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-rw-r--r--src/svg/path-string.cpp167
1 files changed, 167 insertions, 0 deletions
diff --git a/src/svg/path-string.cpp b/src/svg/path-string.cpp
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+++ b/src/svg/path-string.cpp
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+// SPDX-License-Identifier: GPL-2.0-or-later
+/** @file
+ * Inkscape::SVG::PathString - builder for SVG path strings
+ *//*
+ * Authors: see git history
+ *
+ * Copyright 2008 Jasper van de Gronde <th.v.d.gronde@hccnet.nl>
+ * Copyright 2013 Tavmjong Bah <tavmjong@free.fr>
+ * Copyright (C) 2018 Authors
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ */
+
+#include "svg/path-string.h"
+#include "svg/stringstream.h"
+#include "svg/svg.h"
+#include "preferences.h"
+
+// 1<=numericprecision<=16, doubles are only accurate upto (slightly less than) 16 digits (and less than one digit doesn't make sense)
+// Please note that these constants are used to allocate sufficient space to hold serialized numbers
+static int const minprec = 1;
+static int const maxprec = 16;
+
+int Inkscape::SVG::PathString::numericprecision;
+int Inkscape::SVG::PathString::minimumexponent;
+Inkscape::SVG::PATHSTRING_FORMAT Inkscape::SVG::PathString::format;
+
+Inkscape::SVG::PathString::PathString() :
+ force_repeat_commands(!Inkscape::Preferences::get()->getBool("/options/svgoutput/disable_optimizations" ) && Inkscape::Preferences::get()->getBool("/options/svgoutput/forcerepeatcommands"))
+{
+ Inkscape::Preferences *prefs = Inkscape::Preferences::get();
+ format = (PATHSTRING_FORMAT)prefs->getIntLimited("/options/svgoutput/pathstring_format", 1, 0, PATHSTRING_FORMAT_SIZE - 1 );
+ numericprecision = std::max<int>(minprec,std::min<int>(maxprec, prefs->getInt("/options/svgoutput/numericprecision", 8)));
+ minimumexponent = prefs->getInt("/options/svgoutput/minimumexponent", -8);
+}
+
+// For absolute and relative paths... the entire path is kept in the "tail".
+// For optimized path, at a switch between absolute and relative, add tail to commonbase.
+void Inkscape::SVG::PathString::_appendOp(char abs_op, char rel_op) {
+ bool abs_op_repeated = _abs_state.prevop == abs_op && !force_repeat_commands;
+ bool rel_op_repeated = _rel_state.prevop == rel_op && !force_repeat_commands;
+
+ // For absolute and relative paths... do nothing.
+ switch (format) {
+ case PATHSTRING_ABSOLUTE:
+ if ( !abs_op_repeated ) _abs_state.appendOp(abs_op);
+ break;
+ case PATHSTRING_RELATIVE:
+ if ( !rel_op_repeated ) _rel_state.appendOp(rel_op);
+ break;
+ case PATHSTRING_OPTIMIZE:
+ {
+ unsigned int const abs_added_size = abs_op_repeated ? 0 : 2;
+ unsigned int const rel_added_size = rel_op_repeated ? 0 : 2;
+ if ( _rel_state.str.size()+2 < _abs_state.str.size()+abs_added_size ) {
+
+ // Store common prefix
+ commonbase += _rel_state.str;
+ _rel_state.str.clear();
+ // Copy rel to abs
+ _abs_state = _rel_state;
+ _abs_state.switches++;
+ abs_op_repeated = false;
+ // We do not have to copy abs to rel:
+ // _rel_state.str.size()+2 < _abs_state.str.size()+abs_added_size
+ // _rel_state.str.size()+rel_added_size < _abs_state.str.size()+2
+ // _abs_state.str.size()+2 > _rel_state.str.size()+rel_added_size
+ } else if ( _abs_state.str.size()+2 < _rel_state.str.size()+rel_added_size ) {
+
+ // Store common prefix
+ commonbase += _abs_state.str;
+ _abs_state.str.clear();
+ // Copy abs to rel
+ _rel_state = _abs_state;
+ _abs_state.switches++;
+ rel_op_repeated = false;
+ }
+ if ( !abs_op_repeated ) _abs_state.appendOp(abs_op);
+ if ( !rel_op_repeated ) _rel_state.appendOp(rel_op);
+ }
+ break;
+ default:
+ std::cout << "Better not be here!" << std::endl;
+ }
+}
+
+void Inkscape::SVG::PathString::State::append(Geom::Coord v) {
+ str += ' ';
+ appendNumber(v);
+}
+
+void Inkscape::SVG::PathString::State::append(Geom::Point p) {
+ str += ' ';
+ appendNumber(p[Geom::X]);
+ str += ',';
+ appendNumber(p[Geom::Y]);
+}
+
+void Inkscape::SVG::PathString::State::append(Geom::Coord v, Geom::Coord& rv) {
+ str += ' ';
+ appendNumber(v, rv);
+}
+
+void Inkscape::SVG::PathString::State::append(Geom::Point p, Geom::Point &rp) {
+ str += ' ';
+ appendNumber(p[Geom::X], rp[Geom::X]);
+ str += ',';
+ appendNumber(p[Geom::Y], rp[Geom::Y]);
+}
+
+// NOTE: The following appendRelativeCoord function will not be exact if the total number of digits needed
+// to represent the difference exceeds the precision of a double. This is not very likely though, and if
+// it does happen the imprecise value is not likely to be chosen (because it will probably be a lot longer
+// than the absolute value).
+
+// NOTE: This assumes v and r are already rounded (this includes flushing to zero if they are < 10^minexp)
+void Inkscape::SVG::PathString::State::appendRelativeCoord(Geom::Coord v, Geom::Coord r) {
+ int const minexp = minimumexponent-numericprecision+1;
+ int const digitsEnd = (int)floor(log10(std::min(fabs(v),fabs(r)))) - numericprecision; // Position just beyond the last significant digit of the smallest (in absolute sense) number
+ double const roundeddiff = floor((v-r)*pow(10.,-digitsEnd-1)+.5);
+ int const numDigits = (int)floor(log10(fabs(roundeddiff)))+1; // Number of digits in roundeddiff
+ if (r == 0) {
+ appendNumber(v, numericprecision, minexp);
+ } else if (v == 0) {
+ appendNumber(-r, numericprecision, minexp);
+ } else if (numDigits>0) {
+ appendNumber(v-r, numDigits, minexp);
+ } else {
+ // This assumes the input numbers are already rounded to 'precision' digits
+ str += '0';
+ }
+}
+
+void Inkscape::SVG::PathString::State::appendRelative(Geom::Point p, Geom::Point r) {
+ str += ' ';
+ appendRelativeCoord(p[Geom::X], r[Geom::X]);
+ str += ',';
+ appendRelativeCoord(p[Geom::Y], r[Geom::Y]);
+}
+
+void Inkscape::SVG::PathString::State::appendRelative(Geom::Coord v, Geom::Coord r) {
+ str += ' ';
+ appendRelativeCoord(v, r);
+}
+
+void Inkscape::SVG::PathString::State::appendNumber(double v, int precision, int minexp) {
+
+ str.append(sp_svg_number_write_de(v, precision, minexp));
+}
+
+void Inkscape::SVG::PathString::State::appendNumber(double v, double &rv, int precision, int minexp) {
+ size_t const oldsize = str.size();
+ appendNumber(v, precision, minexp);
+ char* begin_of_num = const_cast<char*>(str.data()+oldsize); // Slightly evil, I know (but std::string should be storing its data in one big block of memory, so...)
+ sp_svg_number_read_d(begin_of_num, &rv);
+}
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :