From cca66b9ec4e494c1d919bff0f71a820d8afab1fa Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 20:24:48 +0200 Subject: Adding upstream version 1.2.2. Signed-off-by: Daniel Baumann --- src/extension/internal/pdfinput/svg-builder.h | 257 ++++++++++++++++++++++++++ 1 file changed, 257 insertions(+) create mode 100644 src/extension/internal/pdfinput/svg-builder.h (limited to 'src/extension/internal/pdfinput/svg-builder.h') diff --git a/src/extension/internal/pdfinput/svg-builder.h b/src/extension/internal/pdfinput/svg-builder.h new file mode 100644 index 0000000..e91febd --- /dev/null +++ b/src/extension/internal/pdfinput/svg-builder.h @@ -0,0 +1,257 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +#ifndef SEEN_EXTENSION_INTERNAL_PDFINPUT_SVGBUILDER_H +#define SEEN_EXTENSION_INTERNAL_PDFINPUT_SVGBUILDER_H + +/* + * Authors: + * miklos erdelyi + * + * Copyright (C) 2007 Authors + * + * Released under GNU GPL v2+, read the file 'COPYING' for more information. + */ + +#ifdef HAVE_CONFIG_H +# include "config.h" // only include where actually required! +#endif + +#ifdef HAVE_POPPLER +#include "poppler-transition-api.h" + +class SPDocument; +namespace Inkscape { + namespace XML { + struct Document; + class Node; + } +} + +#include <2geom/point.h> +#include <2geom/affine.h> +#include + +#include "CharTypes.h" +class Function; +class GfxState; +struct GfxColor; +class GfxColorSpace; +struct GfxRGB; +class GfxPath; +class GfxPattern; +class GfxTilingPattern; +class GfxShading; +class GfxFont; +class GfxImageColorMap; +class Stream; +class XRef; + +class SPCSSAttr; + +#include +#include + +namespace Inkscape { +namespace Extension { +namespace Internal { + +struct SvgTransparencyGroup; + +/** + * Holds information about the current softmask and group depth for use of libpoppler. + * Could be later used to store other graphics state parameters so that we could + * emit only the differences in style settings from the parent state. + */ +struct SvgGraphicsState { + Inkscape::XML::Node *softmask; // Points to current softmask node + int group_depth; // Depth of nesting groups at this level +}; + +/** + * Holds information about glyphs added by PdfParser which haven't been added + * to the document yet. + */ +struct SvgGlyph { + Geom::Point position; // Absolute glyph coords + Geom::Point text_position; // Absolute glyph coords in text space + double dx; // X advance value + double dy; // Y advance value + double rise; // Text rise parameter + Glib::ustring code; // UTF-8 coded character + bool is_space; + + bool style_changed; // Set to true if style has to be reset + SPCSSAttr *style; + int render_mode; // Text render mode + const char *font_specification; // Pointer to current font specification +}; + +/** + * Builds the inner SVG representation using libpoppler from the calls of PdfParser. + */ +class SvgBuilder { +public: + SvgBuilder(SPDocument *document, gchar *docname, XRef *xref); + SvgBuilder(SvgBuilder *parent, Inkscape::XML::Node *root); + virtual ~SvgBuilder(); + + // Property setting + void setDocumentSize(double width, double height); // Document size in px + void setAsLayer(char *layer_name=nullptr); + void setGroupOpacity(double opacity); + Inkscape::XML::Node *getPreferences() { + return _preferences; + } + void pushPage(); + + // Handling the node stack + Inkscape::XML::Node *pushGroup(); + Inkscape::XML::Node *popGroup(); + Inkscape::XML::Node *getContainer(); // Returns current group node + + // Path adding + void addPath(GfxState *state, bool fill, bool stroke, bool even_odd=false); + void addShadedFill(GfxShading *shading, double *matrix, GfxPath *path, bool even_odd=false); + + // Image handling + void addImage(GfxState *state, Stream *str, int width, int height, + GfxImageColorMap *color_map, bool interpolate, int *mask_colors); + void addImageMask(GfxState *state, Stream *str, int width, int height, + bool invert, bool interpolate); + void addMaskedImage(GfxState *state, Stream *str, int width, int height, + GfxImageColorMap *color_map, bool interpolate, + Stream *mask_str, int mask_width, int mask_height, + bool invert_mask, bool mask_interpolate); + void addSoftMaskedImage(GfxState *state, Stream *str, int width, int height, + GfxImageColorMap *color_map, bool interpolate, + Stream *mask_str, int mask_width, int mask_height, + GfxImageColorMap *mask_color_map, bool mask_interpolate); + + // Transparency group and soft mask handling + void pushTransparencyGroup(GfxState *state, double *bbox, + GfxColorSpace *blending_color_space, + bool isolated, bool knockout, + bool for_softmask); + void popTransparencyGroup(GfxState *state); + void paintTransparencyGroup(GfxState *state, double *bbox); + void setSoftMask(GfxState *state, double *bbox, bool alpha, + Function *transfer_func, GfxColor *backdrop_color); + void clearSoftMask(GfxState *state); + + // Text handling + void beginString(GfxState *state); + void endString(GfxState *state); + void addChar(GfxState *state, double x, double y, + double dx, double dy, + double originX, double originY, + CharCode code, int nBytes, Unicode const *u, int uLen); + void beginTextObject(GfxState *state); + void endTextObject(GfxState *state); + + bool isPatternTypeSupported(GfxPattern *pattern); + + // State manipulation + void saveState(); + void restoreState(); + void updateStyle(GfxState *state); + void updateFont(GfxState *state); + void updateTextPosition(double tx, double ty); + void updateTextShift(GfxState *state, double shift); + void updateTextMatrix(GfxState *state); + + // Clipping + void clip(GfxState *state, bool even_odd=false); + void setClipPath(GfxState *state, bool even_odd=false); + + // Transforming + void setTransform(double c0, double c1, double c2, double c3, double c4, + double c5); + void setTransform(double const *transform); + bool getTransform(double *transform); + +private: + void _init(); + + // Pattern creation + gchar *_createPattern(GfxPattern *pattern, GfxState *state, bool is_stroke=false); + gchar *_createGradient(GfxShading *shading, double *matrix, bool for_shading=false); + void _addStopToGradient(Inkscape::XML::Node *gradient, double offset, + GfxRGB *color, double opacity); + bool _addGradientStops(Inkscape::XML::Node *gradient, GfxShading *shading, + _POPPLER_CONST Function *func); + gchar *_createTilingPattern(GfxTilingPattern *tiling_pattern, GfxState *state, + bool is_stroke=false); + // Image/mask creation + Inkscape::XML::Node *_createImage(Stream *str, int width, int height, + GfxImageColorMap *color_map, bool interpolate, + int *mask_colors, bool alpha_only=false, + bool invert_alpha=false); + Inkscape::XML::Node *_createMask(double width, double height); + // Style setting + SPCSSAttr *_setStyle(GfxState *state, bool fill, bool stroke, bool even_odd=false); + void _setStrokeStyle(SPCSSAttr *css, GfxState *state); + void _setFillStyle(SPCSSAttr *css, GfxState *state, bool even_odd); + void _setBlendMode(Inkscape::XML::Node *node, GfxState *state); + void _flushText(); // Write buffered text into doc + + std::string _BestMatchingFont(std::string PDFname); + + // Handling of node stack + Inkscape::XML::Node *pushNode(const char* name); + Inkscape::XML::Node *popNode(); + std::vector _node_stack; + std::vector _group_depth; // Depth of nesting groups + SvgTransparencyGroup *_transp_group_stack; // Transparency group stack + std::vector _state_stack; + + SPCSSAttr *_font_style; // Current font style + const char *_font_specification; + double _font_scaling; + bool _need_font_update; + Geom::Affine _text_matrix; + Geom::Point _text_position; + std::vector _glyphs; // Added characters + bool _in_text_object; // Whether we are inside a text object + bool _invalidated_style; + GfxState *_current_state; + std::vector _availableFontNames; // Full names, used for matching font names (Bug LP #179589). + + bool _is_top_level; // Whether this SvgBuilder is the top-level one + SPDocument *_doc; + gchar *_docname; // Basename of the URI from which this document is created + XRef *_xref; // Cross-reference table from the PDF doc we're converting from + Inkscape::XML::Document *_xml_doc; + Inkscape::XML::Node *_root; // Root node from the point of view of this SvgBuilder + Inkscape::XML::Node *_container; // Current container (group/pattern/mask) + Inkscape::XML::Node *_preferences; // Preferences container node + double _width; // Document size in px + double _height; // Document size in px + double _ttm[6]; ///< temporary transform matrix + bool _ttm_is_set; + + Inkscape::XML::Node *_nv = nullptr; // XML NameView xml + Inkscape::XML::Node *_page = nullptr; // XML Page definition + int _page_num = 0; // Are we on a page + double _page_left = 0 ; // Move to the left for more pages + double _page_top = 0 ; // Move to the top (maybe) + bool _page_offset = false; +}; + + +} // namespace Internal +} // namespace Extension +} // namespace Inkscape + +#endif // HAVE_POPPLER + +#endif // SEEN_EXTENSION_INTERNAL_PDFINPUT_SVGBUILDER_H + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 : -- cgit v1.2.3