// SPDX-License-Identifier: GPL-2.0-or-later /* * Copyright (C) Johan Engelen 2007 * Copyright (C) Steren Giannini 2008 * * Released under GNU GPL v2+, read the file 'COPYING' for more information. */ #include #include "display/curve.h" #include "live_effects/lpe-bendpath.h" #include "ui/knot/knot-holder.h" #include "ui/knot/knot-holder-entity.h" // TODO due to internal breakage in glibmm headers, this must be last: #include /* Theory in e-mail from J.F. Barraud Let B be the skeleton path, and P the pattern (the path to be deformed). P is a map t --> P(t) = ( x(t), y(t) ). B is a map t --> B(t) = ( a(t), b(t) ). The first step is to re-parametrize B by its arc length: this is the parametrization in which a point p on B is located by its distance s from start. One obtains a new map s --> U(s) = (a'(s),b'(s)), that still describes the same path B, but where the distance along B from start to U(s) is s itself. We also need a unit normal to the path. This can be obtained by computing a unit tangent vector, and rotate it by 90�. Call this normal vector N(s). The basic deformation associated to B is then given by: (x,y) --> U(x)+y*N(x) (i.e. we go for distance x along the path, and then for distance y along the normal) Of course this formula needs some minor adaptations (as is it depends on the absolute position of P for instance, so a little translation is needed first) but I think we can first forget about them. */ namespace Inkscape { namespace LivePathEffect { namespace BeP { class KnotHolderEntityWidthBendPath : public LPEKnotHolderEntity { public: KnotHolderEntityWidthBendPath(LPEBendPath * effect) : LPEKnotHolderEntity(effect) {} ~KnotHolderEntityWidthBendPath() override { LPEBendPath *lpe = dynamic_cast (_effect); lpe->_knot_entity = nullptr; } void knot_set(Geom::Point const &p, Geom::Point const &origin, guint state) override; Geom::Point knot_get() const override; }; } // BeP LPEBendPath::LPEBendPath(LivePathEffectObject *lpeobject) : Effect(lpeobject), bend_path(_("Bend path:"), _("Path along which to bend the original path"), "bendpath", &wr, this, "M0,0 L1,0"), original_height(0.0), prop_scale(_("_Width:"), _("Width of the path"), "prop_scale", &wr, this, 1.0), scale_y_rel(_("W_idth in units of length"), _("Scale the width of the path in units of its length"), "scale_y_rel", &wr, this, false), vertical_pattern(_("_Original path is vertical"), _("Rotates the original 90 degrees, before bending it along the bend path"), "vertical", &wr, this, false), hide_knot(_("Hide width knot"), _("Hide width knot"),"hide_knot", &wr, this, false) { registerParameter( &bend_path ); registerParameter( &prop_scale); registerParameter( &scale_y_rel); registerParameter( &vertical_pattern); registerParameter(&hide_knot); prop_scale.param_set_digits(3); prop_scale.param_set_increments(0.01, 0.10); _knot_entity = nullptr; _provides_knotholder_entities = true; apply_to_clippath_and_mask = true; concatenate_before_pwd2 = true; } LPEBendPath::~LPEBendPath() = default; bool LPEBendPath::doOnOpen(SPLPEItem const *lpeitem) { if (!is_load || is_applied) { return false; } bend_path.reload(); return false; } void LPEBendPath::doBeforeEffect (SPLPEItem const* lpeitem) { // get the item bounding box original_bbox(lpeitem, false, true); original_height = boundingbox_Y.max() - boundingbox_Y.min(); if (is_load) { bend_path.reload(); } if (_knot_entity) { if (hide_knot) { helper_path.clear(); _knot_entity->knot->hide(); } else { _knot_entity->knot->show(); } _knot_entity->update_knot(); } } void LPEBendPath::transform_multiply(Geom::Affine const &postmul, bool /*set*/) { Inkscape::Selection * selection = nullptr; SPItem *linked = nullptr; if (SP_ACTIVE_DESKTOP) { selection = SP_ACTIVE_DESKTOP->getSelection(); linked = dynamic_cast(bend_path.getObject()); } if (linked) { linked->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG); return; } if (sp_lpe_item && sp_lpe_item->pathEffectsEnabled() && sp_lpe_item->optimizeTransforms()) { bend_path.param_transform_multiply(postmul, false); } else if( //this allow transform user spected way when lpeitem and pathparamenter are both selected sp_lpe_item && sp_lpe_item->pathEffectsEnabled() && linked && (selection->includes(linked))) { Geom::Affine transformlpeitem = sp_item_transform_repr(sp_lpe_item).inverse() * postmul; sp_lpe_item->transform *= transformlpeitem.inverse(); sp_lpe_item->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG); } } Geom::Piecewise > LPEBendPath::doEffect_pwd2 (Geom::Piecewise > const & pwd2_in) { using namespace Geom; /* Much credit should go to jfb and mgsloan of lib2geom development for the code below! */ Geom::Affine affine = bend_path.get_relative_affine(); if (bend_path.changed) { uskeleton = arc_length_parametrization(Piecewise >(bend_path.get_pwd2() * affine),2,.1); uskeleton = remove_short_cuts(uskeleton,.01); n = rot90(derivative(uskeleton)); n = force_continuity(remove_short_cuts(n,.01)); bend_path.changed = false; } if (uskeleton.empty()) { return pwd2_in; /// \todo or throw an exception instead? might be better to throw an exception so that the UI can display an error message or smth } D2 > patternd2 = make_cuts_independent(pwd2_in); Piecewise x = vertical_pattern.get_value() ? Piecewise(patternd2[1]) : Piecewise(patternd2[0]); Piecewise y = vertical_pattern.get_value() ? Piecewise(patternd2[0]) : Piecewise(patternd2[1]); Interval bboxHorizontal = vertical_pattern.get_value() ? boundingbox_Y : boundingbox_X; Interval bboxVertical = vertical_pattern.get_value() ? boundingbox_X : boundingbox_Y; //+0.1 in x fix bug #1658855 //We use the group bounding box size or the path bbox size to translate well x and y x-= bboxHorizontal.min() + 0.1; y-= bboxVertical.middle(); double scaling = uskeleton.cuts.back()/bboxHorizontal.extent(); if (scaling != 1.0) { x*=scaling; } if ( scale_y_rel.get_value() ) { y*=(scaling*prop_scale); } else { if (prop_scale != 1.0) y *= prop_scale; } Piecewise > output = compose(uskeleton,x) + y*compose(n,x); return output; } void LPEBendPath::resetDefaults(SPItem const* item) { Effect::resetDefaults(item); original_bbox(SP_LPE_ITEM(item), false, true); Geom::Point start(boundingbox_X.min(), (boundingbox_Y.max()+boundingbox_Y.min())/2); Geom::Point end(boundingbox_X.max(), (boundingbox_Y.max()+boundingbox_Y.min())/2); if ( Geom::are_near(start,end) ) { end += Geom::Point(1.,0.); } Geom::Path path; path.start( start ); path.appendNew( end ); bend_path.set_new_value( path.toPwSb(), true ); } void LPEBendPath::addCanvasIndicators(SPLPEItem const */*lpeitem*/, std::vector &hp_vec) { hp_vec.push_back(helper_path); } void LPEBendPath::addKnotHolderEntities(KnotHolder *knotholder, SPItem *item) { _knot_entity = new BeP::KnotHolderEntityWidthBendPath(this); _knot_entity->create(nullptr, item, knotholder, Inkscape::CANVAS_ITEM_CTRL_TYPE_LPE, "LPE:WidthBend", _("Change the width")); knotholder->add(_knot_entity); if (hide_knot) { _knot_entity->knot->hide(); _knot_entity->update_knot(); } } namespace BeP { void KnotHolderEntityWidthBendPath::knot_set(Geom::Point const &p, Geom::Point const& /*origin*/, guint state) { LPEBendPath *lpe = dynamic_cast (_effect); Geom::Point const s = snap_knot_position(p, state); Geom::Path path_in = lpe->bend_path.get_pathvector().pathAt(Geom::PathVectorTime(0, 0, 0.0)); Geom::Point ptA = path_in.pointAt(Geom::PathTime(0, 0.0)); Geom::Point B = path_in.pointAt(Geom::PathTime(1, 0.0)); Geom::Curve const *first_curve = &path_in.curveAt(Geom::PathTime(0, 0.0)); Geom::CubicBezier const *cubic = dynamic_cast(&*first_curve); Geom::Ray ray(ptA, B); if (cubic) { ray.setPoints(ptA, (*cubic)[1]); } ray.setAngle(ray.angle() + Geom::rad_from_deg(90)); Geom::Point knot_pos = this->knot->pos * item->i2dt_affine().inverse(); Geom::Coord nearest_to_ray = ray.nearestTime(knot_pos); if(nearest_to_ray == 0){ lpe->prop_scale.param_set_value(-Geom::distance(s , ptA)/(lpe->original_height/2.0)); } else { lpe->prop_scale.param_set_value(Geom::distance(s , ptA)/(lpe->original_height/2.0)); } if (!lpe->original_height) { lpe->prop_scale.param_set_value(0); } Inkscape::Preferences *prefs = Inkscape::Preferences::get(); prefs->setDouble("/live_effects/bend_path/width", lpe->prop_scale); sp_lpe_item_update_patheffect (SP_LPE_ITEM(item), false, true); } Geom::Point KnotHolderEntityWidthBendPath::knot_get() const { LPEBendPath *lpe = dynamic_cast (_effect); Geom::Path path_in = lpe->bend_path.get_pathvector().pathAt(Geom::PathVectorTime(0, 0, 0.0)); Geom::Point ptA = path_in.pointAt(Geom::PathTime(0, 0.0)); Geom::Point B = path_in.pointAt(Geom::PathTime(1, 0.0)); Geom::Curve const *first_curve = &path_in.curveAt(Geom::PathTime(0, 0.0)); Geom::CubicBezier const *cubic = dynamic_cast(&*first_curve); Geom::Ray ray(ptA, B); if (cubic) { ray.setPoints(ptA, (*cubic)[1]); } ray.setAngle(ray.angle() + Geom::rad_from_deg(90)); Geom::Point result_point = Geom::Point::polar(ray.angle(), (lpe->original_height/2.0) * lpe->prop_scale) + ptA; lpe->helper_path.clear(); if (!lpe->hide_knot) { Geom::Path hp(result_point); hp.appendNew(ptA); lpe->helper_path.push_back(hp); hp.clear(); } return result_point; } } // namespace BeP } // namespace LivePathEffect } /* namespace Inkscape */ /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :