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+// SPDX-License-Identifier: GPL-2.0-or-later
+#ifndef SEEN_SNAPPER_H
+#define SEEN_SNAPPER_H
+
+/**
+ * \file src/snapper.h
+ * \brief Snapper class.
+ *
+ * Authors:
+ * Carl Hetherington <inkscape@carlh.net>
+ * Diederik van Lierop <mail@diedenrezi.nl>
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ */
+
+#include <optional>
+#include <cstdio>
+#include <list>
+
+#include "snap-candidate.h"
+#include "snapped-point.h"
+#include "snapped-line.h"
+#include "snapped-curve.h"
+
+struct IntermSnapResults {
+ std::list<Inkscape::SnappedPoint> points;
+ std::list<Inkscape::SnappedLine> grid_lines;
+ std::list<Inkscape::SnappedLine> guide_lines;
+ std::list<Inkscape::SnappedCurve> curves;
+};
+
+class SnapManager;
+class SPObject;
+
+namespace Inkscape
+{
+/// Parent for classes that can snap points to something
+class Snapper
+{
+public:
+ //Snapper() {} //does not seem to be used somewhere
+ Snapper(SnapManager *sm, ::Geom::Coord const t);
+ virtual ~Snapper() = default;
+
+ virtual Geom::Coord getSnapperTolerance() const = 0; //returns the tolerance of the snapper in screen pixels (i.e. independent of zoom)
+ virtual bool getSnapperAlwaysSnap() const = 0; //if true, then the snapper will always snap, regardless of its tolerance
+
+ /**
+ * \return true if this Snapper will snap at least one kind of point.
+ */
+ virtual bool ThisSnapperMightSnap() const {return _snap_enabled;} // will likely be overridden by derived classes
+
+ // These four methods are only used for grids, for which snapping can be enabled individually
+ void setEnabled(bool s);
+ void setSnapVisibleOnly(bool s);
+ bool getEnabled() const {return _snap_enabled;}
+ bool getSnapVisibleOnly() const {return _snap_visible_only;}
+
+ virtual void freeSnap(IntermSnapResults &/*isr*/,
+ Inkscape::SnapCandidatePoint const &/*p*/,
+ Geom::OptRect const &/*bbox_to_snap*/,
+ std::vector<SPObject const *> const */*it*/,
+ std::vector<SnapCandidatePoint> */*unselected_nodes*/) const {};
+
+ // Class for storing the constraint for constrained snapping; can be
+ // - a line (infinite line with origin, running through _point pointing in _direction)
+ // - a direction (infinite line without origin, i.e. only a direction vector, stored in _direction)
+ // - a circle (_point denotes the center, _radius doesn't need an explanation, _direction contains
+ // the vector from the origin to the original untransformed point);
+ class SnapConstraint
+ {
+ private:
+ enum SnapConstraintType {LINE, DIRECTION, CIRCLE, UNDEFINED};
+
+ public:
+ // Constructs a direction constraint, e.g. horizontal or vertical but without a specified point
+ SnapConstraint(Geom::Point const &d) : _point(), _direction(d), _radius(0), _type(DIRECTION) {}
+ // Constructs a linear constraint
+ SnapConstraint(Geom::Point const &p, Geom::Point const &d) : _point(p), _direction(d), _radius(0), _type(LINE) {}
+ // Orthogonal version
+ SnapConstraint(Geom::Point const &p, Geom::Dim2 const &d) : _point(p), _direction(), _radius(0), _type(LINE) {_direction[d] = 1.;}
+ SnapConstraint(Geom::Line const &l) : _point(l.origin()), _direction(l.versor()), _radius(0), _type(LINE) {}
+ // Constructs a circular constraint
+ SnapConstraint(Geom::Point const &p, Geom::Point const &d, Geom::Coord const &r) : _point(p), _direction(d), _radius(r), _type(CIRCLE) {}
+ // Undefined, or empty constraint
+ SnapConstraint() : _point(), _direction(), _radius(0), _type(UNDEFINED) {}
+
+ bool hasPoint() const {return _type != DIRECTION && _type != UNDEFINED;}
+
+ Geom::Point getPoint() const {
+ assert(_type != DIRECTION && _type != UNDEFINED);
+ return _point;
+ }
+
+ Geom::Point getDirection() const {
+ return _direction;
+ }
+
+ Geom::Coord getRadius() const {
+ assert(_type == CIRCLE);
+ return _radius;
+ }
+
+ bool isCircular() const { return _type == CIRCLE; }
+ bool isLinear() const { return _type == LINE; }
+ bool isDirection() const { return _type == DIRECTION; }
+ bool isUndefined() const { return _type == UNDEFINED; }
+
+ Geom::Point projection(Geom::Point const &p) const { // returns the projection of p on this constraint
+ if (_type == CIRCLE) {
+ // project on to a circular constraint
+ Geom::Point v_orig = p - _point;
+ Geom::Coord l = Geom::L2(v_orig);
+ if (l > 0) {
+ return _point + _radius * v_orig/l; // Length of _direction is equal to the radius
+ } else {
+ // point to be projected is exactly at the center of the circle, so any point on the circle is a projection
+ return _point + Geom::Point(_radius, 0);
+ }
+ } else if (_type != UNDEFINED){
+ // project on to a linear constraint
+ Geom::Point const p1_on_cl = (_type == LINE) ? _point : p;
+ Geom::Point const p2_on_cl = p1_on_cl + _direction;
+ return Geom::projection(p, Geom::Line(p1_on_cl, p2_on_cl));
+ } else {
+ printf("WARNING: Bug: trying to find the projection onto an undefined constraint");
+ return Geom::Point();
+ }
+ }
+
+ private:
+ Geom::Point _point;
+ Geom::Point _direction;
+ Geom::Coord _radius;
+ SnapConstraintType _type;
+ };
+
+ virtual void constrainedSnap(IntermSnapResults &/*isr*/,
+ Inkscape::SnapCandidatePoint const &/*p*/,
+ Geom::OptRect const &/*bbox_to_snap*/,
+ SnapConstraint const &/*c*/,
+ std::vector<SPObject const *> const */*it*/,
+ std::vector<SnapCandidatePoint> */*unselected_nodes*/) const {};
+
+protected:
+ SnapManager *_snapmanager;
+
+ // This is only used for grids, for which snapping can be enabled individually
+ bool _snap_enabled; ///< true if this snapper is enabled, otherwise false
+ bool _snap_visible_only;
+};
+
+}
+
+#endif /* !SEEN_SNAPPER_H */
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :