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diff --git a/src/extension/internal/svgz.cpp b/src/extension/internal/svgz.cpp
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+// SPDX-License-Identifier: GPL-2.0-or-later
+/*
+ * Code to handle compressed SVG loading and saving. Almost identical to svg
+ * routines, but separated for simpler extension maintenance.
+ *
+ * Authors:
+ * Lauris Kaplinski <lauris@kaplinski.com>
+ * Ted Gould <ted@gould.cx>
+ * Jon A. Cruz <jon@joncruz.org>
+ *
+ * Copyright (C) 2002-2005 Authors
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ */
+
+#include "svgz.h"
+#include "extension/extension.h"
+#include "extension/system.h"
+
+namespace Inkscape {
+namespace Extension {
+namespace Internal {
+
+#include "clear-n_.h"
+
+/**
+ \return None
+ \brief What would an SVG editor be without loading/saving SVG
+ files. This function sets that up.
+
+ For each module there is a call to Inkscape::Extension::build_from_mem
+ with a rather large XML file passed in. This is a constant string
+ that describes the module. At the end of this call a module is
+ returned that is basically filled out. The one thing that it doesn't
+ have is the key function for the operation. And that is linked at
+ the end of each call.
+*/
+void
+Svgz::init()
+{
+ // clang-format off
+ /* SVGZ in */
+ Inkscape::Extension::build_from_mem(
+ "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
+ "<name>" N_("SVGZ Input") "</name>\n"
+ "<id>" SP_MODULE_KEY_INPUT_SVGZ "</id>\n"
+ "<dependency type=\"extension\">" SP_MODULE_KEY_INPUT_SVG "</dependency>\n"
+ SVG_COMMON_INPUT_PARAMS
+ "<input>\n"
+ "<extension>.svgz</extension>\n"
+ "<mimetype>image/svg+xml-compressed</mimetype>\n"
+ "<filetypename>" N_("Compressed Inkscape SVG (*.svgz)") "</filetypename>\n"
+ "<filetypetooltip>" N_("SVG file format compressed with GZip") "</filetypetooltip>\n"
+ "</input>\n"
+ "</inkscape-extension>", new Svgz());
+
+ /* SVGZ out Inkscape */
+ Inkscape::Extension::build_from_mem(
+ "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
+ "<name>" N_("SVGZ Output") "</name>\n"
+ "<id>" SP_MODULE_KEY_OUTPUT_SVGZ_INKSCAPE "</id>\n"
+ "<output>\n"
+ "<extension>.svgz</extension>\n"
+ "<mimetype>image/x-inkscape-svg-compressed</mimetype>\n"
+ "<filetypename>" N_("Compressed Inkscape SVG (*.svgz)") "</filetypename>\n"
+ "<filetypetooltip>" N_("Inkscape's native file format compressed with GZip") "</filetypetooltip>\n"
+ "<dataloss>false</dataloss>\n"
+ "</output>\n"
+ "</inkscape-extension>", new Svgz());
+
+ /* SVGZ out */
+ Inkscape::Extension::build_from_mem(
+ "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
+ "<name>" N_("SVGZ Output") "</name>\n"
+ "<id>" SP_MODULE_KEY_OUTPUT_SVGZ "</id>\n"
+ "<output>\n"
+ "<extension>.svgz</extension>\n"
+ "<mimetype>image/svg+xml-compressed</mimetype>\n"
+ "<filetypename>" N_("Compressed plain SVG (*.svgz)") "</filetypename>\n"
+ "<filetypetooltip>" N_("Scalable Vector Graphics format compressed with GZip") "</filetypetooltip>\n"
+ "</output>\n"
+ "</inkscape-extension>\n", new Svgz());
+ // clang-format on
+
+ return;
+}
+
+
+} } } // namespace inkscape, module, implementation
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :