/* despeckle.h: Bitmap despeckler for AutoTrace Copyright (C) 2001 David A. Bartold / Martin Weber This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #ifndef DESPECKLE_H #define DESPECKLE_H #include "types.h" #include "bitmap.h" #include "exception.h" /* Despeckle - Despeckle a 8 or 24 bit image * * Input Parameters: * Adaptive feature coalescing value, the despeckling level and noise removal * * Despeckling level (level): Integer from 0 to ~20 * 0 = perform no despeckling * An increase of the despeckling level by one doubles the size of features. * The Maximum value must be smaller then the logarithm base two of the number * of pixels. * * Feature coalescing (tightness): Real from 0.0 to ~8.0 * 0 = Turn it off (whites may turn black and vice versa, etc) * 3 = Good middle value * 8 = Really tight * * Noise removal (noise_removal): Real from 1.0 to 0.0 * 1 = Maximum noise removal * You should always use the highest value, only if certain parts of the image * disappear you should lower it. * * Modified Parameters: * The bitmap is despeckled. */ extern void despeckle(at_bitmap * bitmap, int level, gfloat tightness, gfloat noise_removal, at_exception_type * exp); #endif /* not DESPECKLE_H */