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Diffstat (limited to 'src/object/sp-switch.h')
-rw-r--r-- | src/object/sp-switch.h | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/src/object/sp-switch.h b/src/object/sp-switch.h new file mode 100644 index 0000000..de9a0f4 --- /dev/null +++ b/src/object/sp-switch.h @@ -0,0 +1,48 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +#ifndef SEEN_SP_SWITCH_H +#define SEEN_SP_SWITCH_H + +/* + * SVG <switch> implementation + * + * Authors: + * Andrius R. <knutux@gmail.com> + * + * Copyright (C) 2006 authors + * + * Released under GNU GPL v2+, read the file 'COPYING' for more information. + */ + +#include <cstddef> +#include <sigc++/connection.h> + +#include "sp-item-group.h" + + +class SPSwitch : public SPGroup { +public: + SPSwitch(); + ~SPSwitch() override; + + void resetChildEvaluated() { _reevaluate(); } + + std::vector<SPObject*> _childList(bool add_ref, SPObject::Action action); + void _showChildren (Inkscape::Drawing &drawing, Inkscape::DrawingItem *ai, unsigned int key, unsigned int flags) override; + + SPObject *_evaluateFirst(); + void _reevaluate(bool add_to_arena = false); + static void _releaseItem(SPObject *obj, SPSwitch *selection); + void _releaseLastItem(SPObject *obj); + + SPObject *_cached_item; + sigc::connection _release_connection; + + void child_added(Inkscape::XML::Node* child, Inkscape::XML::Node* ref) override; + void remove_child(Inkscape::XML::Node *child) override; + void order_changed(Inkscape::XML::Node *child, Inkscape::XML::Node *old_ref, Inkscape::XML::Node *new_ref) override; + const char* typeName() const override; + const char* displayName() const override; + gchar *description() const override; +}; + +#endif |