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Diffstat (limited to 'src/io/resource.cpp')
-rw-r--r-- | src/io/resource.cpp | 524 |
1 files changed, 524 insertions, 0 deletions
diff --git a/src/io/resource.cpp b/src/io/resource.cpp new file mode 100644 index 0000000..d45f422 --- /dev/null +++ b/src/io/resource.cpp @@ -0,0 +1,524 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/** @file + * Inkscape::IO::Resource - simple resource API + *//* + * Authors: + * MenTaLguY <mental@rydia.net> + * Martin Owens <doctormo@gmail.com> + * + * Copyright (C) 2018 Authors + * Released under GNU GPL v2+, read the file 'COPYING' for more information. + */ + +#ifdef HAVE_CONFIG_H +# include "config.h" // only include where actually required! +#endif + +#ifdef _WIN32 +#include <shlobj.h> // for SHGetSpecialFolderLocation +#endif + +#include <glibmm/convert.h> +#include <glibmm/i18n.h> +#include <glibmm/miscutils.h> +#include <glibmm/stringutils.h> +#include <glibmm/fileutils.h> + +#include "path-prefix.h" +#include "io/sys.h" +#include "io/resource.h" + +using Inkscape::IO::file_test; + +namespace Inkscape { + +namespace IO { + +namespace Resource { + + +static void get_foldernames_from_path(std::vector<Glib::ustring> &folders, std::string const &path, + std::vector<const char *> const &exclusions = {}); + +#define INKSCAPE_PROFILE_DIR "inkscape" + +gchar *_get_path(Domain domain, Type type, char const *filename) +{ + if (domain == USER) { + switch (type) { + case ATTRIBUTES: + case EXAMPLES: + case DOCS: + case SCREENS: + case TUTORIALS: + // Happens for example with `get_filename_string(SCREENS, ...)` + // but we don't want a user configurable about screen. + return nullptr; + } + } + + char const *name = nullptr; + char const *sysdir = nullptr; + char const *envor = nullptr; + + switch (domain) { + case CREATE: { + sysdir = "create"; + switch (type) { + case PAINT: name = "paint"; break; + case PALETTES: name = "swatches"; break; + default: return nullptr; + } + } break; + case CACHE: { + g_assert(type == NONE); + return g_build_filename(g_get_user_cache_dir(), "inkscape", filename, nullptr); + } break; + + case SYSTEM: + sysdir = "inkscape"; + case USER: { + switch (type) { + case ATTRIBUTES: name = "attributes"; break; + case DOCS: name = "doc"; break; + case EXAMPLES: name = "examples"; break; + case EXTENSIONS: name = "extensions"; envor = "INKSCAPE_EXTENSIONS_DIR"; break; + case FILTERS: name = "filters"; break; + case FONTS: name = "fonts"; break; + case ICONS: name = "icons"; break; + case KEYS: name = "keys"; break; + case MARKERS: name = "markers"; break; + case PAINT: name = "paint"; break; + case PALETTES: name = "palettes"; break; + case SCREENS: name = "screens"; break; + case SYMBOLS: name = "symbols"; break; + case TEMPLATES: name = "templates"; break; + case THEMES: name = "themes"; break; + case TUTORIALS: name = "tutorials"; break; + case UIS: name = "ui"; break; + case PIXMAPS: name = "pixmaps"; break; + default: g_assert_not_reached(); + return nullptr; + } + } break; + } + // Look for an over-ride in the local environment + if (envor && domain == USER) { + std::string env_dir = Glib::getenv(envor); + if (!env_dir.empty()) { + return g_build_filename(env_dir.c_str(), filename, nullptr); + } + } + + if (!name) { + return nullptr; + } + + if (sysdir) { + return g_build_filename(get_inkscape_datadir(), sysdir, name, filename, nullptr); + } else { + return g_build_filename(profile_path(), name, filename, nullptr); + } +} + + + +Util::ptr_shared get_path(Domain domain, Type type, char const *filename) +{ + char *path = _get_path(domain, type, filename); + Util::ptr_shared result=Util::share_string(path); + g_free(path); + return result; +} +Glib::ustring get_path_ustring(Domain domain, Type type, char const *filename) +{ + Glib::ustring result; + char *path = _get_path(domain, type, filename); + if(path) { + result = Glib::ustring(path); + g_free(path); + } + return result; +} +std::string get_path_string(Domain domain, Type type, char const *filename) +{ + std::string result; + char *path = _get_path(domain, type, filename); + if (path) { + result = path; + g_free(path); + } + return result; +} + +/* + * Same as get_path, but checks for file's existence and falls back + * from USER to SYSTEM modes. + * + * type - The type of file to get, such as extension, template, ui etc + * filename - The filename to get, i.e. preferences.xml + * localized - Prefer a localized version of the file, i.e. default.de.svg instead of default.svg. + * (will use gettext to determine the preferred language of the user) + * silent - do not warn if file doesn't exist + * + */ +Glib::ustring get_filename(Type type, char const *filename, bool localized, bool silent) +{ + return get_filename_string(type, filename, localized, silent); +} + +std::string get_filename_string(Type type, char const *filename, bool localized, bool silent) +{ + std::string result; + + char *user_filename = nullptr; + char *sys_filename = nullptr; + char *user_filename_localized = nullptr; + char *sys_filename_localized = nullptr; + + // TRANSLATORS: 'en' is an ISO 639-1 language code. + // Replace with language code for your language, i.e. the name of your .po file + localized = localized && strcmp(_("en"), "en"); + + if (localized) { + std::string localized_filename = filename; + localized_filename.insert(localized_filename.rfind('.'), "."); + localized_filename.insert(localized_filename.rfind('.'), _("en")); + + user_filename_localized = _get_path(USER, type, localized_filename.c_str()); + sys_filename_localized = _get_path(SYSTEM, type, localized_filename.c_str()); + } + user_filename = _get_path(USER, type, filename); + sys_filename = _get_path(SYSTEM, type, filename); + + // impose the following load order: + // USER (localized) > USER > SYSTEM (localized) > SYSTEM + if (localized && file_test(user_filename_localized, G_FILE_TEST_EXISTS)) { + result = user_filename_localized; + g_info("Found localized version of resource file '%s' in profile directory:\n\t%s", filename, result.c_str()); + } else if (file_test(user_filename, G_FILE_TEST_EXISTS)) { + result = user_filename; + g_info("Found resource file '%s' in profile directory:\n\t%s", filename, result.c_str()); + } else if (localized && file_test(sys_filename_localized, G_FILE_TEST_EXISTS)) { + result = sys_filename_localized; + g_info("Found localized version of resource file '%s' in system directory:\n\t%s", filename, result.c_str()); + } else if (file_test(sys_filename, G_FILE_TEST_EXISTS)) { + result = sys_filename; + g_info("Found resource file '%s' in system directory:\n\t%s", filename, result.c_str()); + } else if (!silent) { + if (localized) { + g_warning("Failed to find resource file '%s'. Looked in:\n\t%s\n\t%s\n\t%s\n\t%s", + filename, user_filename_localized, user_filename, sys_filename_localized, sys_filename); + } else { + g_warning("Failed to find resource file '%s'. Looked in:\n\t%s\n\t%s", + filename, user_filename, sys_filename); + } + } + + g_free(user_filename); + g_free(sys_filename); + g_free(user_filename_localized); + g_free(sys_filename_localized); + + return result; +} + +/* + * Similar to get_filename, but takes a path (or filename) for relative resolution + * + * path - A directory or filename that is considered local to the path resolution. + * filename - The filename that we are looking for. + */ +Glib::ustring get_filename(Glib::ustring path, Glib::ustring filename) +{ + return get_filename(Glib::filename_from_utf8(path), // + Glib::filename_from_utf8(filename)); +} + +std::string get_filename(std::string const& path, std::string const& filename) +{ + // Test if it's a filename and get the parent directory instead + if (Glib::file_test(path, Glib::FILE_TEST_IS_REGULAR)) { + auto dirname = Glib::path_get_dirname(path); + g_assert(!Glib::file_test(dirname, Glib::FILE_TEST_IS_REGULAR)); // recursion sanity check + return get_filename(dirname, filename); + } + if (g_path_is_absolute(filename.c_str())) { + if (Glib::file_test(filename, Glib::FILE_TEST_EXISTS)) { + return filename; + } + } else { + auto ret = Glib::build_filename(path, filename); + if (Glib::file_test(ret, Glib::FILE_TEST_EXISTS)) { + return ret; + } + } + return {}; +} + +/* + * Gets all the files in a given type, for all domain types. + * + * domain - Optional domain (overload), will check return domains if not. + * type - The type of files, e.g. TEMPLATES + * extensions - A list of extensions to return, e.g. xml, svg + * exclusions - A list of names to exclude e.g. default.xml + */ +std::vector<Glib::ustring> get_filenames(Type type, std::vector<const char *> const &extensions, std::vector<const char *> const &exclusions) +{ + std::vector<Glib::ustring> ret; + get_filenames_from_path(ret, get_path_string(USER, type), extensions, exclusions); + get_filenames_from_path(ret, get_path_string(SYSTEM, type), extensions, exclusions); + get_filenames_from_path(ret, get_path_string(CREATE, type), extensions, exclusions); + return ret; +} + +std::vector<Glib::ustring> get_filenames(Domain domain, Type type, std::vector<const char *> const &extensions, std::vector<const char *> const &exclusions) +{ + std::vector<Glib::ustring> ret; + get_filenames_from_path(ret, get_path_string(domain, type), extensions, exclusions); + return ret; +} +std::vector<Glib::ustring> get_filenames(Glib::ustring path, std::vector<const char *> const &extensions, std::vector<const char *> const &exclusions) +{ + std::vector<Glib::ustring> ret; + get_filenames_from_path(ret, Glib::filename_from_utf8(path), extensions, exclusions); + return ret; +} + +/* + * Gets all folders inside each type, for all domain types. + * + * domain - Optional domain (overload), will check return domains if not. + * type - The type of files, e.g. TEMPLATES + * extensions - A list of extensions to return, e.g. xml, svg + * exclusions - A list of names to exclude e.g. default.xml + */ +std::vector<Glib::ustring> get_foldernames(Type type, std::vector<const char *> const &exclusions) +{ + std::vector<Glib::ustring> ret; + get_foldernames_from_path(ret, get_path_ustring(USER, type), exclusions); + get_foldernames_from_path(ret, get_path_ustring(SYSTEM, type), exclusions); + get_foldernames_from_path(ret, get_path_ustring(CREATE, type), exclusions); + return ret; +} + +std::vector<Glib::ustring> get_foldernames(Domain domain, Type type, std::vector<const char *> const &exclusions) +{ + std::vector<Glib::ustring> ret; + get_foldernames_from_path(ret, get_path_ustring(domain, type), exclusions); + return ret; +} +std::vector<Glib::ustring> get_foldernames(Glib::ustring path, std::vector<const char *> const &exclusions) +{ + std::vector<Glib::ustring> ret; + get_foldernames_from_path(ret, path, exclusions); + return ret; +} + + +/* + * Get all the files from a specific path and any sub-dirs, populating &files vector + * + * &files - Output list to populate, will be populated with full paths + * path - The directory to parse, will add nothing if directory doesn't exist + * extensions - Only add files with these extensions, they must be duplicated + * exclusions - Exclude files that exactly match these names. + */ +void get_filenames_from_path(std::vector<Glib::ustring> &files, std::string const &path, + std::vector<const char *> const &extensions, std::vector<const char *> const &exclusions) +{ + if(!Glib::file_test(path, Glib::FILE_TEST_IS_DIR)) { + return; + } + + Glib::Dir dir(path); + std::string file = dir.read_name(); + while (!file.empty()){ + // If not extensions are specified, don't reject ANY files. + bool reject = !extensions.empty(); + + // Unreject any file which has one of the extensions. + for (auto &ext: extensions) { + reject ^= Glib::str_has_suffix(file, ext); + } + + // Reject any file which matches the exclusions. + for (auto &exc: exclusions) { + reject |= Glib::str_has_prefix(file, exc); + } + + // Reject any filename which isn't a regular file + auto filename = Glib::build_filename(path, file); + + if(Glib::file_test(filename, Glib::FILE_TEST_IS_DIR)) { + get_filenames_from_path(files, filename, extensions, exclusions); + } else if(Glib::file_test(filename, Glib::FILE_TEST_IS_REGULAR) && !reject) { + files.push_back(Glib::filename_to_utf8(filename)); + } + file = dir.read_name(); + } +} + +/* + * Get all the files from a specific path and any sub-dirs, populating &files vector + * + * &folders - Output list to populate, will be poulated with full paths + * path - The directory to parse, will add nothing if directory doesn't exist + * exclusions - Exclude files that exactly match these names. + */ +void get_foldernames_from_path(std::vector<Glib::ustring> &folders, Glib::ustring path, + std::vector<const char *> exclusions) +{ + get_foldernames_from_path(folders, Glib::filename_from_utf8(path), exclusions); +} + +void get_foldernames_from_path(std::vector<Glib::ustring> &folders, std::string const &path, + std::vector<const char *> const &exclusions) +{ + if (!Glib::file_test(path, Glib::FILE_TEST_IS_DIR)) { + return; + } + + Glib::Dir dir(path); + std::string file = dir.read_name(); + while (!file.empty()) { + // If not extensions are specified, don't reject ANY files. + bool reject = false; + + // Reject any file which matches the exclusions. + for (auto &exc : exclusions) { + reject |= Glib::str_has_prefix(file, exc); + } + + // Reject any filename which isn't a regular file + auto filename = Glib::build_filename(path, file); + + if (Glib::file_test(filename, Glib::FILE_TEST_IS_DIR) && !reject) { + folders.push_back(Glib::filename_to_utf8(filename)); + } + file = dir.read_name(); + } +} + + +/** + * Get, or guess, or decide the location where the preferences.xml + * file should be located. This also indicates where all other inkscape + * shared files may optionally exist. + */ +char *profile_path(const char *filename) +{ + return g_build_filename(profile_path(), filename, nullptr); +} + +char const *profile_path() +{ + static const gchar *prefdir = nullptr; + + if (!prefdir) { + // Check if profile directory is overridden using environment variable + gchar const *userenv = g_getenv("INKSCAPE_PROFILE_DIR"); + if (userenv) { + prefdir = g_strdup(userenv); + } + +#ifdef _WIN32 + // prefer c:\Documents and Settings\UserName\Application Data\ to c:\Documents and Settings\userName\; + // TODO: CSIDL_APPDATA is C:\Users\UserName\AppData\Roaming these days + // should we migrate to AppData\Local? Then we can simply use the portable g_get_user_config_dir() + if (!prefdir) { + ITEMIDLIST *pidl = 0; + if ( SHGetFolderLocation( NULL, CSIDL_APPDATA, NULL, 0, &pidl ) == S_OK ) { + gchar * utf8Path = NULL; + + { + wchar_t pathBuf[MAX_PATH+1]; + g_assert(sizeof(wchar_t) == sizeof(gunichar2)); + + if ( SHGetPathFromIDListW( pidl, pathBuf ) ) { + utf8Path = g_utf16_to_utf8( (gunichar2*)(&pathBuf[0]), -1, NULL, NULL, NULL ); + } + } + + if ( utf8Path ) { + if (!g_utf8_validate(utf8Path, -1, NULL)) { + g_warning( "SHGetPathFromIDListW() resulted in invalid UTF-8"); + g_free( utf8Path ); + utf8Path = 0; + } else { + prefdir = utf8Path; + } + } + } + + if (prefdir) { + const char *prefdir_profile = g_build_filename(prefdir, INKSCAPE_PROFILE_DIR, nullptr); + g_free((void *)prefdir); + prefdir = prefdir_profile; + } + } +#endif + if (!prefdir) { + prefdir = g_build_filename(g_get_user_config_dir(), INKSCAPE_PROFILE_DIR, nullptr); + // In case the XDG user config dir of the moment does not yet exist... + int mode = S_IRWXU; +#ifdef S_IRGRP + mode |= S_IRGRP; +#endif +#ifdef S_IXGRP + mode |= S_IXGRP; +#endif +#ifdef S_IXOTH + mode |= S_IXOTH; +#endif + if ( g_mkdir_with_parents(prefdir, mode) == -1 ) { + int problem = errno; + g_warning("Unable to create profile directory (%s) (%d)", g_strerror(problem), problem); + } else { + gchar const *userDirs[] = { "keys", "templates", "icons", "extensions", "ui", + "symbols", "paint", "themes", "palettes", nullptr }; + for (gchar const** name = userDirs; *name; ++name) { + gchar *dir = g_build_filename(prefdir, *name, nullptr); + g_mkdir_with_parents(dir, mode); + g_free(dir); + } + } + } + } + return prefdir; +} + +/* + * We return the profile_path because that is where most documentation + * days log files will be generated in inkscape 0.92 + */ +char *log_path(const char *filename) +{ + return profile_path(filename); +} + +char *homedir_path(const char *filename) +{ + static const gchar *homedir = nullptr; + homedir = g_get_home_dir(); + + return g_build_filename(homedir, filename, nullptr); +} + +} + +} + +} + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 : |