->get_param_float("dilat"); + erosion << (- ext->get_param_float("erosion")); + guint32 color = ext->get_param_color("color"); + r << ((color >> 24) & 0xff); + g << ((color >> 16) & 0xff); + b << ((color >> 8) & 0xff); + a << (color & 0xff) / 255.0F; + if (ext->get_param_bool("inverted")) + inverted << "out"; + else + inverted << "in"; + + _filter = g_strdup_printf( + "<filter xmlns:inkscape=\"http://www.inkscape.org/namespaces/inkscape\" style=\"color-interpolation-filters:sRGB;\" inkscape:label=\"Noise Fill\">\n" + "<feTurbulence type=\"%s\" baseFrequency=\"%s %s\" numOctaves=\"%s\" seed=\"%s\" result=\"turbulence\"/>\n" + "<feComposite in=\"SourceGraphic\" in2=\"turbulence\" operator=\"%s\" result=\"composite1\" />\n" + "<feColorMatrix values=\"1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 %s %s \" result=\"color\" />\n" + "<feFlood flood-opacity=\"%s\" flood-color=\"rgb(%s,%s,%s)\" result=\"flood\" />\n" + "<feMerge result=\"merge\">\n" + "<feMergeNode in=\"flood\" />\n" + "<feMergeNode in=\"color\" />\n" + "</feMerge>\n" + "<feComposite in2=\"SourceGraphic\" operator=\"in\" result=\"composite2\" />\n" + "</filter>\n", type.str().c_str(), hfreq.str().c_str(), vfreq.str().c_str(), complexity.str().c_str(), variation.str().c_str(), inverted.str().c_str(), dilat.str().c_str(), erosion.str().c_str(), a.str().c_str(), r.str().c_str(), g.str().c_str(), b.str().c_str()); + + return _filter; +}; /* NoiseFill filter */ + +}; /* namespace Filter */ +}; /* namespace Internal */ +}; /* namespace Extension */ +}; /* namespace Inkscape */ + +/* Change the 'OVERLAYS' below to be your file name */ +#endif /* SEEN_INKSCAPE_EXTENSION_INTERNAL_FILTER_OVERLAYS_H__ */ |