// SPDX-License-Identifier: LGPL-2.1-or-later /** * @file * Phoebe DOM Implementation. * * This is a C++ approximation of the W3C DOM model, which follows * fairly closely the specifications in the various .idl files, copies of * which are provided for reference. Most important is this one: * * http://www.w3.org/TR/2004/REC-DOM-Level-3-Core-20040407/idl-definitions.html *//* * Authors: * see git history * Bob Jamison * * Copyright (C) 2018 Authors * Released under GNU LGPL v2.1+, read the file 'COPYING' for more information. */ /** * This class provided buffered endpoints for input and output. */ #include "bufferstream.h" namespace Inkscape { namespace IO { //######################################################################### //# B U F F E R I N P U T S T R E A M //######################################################################### /** * */ BufferInputStream::BufferInputStream( const std::vector &sourceBuffer) : buffer(sourceBuffer) { position = 0; closed = false; } /** * */ BufferInputStream::~BufferInputStream() = default; /** * Returns the number of bytes that can be read (or skipped over) from * this input stream without blocking by the next caller of a method for * this input stream. */ int BufferInputStream::available() { if (closed) return -1; return buffer.size() - position; } /** * Closes this input stream and releases any system resources * associated with the stream. */ void BufferInputStream::close() { closed = true; } /** * Reads the next byte of data from the input stream. -1 if EOF */ int BufferInputStream::get() { if (closed) return -1; if (position >= (int)buffer.size()) return -1; int ch = (int) buffer[position++]; return ch; } //######################################################################### //# B U F F E R O U T P U T S T R E A M //######################################################################### /** * */ BufferOutputStream::BufferOutputStream() { closed = false; } /** * */ BufferOutputStream::~BufferOutputStream() = default; /** * Closes this output stream and releases any system resources * associated with this stream. */ void BufferOutputStream::close() { closed = true; } /** * Flushes this output stream and forces any buffered output * bytes to be written out. */ void BufferOutputStream::flush() { //nothing to do } /** * Writes the specified byte to this output stream. */ int BufferOutputStream::put(char ch) { if (closed) return -1; buffer.push_back(ch); return 1; } } //namespace IO } //namespace Inkscape //######################################################################### //# E N D O F F I L E //#########################################################################