# -*- coding: utf-8 -*- # # Copyright (c) 2020 Martin Owens # Sergei Izmailov # Thomas Holder # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # pylint: disable=arguments-differ """ Provide extra utility to each svg element type specific to its type. This is useful for having a common interface for each element which can give path, transform, and property access easily. """ from __future__ import annotations from copy import deepcopy from typing import Any, Tuple, Optional, overload, TypeVar, List from lxml import etree from ..interfaces.IElement import IBaseElement, ISVGDocumentElement from ..base import SvgOutputMixin from ..paths import Path from ..styles import Style, Classes from ..transforms import Transform, BoundingBox from ..utils import FragmentError from ..units import convert_unit, render_unit, parse_unit from ._utils import ChildToProperty, NSS, addNS, removeNS, splitNS from ..properties import BaseStyleValue, all_properties from ._selected import ElementList from ._parser import NodeBasedLookup, SVG_PARSER T = TypeVar("T", bound="BaseElement") # pylint: disable=invalid-name class BaseElement(IBaseElement): """Provide automatic namespaces to all calls""" # pylint: disable=too-many-public-methods def __init_subclass__(cls): if cls.tag_name: NodeBasedLookup.register_class(cls) @classmethod def is_class_element( # pylint: disable=unused-argument cls, elem: etree.Element ) -> bool: """Hook to do more restrictive check in addition to (ns,tag) match .. versionadded:: 1.2 The function has been made public.""" return True tag_name = "" @property def TAG(self): # pylint: disable=invalid-name """Return the tag_name without NS""" if not self.tag_name: return removeNS(super().tag)[-1] return removeNS(self.tag_name)[-1] @classmethod def new(cls, *children, **attrs): """Create a new element, converting attrs values to strings.""" obj = cls(*children) obj.update(**attrs) return obj NAMESPACE = property(lambda self: splitNS(self.tag_name)[0]) """Get namespace of element""" PARSER = SVG_PARSER """A reference to the :attr:`inkex.elements._parser.SVG_PARSER`""" WRAPPED_ATTRS = ( # (prop_name, [optional: attr_name], cls) ("transform", Transform), ("style", Style), ("classes", "class", Classes), ) # type: Tuple[Tuple[Any, ...], ...] """A list of attributes that are automatically converted to objects.""" # We do this because python2 and python3 have different ways # of combining two dictionaries that are incompatible. # This allows us to update these with inheritance. @property def wrapped_attrs(self): """Map attributes to property name and wrapper class""" return {row[-2]: (row[0], row[-1]) for row in self.WRAPPED_ATTRS} @property def wrapped_props(self): """Map properties to attribute name and wrapper class""" return {row[0]: (row[-2], row[-1]) for row in self.WRAPPED_ATTRS} typename = property(lambda self: type(self).__name__) """Type name of the element""" xml_path = property(lambda self: self.getroottree().getpath(self)) """XPath representation of the element in its tree .. versionadded:: 1.1""" desc = ChildToProperty("svg:desc", prepend=True) """The element's long-form description (for accessibility purposes) .. versionadded:: 1.1""" title = ChildToProperty("svg:title", prepend=True) """The element's short-form description (for accessibility purposes) .. versionadded:: 1.1""" def __getattr__(self, name): """Get the attribute, but load it if it is not available yet""" if name in self.wrapped_props: (attr, cls) = self.wrapped_props[name] # The reason we do this here and not in _init is because lxml # is inconsistant about when elements are initialised. # So we make this a lazy property. def _set_attr(new_item): if new_item: self.set(attr, str(new_item)) else: self.attrib.pop(attr, None) # pylint: disable=no-member # pylint: disable=no-member value = cls(self.attrib.get(attr, None), callback=_set_attr) if name == "style": value.element = self setattr(self, name, value) return value raise AttributeError(f"Can't find attribute {self.typename}.{name}") def __setattr__(self, name, value): """Set the attribute, update it if needed""" if name in self.wrapped_props: (attr, cls) = self.wrapped_props[name] # Don't call self.set or self.get (infinate loop) if value: if not isinstance(value, cls): value = cls(value) self.attrib[attr] = str(value) else: self.attrib.pop(attr, None) # pylint: disable=no-member else: super().__setattr__(name, value) def get(self, attr, default=None): """Get element attribute named, with addNS support.""" if attr in self.wrapped_attrs: (prop, _) = self.wrapped_attrs[attr] value = getattr(self, prop, None) # We check the boolean nature of the value, because empty # transformations and style attributes are equiv to not-existing ret = str(value) if value else (default or None) return ret return super().get(addNS(attr), default) def set(self, attr, value): """Set element attribute named, with addNS support""" if attr in self.wrapped_attrs: # Always keep the local wrapped class up to date. (prop, cls) = self.wrapped_attrs[attr] setattr(self, prop, cls(value)) value = getattr(self, prop) if not value: return if value is None: self.attrib.pop(addNS(attr), None) # pylint: disable=no-member else: value = str(value) super().set(addNS(attr), value) def update(self, **kwargs): """ Update element attributes using keyword arguments Note: double underscore is used as namespace separator, i.e. "namespace__attr" argument name will be treated as "namespace:attr" :param kwargs: dict with name=value pairs :return: self """ for name, value in kwargs.items(): self.set(name, value) return self def pop(self, attr, default=None): """Delete/remove the element attribute named, with addNS support.""" if attr in self.wrapped_attrs: # Always keep the local wrapped class up to date. (prop, cls) = self.wrapped_attrs[attr] value = getattr(self, prop) setattr(self, prop, cls(None)) return value return self.attrib.pop(addNS(attr), default) # pylint: disable=no-member @overload def add( self, child1: BaseElement, child2: BaseElement, *children: BaseElement ) -> Tuple[BaseElement]: ... @overload def add(self, child: T) -> T: ... def add(self, *children): """ Like append, but will do multiple children and will return children or only child """ for child in children: self.append(child) return children if len(children) != 1 else children[0] def tostring(self): """Return this element as it would appear in an svg document""" # This kind of hack is pure maddness, but etree provides very little # in the way of fragment printing, prefering to always output valid xml svg = SvgOutputMixin.get_template(width=0, height=0).getroot() svg.append(self.copy()) return svg.tostring().split(b">\n ", 1)[-1][:-6] def set_random_id( self, prefix: Optional[str] = None, size: Optional[int] = None, backlinks: bool = False, blacklist: Optional[List[str]] = None, ): """Sets the id attribute if it is not already set. The id consists of a prefix and an appended random integer of length size. Args: prefix (str, optional): the prefix of the new ID. Defaults to the tag name. size (Optional[int], optional): number of digits of the second part of the id. If None, the length is chosen based on the amount of existing objects. Defaults to None. .. versionchanged:: 1.2 The default of this value has been changed from 4 to None. backlinks (bool, optional): Whether to update the links in existing objects that reference this element. Defaults to False. blacklist (List[str], optional): An additional list of ids that are not allowed to be used. This is useful when bulk inserting objects. Defaults to None. .. versionadded:: 1.2 """ prefix = str(self) if prefix is None else prefix self.set_id( self.root.get_unique_id(prefix, size=size, blacklist=blacklist), backlinks=backlinks, ) def set_random_ids( self, prefix: Optional[str] = None, levels: int = -1, backlinks: bool = False, blacklist: Optional[List[str]] = None, ): """Same as set_random_id, but will apply also to children The id consists of a prefix and an appended random integer of length size. Args: prefix (str, optional): the prefix of the new ID. Defaults to the tag name. levels (int, optional): the depth of the tree traversion, if negative, no limit is imposed. Defaults to -1. backlinks (bool, optional): Whether to update the links in existing objects that reference this element. Defaults to False. blacklist (List[str], optional): An additional list of ids that are not allowed to be used. This is useful when bulk inserting objects. Defaults to None. .. versionadded:: 1.2 """ self.set_random_id(prefix=prefix, backlinks=backlinks, blacklist=blacklist) if levels != 0: for child in self: if hasattr(child, "set_random_ids"): child.set_random_ids( prefix=prefix, levels=levels - 1, backlinks=backlinks ) eid = property(lambda self: self.get_id()) """Property to access the element's id; will set a new unique id if not set.""" def get_id(self, as_url=0) -> str: """Get the id for the element, will set a new unique id if not set. as_url - If set to 1, returns #{id} as a string If set to 2, returns url(#{id}) as a string Args: as_url (int, optional): - If set to 1, returns #{id} as a string - If set to 2, returns url(#{id}) as a string. Defaults to 0. .. versionadded:: 1.1 Returns: str: formatted id """ if "id" not in self.attrib: self.set_random_id(self.TAG) eid = self.get("id") if as_url > 0: eid = "#" + eid if as_url > 1: eid = f"url({eid})" return eid def set_id(self, new_id, backlinks=False): """Set the id and update backlinks to xlink and style urls if needed""" old_id = self.get("id", None) self.set("id", new_id) if backlinks and old_id: for elem in self.root.getElementsByHref(old_id): elem.href = self for attr in ["clip-path", "mask"]: for elem in self.root.getElementsByHref(old_id, attribute=attr): elem.set(attr, self.get_id(2)) for elem in self.root.getElementsByStyleUrl(old_id): elem.style.update_urls(old_id, new_id) @property def root(self): """Get the root document element from any element descendent""" root, parent = self, self while parent is not None: root, parent = parent, parent.getparent() if not isinstance(root, ISVGDocumentElement): raise FragmentError("Element fragment does not have a document root!") return root def get_or_create(self, xpath, nodeclass=None, prepend=False): """Get or create the given xpath, pre/append new node if not found. .. versionchanged:: 1.1 The ``nodeclass`` attribute is optional; if not given, it is looked up using :func:`~inkex.elements._parser.NodeBasedLookup.find_class`""" node = self.findone(xpath) if node is None: if nodeclass is None: nodeclass = NodeBasedLookup.find_class(xpath) node = nodeclass() if prepend: self.insert(0, node) else: self.append(node) return node def descendants(self): """Walks the element tree and yields all elements, parent first .. versionchanged:: 1.1 The ``*types`` attribute was removed """ return ElementList( self.root, [ element for element in self.iter() if isinstance(element, (BaseElement, str)) ], ) def ancestors(self, elem=None, stop_at=()): """ Walk the parents and yield all the ancestor elements, parent first Args: elem (BaseElement, optional): If provided, it will stop at the last common ancestor. Defaults to None. .. versionadded:: 1.1 stop_at (tuple, optional): If provided, it will stop at the first parent that is in this list. Defaults to (). .. versionadded:: 1.1 Returns: ElementList: list of ancestors """ return ElementList(self.root, self._ancestors(elem=elem, stop_at=stop_at)) def _ancestors(self, elem, stop_at): if isinstance(elem, BaseElement): stop_at = list(elem.ancestors()) for parent in self.iterancestors(): yield parent if parent in stop_at: break def backlinks(self, *types): """Get elements which link back to this element, like ancestors but via xlinks""" if not types or isinstance(self, types): yield self my_id = self.get("id") if my_id is not None: elems = list(self.root.getElementsByHref(my_id)) + list( self.root.getElementsByStyleUrl(my_id) ) for elem in elems: if hasattr(elem, "backlinks"): for child in elem.backlinks(*types): yield child def xpath(self, pattern, namespaces=NSS): # pylint: disable=dangerous-default-value """Wrap xpath call and add svg namespaces""" return super().xpath(pattern, namespaces=namespaces) def findall( self, pattern, namespaces=NSS ): # pylint: disable=dangerous-default-value """Wrap findall call and add svg namespaces""" return super().findall(pattern, namespaces=namespaces) def findone(self, xpath): """Gets a single element from the given xpath or returns None""" el_list = self.xpath(xpath) return el_list[0] if el_list else None def delete(self): """Delete this node from it's parent node""" if self.getparent() is not None: self.getparent().remove(self) def remove_all(self, *types): """Remove all children or child types .. versionadded:: 1.1""" types = tuple(NodeBasedLookup.find_class(t) for t in types) for child in self: if not types or isinstance(child, types): self.remove(child) def replace_with(self, elem): """Replace this element with the given element""" self.addnext(elem) if not elem.get("id") and self.get("id"): elem.set("id", self.get("id")) if not elem.label and self.label: elem.label = self.label self.delete() return elem def copy(self): """Make a copy of the element and return it""" elem = deepcopy(self) elem.set("id", None) return elem def duplicate(self): """Like copy(), but the copy stays in the tree and sets a random id on the duplicate. .. versionchanged:: 1.2 A random id is also set on all the duplicate's descendants""" elem = self.copy() self.addnext(elem) elem.set_random_ids() return elem def __str__(self): # We would do more here, but lxml is VERY unpleseant when it comes to # namespaces, basically over printing details and providing no # supression mechanisms to turn off xml's over engineering. return str(self.tag).split("}", maxsplit=1)[-1] @property def href(self): """Returns the referred-to element if available .. versionchanged:: 1.1 A setter for href was added.""" ref = self.get("xlink:href") if not ref: return None return self.root.getElementById(ref.strip("#")) @href.setter def href(self, elem): """Set the href object""" if isinstance(elem, BaseElement): elem = elem.get_id() self.set("xlink:href", "#" + elem) @property def label(self): """Returns the inkscape label""" return self.get("inkscape:label", None) @label.setter def label(self, value): """Sets the inkscape label""" self.set("inkscape:label", str(value)) def is_sensitive(self): """Return true if this element is sensitive in inkscape .. versionadded:: 1.1""" return self.get("sodipodi:insensitive", None) != "true" def set_sensitive(self, sensitive=True): """Set the sensitivity of the element/layer .. versionadded:: 1.1""" # Sensitive requires None instead of 'false' self.set("sodipodi:insensitive", ["true", None][sensitive]) @property def unit(self): """Return the unit being used by the owning document, cached .. versionadded:: 1.1""" try: return self.root.unit except FragmentError: return "px" # Don't cache. @staticmethod def to_dimensional(value, to_unit="px"): """Convert a value given in user units (px) the given unit type .. versionadded:: 1.2""" return convert_unit(value, to_unit) @staticmethod def to_dimensionless(value): """Convert a length value into user units (px) .. versionadded:: 1.2""" return convert_unit(value, "px") def uutounit(self, value, to_unit="px"): """Convert a unit value to a given unit. If the value does not have a unit, "Document" units are assumed. "Document units" are an Inkscape-specific concept. For most use-cases, :func:`to_dimensional` is more appropriate. .. versionadded:: 1.1""" return convert_unit(value, to_unit, default=self.unit) def unittouu(self, value): """Convert a unit value into document units. "Document unit" is an Inkscape-specific concept. For most use-cases, :func:`viewport_to_unit` (when the size of an object given in viewport units is needed) or :func:`to_dimensionless` (when the equivalent value without unit is needed) is more appropriate. .. versionadded:: 1.1""" return convert_unit(value, self.unit) def unit_to_viewport(self, value, unit="px"): """Converts a length value to viewport units, as defined by the width/height element on the root (i.e. applies the equivalent transform of the viewport) .. versionadded:: 1.2""" return self.to_dimensional( self.to_dimensionless(value) * self.root.equivalent_transform_scale, unit ) def viewport_to_unit(self, value, unit="px"): """Converts a length given on the viewport to the specified unit in the user coordinate system .. versionadded:: 1.2""" return self.to_dimensional( self.to_dimensionless(value) / self.root.equivalent_transform_scale, unit ) def add_unit(self, value): """Add document unit when no unit is specified in the string. .. versionadded:: 1.1""" return render_unit(value, self.unit) def cascaded_style(self): """Returns the cascaded style of an element (all rules that apply the element itself), based on the stylesheets, the presentation attributes and the inline style using the respective specificity of the style. see https://www.w3.org/TR/CSS22/cascade.html#cascading-order .. versionadded:: 1.2 Returns: Style: the cascaded style """ return Style.cascaded_style(self) def specified_style(self): """Returns the specified style of an element, i.e. the cascaded style + inheritance, see https://www.w3.org/TR/CSS22/cascade.html#specified-value. Returns: Style: the specified style .. versionadded:: 1.2 """ return Style.specified_style(self) def presentation_style(self): """Return presentation attributes of an element as style .. versionadded:: 1.2""" style = Style() for key in self.keys(): if key in all_properties and all_properties[key][2]: style[key] = BaseStyleValue.factory( declaration=key + ": " + self.attrib[key] ) return style def composed_transform(self, other=None): """Calculate every transform down to the other element if none specified the transform is to the root document element """ parent = self.getparent() if parent is not None and isinstance(parent, BaseElement): return parent.composed_transform() @ self.transform return self.transform NodeBasedLookup.default = BaseElement class ShapeElement(BaseElement): """Elements which have a visible representation on the canvas""" @property def path(self): """Gets the outline or path of the element, this may be a simple bounding box""" return Path(self.get_path()) @path.setter def path(self, path): self.set_path(path) @property def clip(self): """Gets the clip path element (if any) .. versionadded:: 1.1""" ref = self.get("clip-path") if not ref: return None return self.root.getElementById(ref) @clip.setter def clip(self, elem): self.set("clip-path", elem.get_id(as_url=2)) def get_path(self) -> Path: """Generate a path for this object which can inform the bounding box""" raise NotImplementedError( f"Path should be provided by svg elem {self.typename}." ) def set_path(self, path): """Set the path for this object (if possible)""" raise AttributeError( f"Path can not be set on this element: {self.typename} <- {path}." ) def to_path_element(self): """Replace this element with a path element""" from ._polygons import PathElement elem = PathElement() elem.path = self.path elem.style = self.effective_style() elem.transform = self.transform return elem def effective_style(self): """Without parent styles, what is the effective style is""" return self.style def bounding_box(self, transform=None): # type: (Optional[Transform]) -> Optional[BoundingBox] """BoundingBox of the shape .. versionchanged:: 1.1 result adjusted for element's clip path if applicable.""" shape_box = self.shape_box(transform) clip = self.clip if clip is None or shape_box is None: return shape_box return shape_box & clip.bounding_box(Transform(transform) @ self.transform) def shape_box(self, transform=None): # type: (Optional[Transform]) -> Optional[BoundingBox] """BoundingBox of the unclipped shape .. versionadded:: 1.1 Previous :func:`bounding_box` function, returning the bounding box without computing the effect of a possible clip.""" path = self.path.to_absolute() if transform is True: path = path.transform(self.composed_transform()) else: path = path.transform(self.transform) if transform: # apply extra transformation path = path.transform(transform) return path.bounding_box() def is_visible(self): """Returns false if the css says this object is invisible .. versionadded:: 1.1""" if self.style.get("display", "") == "none": return False if not float(self.style.get("opacity", 1.0)): return False return True def get_line_height_uu(self): """Returns the specified value of line-height, in user units .. versionadded:: 1.1""" style = self.specified_style() font_size = style("font-size") # already in uu line_height = style("line-height") parsed = parse_unit(line_height) if parsed is None: return font_size * 1.2 if parsed[1] == "%": return font_size * parsed[0] * 0.01 return self.to_dimensionless(line_height)