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Diffstat (limited to '')
-rw-r--r-- | src/io/stream/inkscapestream.h | 666 |
1 files changed, 666 insertions, 0 deletions
diff --git a/src/io/stream/inkscapestream.h b/src/io/stream/inkscapestream.h new file mode 100644 index 0000000..b835a7f --- /dev/null +++ b/src/io/stream/inkscapestream.h @@ -0,0 +1,666 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +#ifndef SEEN_INKSCAPE_IO_INKSCAPESTREAM_H +#define SEEN_INKSCAPE_IO_INKSCAPESTREAM_H +/* + * Authors: + * Bob Jamison <rjamison@titan.com> + * + * Copyright (C) 2004 Inkscape.org + * + * Released under GNU GPL v2+, read the file 'COPYING' for more information. + */ + +#include <cstdio> +#include <glibmm/ustring.h> + +namespace Inkscape +{ +namespace IO +{ + +class StreamException : public std::exception +{ +public: + StreamException(Glib::ustring theReason) noexcept + : reason(std::move(theReason)) + {} + ~StreamException() noexcept override + = default; + char const *what() const noexcept override + { return reason.c_str(); } + +private: + Glib::ustring reason; + +}; + +//######################################################################### +//# I N P U T S T R E A M +//######################################################################### + +/** + * This interface is the base of all input stream classes. Users who wish + * to make an InputStream that is part of a chain should inherit from + * BasicInputStream. Inherit from this class to make a source endpoint, + * such as a URI or buffer. + * + */ +class InputStream +{ + +public: + + /** + * Constructor. + */ + InputStream() = default; + + /** + * Destructor + */ + virtual ~InputStream() = default; + + /** + * Return the number of bytes that are currently available + * to be read + */ + virtual int available() = 0; + + /** + * Do whatever it takes to 'close' this input stream + * The most likely implementation of this method will be + * for endpoints that use a resource for their data. + */ + virtual void close() = 0; + + /** + * Read one byte from this input stream. This is a blocking + * call. If no data is currently available, this call will + * not return until it exists. If the user does not want + * their code to block, then the usual solution is: + * if (available() > 0) + * myChar = get(); + * This call returns -1 on end-of-file. + */ + virtual int get() = 0; + +}; // class InputStream + + + + +/** + * This is the class that most users should inherit, to provide + * their own streams. + * + */ +class BasicInputStream : public InputStream +{ + +public: + + BasicInputStream(InputStream &sourceStream); + + ~BasicInputStream() override = default; + + int available() override; + + void close() override; + + int get() override; + +protected: + + bool closed; + + InputStream &source; + +private: + + +}; // class BasicInputStream + + + +/** + * Convenience class for reading from standard input + */ +class StdInputStream : public InputStream +{ +public: + + int available() override + { return 0; } + + void close() override + { /* do nothing */ } + + int get() override + { return getchar(); } + +}; + + + + + + +//######################################################################### +//# O U T P U T S T R E A M +//######################################################################### + +/** + * This interface is the base of all input stream classes. Users who wish + * to make an OutputStream that is part of a chain should inherit from + * BasicOutputStream. Inherit from this class to make a destination endpoint, + * such as a URI or buffer. + */ +class OutputStream +{ + +public: + + /** + * Constructor. + */ + OutputStream() = default; + + /** + * Destructor + */ + virtual ~OutputStream() = default; + + /** + * This call should + * 1. flush itself + * 2. close itself + * 3. close the destination stream + */ + virtual void close() = 0; + + /** + * This call should push any pending data it might have to + * the destination stream. It should NOT call flush() on + * the destination stream. + */ + virtual void flush() = 0; + + /** + * Send one byte to the destination stream. + */ + virtual int put(char ch) = 0; + + +}; // class OutputStream + + +/** + * This is the class that most users should inherit, to provide + * their own output streams. + */ +class BasicOutputStream : public OutputStream +{ + +public: + + BasicOutputStream(OutputStream &destinationStream); + + ~BasicOutputStream() override = default; + + void close() override; + + void flush() override; + + int put(char ch) override; + +protected: + + bool closed; + + OutputStream &destination; + + +}; // class BasicOutputStream + + + +/** + * Convenience class for writing to standard output + */ +class StdOutputStream : public OutputStream +{ +public: + + void close() override + { } + + void flush() override + { } + + int put(char ch) override + {return putchar(ch); } + +}; + + + + +//######################################################################### +//# R E A D E R +//######################################################################### + + +/** + * This interface and its descendants are for unicode character-oriented input + * + */ +class Reader +{ + +public: + + /** + * Constructor. + */ + Reader() = default; + + /** + * Destructor + */ + virtual ~Reader() = default; + + + virtual int available() = 0; + + virtual void close() = 0; + + virtual char get() = 0; + + virtual Glib::ustring readLine() = 0; + + virtual Glib::ustring readWord() = 0; + + /* Input formatting */ + virtual const Reader& readBool (bool& val ) = 0; + virtual const Reader& operator>> (bool& val ) = 0; + + virtual const Reader& readShort (short &val) = 0; + virtual const Reader& operator>> (short &val) = 0; + + virtual const Reader& readUnsignedShort (unsigned short &val) = 0; + virtual const Reader& operator>> (unsigned short &val) = 0; + + virtual const Reader& readInt (int &val) = 0; + virtual const Reader& operator>> (int &val) = 0; + + virtual const Reader& readUnsignedInt (unsigned int &val) = 0; + virtual const Reader& operator>> (unsigned int &val) = 0; + + virtual const Reader& readLong (long &val) = 0; + virtual const Reader& operator>> (long &val) = 0; + + virtual const Reader& readUnsignedLong (unsigned long &val) = 0; + virtual const Reader& operator>> (unsigned long &val) = 0; + + virtual const Reader& readFloat (float &val) = 0; + virtual const Reader& operator>> (float &val) = 0; + + virtual const Reader& readDouble (double &val) = 0; + virtual const Reader& operator>> (double &val) = 0; + +}; // interface Reader + + + +/** + * This class and its descendants are for unicode character-oriented input + * + */ +class BasicReader : public Reader +{ + +public: + + BasicReader(Reader &sourceStream); + + ~BasicReader() override = default; + + int available() override; + + void close() override; + + char get() override; + + Glib::ustring readLine() override; + + Glib::ustring readWord() override; + + /* Input formatting */ + const Reader& readBool (bool& val ) override; + const Reader& operator>> (bool& val ) override + { return readBool(val); } + + const Reader& readShort (short &val) override; + const Reader& operator>> (short &val) override + { return readShort(val); } + + const Reader& readUnsignedShort (unsigned short &val) override; + const Reader& operator>> (unsigned short &val) override + { return readUnsignedShort(val); } + + const Reader& readInt (int &val) override; + const Reader& operator>> (int &val) override + { return readInt(val); } + + const Reader& readUnsignedInt (unsigned int &val) override; + const Reader& operator>> (unsigned int &val) override + { return readUnsignedInt(val); } + + const Reader& readLong (long &val) override; + const Reader& operator>> (long &val) override + { return readLong(val); } + + const Reader& readUnsignedLong (unsigned long &val) override; + const Reader& operator>> (unsigned long &val) override + { return readUnsignedLong(val); } + + const Reader& readFloat (float &val) override; + const Reader& operator>> (float &val) override + { return readFloat(val); } + + const Reader& readDouble (double &val) override; + const Reader& operator>> (double &val) override + { return readDouble(val); } + + +protected: + + Reader *source; + + BasicReader() + { source = nullptr; } + +private: + +}; // class BasicReader + + + +/** + * Class for placing a Reader on an open InputStream + * + */ +class InputStreamReader : public BasicReader +{ +public: + + InputStreamReader(InputStream &inputStreamSource); + + /*Overload these 3 for your implementation*/ + int available() override; + + void close() override; + + char get() override; + + +private: + + InputStream &inputStream; + + +}; + +/** + * Convenience class for reading formatted from standard input + * + */ +class StdReader : public BasicReader +{ +public: + + StdReader(); + + ~StdReader() override; + + /*Overload these 3 for your implementation*/ + int available() override; + + void close() override; + + char get() override; + + +private: + + InputStream *inputStream; + + +}; + + + + + +//######################################################################### +//# W R I T E R +//######################################################################### + +/** + * This interface and its descendants are for unicode character-oriented output + * + */ +class Writer +{ + +public: + + /** + * Constructor. + */ + Writer() = default; + + /** + * Destructor + */ + virtual ~Writer() = default; + + virtual void close() = 0; + + virtual void flush() = 0; + + virtual void put(char ch) = 0; + + /* Formatted output */ + virtual Writer& printf(char const *fmt, ...) G_GNUC_PRINTF(2,3) = 0; + + virtual Writer& writeChar(char val) = 0; + + virtual Writer& writeUString(const Glib::ustring &val) = 0; + + virtual Writer& writeStdString(const std::string &val) = 0; + + virtual Writer& writeString(const char *str) = 0; + + virtual Writer& writeBool (bool val ) = 0; + + virtual Writer& writeShort (short val ) = 0; + + virtual Writer& writeUnsignedShort (unsigned short val ) = 0; + + virtual Writer& writeInt (int val ) = 0; + + virtual Writer& writeUnsignedInt (unsigned int val ) = 0; + + virtual Writer& writeLong (long val ) = 0; + + virtual Writer& writeUnsignedLong (unsigned long val ) = 0; + + virtual Writer& writeFloat (float val ) = 0; + + virtual Writer& writeDouble (double val ) = 0; + + + +}; // interface Writer + + +/** + * This class and its descendants are for unicode character-oriented output + * + */ +class BasicWriter : public Writer +{ + +public: + + BasicWriter(Writer &destinationWriter); + + ~BasicWriter() override = default; + + /*Overload these 3 for your implementation*/ + void close() override; + + void flush() override; + + void put(char ch) override; + + + + /* Formatted output */ + Writer &printf(char const *fmt, ...) override G_GNUC_PRINTF(2,3); + + Writer& writeChar(char val) override; + + Writer& writeUString(const Glib::ustring &val) override; + + Writer& writeStdString(const std::string &val) override; + + Writer& writeString(const char *str) override; + + Writer& writeBool (bool val ) override; + + Writer& writeShort (short val ) override; + + Writer& writeUnsignedShort (unsigned short val ) override; + + Writer& writeInt (int val ) override; + + Writer& writeUnsignedInt (unsigned int val ) override; + + Writer& writeLong (long val ) override; + + Writer& writeUnsignedLong (unsigned long val ) override; + + Writer& writeFloat (float val ) override; + + Writer& writeDouble (double val ) override; + + +protected: + + Writer *destination; + + BasicWriter() + { destination = nullptr; } + +private: + +}; // class BasicWriter + + + +Writer& operator<< (Writer &writer, char val); + +Writer& operator<< (Writer &writer, Glib::ustring &val); + +Writer& operator<< (Writer &writer, std::string &val); + +Writer& operator<< (Writer &writer, char const *val); + +Writer& operator<< (Writer &writer, bool val); + +Writer& operator<< (Writer &writer, short val); + +Writer& operator<< (Writer &writer, unsigned short val); + +Writer& operator<< (Writer &writer, int val); + +Writer& operator<< (Writer &writer, unsigned int val); + +Writer& operator<< (Writer &writer, long val); + +Writer& operator<< (Writer &writer, unsigned long val); + +Writer& operator<< (Writer &writer, float val); + +Writer& operator<< (Writer &writer, double val); + + + + +/** + * Class for placing a Writer on an open OutputStream + * + */ +class OutputStreamWriter : public BasicWriter +{ +public: + + OutputStreamWriter(OutputStream &outputStreamDest); + + /*Overload these 3 for your implementation*/ + void close() override; + + void flush() override; + + void put(char ch) override; + + +private: + + OutputStream &outputStream; + + +}; + + +/** + * Convenience class for writing to standard output + */ +class StdWriter : public BasicWriter +{ +public: + StdWriter(); + + ~StdWriter() override; + + + void close() override; + + + void flush() override; + + + void put(char ch) override; + + +private: + + OutputStream *outputStream; + +}; + +//######################################################################### +//# U T I L I T Y +//######################################################################### + +void pipeStream(InputStream &source, OutputStream &dest); + + + +} // namespace IO +} // namespace Inkscape + + +#endif // SEEN_INKSCAPE_IO_INKSCAPESTREAM_H |