image/svg+xml Best of all: edit the original shape and the entire 3D assembly updates live! Original rope-like shape with unset fill(e.g. created by converting stroke to path)Create a clone, blur by 5%Create another clone,position it over the blurred onewith some shift Select both and doObject > Clip > SetCreate a third clone, paint yellow, place under the clipped shaderCreate a fourth clone, blur 5%, opacity 40%,place it at the bottom as a drop shadow (with some shift)