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Diffstat (limited to 'src/ui/shortcuts.cpp')
-rw-r--r-- | src/ui/shortcuts.cpp | 996 |
1 files changed, 996 insertions, 0 deletions
diff --git a/src/ui/shortcuts.cpp b/src/ui/shortcuts.cpp new file mode 100644 index 0000000..7198640 --- /dev/null +++ b/src/ui/shortcuts.cpp @@ -0,0 +1,996 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * Shortcuts + * + * Copyright (C) 2020 Tavmjong Bah + * Rewrite of code (C) MenTalguY and others. + * + * The contents of this file may be used under the GNU General Public License Version 2 or later. + * + */ + + +/* Much of the complexity of this code is in dealing with both Inkscape verbs and Gio::Actions at + * the same time. When we remove verbs we can avoid using 'unsigned long long int shortcut' to + * track keys and rely directly on Glib::ustring as used by + * Gtk::Application::get_accels_for_action(). This will then automatically handle the '<Primary>' + * modifier value (which takes care of the differences between Linux and OSX) as well as allowing + * us to set multiple accelerators for actions in InkscapePreferences. */ + +#include "shortcuts.h" + +#include <iostream> +#include <iomanip> + +#include <glibmm.h> +#include <glibmm/i18n.h> +#include <gtkmm.h> + +#include "preferences.h" +#include "inkscape-application.h" +#include "inkscape-window.h" + +#include "io/resource.h" +#include "io/dir-util.h" + +#include "ui/modifiers.h" +#include "ui/tools/tool-base.h" // For latin keyval +#include "ui/dialog/filedialog.h" // Importing/exporting files. + +#include "xml/simple-document.h" +#include "xml/node.h" +#include "xml/node-iterators.h" + +using namespace Inkscape::IO::Resource; +using namespace Inkscape::Modifiers; + +namespace Inkscape { + +Shortcuts::Shortcuts() +{ + Glib::RefPtr<Gio::Application> gapp = Gio::Application::get_default(); + app = Glib::RefPtr<Gtk::Application>::cast_dynamic(gapp); // Save as we constantly use it. + if (!app) { + std::cerr << "Shortcuts::Shortcuts: No app! Shortcuts cannot be used without a Gtk::Application!" << std::endl; + } +} + + +void +Shortcuts::init() { + + initialized = true; + + // Clear arrays (we may be re-reading). + clear(); + + bool success = false; // We've read a shortcut file! + std::string path; + + // ------------ Open Inkscape shortcut file ------------ + + // Try filename from preferences first. + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + + path = prefs->getString("/options/kbshortcuts/shortcutfile"); + if (!path.empty()) { + bool absolute = true; + if (!Glib::path_is_absolute(path)) { + path = get_path_string(SYSTEM, KEYS, path.c_str()); + absolute = false; + } + + Glib::RefPtr<Gio::File> file = Gio::File::create_for_path(path); + success = read(file); + if (!success) { + std::cerr << "Shortcut::Shortcut: Unable to read shortcut file listed in preferences: " + path << std::endl;; + } + + // Save relative path to "share/keys" if possible to handle parallel installations of + // Inskcape gracefully. + if (success && absolute) { + std::string relative_path = sp_relative_path_from_path(path, std::string(get_path(SYSTEM, KEYS))); + prefs->setString("/options/kbshortcuts/shortcutfile", relative_path.c_str()); + } + } + + if (!success) { + // std::cerr << "Shortcut::Shortcut: " << reason << ", trying default.xml" << std::endl; + + Glib::RefPtr<Gio::File> file = Gio::File::create_for_path(get_path_string(SYSTEM, KEYS, "default.xml")); + success = read(file); + } + + if (!success) { + std::cerr << "Shortcut::Shortcut: Failed to read file default.xml, trying inkscape.xml" << std::endl; + + Glib::RefPtr<Gio::File> file = Gio::File::create_for_path(get_path_string(SYSTEM, KEYS, "inkscape.xml")); + success = read(file); + } + + if (!success) { + std::cerr << "Shortcut::Shortcut: Failed to read file inkscape.xml; giving up!" << std::endl; + } + + + // ------------ Open User shortcut file ------------- + Glib::RefPtr<Gio::File> file = Gio::File::create_for_path(get_path_string(USER, KEYS, "default.xml")); + // Test if file exists before attempting to read to avoid generating warning message. + if (file->query_exists()) { + read(file, true); + } + + // dump(); +} + +// Clear all shortcuts +void +Shortcuts::clear() +{ + // Actions: We rely on Gtk for everything except user/system setting. + for (auto action_description : app->list_action_descriptions()) { + app->unset_accels_for_action(action_description); + } + action_user_set.clear(); +} + +/** Trigger action from a shortcut. Useful if we want to intercept the event from GTK */ +bool +Shortcuts::invoke_action(GdkEventKey const *event) +{ + Gtk::AccelKey shortcut = get_from_event(event); + + bool return_value = false; + + // This can be simplified in GTK4. + Glib::ustring accel = Gtk::AccelGroup::name(shortcut.get_key(), shortcut.get_mod()); + std::vector<Glib::ustring> actions = app->get_actions_for_accel(accel); + if (!actions.empty()) { + Glib::ustring action = actions[0]; + Glib::ustring action_name; + Glib::VariantBase value; + Gio::SimpleAction::parse_detailed_name_variant(action.substr(4), action_name, value); + if (action.compare(0, 4, "app.") == 0) { + app->activate_action(action_name, value); + return_value = true; + } else if (action.compare(0, 4, "win.") == 0) { + auto window = dynamic_cast<InkscapeWindow *>(app->get_active_window()); + if (window) { + window->activate_action(action_name, value); + return_value = true; + } + } + } + return return_value; +} + +Gdk::ModifierType +parse_modifier_string(gchar const *modifiers_string) +{ + Gdk::ModifierType modifiers(Gdk::ModifierType(0)); + if (modifiers_string) { + + Glib::ustring str(modifiers_string); + std::vector<Glib::ustring> mod_vector = Glib::Regex::split_simple("\\s*,\\s*", modifiers_string); + + for (auto mod : mod_vector) { + if (mod == "Control" || mod == "Ctrl") { + modifiers |= Gdk::CONTROL_MASK; + } else if (mod == "Shift") { + modifiers |= Gdk::SHIFT_MASK; + } else if (mod == "Alt") { + modifiers |= Gdk::MOD1_MASK; + } else if (mod == "Super") { + modifiers |= Gdk::SUPER_MASK; // Not used + } else if (mod == "Hyper") { + modifiers |= Gdk::HYPER_MASK; // Not used + } else if (mod == "Meta") { + modifiers |= Gdk::META_MASK; + } else if (mod == "Primary") { + + // System dependent key to invoke menus. (Needed for OSX in particular.) + // We only read "Primary" and never write it. + auto display = Gdk::Display::get_default(); + if (display) { + GdkKeymap* keymap = display->get_keymap(); + GdkModifierType type = + gdk_keymap_get_modifier_mask (keymap, GDK_MODIFIER_INTENT_PRIMARY_ACCELERATOR); + gdk_keymap_add_virtual_modifiers(keymap, &type); + if (type & Gdk::CONTROL_MASK) + modifiers |= Gdk::CONTROL_MASK; + else if (type & Gdk::META_MASK) + modifiers |= Gdk::META_MASK; + else { + std::cerr << "Shortcut::read: Unknown primary accelerator!" << std::endl; + modifiers |= Gdk::CONTROL_MASK; + } + } else { + modifiers |= Gdk::CONTROL_MASK; + } + } else { + std::cerr << "Shortcut::read: Unknown GDK modifier: " << mod.c_str() << std::endl; + } + } + } + return modifiers; +} + + +// Read a shortcut file. +bool +Shortcuts::read(Glib::RefPtr<Gio::File> file, bool user_set) +{ + if (!file->query_exists()) { + std::cerr << "Shortcut::read: file does not exist: " << file->get_path() << std::endl; + return false; + } + + XML::Document *document = sp_repr_read_file(file->get_path().c_str(), nullptr); + if (!document) { + std::cerr << "Shortcut::read: could not parse file: " << file->get_path() << std::endl; + return false; + } + + XML::NodeConstSiblingIterator iter = document->firstChild(); + for ( ; iter ; ++iter ) { // We iterate in case of comments. + if (strcmp(iter->name(), "keys") == 0) { + break; + } + } + + if (!iter) { + std::cerr << "Shortcuts::read: File in wrong format: " << file->get_path() << std::endl; + return false; + } + + // Loop through the children in <keys> (may have nested keys) + _read(*iter, user_set); + + return true; +} + +/** + * Recursively reads shortcuts from shortcut file. + * + * @param keysnode The <keys> element. Its child nodes will be processed. + * @param user_set true if reading from user shortcut file + */ +void +Shortcuts::_read(XML::Node const &keysnode, bool user_set) +{ + XML::NodeConstSiblingIterator iter {keysnode.firstChild()}; + for ( ; iter ; ++iter ) { + + if (strcmp(iter->name(), "modifier") == 0) { + + gchar const *mod_name = iter->attribute("action"); + if (!mod_name) { + std::cerr << "Shortcuts::read: Missing modifier for action!" << std::endl;; + continue; + } + + Modifier *mod = Modifier::get(mod_name); + if (mod == nullptr) { + std::cerr << "Shortcuts::read: Can't find modifier: " << mod_name << std::endl; + continue; + } + + // If mods isn't specified then it should use default, if it's an empty string + // then the modifier is None (i.e. happens all the time without a modifier) + KeyMask and_modifier = NOT_SET; + gchar const *mod_attr = iter->attribute("modifiers"); + if (mod_attr) { + and_modifier = (KeyMask) parse_modifier_string(mod_attr); + } + + // Parse not (cold key) modifier + KeyMask not_modifier = NOT_SET; + gchar const *not_attr = iter->attribute("not_modifiers"); + if (not_attr) { + not_modifier = (KeyMask) parse_modifier_string(not_attr); + } + + gchar const *disabled_attr = iter->attribute("disabled"); + if (disabled_attr && strcmp(disabled_attr, "true") == 0) { + and_modifier = NEVER; + } + + if (and_modifier != NOT_SET) { + if(user_set) { + mod->set_user(and_modifier, not_modifier); + } else { + mod->set_keys(and_modifier, not_modifier); + } + } + continue; + } else if (strcmp(iter->name(), "keys") == 0) { + _read(*iter, user_set); + continue; + } else if (strcmp(iter->name(), "bind") != 0) { + // Unknown element, do not complain. + continue; + } + + // Gio::Action's + gchar const *gaction = iter->attribute("gaction"); + gchar const *keys = iter->attribute("keys"); + if (gaction && keys) { + + // Trim leading spaces + Glib::ustring Keys = keys; + auto p = Keys.find_first_not_of(" "); + Keys = Keys.erase(0, p); + + std::vector<Glib::ustring> key_vector = Glib::Regex::split_simple("\\s*,\\s*", Keys); + // Set one shortcut at a time so we can check if it has been previously used. + for (auto key : key_vector) { + add_shortcut(gaction, key, user_set); + } + + // Uncomment to see what the cat dragged in. + // if (!key_vector.empty()) { + // std::cout << "Shortcut::read: gaction: "<< gaction + // << ", user set: " << std::boolalpha << user_set << ", "; + // for (auto key : key_vector) { + // std::cout << key << ", "; + // } + // std::cout << std::endl; + // } + + continue; + } + } +} + +bool +Shortcuts::write_user() { + Glib::RefPtr<Gio::File> file = Gio::File::create_for_path(get_path_string(USER, KEYS, "default.xml")); + return write(file, User); +} + +// In principle, we only write User shortcuts. But for debugging, we might want to write something else. +bool +Shortcuts::write(Glib::RefPtr<Gio::File> file, What what) { + + auto *document = new XML::SimpleDocument(); + XML::Node * node = document->createElement("keys"); + switch (what) { + case User: + node->setAttribute("name", "User Shortcuts"); + break; + case System: + node->setAttribute("name", "System Shortcuts"); + break; + default: + node->setAttribute("name", "Inkscape Shortcuts"); + } + + document->appendChild(node); + + // Actions: write out all actions with accelerators. + for (auto action_name : list_all_detailed_action_names()) { + if ( what == All || + (what == System && !action_user_set[action_name]) || + (what == User && action_user_set[action_name]) ) + { + std::vector<Glib::ustring> accels = app->get_accels_for_action(action_name); + if (!accels.empty()) { + + XML::Node * node = document->createElement("bind"); + + node->setAttribute("gaction", action_name); + + Glib::ustring keys; + for (auto accel : accels) { + keys += accel; + keys += ","; + } + keys.resize(keys.size() - 1); + node->setAttribute("keys", keys); + + document->root()->appendChild(node); + } + } + } + + for(auto modifier: Inkscape::Modifiers::Modifier::getList()) { + if (what == User && modifier->is_set_user()) { + XML::Node * node = document->createElement("modifier"); + node->setAttribute("action", modifier->get_id()); + + if (modifier->get_config_user_disabled()) { + node->setAttribute("disabled", "true"); + } else { + node->setAttribute("modifiers", modifier->get_config_user_and()); + auto not_mask = modifier->get_config_user_not(); + if (!not_mask.empty() and not_mask != "-") { + node->setAttribute("not_modifiers", not_mask); + } + } + + document->root()->appendChild(node); + } + } + + sp_repr_save_file(document, file->get_path().c_str(), nullptr); + GC::release(document); + + return true; +}; + +// Return if user set shortcut for Gio::Action. +bool +Shortcuts::is_user_set(Glib::ustring& action) +{ + auto it = action_user_set.find(action); + if (it != action_user_set.end()) { + return action_user_set[action]; + } else { + return false; + } +} + +// Get a list of detailed action names (as defined in action extra data). +// This is more useful for shortcuts than a list of all actions. +std::vector<Glib::ustring> +Shortcuts::list_all_detailed_action_names() +{ + auto *iapp = InkscapeApplication::instance(); + InkActionExtraData& action_data = iapp->get_action_extra_data(); + return action_data.get_actions(); +} + +// Get a list of all actions (application, window, and document), properly prefixed. +// We need to do this ourselves as Gtk::Application does not have a function for this. +std::vector<Glib::ustring> +Shortcuts::list_all_actions() +{ + std::vector<Glib::ustring> all_actions; + + std::vector<Glib::ustring> actions = app->list_actions(); + std::sort(actions.begin(), actions.end()); + for (auto action : actions) { + all_actions.emplace_back("app." + action); + } + + auto gwindow = app->get_active_window(); + auto window = dynamic_cast<InkscapeWindow *>(gwindow); + if (window) { + std::vector<Glib::ustring> actions = window->list_actions(); + std::sort(actions.begin(), actions.end()); + for (auto action : actions) { + all_actions.emplace_back("win." + action); + } + + auto document = window->get_document(); + if (document) { + auto map = document->getActionGroup(); + if (map) { + std::vector<Glib::ustring> actions = map->list_actions(); + for (auto action : actions) { + all_actions.emplace_back("doc." + action); + } + } else { + std::cerr << "Shortcuts::list_all_actions: No document map!" << std::endl; + } + } + } + + return all_actions; +} + + +// Add a shortcut, removing any previous use of shortcut. +bool +Shortcuts::add_shortcut(Glib::ustring name, const Gtk::AccelKey& shortcut, bool user) +{ + // Remove previous use of shortcut (already removed if new user shortcut). + if (Glib::ustring old_name = remove_shortcut(shortcut); old_name != "") { + std::cerr << "Shortcut::add_shortcut: duplicate shortcut found for: " << shortcut.get_abbrev() + << " Old: " << old_name << " New: " << name << " !" << std::endl; + } + + // Add shortcut + + // To see if action exists, We need to compare action names without values... + Glib::ustring action_name_new; + Glib::VariantBase value_new; + Gio::SimpleAction::parse_detailed_name_variant(name, action_name_new, value_new); + + for (auto action : list_all_detailed_action_names()) { + Glib::ustring action_name_old; + Glib::VariantBase value_old; + Gio::SimpleAction::parse_detailed_name_variant(action, action_name_old, value_old); + + if (action_name_new == action_name_old) { + // Action exists, add shortcut to list of shortcuts. + std::vector<Glib::ustring> accels = app->get_accels_for_action(name); + accels.push_back(shortcut.get_abbrev()); + app->set_accels_for_action(name, accels); + action_user_set[name] = user; + return true; + } + } + + // Oops, not an action! + std::cerr << "Shortcuts::add_shortcut: No Action for " << name << std::endl; + return false; +} + + +// Add a user shortcut, updating user's shortcut file if successful. +bool +Shortcuts::add_user_shortcut(Glib::ustring name, const Gtk::AccelKey& shortcut) +{ + // Remove previous shortcut(s) for action. + remove_shortcut(name); + + // Remove previous use of shortcut from other actions. + remove_shortcut(shortcut); + + // Add shortcut, if successful, save to file. + if (add_shortcut(name, shortcut, true)) { // Always user. + // Save + return write_user(); + } + + std::cerr << "Shortcut::add_user_shortcut: Failed to add: " << name << " with shortcut " << shortcut.get_abbrev() << std::endl; + return false; +}; + + +// Remove a shortcut via key. Return name of removed action. +Glib::ustring +Shortcuts::remove_shortcut(const Gtk::AccelKey& shortcut) +{ + std::vector<Glib::ustring> actions = app->get_actions_for_accel(shortcut.get_abbrev()); + if (actions.empty()) { + return Glib::ustring(); // No action, no pie. + } + + Glib::ustring action_name; + for (auto action : actions) { + // Remove just the one shortcut, leaving the others intact. + std::vector<Glib::ustring> accels = app->get_accels_for_action(action); + auto it = std::find(accels.begin(), accels.end(), shortcut.get_abbrev()); + if (it != accels.end()) { + action_name = action; + accels.erase(it); + } + app->set_accels_for_action(action, accels); + } + + return action_name; +} + + +// Remove a shortcut via action name. +bool +Shortcuts::remove_shortcut(Glib::ustring name) +{ + for (auto action : list_all_detailed_action_names()) { + if (action == name) { + // Action exists + app->unset_accels_for_action(action); + action_user_set.erase(action); + return true; + } + } + + return false; +} + +// Remove a user shortcut, updating user's shortcut file. +bool +Shortcuts::remove_user_shortcut(Glib::ustring name) +{ + // Check if really user shortcut. + bool user_shortcut = is_user_set(name); + + if (!user_shortcut) { + // We don't allow removing non-user shortcuts. + return false; + } + + if (remove_shortcut(name)) { + // Save + write_user(); + + // Reread to get original shortcut (if any). + init(); + return true; + } + + std::cerr << "Shortcuts::remove_user_shortcut: Failed to remove shortcut for: " << name << std::endl; + return false; +} + + +// Remove all user's shortcuts (simply overwrites existing file). +bool +Shortcuts::clear_user_shortcuts() +{ + // Create new empty document and save + auto *document = new XML::SimpleDocument(); + XML::Node * node = document->createElement("keys"); + node->setAttribute("name", "User Shortcuts"); + document->appendChild(node); + Glib::RefPtr<Gio::File> file = Gio::File::create_for_path(get_path_string(USER, KEYS, "default.xml")); + sp_repr_save_file(document, file->get_path().c_str(), nullptr); + GC::release(document); + + // Re-read everything! + init(); + return true; +} + +Glib::ustring +Shortcuts::get_label(const Gtk::AccelKey& shortcut) +{ + Glib::ustring label; + + if (!shortcut.is_null()) { + // ::get_label shows key pad and numeric keys identically. + // TODO: Results in labels like "Numpad Alt+5" + if (shortcut.get_abbrev().find("KP") != Glib::ustring::npos) { + label += _("Numpad"); + label += " "; + } + + label += Gtk::AccelGroup::get_label(shortcut.get_key(), shortcut.get_mod()); + } + + return label; +} + +/* + * Return: keyval translated to group 0 in lower 32 bits, modifier encoded in upper 32 bits. + * + * Usage of group 0 (i.e. the main, typically English layout) instead of simply event->keyval + * ensures that shortcuts work regardless of the active keyboard layout (e.g. Cyrillic). + * + * The returned modifiers are the modifiers that were not "consumed" by the translation and + * can be used by the application to define a shortcut, e.g. + * - when pressing "Shift+9" the resulting character is "("; + * the shift key was "consumed" to make this character and should not be part of the shortcut + * - when pressing "Ctrl+9" the resulting character is "9"; + * the ctrl key was *not* consumed to make this character and must be included in the shortcut + * - Exception: letter keys like [A-Z] always need the shift modifier, + * otherwise lower case and uper case keys are treated as equivalent. + */ +Gtk::AccelKey +Shortcuts::get_from_event(GdkEventKey const *event, bool fix) +{ + // MOD2 corresponds to the NumLock key. Masking it out allows + // shortcuts to work regardless of its state. + Gdk::ModifierType initial_modifiers = Gdk::ModifierType(event->state & ~Gdk::MOD2_MASK); + unsigned int consumed_modifiers = 0; + //Gdk::ModifierType consumed_modifiers = Gdk::ModifierType(0); + + unsigned int keyval = Inkscape::UI::Tools::get_latin_keyval(event, &consumed_modifiers); + + // If a key value is "convertible", i.e. it has different lower case and upper case versions, + // convert to lower case and don't consume the "shift" modifier. + bool is_case_convertible = !(gdk_keyval_is_upper(keyval) && gdk_keyval_is_lower(keyval)); + if (is_case_convertible) { + keyval = gdk_keyval_to_lower(keyval); + consumed_modifiers &= ~ Gdk::SHIFT_MASK; + } + + // The InkscapePreferences dialog returns an event structure where the Shift modifier is not + // set for keys like '('. This causes '(' to be converted to '9' by get_latin_keyval. It also + // returns 'Shift-k' for 'K' (instead of 'Shift-K') but this is not a problem. + // We fix this by restoring keyval to its original value. + if (fix) { + keyval = event->keyval; + } + + auto unused_modifiers = Gdk::ModifierType((initial_modifiers &~ consumed_modifiers) + & GDK_MODIFIER_MASK + &~ GDK_LOCK_MASK); + + // std::cout << "Shortcuts::get_from_event: End: " + // << " Key: " << std::hex << keyval << " (" << (char)keyval << ")" + // << " Mod: " << std::hex << unused_modifiers << std::endl; + return (Gtk::AccelKey(keyval, unused_modifiers)); +} + + +// Get a list of filenames to populate menu +std::vector<std::pair<Glib::ustring, Glib::ustring>> +Shortcuts::get_file_names() +{ + // TODO Filenames should be std::string but that means changing the whole stack. + using namespace Inkscape::IO::Resource; + + // Make a list of all key files from System and User. Glib::ustring should be std::string! + std::vector<Glib::ustring> filenames = get_filenames(SYSTEM, KEYS, {".xml"}); + // Exclude default.xml as it only contains user modifications. + std::vector<Glib::ustring> filenames_user = get_filenames(USER, KEYS, {".xml"}, {"default.xml"}); + filenames.insert(filenames.end(), filenames_user.begin(), filenames_user.end()); + + // Check file exists and extract out label if it does. + std::vector<std::pair<Glib::ustring, Glib::ustring>> names_and_paths; + for (auto &filename : filenames) { + std::string label = Glib::path_get_basename(filename); + Glib::ustring filename_relative = sp_relative_path_from_path(filename, std::string(get_path(SYSTEM, KEYS))); + + XML::Document *document = sp_repr_read_file(filename.c_str(), nullptr); + if (!document) { + std::cerr << "Shortcut::get_file_names: could not parse file: " << filename << std::endl; + continue; + } + + XML::NodeConstSiblingIterator iter = document->firstChild(); + for ( ; iter ; ++iter ) { // We iterate in case of comments. + if (strcmp(iter->name(), "keys") == 0) { + gchar const *name = iter->attribute("name"); + if (name) { + label = Glib::ustring(name) + " (" + label + ")"; + } + std::pair<Glib::ustring, Glib::ustring> name_and_path = std::make_pair(label, filename_relative); + names_and_paths.emplace_back(name_and_path); + break; + } + } + if (!iter) { + std::cerr << "Shortcuts::get_File_names: not a shortcut keys file: " << filename << std::endl; + } + + Inkscape::GC::release(document); + } + + // Sort by name + std::sort(names_and_paths.begin(), names_and_paths.end(), + [](std::pair<Glib::ustring, Glib::ustring> pair1, std::pair<Glib::ustring, Glib::ustring> pair2) { + return Glib::path_get_basename(pair1.first).compare(Glib::path_get_basename(pair2.first)) < 0; + }); + + // But default.xml at top + auto it_default = std::find_if(names_and_paths.begin(), names_and_paths.end(), + [](std::pair<Glib::ustring, Glib::ustring>& pair) { + return !Glib::path_get_basename(pair.second).compare("default.xml"); + }); + if (it_default != names_and_paths.end()) { + std::rotate(names_and_paths.begin(), it_default, it_default+1); + } + + return names_and_paths; +} + +// void on_foreach(Gtk::Widget& widget) { +// std::cout << "on_foreach: " << widget.get_name() << std::endl;; +// } + +/* + * Update text with shortcuts. + * Inkscape includes shortcuts in tooltips and in dialog titles. They need to be updated + * anytime a tooltip is changed. + */ +void +Shortcuts::update_gui_text_recursive(Gtk::Widget* widget) +{ + + // NOT what we want + // auto activatable = dynamic_cast<Gtk::Activatable *>(widget); + + // We must do this until GTK4 + GtkWidget* gwidget = widget->gobj(); + bool is_actionable = GTK_IS_ACTIONABLE(gwidget); + + if (is_actionable) { + const gchar* gaction = gtk_actionable_get_action_name(GTK_ACTIONABLE(gwidget)); + if (gaction) { + Glib::ustring action = gaction; + + Glib::ustring variant; + GVariant* gvariant = gtk_actionable_get_action_target_value(GTK_ACTIONABLE(gwidget)); + if (gvariant) { + Glib::ustring type = g_variant_get_type_string(gvariant); + if (type == "s") { + variant = g_variant_get_string(gvariant, nullptr); + action += "('" + variant + "')"; + } else if (type == "i") { + variant = std::to_string(g_variant_get_int32(gvariant)); + action += "(" + variant + ")"; + } else { + std::cerr << "Shortcuts::update_gui_text_recursive: unhandled variant type: " << type << std::endl; + } + } + + std::vector<Glib::ustring> accels = app->get_accels_for_action(action); + + Glib::ustring tooltip; + auto *iapp = InkscapeApplication::instance(); + if (iapp) { + tooltip = iapp->get_action_extra_data().get_tooltip_for_action(action); + } + + // Add new primary accelerator. + if (accels.size() > 0) { + + // Add space between tooltip and accel if there is a tooltip + if (!tooltip.empty()) { + tooltip += " "; + } + + // Convert to more user friendly notation. + unsigned int key = 0; + Gdk::ModifierType mod = Gdk::ModifierType(0); + Gtk::AccelGroup::parse(accels[0], key, mod); + tooltip += "(" + Gtk::AccelGroup::get_label(key, mod) + ")"; + } + + // Update tooltip. + widget->set_tooltip_text(tooltip); + } + } + + auto container = dynamic_cast<Gtk::Container *>(widget); + if (container) { + auto children = container->get_children(); + for (auto child : children) { + update_gui_text_recursive(child); + } + } + +} + +// Dialogs + +// Import user shortcuts from a file. +bool +Shortcuts::import_shortcuts() { + + // Users key directory. + Glib::ustring directory = get_path_string(USER, KEYS, ""); + + // Create and show the dialog + Gtk::Window* window = app->get_active_window(); + if (!window) { + return false; + } + Inkscape::UI::Dialog::FileOpenDialog *importFileDialog = + Inkscape::UI::Dialog::FileOpenDialog::create(*window, directory, Inkscape::UI::Dialog::CUSTOM_TYPE, _("Select a file to import")); + importFileDialog->addFilterMenu(_("Inkscape shortcuts (*.xml)"), "*.xml"); + bool const success = importFileDialog->show(); + + if (!success) { + delete importFileDialog; + return false; + } + + // Get file name and read. + Glib::ustring path = importFileDialog->getFilename(); // It's a full path, not just a filename! + delete importFileDialog; + + Glib::RefPtr<Gio::File> file_read = Gio::File::create_for_path(path); + if (!read(file_read, true)) { + std::cerr << "Shortcuts::import_shortcuts: Failed to read file!" << std::endl; + return false; + } + + // Save + return write_user(); +}; + +bool +Shortcuts::export_shortcuts() { + + // Users key directory. + Glib::ustring directory = get_path_string(USER, KEYS, ""); + + // Create and show the dialog + Gtk::Window* window = app->get_active_window(); + if (!window) { + return false; + } + Inkscape::UI::Dialog::FileSaveDialog *saveFileDialog = + Inkscape::UI::Dialog::FileSaveDialog::create(*window, directory, Inkscape::UI::Dialog::CUSTOM_TYPE, _("Select a filename for export"), + "", "", Inkscape::Extension::FILE_SAVE_METHOD_SAVE_AS); + saveFileDialog->addFileType(_("Inkscape shortcuts (*.xml)"), "*.xml"); + bool success = saveFileDialog->show(); + + // Get file name and write. + if (success) { + Glib::ustring path = saveFileDialog->getFilename(); // It's a full path, not just a filename! + if (path.size() > 0) { + Glib::ustring newFileName = Glib::filename_to_utf8(path); // Is this really correct? (Paths should be std::string.) + Glib::RefPtr<Gio::File> file = Gio::File::create_for_path(path); + success = write(file, User); + } else { + // Can this ever happen? + success = false; + } + } + + delete saveFileDialog; + + return success; +}; + + +// For debugging. +void +Shortcuts::dump() { + + // What shortcuts are being used? + std::vector<Gdk::ModifierType> modifiers { + Gdk::ModifierType(0), + Gdk::SHIFT_MASK, + Gdk::CONTROL_MASK, + Gdk::MOD1_MASK, + Gdk::SHIFT_MASK | Gdk::CONTROL_MASK, + Gdk::SHIFT_MASK | Gdk::MOD1_MASK, + Gdk::CONTROL_MASK | Gdk::MOD1_MASK, + Gdk::SHIFT_MASK | Gdk::CONTROL_MASK | Gdk::MOD1_MASK + }; + for (auto mod : modifiers) { + for (gchar key = '!'; key <= '~'; ++key) { + + Glib::ustring action; + Glib::ustring accel = Gtk::AccelGroup::name(key, mod); + std::vector<Glib::ustring> actions = app->get_actions_for_accel(accel); + if (!actions.empty()) { + action = actions[0]; + } + + std::cout << " shortcut:" + << " " << std::setw(8) << std::hex << mod + << " " << std::setw(8) << std::hex << key + << " " << std::setw(30) << std::left << accel + << " " << action + << std::endl; + } + } +} + +void +Shortcuts::dump_all_recursive(Gtk::Widget* widget) +{ + static unsigned int indent = 0; + ++indent; + for (int i = 0; i < indent; ++i) std::cout << " "; + + // NOT what we want + // auto activatable = dynamic_cast<Gtk::Activatable *>(widget); + + // We must do this until GTK4 + GtkWidget* gwidget = widget->gobj(); + bool is_actionable = GTK_IS_ACTIONABLE(gwidget); + Glib::ustring action; + if (is_actionable) { + const gchar* gaction = gtk_actionable_get_action_name( GTK_ACTIONABLE(gwidget) ); + if (gaction) { + action = gaction; + } + } + + std::cout << widget->get_name() + << ": actionable: " << std::boolalpha << is_actionable + << ": " << widget->get_tooltip_text() + << ": " << action + << std::endl; + auto container = dynamic_cast<Gtk::Container *>(widget); + if (container) { + auto children = container->get_children(); + for (auto child : children) { + dump_all_recursive(child); + } + } + --indent; +} + + +} // Namespace + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 : |