// SPDX-License-Identifier: GPL-2.0-or-later /** \file * Provide methods to calculate grayscale values (e.g. convert rgba value to grayscale rgba value) */ /* * Author: * Johan Engelen * * Copyright (C) 2011 Author * * Released under GNU GPL v2+, read the file 'COPYING' for more information. */ #include "display/grayscale.h" #include "color.h" namespace Grayscale { /* Original values from Johan: const float red_factor = 0.3; const float green_factor = 0.59; const float blue_factor = 0.11; */ // Values below are from the SVG specification const float red_factor = 0.2125; const float green_factor = 0.7154; const float blue_factor = 0.0721; guint32 process(guint32 rgba) { return process(SP_RGBA32_R_U(rgba), SP_RGBA32_G_U(rgba), SP_RGBA32_B_U(rgba), SP_RGBA32_A_U(rgba)); } guint32 process(unsigned char r, unsigned char g, unsigned char b, unsigned char a) { /** To reduce banding in gradients, this calculation is tweaked a bit * by outputting blue+1 or red+1 or both. The luminance is calculated * times 4. Then last two bits are used to determine if red and/or blue * can be increased by one. Then these two bits are discarded. * So the output color it still looks gray, but has more than 256 steps. * The assumption is that the eye is most sensitive to green, then red, then blue. * (hope this trick works :-) Johan) */ guint32 luminance = ( red_factor * (r << 3) + green_factor * (g << 3) + blue_factor * (b << 3) ); unsigned blue_plus_one = (luminance & 0x01) ? 1 : 0; unsigned red_plus_one = (luminance & 0x02) ? 1 : 0; unsigned green_plus_one = (luminance & 0x04) ? 1 : 0; luminance = luminance >> 3; if (luminance >= 0xff) { return SP_RGBA32_U_COMPOSE(0xff, 0xff, 0xff, a); } else { return SP_RGBA32_U_COMPOSE(luminance + red_plus_one, luminance + green_plus_one, luminance + blue_plus_one, a); } } unsigned char luminance(unsigned char r, unsigned char g, unsigned char b) { guint32 luminance = ( red_factor * r + green_factor * g + blue_factor * b ); if (luminance > 0xff) { luminance = 0xff; } return luminance & 0xff; } }; /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :