#!/usr/bin/env python # coding=utf-8 # # Copyright (C) 2011 Nikita Kitaev # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA # """ Simplifies SVG files in preparation for sif export. """ import os import tempfile from subprocess import PIPE, Popen from inkex.command import inkscape, write_svg, ProgramRunError from inkex.localization import inkex_gettext as _ from inkex.base import TempDirMixin import inkex from inkex import ( load_svg, Group, PathElement, ShapeElement, Anchor, Switch, SvgDocumentElement, Transform, ) ###### Utility Classes #################################### class MalformedSVGError(Exception): """Raised when the SVG document is invalid or contains unsupported features""" def __init__(self, value): self.value = value def __str__(self): return ( _( """SVG document is invalid or contains unsupported features Error message: %s The SVG to Synfig converter is designed to handle SVG files that were created using Inkscape. Unsupported features are most likely to occur in SVG files written by other programs. """ ) % repr(self.value) ) ###### Utility Functions ################################## ### Path related def fuse_subpaths(path: inkex.Path): """Fuse subpaths of a path. Should only be used on unstroked paths. The idea is to replace every moveto by a lineto, and then walk all the extra lines backwards to get the same fill. For unfilled paths, this gives visually good results in cases with not-too-complex paths, i.e. no intersections. There may be extra zero-length Lineto commands.""" result = inkex.Path() return_stack = [] for i, seg in enumerate(path.proxy_iterator()): if seg.letter not in "zZmM": result.append(seg.command) elif i == 0: result.append(seg.command) first = seg.end_point else: # Add a line instead of the ZoneClose / Move command, and store # the initial position. return_to = seg.previous_end_point if seg.letter in "mM": if seg.previous_end_point != first: # only close if needed # all paths must be closed for this algorithm to work. Since # the path doesn't have a stroke, it's visually irrellevant. result.append(inkex.paths.Line(*first)) return_to = first return_stack += [return_to] result.append(inkex.paths.Line(*seg.end_point)) first = seg.end_point # also close the last subpath return_stack += [first] # now apply the return stack backwards for point in return_stack[::-1]: result.append(inkex.paths.Line(*point)) return result def split_fill_and_stroke(path_node): """Split a path into two paths, one filled and one stroked Returns a the list [fill, stroke], where each is the XML element of the fill or stroke, or None. """ style = dict(inkex.Style.parse_str(path_node.get("style", ""))) # If there is only stroke or only fill, don't split anything if "fill" in style and style["fill"] == "none": if "stroke" not in style or style["stroke"] == "none": return [None, None] # Path has neither stroke nor fill else: return [None, path_node] if "stroke" not in style.keys() or style["stroke"] == "none": return [path_node, None] group = Group() fill = group.add(PathElement()) stroke = group.add(PathElement()) d = path_node.pop("d") if d is None: raise AssertionError("Cannot split stroke and fill of non-path element") nodetypes = path_node.pop("sodipodi:nodetypes", None) path_id = path_node.pop("id", str(id(path_node))) transform = path_node.pop("transform", None) path_node.pop("style") # Pass along all remaining attributes to the group for attrib_name, attrib_value in path_node.attrib.items(): group.set(attrib_name, attrib_value) group.set("id", path_id) # Next split apart the style attribute style_group = {} style_fill = {"stroke": "none", "fill": "#000000"} style_stroke = {"fill": "none", "stroke": "none"} for key in style.keys(): if key.startswith("fill"): style_fill[key] = style[key] elif key.startswith("stroke"): style_stroke[key] = style[key] elif key.startswith("marker"): style_stroke[key] = style[key] elif key.startswith("filter"): style_group[key] = style[key] else: style_fill[key] = style[key] style_stroke[key] = style[key] if len(style_group) != 0: group.set("style", str(inkex.Style(style_group))) fill.set("style", str(inkex.Style(style_fill))) stroke.set("style", str(inkex.Style(style_stroke))) # Finalize the two paths fill.set("d", d) stroke.set("d", d) if nodetypes is not None: fill.set("sodipodi:nodetypes", nodetypes) stroke.set("sodipodi:nodetypes", nodetypes) fill.set("id", path_id + "-fill") stroke.set("id", path_id + "-stroke") if transform is not None: fill.set("transform", transform) stroke.set("transform", transform) # Replace the original node with the group path_node.getparent().replace(path_node, group) return [fill, stroke] ### Object related def propagate_attribs( node, parent_style={}, parent_transform=[[1.0, 0.0, 0.0], [0.0, 1.0, 0.0]] ): """Propagate style and transform to remove inheritance""" # Don't enter non-graphical portions of the document if not isinstance(node, (ShapeElement, SvgDocumentElement)): return # Compose the transformations if isinstance(node, SvgDocumentElement) and node.get("viewBox"): vx, vy, vw, vh = [get_dimension(x) for x in node.get_viewbox()] dw = get_dimension(node.get("width", vw)) dh = get_dimension(node.get("height", vh)) this_transform = Transform(translate=(-vx, -vy), scale=(dw / vw, dh / vh)) del node.attrib["viewBox"] else: this_transform = Transform(parent_transform) this_transform @= node.transform # Compose the style attribs this_style = dict(inkex.Style.parse_str(node.get("style", ""))) remaining_style = {} # Style attributes that are not propagated non_propagated = ["filter"] # Filters should remain on the topmost ancestor for key in non_propagated: if key in this_style.keys(): remaining_style[key] = this_style[key] del this_style[key] # Create a copy of the parent style, and merge this style into it parent_style_copy = parent_style.copy() parent_style_copy.update(this_style) this_style = parent_style_copy # Merge in any attributes outside of the style style_attribs = ["fill", "stroke"] for attrib in style_attribs: if node.get(attrib): this_style[attrib] = node.get(attrib) del node.attrib[attrib] if isinstance(node, (SvgDocumentElement, Group, Anchor, Switch)): # Leave only non-propagating style attributes if remaining_style: node.style = remaining_style else: if "style" in node.keys(): del node.attrib["style"] # Remove the transform attribute if "transform" in node.keys(): del node.attrib["transform"] # Continue propagating on subelements for child in node.iterchildren(): propagate_attribs(child, this_style, this_transform) else: # This element is not a container # Merge remaining_style into this_style this_style.update(remaining_style) # Set the element's style and transform attribs node.style = this_style node.transform = this_transform ### Style related def get_dimension(s="1024"): """Convert an SVG length string from arbitrary units to pixels""" return inkex.units.convert_unit(s, "px") ###### Main Class ######################################### class SynfigPrep(TempDirMixin, inkex.EffectExtension): def effect(self): """Transform document in preparation for exporting it into the Synfig format""" self.preprocess() # Remove inheritance of attributes propagate_attribs(self.document.getroot()) # Fuse multiple subpaths in fills for node in self.document.getroot().xpath("//svg:path"): if node.get("d", "").lower().count("m") > 1: # There are multiple subpaths fill = split_fill_and_stroke(node)[0] if fill is not None: fill.path = fuse_subpaths(fill.path) def preprocess(self): actions = [ "unlock-all", # Flow roots contain rectangles inside them, so they need to be # converted to paths separately from other shapes "select-by-element:flowRoot", "object-to-path", "select-clear", ] # Now convert all non-paths to paths elements = ["rect", "circle", "ellipse", "line", "polyline", "polygon", "text"] actions += ["select-by-element:" + i for i in elements] actions += ["object-to-path", "select-clear"] # unlink clones actions += ["select-by-element:use", "object-unlink-clones"] # save and overwrite actions += ["export-overwrite", "export-do"] infile = os.path.join(self.tempdir, "input.svg") write_svg(self.document, infile) try: inkscape(infile, actions=";".join(actions)) except ProgramRunError as err: inkex.errormsg(_("An error occurred during document preparation")) inkex.errormsg(err.stderr.decode("utf-8")) with open(infile, "r") as stream: self.document = load_svg(stream) return self.document if __name__ == "__main__": SynfigPrep().run()