From cca66b9ec4e494c1d919bff0f71a820d8afab1fa Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 20:24:48 +0200 Subject: Adding upstream version 1.2.2. Signed-off-by: Daniel Baumann --- src/ui/dialog/dialog-container.cpp | 1111 ++++++++++++++++++++++++++++++++++++ 1 file changed, 1111 insertions(+) create mode 100644 src/ui/dialog/dialog-container.cpp (limited to 'src/ui/dialog/dialog-container.cpp') diff --git a/src/ui/dialog/dialog-container.cpp b/src/ui/dialog/dialog-container.cpp new file mode 100644 index 0000000..a060e63 --- /dev/null +++ b/src/ui/dialog/dialog-container.cpp @@ -0,0 +1,1111 @@ +// SPDX-License-Identifier: GPL-2.0-or-later + +/** @file + * @brief A widget that manages DialogNotebook's and other widgets inside a horizontal DialogMultipaned. + * + * Authors: see git history + * Tavmjong Bah + * + * Copyright (c) 2018 Tavmjong Bah, Authors + * + * Released under GNU GPL v2+, read the file 'COPYING' for more information. + */ + +#include "dialog-container.h" + +#include +#include +#include +#include +#include +#include + +#include "enums.h" +#include "inkscape-application.h" +#include "inkscape-window.h" +// #include "ui/dialog/align-and-distribute.h" +#include "ui/dialog/clonetiler.h" +#include "ui/dialog/dialog-data.h" +#include "ui/dialog/dialog-multipaned.h" +#include "ui/dialog/dialog-notebook.h" +#include "ui/dialog/dialog-window.h" +#include "ui/dialog/document-properties.h" +#include "ui/dialog/export.h" +#include "ui/dialog/fill-and-stroke.h" +#include "ui/dialog/filter-effects-dialog.h" +#include "ui/dialog/find.h" +#include "ui/dialog/glyphs.h" +#include "ui/dialog/icon-preview.h" +#include "ui/dialog/inkscape-preferences.h" +#include "ui/dialog/input.h" +#include "ui/dialog/livepatheffect-editor.h" +#include "ui/dialog/memory.h" +#include "ui/dialog/messages.h" +#include "ui/dialog/object-attributes.h" +#include "ui/dialog/object-properties.h" +#include "ui/dialog/objects.h" +#include "ui/dialog/paint-servers.h" +#include "ui/dialog/prototype.h" +#include "ui/dialog/selectorsdialog.h" +#include "ui/shortcuts.h" +#if WITH_GSPELL +#include "ui/dialog/spellcheck.h" +#endif +#include "ui/dialog/styledialog.h" +#include "ui/dialog/svg-fonts-dialog.h" +#include "ui/dialog/swatches.h" +#include "ui/dialog/symbols.h" +#include "ui/dialog/text-edit.h" +#include "ui/dialog/tile.h" +#include "ui/dialog/tracedialog.h" +#include "ui/dialog/transformation.h" +#include "ui/dialog/undo-history.h" +#include "ui/dialog/xml-tree.h" +#include "ui/icon-names.h" +#include "ui/widget/canvas-grid.h" + +namespace Inkscape { +namespace UI { +namespace Dialog { + +DialogContainer::~DialogContainer() { + // delete columns; desktop widget deletes dialog container before it get "unrealized", + // so it doesn't get a chance to remove them + delete columns; +} + +DialogContainer::DialogContainer(InkscapeWindow* inkscape_window) + : _inkscape_window(inkscape_window) +{ + g_assert(_inkscape_window != nullptr); + + get_style_context()->add_class("DialogContainer"); + + // Setup main column + columns = Gtk::manage(new DialogMultipaned(Gtk::ORIENTATION_HORIZONTAL)); + + connections.emplace_back(columns->signal_prepend_drag_data().connect( + sigc::bind(sigc::mem_fun(*this, &DialogContainer::prepend_drop), columns))); + + connections.emplace_back(columns->signal_append_drag_data().connect( + sigc::bind(sigc::mem_fun(*this, &DialogContainer::append_drop), columns))); + + // Setup drop targets. + target_entries.emplace_back(Gtk::TargetEntry("GTK_NOTEBOOK_TAB")); + columns->set_target_entries(target_entries); + + add(*columns); + + // Should probably be moved to window. + // connections.emplace_back(signal_unmap().connect(sigc::mem_fun(*this, &DialogContainer::cb_on_unmap))); + + show_all_children(); +} + +DialogMultipaned *DialogContainer::create_column() +{ + DialogMultipaned *column = Gtk::manage(new DialogMultipaned(Gtk::ORIENTATION_VERTICAL)); + + connections.emplace_back(column->signal_prepend_drag_data().connect( + sigc::bind(sigc::mem_fun(*this, &DialogContainer::prepend_drop), column))); + + connections.emplace_back(column->signal_append_drag_data().connect( + sigc::bind(sigc::mem_fun(*this, &DialogContainer::append_drop), column))); + + connections.emplace_back(column->signal_now_empty().connect( + sigc::bind(sigc::mem_fun(*this, &DialogContainer::column_empty), column))); + + column->set_target_entries(target_entries); + + return column; +} + +/** + * Get an instance of a DialogBase dialog using the associated dialog name. + */ +DialogBase *DialogContainer::dialog_factory(const Glib::ustring& dialog_type) +{ + + // clang-format off + if( dialog_type == "AlignDistribute") return &Inkscape::UI::Dialog::ArrangeDialog::getInstance(); + else if(dialog_type == "CloneTiler") return &Inkscape::UI::Dialog::CloneTiler::getInstance(); + else if(dialog_type == "DocumentProperties") return &Inkscape::UI::Dialog::DocumentProperties::getInstance(); + else if(dialog_type == "Export") return &Inkscape::UI::Dialog::Export::getInstance(); + else if(dialog_type == "FillStroke") return &Inkscape::UI::Dialog::FillAndStroke::getInstance(); + else if(dialog_type == "FilterEffects") return &Inkscape::UI::Dialog::FilterEffectsDialog::getInstance(); + else if(dialog_type == "Find") return &Inkscape::UI::Dialog::Find::getInstance(); + else if(dialog_type == "Glyphs") return &Inkscape::UI::Dialog::GlyphsPanel::getInstance(); + else if(dialog_type == "IconPreview") return &Inkscape::UI::Dialog::IconPreviewPanel::getInstance(); + else if(dialog_type == "Input") return &Inkscape::UI::Dialog::InputDialog::getInstance(); + else if(dialog_type == "LivePathEffect") return &Inkscape::UI::Dialog::LivePathEffectEditor::getInstance(); + else if(dialog_type == "Memory") return &Inkscape::UI::Dialog::Memory::getInstance(); + else if(dialog_type == "Messages") return &Inkscape::UI::Dialog::Messages::getInstance(); + else if(dialog_type == "ObjectAttributes") return &Inkscape::UI::Dialog::ObjectAttributes::getInstance(); + else if(dialog_type == "ObjectProperties") return &Inkscape::UI::Dialog::ObjectProperties::getInstance(); + else if(dialog_type == "Objects") return &Inkscape::UI::Dialog::ObjectsPanel::getInstance(); + else if(dialog_type == "PaintServers") return &Inkscape::UI::Dialog::PaintServersDialog::getInstance(); + else if(dialog_type == "Preferences") return &Inkscape::UI::Dialog::InkscapePreferences::getInstance(); + else if(dialog_type == "Selectors") return &Inkscape::UI::Dialog::SelectorsDialog::getInstance(); + else if(dialog_type == "SVGFonts") return &Inkscape::UI::Dialog::SvgFontsDialog::getInstance(); + else if(dialog_type == "Swatches") return &Inkscape::UI::Dialog::SwatchesPanel::getInstance(); + else if(dialog_type == "Symbols") return &Inkscape::UI::Dialog::SymbolsDialog::getInstance(); + else if(dialog_type == "Text") return &Inkscape::UI::Dialog::TextEdit::getInstance(); + else if(dialog_type == "Trace") return &Inkscape::UI::Dialog::TraceDialog::getInstance(); + else if(dialog_type == "Transform") return &Inkscape::UI::Dialog::Transformation::getInstance(); + else if(dialog_type == "UndoHistory") return &Inkscape::UI::Dialog::UndoHistory::getInstance(); + else if(dialog_type == "XMLEditor") return &Inkscape::UI::Dialog::XmlTree::getInstance(); +#if WITH_GSPELL + else if(dialog_type == "Spellcheck") return &Inkscape::UI::Dialog::SpellCheck::getInstance(); +#endif +#ifdef DEBUG + else if(dialog_type == "Prototype") return &Inkscape::UI::Dialog::Prototype::getInstance(); +#endif + else { + std::cerr << "DialogContainer::dialog_factory: Unhandled dialog: " << dialog_type << std::endl; + return nullptr; + } + // clang-format on +} + +// Create the notebook tab +Gtk::Widget *DialogContainer::create_notebook_tab(Glib::ustring label_str, Glib::ustring image_str, const Glib::ustring shortcut) +{ + Gtk::Label *label = Gtk::manage(new Gtk::Label(label_str)); + Gtk::Image *image = Gtk::manage(new Gtk::Image()); + Gtk::Button *close = Gtk::manage(new Gtk::Button()); + image->set_from_icon_name(image_str, Gtk::ICON_SIZE_MENU); + Gtk::Box *tab = Gtk::manage(new Gtk::Box(Gtk::ORIENTATION_HORIZONTAL, 2)); + close->set_image_from_icon_name("window-close"); + close->set_halign(Gtk::ALIGN_END); + close->set_tooltip_text(_("Close Tab")); + close->get_style_context()->add_class("close-button"); + Glib::ustring label_str_fix = label_str; + label_str_fix = Glib::Regex::create("\\W")->replace_literal(label_str_fix, 0, "-", (Glib::RegexMatchFlags)0); + tab->get_style_context()->add_class(label_str_fix); + tab->pack_start(*image); + tab->pack_end(*close); + tab->pack_end(*label); + tab->show_all(); + + // Workaround to the fact that Gtk::Box doesn't receive on_button_press event + Gtk::EventBox *cover = Gtk::manage(new Gtk::EventBox()); + cover->add(*tab); + + // Add shortcut tooltip + if (shortcut.size() > 0) { + auto tlabel = shortcut; + int pos = tlabel.find("&", 0); + if (pos >= 0 && pos < tlabel.length()) { + tlabel.replace(pos, 1, "&"); + } + tab->set_tooltip_markup(label_str + " (" + tlabel + ")"); + } else { + tab->set_tooltip_text(label_str); + } + + return cover; +} + +// find dialog's multipaned parent; is there a better way? +DialogMultipaned* get_dialog_parent(DialogBase* dialog) { + if (!dialog) return nullptr; + + // dialogs are nested inside Gtk::Notebook + if (auto notebook = dynamic_cast(dialog->get_parent())) { + // notebooks are inside viewport, inside scrolled window + if (auto viewport = dynamic_cast(notebook->get_parent())) { + if (auto scroll = dynamic_cast(viewport->get_parent())) { + // finally get the panel + if (auto panel = dynamic_cast(scroll->get_parent())) { + return panel; + } + } + } + } + + return nullptr; +} + +/** + * Add new dialog to the current container or in a floating window, based on preferences. + */ +void DialogContainer::new_dialog(const Glib::ustring& dialog_type ) +{ + // Open all dialogs as floating, if set in preferences + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + if (prefs == nullptr) { + return; + } + + int dockable = prefs->getInt("/options/dialogtype/value", PREFS_DIALOGS_BEHAVIOR_DOCKABLE); + bool floating = DialogManager::singleton().should_open_floating(dialog_type); + if (dockable == PREFS_DIALOGS_BEHAVIOR_FLOATING || floating) { + new_floating_dialog(dialog_type); + } else { + new_dialog(dialog_type, nullptr); + } + + if (DialogBase* dialog = find_existing_dialog(dialog_type)) { + dialog->focus_dialog(); + } +} + + +DialogBase* DialogContainer::find_existing_dialog(const Glib::ustring& dialog_type) { + DialogBase *existing_dialog = get_dialog(dialog_type); + if (!existing_dialog) { + existing_dialog = DialogManager::singleton().find_floating_dialog(dialog_type); + } + return existing_dialog; +} + +/** + * Overloaded new_dialog + */ +void DialogContainer::new_dialog(const Glib::ustring& dialog_type, DialogNotebook *notebook) +{ + columns->ensure_multipaned_children(); + + // Limit each container to containing one of any type of dialog. + if (DialogBase* existing_dialog = find_existing_dialog(dialog_type)) { + // make sure parent window is not hidden/collapsed + if (auto panel = get_dialog_parent(existing_dialog)) { + panel->show(); + } + // found existing dialog; blink & exit + existing_dialog->blink(); + return; + } + + // Create the dialog widget + DialogBase *dialog = dialog_factory(dialog_type); + + if (!dialog) { + std::cerr << "DialogContainer::new_dialog(): couldn't find dialog for: " << dialog_type << std::endl; + return; + } + + // manage the dialog instance + dialog = Gtk::manage(dialog); + + // Create the notebook tab + auto const &dialog_data = get_dialog_data(); + Glib::ustring image("inkscape-logo"); + auto it = dialog_data.find(dialog_type); + if (it != dialog_data.end()) { + image = it->second.icon_name; + } + + Glib::ustring label; + Glib::ustring action_name = "win.dialog-open('" + dialog_type + "')"; + auto app = InkscapeApplication::instance(); + std::vector accels = app->gtk_app()->get_accels_for_action(action_name); + if (accels.size() > 0) { + guint key = 0; + Gdk::ModifierType mods; + Gtk::AccelGroup::parse(accels[0], key, mods); + label = Gtk::AccelGroup::get_label(key, mods); + } + + Gtk::Widget *tab = create_notebook_tab(dialog->get_name(), image, label); + + // If not from notebook menu add at top of last column. + if (!notebook) { + // Look to see if last column contains a multipane. If not, add one. + DialogMultipaned *last_column = dynamic_cast(columns->get_last_widget()); + if (!last_column) { + last_column = create_column(); + columns->append(last_column); + } + + // Look to see if first widget in column is notebook, if not add one. + notebook = dynamic_cast(last_column->get_first_widget()); + if (!notebook) { + notebook = Gtk::manage(new DialogNotebook(this)); + last_column->prepend(notebook); + } + } + + // Add dialog + notebook->add_page(*dialog, *tab, dialog->get_name()); + + if (auto panel = dynamic_cast(notebook->get_parent())) { + // if panel is collapsed, show it now, or else new dialog will be mysteriously missing + panel->show(); + } +} + +// recreate dialogs hosted (docked) in a floating DialogWindow; window will be created +bool DialogContainer::recreate_dialogs_from_state(InkscapeWindow* inkscape_window, const Glib::KeyFile* keyfile) +{ + g_assert(inkscape_window != nullptr); + + bool restored = false; + // Step 1: check if we want to load the state + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + int save_state = prefs->getInt("/options/savedialogposition/value", PREFS_DIALOGS_STATE_SAVE); + if (save_state == PREFS_DIALOGS_STATE_NONE) { + return restored; // User has turned off this feature in Preferences + } + + // if it isn't dockable, all saved docked dialogs are made floating + bool is_dockable = + prefs->getInt("/options/dialogtype/value", PREFS_DIALOGS_BEHAVIOR_DOCKABLE) != PREFS_DIALOGS_BEHAVIOR_FLOATING; + + if (!is_dockable) + return false; // not applicable if docking is off + + // Step 2: get the number of windows; should be 1 + int windows_count = 0; + try { + windows_count = keyfile->get_integer("Windows", "Count"); + } catch (Glib::Error &error) { + std::cerr << G_STRFUNC << ": " << error.what().raw() << std::endl; + } + + // Step 3: for each window, load its state. + for (int window_idx = 0; window_idx < windows_count; ++window_idx) { + Glib::ustring group_name = "Window" + std::to_string(window_idx); + + bool has_position = keyfile->has_key(group_name, "Position") && keyfile->get_boolean(group_name, "Position"); + window_position_t pos; + if (has_position) { // floating window position recorded? + pos.x = keyfile->get_integer(group_name, "x"); + pos.y = keyfile->get_integer(group_name, "y"); + pos.width = keyfile->get_integer(group_name, "width"); + pos.height = keyfile->get_integer(group_name, "height"); + } + // Step 3.0: read the window parameters + int column_count = 0; + try { + column_count = keyfile->get_integer(group_name, "ColumnCount"); + } catch (Glib::Error &error) { + std::cerr << G_STRFUNC << ": " << error.what().raw() << std::endl; + } + + // Step 3.1: get the window's container columns where we want to create the dialogs + DialogWindow *dialog_window = new DialogWindow(inkscape_window, nullptr); + DialogContainer *active_container = dialog_window->get_container(); + DialogMultipaned *active_columns = active_container ? active_container->get_columns() : nullptr; + + if (!active_container || !active_columns) { + continue; + } + + // Step 3.2: for each column, load its state + for (int column_idx = 0; column_idx < column_count; ++column_idx) { + Glib::ustring column_group_name = group_name + "Column" + std::to_string(column_idx); + + // Step 3.2.0: read the column parameters + int notebook_count = 0; + bool before_canvas = false; + try { + notebook_count = keyfile->get_integer(column_group_name, "NotebookCount"); + if (keyfile->has_key(column_group_name, "BeforeCanvas")) { + before_canvas = keyfile->get_boolean(column_group_name, "BeforeCanvas"); + } + } catch (Glib::Error &error) { + std::cerr << G_STRFUNC << ": " << error.what().raw() << std::endl; + } + + // Step 3.2.1: create the column + DialogMultipaned *column = active_container->create_column(); + + before_canvas ? active_columns->prepend(column) : active_columns->append(column); + + // Step 3.2.2: for each noteboook, load its dialogs + for (int notebook_idx = 0; notebook_idx < notebook_count; ++notebook_idx) { + Glib::ustring key = "Notebook" + std::to_string(notebook_idx) + "Dialogs"; + + // Step 3.2.2.0 read the list of dialogs in the current notebook + std::vector dialogs; + try { + dialogs = keyfile->get_string_list(column_group_name, key); + } catch (Glib::Error &error) { + std::cerr << G_STRFUNC << ": " << error.what().raw() << std::endl; + } + + if (!dialogs.size()) { + continue; + } + + DialogNotebook *notebook = nullptr; + auto const &dialog_data = get_dialog_data(); + + // Step 3.2.2.1 create each dialog in the current notebook + for (auto type : dialogs) { + if (DialogManager::singleton().find_floating_dialog(type)) { + // avoid duplicates + continue; + } + + if (dialog_data.find(type) != dialog_data.end()) { + if (!notebook) { + notebook = Gtk::manage(new DialogNotebook(active_container)); + column->append(notebook); + } + active_container->new_dialog(type, notebook); + } else { + std::cerr << "recreate_dialogs_from_state: invalid dialog type: " << type << std::endl; + } + } + } + } + + if (has_position) { + dm_restore_window_position(*dialog_window, pos); + } + else { + dialog_window->update_window_size_to_fit_children(); + } + dialog_window->show_all(); + restored = true; + } + + return restored; +} + +/** + * Add a new floating dialog (or reuse existing one if it's already up) + */ +DialogWindow *DialogContainer::new_floating_dialog(const Glib::ustring& dialog_type) +{ + return create_new_floating_dialog(dialog_type, true); +} + +DialogWindow *DialogContainer::create_new_floating_dialog(const Glib::ustring& dialog_type, bool blink) +{ + // check if this dialog is already open + if (DialogBase* existing_dialog = find_existing_dialog(dialog_type)) { + // found existing dialog; blink & exit + if (blink) { + existing_dialog->blink(); + // show its window if it is hidden + if (auto window = DialogManager::singleton().find_floating_dialog_window(dialog_type)) { + DialogManager::singleton().set_floating_dialog_visibility(window, true); + } + } + return nullptr; + } + + // check if this dialog *was* open and floating; if so recreate its window + if (auto state = DialogManager::singleton().find_dialog_state(dialog_type)) { + if (recreate_dialogs_from_state(_inkscape_window, state.get())) { + return nullptr; + } + } + + // Create the dialog widget + DialogBase *dialog = dialog_factory(dialog_type); + + if (!dialog) { + std::cerr << "DialogContainer::new_dialog(): couldn't find dialog for: " << dialog_type << std::endl; + return nullptr; + } + + // manage the dialog instance + dialog = Gtk::manage(dialog); + + // Create the notebook tab + gchar* image = nullptr; + + Glib::ustring label; + Glib::ustring action_name = "win.dialog-open('" + dialog_type + "')"; + auto app = InkscapeApplication::instance(); + std::vector accels = app->gtk_app()->get_accels_for_action(action_name); + if (accels.size() > 0) { + guint key = 0; + Gdk::ModifierType mods; + Gtk::AccelGroup::parse(accels[0], key, mods); + label = Gtk::AccelGroup::get_label(key, mods); + } + + Gtk::Widget *tab = + create_notebook_tab(dialog->get_name(), image ? Glib::ustring(image) : INKSCAPE_ICON("inkscape-logo"), label); + + // New temporary noteboook + DialogNotebook *notebook = Gtk::manage(new DialogNotebook(this)); + notebook->add_page(*dialog, *tab, dialog->get_name()); + + return notebook->pop_tab_callback(); +} + +// toggle dialogs (visibility) is invoked on a top container embedded in Inkscape window +void DialogContainer::toggle_dialogs() +{ + // check how many dialog panels are visible and how many are hidden + // we use this info to decide what it means to toggle visibility + int visible = 0; + int hidden = 0; + for (auto child : columns->get_children()) { + // only examine panels, skip drop zones and handles + if (auto panel = dynamic_cast(child)) { + if (panel->is_visible()) { + ++visible; + } + else { + ++hidden; + } + } + } + + // next examine floating dialogs + auto windows = DialogManager::singleton().get_all_floating_dialog_windows(); + for (auto wnd : windows) { + if (wnd->is_visible()) { + ++visible; + } + else { + ++hidden; + } + } + + bool show_dialogs = true; + // if some dialogs are hidden, toggle will first show them; + // another option could be to hide all if some dialogs are visible + if (hidden > 0) { + show_dialogs = true; + } + else { + // if everything's visible, hide them + show_dialogs = false; + } + + // set visibility of floating dialogs + for (auto wnd : windows) { + DialogManager::singleton().set_floating_dialog_visibility(wnd, show_dialogs); + } + + // set visibility of docked dialogs + columns->toggle_multipaned_children(show_dialogs); +} + +// Update dialogs +void DialogContainer::update_dialogs() +{ + for_each(dialogs.begin(), dialogs.end(), [&](auto dialog) { dialog.second->update(); }); +} + +void DialogContainer::set_inkscape_window(InkscapeWindow* inkscape_window) +{ + g_assert(inkscape_window != nullptr); + _inkscape_window = inkscape_window; + auto desktop = _inkscape_window->get_desktop(); + for_each(dialogs.begin(), dialogs.end(), [&](auto dialog) { dialog.second->setDesktop(desktop); }); +} + +bool DialogContainer::has_dialog_of_type(DialogBase *dialog) +{ + return (dialogs.find(dialog->get_type()) != dialogs.end()); +} + +DialogBase *DialogContainer::get_dialog(const Glib::ustring& dialog_type) +{ + auto found = dialogs.find(dialog_type); + if (found != dialogs.end()) { + return found->second; + } + return nullptr; +} + +// Add dialog to list. +void DialogContainer::link_dialog(DialogBase *dialog) +{ + dialogs.insert(std::pair(dialog->get_type(), dialog)); + + DialogWindow *window = dynamic_cast(get_toplevel()); + if (window) { + window->update_dialogs(); + } + else { + // dialog without DialogWindow has been docked; remove it's floating state + // so if user closes and reopens it, it shows up docked again, not floating + DialogManager::singleton().remove_dialog_floating_state(dialog->get_type()); + } +} + +// Remove dialog from list. +void DialogContainer::unlink_dialog(DialogBase *dialog) +{ + if (!dialog) { + return; + } + + auto found = dialogs.find(dialog->get_type()); + if (found != dialogs.end()) { + dialogs.erase(found); + } + + DialogWindow *window = dynamic_cast(get_toplevel()); + if (window) { + window->update_dialogs(); + } +} + +/** + * Load last open window's dialog configuration state. + * + * For the keyfile format, check `save_container_state()`. + */ +void DialogContainer::load_container_state(Glib::KeyFile *keyfile, bool include_floating) +{ + // Step 1: check if we want to load the state + Inkscape::Preferences *prefs = Inkscape::Preferences::get(); + + // if it isn't dockable, all saved docked dialogs are made floating + bool is_dockable = + prefs->getInt("/options/dialogtype/value", PREFS_DIALOGS_BEHAVIOR_DOCKABLE) != PREFS_DIALOGS_BEHAVIOR_FLOATING; + + // Step 2: get the number of windows + int windows_count = keyfile->get_integer("Windows", "Count"); + + // Step 3: for each window, load its state. Only the first window is not floating (the others are DialogWindow) + for (int window_idx = 0; window_idx < windows_count; ++window_idx) { + if (window_idx > 0 && !include_floating) + break; + + Glib::ustring group_name = "Window" + std::to_string(window_idx); + + // Step 3.0: read the window parameters + int column_count = 0; + bool floating = window_idx != 0; + window_position_t pos; + bool has_position = false; + try { + column_count = keyfile->get_integer(group_name, "ColumnCount"); + floating = keyfile->get_boolean(group_name, "Floating"); + if (keyfile->has_key(group_name, "Position") && keyfile->get_boolean(group_name, "Position")) { + pos.x = keyfile->get_integer(group_name, "x"); + pos.y = keyfile->get_integer(group_name, "y"); + pos.width = keyfile->get_integer(group_name, "width"); + pos.height = keyfile->get_integer(group_name, "height"); + has_position = true; + } + } catch (Glib::Error &error) { + std::cerr << "DialogContainer::load_container_state: " << error.what().raw() << std::endl; + } + + // Step 3.1: get the window's container columns where we want to create the dialogs + DialogContainer *active_container = nullptr; + DialogMultipaned *active_columns = nullptr; + DialogWindow *dialog_window = nullptr; + + if (is_dockable) { + if (floating) { + dialog_window = new DialogWindow(_inkscape_window, nullptr); + if (dialog_window) { + active_container = dialog_window->get_container(); + active_columns = dialog_window->get_container()->get_columns(); + } + } else { + active_container = this; + active_columns = columns; + } + + if (!active_container || !active_columns) { + continue; + } + } + + // Step 3.2: for each column, load its state + for (int column_idx = 0; column_idx < column_count; ++column_idx) { + Glib::ustring column_group_name = group_name + "Column" + std::to_string(column_idx); + + // Step 3.2.0: read the column parameters + int notebook_count = 0; + bool before_canvas = false; + try { + notebook_count = keyfile->get_integer(column_group_name, "NotebookCount"); + before_canvas = keyfile->get_boolean(column_group_name, "BeforeCanvas"); + } catch (Glib::Error &error) { + std::cerr << "DialogContainer::load_container_state: " << error.what().raw() << std::endl; + } + + // Step 3.2.1: create the column + DialogMultipaned *column = nullptr; + if (is_dockable) { + column = active_container->create_column(); + if (!column) { + continue; + } + + before_canvas ? active_columns->prepend(column) : active_columns->append(column); + } + + // Step 3.2.2: for each noteboook, load its dialogs + for (int notebook_idx = 0; notebook_idx < notebook_count; ++notebook_idx) { + Glib::ustring key = "Notebook" + std::to_string(notebook_idx) + "Dialogs"; + + // Step 3.2.2.0 read the list of dialogs in the current notebook + std::vector dialogs; + try { + dialogs = keyfile->get_string_list(column_group_name, key); + } catch (Glib::Error &error) { + std::cerr << "DialogContainer::load_container_state: " << error.what().raw() << std::endl; + } + + if (!dialogs.size()) { + continue; + } + + DialogNotebook *notebook = nullptr; + if (is_dockable) { + notebook = Gtk::manage(new DialogNotebook(active_container)); + column->append(notebook); + } + + auto const &dialog_data = get_dialog_data(); + // Step 3.2.2.1 create each dialog in the current notebook + for (auto type : dialogs) { + + if (dialog_data.find(type) != dialog_data.end()) { + if (is_dockable) { + active_container->new_dialog(type, notebook); + } else { + dialog_window = create_new_floating_dialog(type, false); + } + } else { + std::cerr << "load_container_state: invalid dialog type: " << type << std::endl; + } + } + } + } + + if (dialog_window) { + if (has_position) { + dm_restore_window_position(*dialog_window, pos); + } + else { + dialog_window->update_window_size_to_fit_children(); + } + dialog_window->show_all(); + } + } +} + +void save_wnd_position(Glib::KeyFile *keyfile, const Glib::ustring &group_name, const window_position_t *position) +{ + keyfile->set_boolean(group_name, "Position", position != nullptr); + if (position) { // floating window position? + keyfile->set_integer(group_name, "x", position->x); + keyfile->set_integer(group_name, "y", position->y); + keyfile->set_integer(group_name, "width", position->width); + keyfile->set_integer(group_name, "height", position->height); + } +} + +// get *this* container's state only; store window 'position' in the state if given +std::shared_ptr DialogContainer::get_container_state(const window_position_t *position) const +{ + std::shared_ptr keyfile = std::make_shared(); + + DialogMultipaned *window = columns; + const int window_idx = 0; + + // Step 2: save the number of windows + keyfile->set_integer("Windows", "Count", 1); + + // Step 3.0: get all the multipanes of the window + std::vector multipanes; + + for (auto const &column : window->get_children()) { + if (auto paned = dynamic_cast(column)) { + multipanes.push_back(paned); + } + } + + // Step 3.1: for each non-empty column, save its data. + int column_count = 0; // non-empty columns count + for (size_t column_idx = 0; column_idx < multipanes.size(); ++column_idx) { + Glib::ustring group_name = "Window" + std::to_string(window_idx) + "Column" + std::to_string(column_idx); + int notebook_count = 0; // non-empty notebooks count + + // Step 3.1.0: for each notebook, get its dialogs + for (auto const &columns_widget : multipanes[column_idx]->get_children()) { + if (auto dialog_notebook = dynamic_cast(columns_widget)) { + std::vector dialogs; + + for (auto const &widget : dialog_notebook->get_notebook()->get_children()) { + if (DialogBase *dialog = dynamic_cast(widget)) { + dialogs.push_back(dialog->get_type()); + } + } + + // save the dialogs type + Glib::ustring key = "Notebook" + std::to_string(notebook_count) + "Dialogs"; + keyfile->set_string_list(group_name, key, dialogs); + + // increase the notebook count + notebook_count++; + } + } + + // Step 3.1.1: increase the column count + if (notebook_count != 0) { + column_count++; + } + + // Step 3.1.2: Save the column's data + keyfile->set_integer(group_name, "NotebookCount", notebook_count); + } + + // Step 3.2: save the window group + Glib::ustring group_name = "Window" + std::to_string(window_idx); + keyfile->set_integer(group_name, "ColumnCount", column_count); + save_wnd_position(keyfile.get(), group_name, position); + + return keyfile; +} + +/** + * Save container state. The configuration of open dialogs and the relative positions of the notebooks are saved. + * + * The structure of such a KeyFile is: + * + * There is a "Windows" group that records the number of the windows: + * [Windows] + * Count=1 + * + * A "WindowX" group saves the number of columns the window's container has and whether the window is floating: + * + * [Window0] + * ColumnCount=1 + * Floating=false + * + * For each column, we have a "WindowWColumnX" group, where X is the index of the column. "BeforeCanvas" checks + * if the column is before the canvas or not. "NotebookCount" records how many notebooks are in each column and + * "NotebookXDialogs" records a list of the types for the dialogs in notebook X. + * + * [Window0Column0] + * Notebook0Dialogs=Text; + * NotebookCount=2 + * BeforeCanvas=false + * + */ +std::unique_ptr DialogContainer::save_container_state() +{ + std::unique_ptr keyfile = std::make_unique(); + auto app = InkscapeApplication::instance(); + + // Step 1: get all the container columns (in order, from the current container and all DialogWindow containers) + std::vector windows(1, columns); + std::vector dialog_windows(1, nullptr); + + for (auto const &window : app->gtk_app()->get_windows()) { + DialogWindow *dialog_window = dynamic_cast(window); + if (dialog_window) { + windows.push_back(dialog_window->get_container()->get_columns()); + dialog_windows.push_back(dialog_window); + } + } + + // Step 2: save the number of windows + keyfile->set_integer("Windows", "Count", windows.size()); + + // Step 3: for each window, save its data. Only the first window is not floating (the others are DialogWindow) + for (int window_idx = 0; window_idx < (int)windows.size(); ++window_idx) { + // Step 3.0: get all the multipanes of the window + std::vector multipanes; + + // used to check if the column is before or after canvas + std::vector::iterator multipanes_it = multipanes.begin(); + bool canvas_seen = window_idx != 0; // no floating windows (window_idx > 0) have a canvas + int before_canvas_columns_count = 0; + + for (auto const &column : windows[window_idx]->get_children()) { + if (!canvas_seen) { + UI::Widget::CanvasGrid *canvas = dynamic_cast(column); + if (canvas) { + canvas_seen = true; + } else { + DialogMultipaned *paned = dynamic_cast(column); + if (paned) { + multipanes_it = multipanes.insert(multipanes_it, paned); + before_canvas_columns_count++; + } + } + } else { + DialogMultipaned *paned = dynamic_cast(column); + if (paned) { + multipanes.push_back(paned); + } + } + } + + // Step 3.1: for each non-empty column, save its data. + int column_count = 0; // non-empty columns count + for (int column_idx = 0; column_idx < (int)multipanes.size(); ++column_idx) { + Glib::ustring group_name = "Window" + std::to_string(window_idx) + "Column" + std::to_string(column_idx); + int notebook_count = 0; // non-empty notebooks count + + // Step 3.1.0: for each notebook, get its dialogs' types + for (auto const &columns_widget : multipanes[column_idx]->get_children()) { + DialogNotebook *dialog_notebook = dynamic_cast(columns_widget); + + if (dialog_notebook) { + std::vector dialogs; + + for (auto const &widget : dialog_notebook->get_notebook()->get_children()) { + DialogBase *dialog = dynamic_cast(widget); + if (dialog) { + dialogs.push_back(dialog->get_type()); + } + } + + // save the dialogs type + Glib::ustring key = "Notebook" + std::to_string(notebook_count) + "Dialogs"; + keyfile->set_string_list(group_name, key, dialogs); + + // increase the notebook count + notebook_count++; + } + } + + // Step 3.1.1: increase the column count + if (notebook_count != 0) { + column_count++; + } + + // Step 3.1.2: Save the column's data + keyfile->set_integer(group_name, "NotebookCount", notebook_count); + keyfile->set_boolean(group_name, "BeforeCanvas", (column_idx < before_canvas_columns_count)); + } + + // Step 3.2: save the window group + Glib::ustring group_name = "Window" + std::to_string(window_idx); + keyfile->set_integer(group_name, "ColumnCount", column_count); + keyfile->set_boolean(group_name, "Floating", window_idx != 0); + if (window_idx != 0) { // floating? + if (auto wnd = dynamic_cast(dialog_windows.at(window_idx))) { + // store window position + auto pos = dm_get_window_position(*wnd); + save_wnd_position(keyfile.get(), group_name, pos ? &*pos : nullptr); + } + } + } + + return keyfile; +} + +// Signals ----------------------------------------------------- + +/** + * No zombie windows. TODO: Need to work on this as it still leaves Gtk::Window! (?) + */ +void DialogContainer::on_unrealize() { + // Disconnect all signals + for_each(connections.begin(), connections.end(), [&](auto c) { c.disconnect(); }); + + delete columns; + columns = nullptr; + + parent_type::on_unrealize(); +} + +// Create a new notebook and move page. +DialogNotebook *DialogContainer::prepare_drop(const Glib::RefPtr context) +{ + Gtk::Widget *source = Gtk::Widget::drag_get_source_widget(context); + + // Find source notebook and page + Gtk::Notebook *old_notebook = dynamic_cast(source); + if (!old_notebook) { + std::cerr << "DialogContainer::prepare_drop: notebook not found!" << std::endl; + return nullptr; + } + + // Find page + Gtk::Widget *page = old_notebook->get_nth_page(old_notebook->get_current_page()); + if (!page) { + std::cerr << "DialogContainer::prepare_drop: page not found!" << std::endl; + return nullptr; + } + + // Create new notebook and move page. + DialogNotebook *new_notebook = Gtk::manage(new DialogNotebook(this)); + new_notebook->move_page(*page); + + // move_page() takes care of updating dialog lists. + return new_notebook; +} + +// Notebook page dropped on prepend target. Call function to create new notebook and then insert. +void DialogContainer::prepend_drop(const Glib::RefPtr context, DialogMultipaned *multipane) +{ + DialogNotebook *new_notebook = prepare_drop(context); // Creates notebook, moves page. + if (!new_notebook) { + std::cerr << "DialogContainer::prepend_drop: no new notebook!" << std::endl; + return; + } + + if (multipane->get_orientation() == Gtk::ORIENTATION_HORIZONTAL) { + // Columns + // Create column + DialogMultipaned *column = create_column(); + column->prepend(new_notebook); + columns->prepend(column); + } else { + // Column + multipane->prepend(new_notebook); + } + + update_dialogs(); // Always update dialogs on Notebook change +} + +// Notebook page dropped on append target. Call function to create new notebook and then insert. +void DialogContainer::append_drop(const Glib::RefPtr context, DialogMultipaned *multipane) +{ + DialogNotebook *new_notebook = prepare_drop(context); // Creates notebook, moves page. + if (!new_notebook) { + std::cerr << "DialogContainer::append_drop: no new notebook!" << std::endl; + return; + } + + if (multipane->get_orientation() == Gtk::ORIENTATION_HORIZONTAL) { + // Columns + // Create column + DialogMultipaned *column = create_column(); + column->append(new_notebook); + columns->append(column); + } else { + // Column + multipane->append(new_notebook); + } + + update_dialogs(); // Always update dialogs on Notebook change +} + +/** + * If a DialogMultipaned column is empty and it can be removed, remove it + */ +void DialogContainer::column_empty(DialogMultipaned *column) +{ + DialogMultipaned *parent = dynamic_cast(column->get_parent()); + if (parent) { + parent->remove(*column); + } + + DialogWindow *window = dynamic_cast(get_toplevel()); + if (window && parent) { + auto children = parent->get_children(); + // Close the DialogWindow if you're in an empty one + if (children.size() == 3 && parent->has_empty_widget()) { + window->close(); + } + } +} + +} // namespace Dialog +} // namespace UI +} // namespace Inkscape + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 : -- cgit v1.2.3