// SPDX-License-Identifier: GPL-2.0-or-later /** @file * TODO: insert short description here *//* * Authors: see git history * * Copyright (C) 2014 Authors * Released under GNU GPL v2+, read the file 'COPYING' for more information. */ /* * AVL.h * nlivarot * * Created by fred on Mon Jun 16 2003. * */ #ifndef my_avl #define my_avl #include #include "LivarotDefs.h" /* * base class providing AVL tree functionnality, that is binary balanced tree * there is no Find() function because the class only deal with topological info * subclasses of this class have to implement a Find(), and most certainly to * override the Insert() function */ class AVLTree { public: AVLTree *elem[2]; // left most node (ie, with smallest key) in the subtree of this node AVLTree *Leftmost(); protected: AVLTree *child[2]; AVLTree(); virtual ~AVLTree(); // constructor/destructor meant to be called for an array of AVLTree created by malloc void MakeNew(); void MakeDelete(); // insertion of the present node in the tree // insertType is the insertion type (defined in LivarotDefs.h: not_found, found_exact, found_on_left, etc) // insertL is the node in the tree that is immediatly before the current one, NULL is the present node goes to the // leftmost position. if insertType == found_exact, insertL should be the node with ak key // equal to that of the present node int Insert(AVLTree * &racine, int insertType, AVLTree *insertL, AVLTree * insertR, bool rebalance); // called when this node is relocated to a new position in memory, to update pointers to him void Relocate(AVLTree *to); // removal of the present element racine is the tree's root; it's a reference because if the // node is the root, removal of the node will change the root // rebalance==true if rebalancing is needed int Remove(AVLTree * &racine, bool rebalance = true); private: AVLTree *parent; int balance; // insertion gruntwork. int Insert(AVLTree * &racine, int insertType, AVLTree *insertL, AVLTree *insertR); // rebalancing functions. both are recursive, but the depth of the trees we'll use should not be a problem // this one is for rebalancing after insertions int RestoreBalances(AVLTree *from, AVLTree * &racine); // this one is for removals int RestoreBalances(int diff, AVLTree * &racine); // startNode is the node where the rebalancing starts; rebalancing then moves up the tree to the root // diff is the change in "subtree height", as needed for the rebalancing // racine is the reference to the root, since rebalancing can change it too int Remove(AVLTree * &racine, AVLTree * &startNode, int &diff); void insertOn(Side s, AVLTree *of); void insertBetween(AVLTree *l, AVLTree *r); AVLTree *leaf(AVLTree *from, Side s); AVLTree *leafFromParent(AVLTree *from, Side s); }; #endif /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :