// SPDX-License-Identifier: GPL-2.0-or-later /* * Snapping things to objects. * * Authors: * Carl Hetherington * Diederik van Lierop * Jon A. Cruz * Abhishek Sharma * * Copyright (C) 2005 - 2012 Authors * * Released under GNU GPL v2+, read the file 'COPYING' for more information. */ #include <2geom/circle.h> #include <2geom/line.h> #include <2geom/path-intersection.h> #include <2geom/path-sink.h> #include #include "desktop.h" #include "display/curve.h" #include "document.h" #include "inkscape.h" #include "live_effects/effect-enum.h" #include "object/sp-clippath.h" #include "object/sp-flowtext.h" #include "object/sp-image.h" #include "object/sp-item-group.h" #include "object/sp-mask.h" #include "object/sp-namedview.h" #include "object/sp-path.h" #include "object/sp-page.h" #include "object/sp-root.h" #include "object/sp-shape.h" #include "object/sp-text.h" #include "object/sp-use.h" #include "path/path-util.h" // curve_for_item #include "preferences.h" #include "snap-enums.h" #include "style.h" #include "svg/svg.h" #include "text-editing.h" #include "page-manager.h" Inkscape::ObjectSnapper::ObjectSnapper(SnapManager *sm, Geom::Coord const d) : Snapper(sm, d) { _points_to_snap_to = std::make_unique>(); _paths_to_snap_to = std::make_unique>(); } Inkscape::ObjectSnapper::~ObjectSnapper() { _points_to_snap_to->clear(); _clear_paths(); } Geom::Coord Inkscape::ObjectSnapper::getSnapperTolerance() const { SPDesktop const *dt = _snapmanager->getDesktop(); double const zoom = dt ? dt->current_zoom() : 1; return _snapmanager->snapprefs.getObjectTolerance() / zoom; } bool Inkscape::ObjectSnapper::getSnapperAlwaysSnap() const { return _snapmanager->snapprefs.getObjectTolerance() == 10000; //TODO: Replace this threshold of 10000 by a constant; see also tolerance-slider.cpp } void Inkscape::ObjectSnapper::_collectNodes(SnapSourceType const &t, bool const &first_point) const { // Now, let's first collect all points to snap to. If we have a whole bunch of points to snap, // e.g. when translating an item using the selector tool, then we will only do this for the // first point and store the collection for later use. This significantly improves the performance if (first_point) { _points_to_snap_to->clear(); // Determine the type of bounding box we should snap to SPItem::BBoxType bbox_type = SPItem::GEOMETRIC_BBOX; bool p_is_a_node = t & SNAPSOURCE_NODE_CATEGORY; bool p_is_a_bbox = t & SNAPSOURCE_BBOX_CATEGORY; bool p_is_other = (t & SNAPSOURCE_OTHERS_CATEGORY) || (t & SNAPSOURCE_DATUMS_CATEGORY); // A point considered for snapping should be either a node, a bbox corner or a guide/other. Pick only ONE! if (((p_is_a_node && p_is_a_bbox) || (p_is_a_bbox && p_is_other) || (p_is_a_node && p_is_other))) { g_warning("Snap warning: node type is ambiguous"); } if (_snapmanager->snapprefs.isTargetSnappable(SNAPTARGET_BBOX_CORNER, SNAPTARGET_BBOX_EDGE_MIDPOINT, SNAPTARGET_BBOX_MIDPOINT)) { Preferences *prefs = Preferences::get(); bool prefs_bbox = prefs->getBool("/tools/bounding_box"); bbox_type = !prefs_bbox ? SPItem::VISUAL_BBOX : SPItem::GEOMETRIC_BBOX; } // Consider the page border for snapping to if (_snapmanager->snapprefs.isTargetSnappable(SNAPTARGET_PAGE_CORNER)) { if (auto document = _snapmanager->getDocument()) { auto ignore_page = _snapmanager->getPageToIgnore(); for (auto page : document->getPageManager().getPages()) { if (ignore_page == page) continue; getBBoxPoints(page->getDesktopRect(), _points_to_snap_to.get(), true, SNAPSOURCE_PAGE_CORNER, SNAPTARGET_PAGE_CORNER, SNAPSOURCE_UNDEFINED, SNAPTARGET_UNDEFINED, // No edges SNAPSOURCE_PAGE_CENTER, SNAPTARGET_PAGE_CENTER); } // Only the corners get added here. getBBoxPoints(document->preferredBounds(), _points_to_snap_to.get(), false, SNAPSOURCE_UNDEFINED, SNAPTARGET_PAGE_CORNER, SNAPSOURCE_UNDEFINED, SNAPTARGET_UNDEFINED, SNAPSOURCE_UNDEFINED, SNAPTARGET_UNDEFINED); } } for (const auto & _candidate : *_snapmanager->_obj_snapper_candidates) { //Geom::Affine i2doc(Geom::identity()); SPItem *root_item = _candidate.item; SPUse *use = dynamic_cast(_candidate.item); if (use) { root_item = use->root(); } g_return_if_fail(root_item); //Collect all nodes so we can snap to them if (p_is_a_node || p_is_other || (p_is_a_bbox && !_snapmanager->snapprefs.getStrictSnapping())) { // Note: there are two ways in which intersections are considered: // Method 1: Intersections are calculated for each shape individually, for both the // snap source and snap target (see sp_shape_snappoints) // Method 2: Intersections are calculated for each curve or line that we've snapped to, i.e. only for // the target (see the intersect() method in the SnappedCurve and SnappedLine classes) // Some differences: // - Method 1 doesn't find intersections within a set of multiple objects // - Method 2 only works for targets // When considering intersections as snap targets: // - Method 1 only works when snapping to nodes, whereas // - Method 2 only works when snapping to paths // - There will be performance differences too! // If both methods are being used simultaneously, then this might lead to duplicate targets! // Well, here we will be looking for snap TARGETS. Both methods can therefore be used. // When snapping to paths, we will get a collection of snapped lines and snapped curves. findBestSnap() will // go hunting for intersections (but only when asked to in the prefs of course). In that case we can just // temporarily block the intersections in sp_item_snappoints, we don't need duplicates. If we're not snapping to // paths though but only to item nodes then we should still look for the intersections in sp_item_snappoints() bool old_pref = _snapmanager->snapprefs.isTargetSnappable(SNAPTARGET_PATH_INTERSECTION); if (_snapmanager->snapprefs.isTargetSnappable(SNAPTARGET_PATH)) { // So if we snap to paths, then findBestSnap will find the intersections // and therefore we temporarily disable SNAPTARGET_PATH_INTERSECTION, which will // avoid root_item->getSnappoints() below from returning intersections _snapmanager->snapprefs.setTargetSnappable(SNAPTARGET_PATH_INTERSECTION, false); } // We should not snap a transformation center to any of the centers of the items in the // current selection (see the comment in SelTrans::centerRequest()) bool old_pref2 = _snapmanager->snapprefs.isTargetSnappable(SNAPTARGET_ROTATION_CENTER); if (old_pref2) { std::vector rotationSource=_snapmanager->getRotationCenterSource(); for (auto itemlist : rotationSource) { if (_candidate.item == itemlist) { // don't snap to this item's rotation center _snapmanager->snapprefs.setTargetSnappable(SNAPTARGET_ROTATION_CENTER, false); break; } } } root_item->getSnappoints(*_points_to_snap_to, &_snapmanager->snapprefs); // restore the original snap preferences _snapmanager->snapprefs.setTargetSnappable(SNAPTARGET_PATH_INTERSECTION, old_pref); _snapmanager->snapprefs.setTargetSnappable(SNAPTARGET_ROTATION_CENTER, old_pref2); } //Collect the bounding box's corners so we can snap to them if (p_is_a_bbox || (!_snapmanager->snapprefs.getStrictSnapping() && p_is_a_node) || p_is_other) { // Discard the bbox of a clipped path / mask, because we don't want to snap to both the bbox // of the item AND the bbox of the clipping path at the same time if (!_candidate.clip_or_mask) { Geom::OptRect b = root_item->desktopBounds(bbox_type); getBBoxPoints(b, _points_to_snap_to.get(), true, _snapmanager->snapprefs.isTargetSnappable(SNAPTARGET_BBOX_CORNER), _snapmanager->snapprefs.isTargetSnappable(SNAPTARGET_BBOX_EDGE_MIDPOINT), _snapmanager->snapprefs.isTargetSnappable(SNAPTARGET_BBOX_MIDPOINT)); } } } } } void Inkscape::ObjectSnapper::_snapNodes(IntermSnapResults &isr, SnapCandidatePoint const &p, std::vector *unselected_nodes, SnapConstraint const &c, Geom::Point const &p_proj_on_constraint) const { // Iterate through all nodes, find out which one is the closest to p, and snap to it! _collectNodes(p.getSourceType(), p.getSourceNum() <= 0); if (unselected_nodes != nullptr && unselected_nodes->size() > 0) { g_assert(_points_to_snap_to != nullptr); _points_to_snap_to->insert(_points_to_snap_to->end(), unselected_nodes->begin(), unselected_nodes->end()); } SnappedPoint s; bool success = false; bool strict_snapping = _snapmanager->snapprefs.getStrictSnapping(); for (const auto & k : *_points_to_snap_to) { if (_allowSourceToSnapToTarget(p.getSourceType(), k.getTargetType(), strict_snapping)) { Geom::Point target_pt = k.getPoint(); Geom::Coord dist = Geom::L2(target_pt - p.getPoint()); // Default: free (unconstrained) snapping if (!c.isUndefined()) { // We're snapping to nodes along a constraint only, so find out if this node // is at the constraint, while allowing for a small margin if (Geom::L2(target_pt - c.projection(target_pt)) > 1e-9) { // The distance from the target point to its projection on the constraint // is too large, so this point is not on the constraint. Skip it! continue; } dist = Geom::L2(target_pt - p_proj_on_constraint); } if (dist < getSnapperTolerance() && dist < s.getSnapDistance()) { s = SnappedPoint(target_pt, p.getSourceType(), p.getSourceNum(), k.getTargetType(), dist, getSnapperTolerance(), getSnapperAlwaysSnap(), false, true, k.getTargetBBox()); success = true; } } } if (success) { isr.points.push_back(s); } } void Inkscape::ObjectSnapper::_snapTranslatingGuide(IntermSnapResults &isr, Geom::Point const &p, Geom::Point const &guide_normal) const { // Iterate through all nodes, find out which one is the closest to this guide, and snap to it! _collectNodes(SNAPSOURCE_GUIDE, true); if (_snapmanager->snapprefs.isTargetSnappable(SNAPTARGET_PATH, SNAPTARGET_PATH_INTERSECTION, SNAPTARGET_BBOX_EDGE, SNAPTARGET_PAGE_BORDER, SNAPTARGET_TEXT_BASELINE)) { _collectPaths(p, SNAPSOURCE_GUIDE, true); _snapPaths(isr, SnapCandidatePoint(p, SNAPSOURCE_GUIDE), nullptr, nullptr); } SnappedPoint s; Geom::Coord tol = getSnapperTolerance(); for (const auto & k : *_points_to_snap_to) { Geom::Point target_pt = k.getPoint(); // Project each node (*k) on the guide line (running through point p) Geom::Point p_proj = Geom::projection(target_pt, Geom::Line(p, p + Geom::rot90(guide_normal))); Geom::Coord dist = Geom::L2(target_pt - p_proj); // distance from node to the guide Geom::Coord dist2 = Geom::L2(p - p_proj); // distance from projection of node on the guide, to the mouse location if ((dist < tol && dist2 < tol) || getSnapperAlwaysSnap()) { s = SnappedPoint(target_pt, SNAPSOURCE_GUIDE, 0, k.getTargetType(), dist, tol, getSnapperAlwaysSnap(), false, true, k.getTargetBBox()); isr.points.push_back(s); } } } /// @todo investigate why Geom::Point p is passed in but ignored. void Inkscape::ObjectSnapper::_collectPaths(Geom::Point /*p*/, SnapSourceType const source_type, bool const &first_point) const { // Now, let's first collect all paths to snap to. If we have a whole bunch of points to snap, // e.g. when translating an item using the selector tool, then we will only do this for the // first point and store the collection for later use. This significantly improves the performance if (first_point) { _clear_paths(); // Determine the type of bounding box we should snap to SPItem::BBoxType bbox_type = SPItem::GEOMETRIC_BBOX; bool p_is_a_node = source_type & SNAPSOURCE_NODE_CATEGORY; bool p_is_a_bbox = source_type & SNAPSOURCE_BBOX_CATEGORY; bool p_is_other = (source_type & SNAPSOURCE_OTHERS_CATEGORY) || (source_type & SNAPSOURCE_DATUMS_CATEGORY); if (_snapmanager->snapprefs.isTargetSnappable(SNAPTARGET_BBOX_EDGE)) { Preferences *prefs = Preferences::get(); int prefs_bbox = prefs->getBool("/tools/bounding_box", false); bbox_type = !prefs_bbox ? SPItem::VISUAL_BBOX : SPItem::GEOMETRIC_BBOX; } // Consider the page border for snapping if (_snapmanager->snapprefs.isTargetSnappable(SNAPTARGET_PAGE_BORDER) && _snapmanager->snapprefs.isAnyCategorySnappable()) { Geom::PathVector *border_path = _getBorderPathv(); if (border_path != nullptr) { _paths_to_snap_to->push_back(SnapCandidatePath(border_path, SNAPTARGET_PAGE_BORDER, Geom::OptRect())); } } for (const auto & _candidate : *_snapmanager->_obj_snapper_candidates) { /* Transform the requested snap point to this item's coordinates */ Geom::Affine i2doc(Geom::identity()); SPItem *root_item = nullptr; /* We might have a clone at hand, so make sure we get the root item */ SPUse *use = dynamic_cast(_candidate.item); if (use) { i2doc = use->get_root_transform(); root_item = use->root(); g_return_if_fail(root_item); } else { i2doc = _candidate.item->i2doc_affine(); root_item = _candidate.item; } //Build a list of all paths considered for snapping to //Add the item's path to snap to if (_snapmanager->snapprefs.isTargetSnappable(SNAPTARGET_PATH, SNAPTARGET_PATH_INTERSECTION, SNAPTARGET_TEXT_BASELINE)) { if (p_is_other || p_is_a_node || (!_snapmanager->snapprefs.getStrictSnapping() && p_is_a_bbox)) { if (dynamic_cast(root_item) || dynamic_cast(root_item)) { if (_snapmanager->snapprefs.isTargetSnappable(SNAPTARGET_TEXT_BASELINE)) { // Snap to the text baseline Text::Layout const *layout = te_get_layout(static_cast(root_item)); if (layout != nullptr && layout->outputExists()) { Geom::PathVector *pv = new Geom::PathVector(); pv->push_back(layout->baseline() * root_item->i2dt_affine() * _candidate.additional_affine * _snapmanager->getDesktop()->doc2dt()); _paths_to_snap_to->push_back(SnapCandidatePath(pv, SNAPTARGET_TEXT_BASELINE, Geom::OptRect())); } } } else { // Snapping for example to a traced bitmap is very stressing for // the CPU, so we'll only snap to paths having no more than 500 nodes // This also leads to a lag of approx. 500 msec (in my lousy test set-up). bool very_complex_path = false; SPPath *path = dynamic_cast(root_item); if (path) { very_complex_path = path->nodesInPath() > 500; } if (!very_complex_path && root_item && _snapmanager->snapprefs.isTargetSnappable(SNAPTARGET_PATH, SNAPTARGET_PATH_INTERSECTION)) { std::unique_ptr curve; SPShape *shape = dynamic_cast(root_item); if (shape) { curve = SPCurve::copy(shape->curve()); }/* else if (dynamic_cast(root_item) || dynamic_cast(root_item)) { curve = te_get_layout(root_item)->convertToCurves(); }*/ if (curve) { // We will get our own copy of the pathvector, which must be freed at some point Geom::PathVector *pv = new Geom::PathVector(curve->get_pathvector()); (*pv) *= root_item->i2dt_affine() * _candidate.additional_affine * _snapmanager->getDesktop()->doc2dt(); // (_edit_transform * _i2d_transform); _paths_to_snap_to->push_back(SnapCandidatePath(pv, SNAPTARGET_PATH, Geom::OptRect())); // Perhaps for speed, get a reference to the Geom::pathvector, and store the transformation besides it. } } } } } //Add the item's bounding box to snap to if (_snapmanager->snapprefs.isTargetSnappable(SNAPTARGET_BBOX_EDGE)) { if (p_is_other || p_is_a_bbox || (!_snapmanager->snapprefs.getStrictSnapping() && p_is_a_node)) { // Discard the bbox of a clipped path / mask, because we don't want to snap to both the bbox // of the item AND the bbox of the clipping path at the same time if (!_candidate.clip_or_mask) { Geom::OptRect rect = root_item->bounds(bbox_type, i2doc); if (rect) { Geom::PathVector *path = _getPathvFromRect(*rect); rect = root_item->desktopBounds(bbox_type); _paths_to_snap_to->push_back(SnapCandidatePath(path, SNAPTARGET_BBOX_EDGE, rect)); } } } } } } } void Inkscape::ObjectSnapper::_snapPaths(IntermSnapResults &isr, SnapCandidatePoint const &p, std::vector *unselected_nodes, SPPath const *selected_path) const { _collectPaths(p.getPoint(), p.getSourceType(), p.getSourceNum() <= 0); // Now we can finally do the real snapping, using the paths collected above SPDesktop const *dt = _snapmanager->getDesktop(); g_assert(dt != nullptr); Geom::Point const p_doc = dt->dt2doc(p.getPoint()); bool const node_tool_active = _snapmanager->snapprefs.isTargetSnappable(SNAPTARGET_PATH, SNAPTARGET_PATH_INTERSECTION) && selected_path != nullptr; if (p.getSourceNum() <= 0) { /* findCandidates() is used for snapping to both paths and nodes. It ignores the path that is * currently being edited, because that path requires special care: when snapping to nodes * only the unselected nodes of that path should be considered, and these will be passed on separately. * This path must not be ignored however when snapping to the paths, so we add it here * manually when applicable. * */ if (node_tool_active) { // TODO fix the function to be const correct: auto curve = curve_for_item(const_cast(selected_path)); if (curve) { Geom::PathVector *pathv = new Geom::PathVector(curve->get_pathvector()); // Must be freed. *pathv *= selected_path->i2doc_affine(); _paths_to_snap_to->push_back(SnapCandidatePath(pathv, SNAPTARGET_PATH, Geom::OptRect(), true)); } } } int num_path = 0; // _paths_to_snap_to contains multiple path_vectors, each containing multiple paths. // num_path will count the paths, and will not be zeroed for each path_vector. It will // continue counting bool strict_snapping = _snapmanager->snapprefs.getStrictSnapping(); bool snap_perp = _snapmanager->snapprefs.isTargetSnappable(Inkscape::SNAPTARGET_PATH_PERPENDICULAR); bool snap_tang = _snapmanager->snapprefs.isTargetSnappable(Inkscape::SNAPTARGET_PATH_TANGENTIAL); //dt->snapindicator->remove_debugging_points(); for (const auto & it_p : *_paths_to_snap_to) { if (_allowSourceToSnapToTarget(p.getSourceType(), it_p.target_type, strict_snapping)) { bool const being_edited = node_tool_active && it_p.currently_being_edited; //if true then this pathvector it_pv is currently being edited in the node tool for(Geom::PathVector::iterator it_pv = (it_p.path_vector)->begin(); it_pv != (it_p.path_vector)->end(); ++it_pv) { // Find a nearest point for each curve within this path // n curves will return n time values with 0 <= t <= 1 std::vector anp = (*it_pv).nearestTimePerCurve(p_doc); //std::cout << "#nearest points = " << anp.size() << " | p = " << p.getPoint() << std::endl; // Now we will examine each of the nearest points, and determine whether it's within snapping range and if we should snap to it std::vector::const_iterator np = anp.begin(); unsigned int index = 0; for (; np != anp.end(); ++np, index++) { Geom::Curve const *curve = &(it_pv->at(index)); Geom::Point const sp_doc = curve->pointAt(*np); //dt->snapindicator->set_new_debugging_point(sp_doc*dt->doc2dt()); bool c1 = true; bool c2 = true; if (being_edited) { /* If the path is being edited, then we should only snap though to stationary pieces of the path * and not to the pieces that are being dragged around. This way we avoid * self-snapping. For this we check whether the nodes at both ends of the current * piece are unselected; if they are then this piece must be stationary */ g_assert(unselected_nodes != nullptr); Geom::Point start_pt = dt->doc2dt(curve->pointAt(0)); Geom::Point end_pt = dt->doc2dt(curve->pointAt(1)); c1 = isUnselectedNode(start_pt, unselected_nodes); c2 = isUnselectedNode(end_pt, unselected_nodes); /* Unfortunately, this might yield false positives for coincident nodes. Inkscape might therefore mistakenly * snap to path segments that are not stationary. There are at least two possible ways to overcome this: * - Linking the individual nodes of the SPPath we have here, to the nodes of the NodePath::SubPath class as being * used in sp_nodepath_selected_nodes_move. This class has a member variable called "selected". For this the nodes * should be in the exact same order for both classes, so we can index them * - Replacing the SPPath being used here by the NodePath::SubPath class; but how? */ } Geom::Point const sp_dt = dt->doc2dt(sp_doc); if (!being_edited || (c1 && c2)) { Geom::Coord dist = Geom::distance(sp_doc, p_doc); // std::cout << " dist -> " << dist << std::endl; if (dist < getSnapperTolerance()) { // Add the curve we have snapped to Geom::Point sp_tangent_dt = Geom::Point(0,0); if (p.getSourceType() == Inkscape::SNAPSOURCE_GUIDE_ORIGIN) { // We currently only use the tangent when snapping guides, so only in this case we will // actually calculate the tangent to avoid wasting CPU cycles Geom::Point sp_tangent_doc = curve->unitTangentAt(*np); sp_tangent_dt = dt->doc2dt(sp_tangent_doc) - dt->doc2dt(Geom::Point(0,0)); } isr.curves.emplace_back(sp_dt, sp_tangent_dt, num_path, index, dist, getSnapperTolerance(), getSnapperAlwaysSnap(), false, curve, p.getSourceType(), p.getSourceNum(), it_p.target_type, it_p.target_bbox); if (snap_tang || snap_perp) { // For each curve that's within snapping range, we will now also search for tangential and perpendicular snaps _snapPathsTangPerp(snap_tang, snap_perp, isr, p, curve, dt); } } } } num_path++; } // End of: for (Geom::PathVector::iterator ....) } } } /* Returns true if point is coincident with one of the unselected nodes */ bool Inkscape::ObjectSnapper::isUnselectedNode(Geom::Point const &point, std::vector const *unselected_nodes) const { if (unselected_nodes == nullptr) { return false; } if (unselected_nodes->size() == 0) { return false; } for (const auto & unselected_node : *unselected_nodes) { if (Geom::L2(point - unselected_node.getPoint()) < 1e-4) { return true; } } return false; } void Inkscape::ObjectSnapper::_snapPathsConstrained(IntermSnapResults &isr, SnapCandidatePoint const &p, SnapConstraint const &c, Geom::Point const &p_proj_on_constraint, std::vector *unselected_nodes, SPPath const *selected_path) const { _collectPaths(p_proj_on_constraint, p.getSourceType(), p.getSourceNum() <= 0); // Now we can finally do the real snapping, using the paths collected above SPDesktop const *dt = _snapmanager->getDesktop(); g_assert(dt != nullptr); Geom::Point direction_vector = c.getDirection(); if (!is_zero(direction_vector)) { direction_vector = Geom::unit_vector(direction_vector); } // The intersection point of the constraint line with any path, must lie within two points on the // SnapConstraint: p_min_on_cl and p_max_on_cl. The distance between those points is twice the snapping tolerance Geom::Point const p_min_on_cl = dt->dt2doc(p_proj_on_constraint - getSnapperTolerance() * direction_vector); Geom::Point const p_max_on_cl = dt->dt2doc(p_proj_on_constraint + getSnapperTolerance() * direction_vector); Geom::Coord tolerance = getSnapperTolerance(); // PS: Because the paths we're about to snap to are all expressed relative to document coordinate system, we will have // to convert the snapper coordinates from the desktop coordinates to document coordinates Geom::PathVector constraint_path; if (c.isCircular()) { Geom::Circle constraint_circle(dt->dt2doc(c.getPoint()), c.getRadius()); Geom::PathBuilder pb; pb.feed(constraint_circle); pb.flush(); constraint_path = pb.peek(); } else { Geom::Path constraint_line; constraint_line.start(p_min_on_cl); constraint_line.appendNew(p_max_on_cl); constraint_path.push_back(constraint_line); } bool const node_tool_active = _snapmanager->snapprefs.isTargetSnappable(SNAPTARGET_PATH, SNAPTARGET_PATH_INTERSECTION) && selected_path != nullptr; //TODO: code duplication if (p.getSourceNum() <= 0) { /* findCandidates() is used for snapping to both paths and nodes. It ignores the path that is * currently being edited, because that path requires special care: when snapping to nodes * only the unselected nodes of that path should be considered, and these will be passed on separately. * This path must not be ignored however when snapping to the paths, so we add it here * manually when applicable. * */ if (node_tool_active) { // TODO fix the function to be const correct: auto curve = curve_for_item(const_cast(selected_path)); if (curve) { Geom::PathVector *pathv = new Geom::PathVector(curve->get_pathvector()); // Must be freed. *pathv *= selected_path->i2doc_affine(); _paths_to_snap_to->push_back(SnapCandidatePath(pathv, SNAPTARGET_PATH, Geom::OptRect(), true)); } } } bool strict_snapping = _snapmanager->snapprefs.getStrictSnapping(); // Find all intersections of the constrained path with the snap target candidates for (const auto & k : *_paths_to_snap_to) { if (k.path_vector && _allowSourceToSnapToTarget(p.getSourceType(), k.target_type, strict_snapping)) { // Do the intersection math std::vector inters = constraint_path.intersect(*(k.path_vector)); bool const being_edited = node_tool_active && k.currently_being_edited; // Convert the collected intersections to snapped points for (const auto & inter : inters) { int index = inter.second.path_index; // index on the second path, which is the target path that we snapped to Geom::Curve const *curve = &(k.path_vector->at(index).at(inter.second.curve_index)); bool c1 = true; bool c2 = true; //TODO: Remove code duplication, see _snapPaths; it's documented in detail there if (being_edited) { g_assert(unselected_nodes != nullptr); Geom::Point start_pt = dt->doc2dt(curve->pointAt(0)); Geom::Point end_pt = dt->doc2dt(curve->pointAt(1)); c1 = isUnselectedNode(start_pt, unselected_nodes); c2 = isUnselectedNode(end_pt, unselected_nodes); } if (!being_edited || (c1 && c2)) { // Convert to desktop coordinates Geom::Point p_inters = dt->doc2dt(inter.point()); // Construct a snapped point Geom::Coord dist = Geom::L2(p.getPoint() - p_inters); SnappedPoint s = SnappedPoint(p_inters, p.getSourceType(), p.getSourceNum(), k.target_type, dist, getSnapperTolerance(), getSnapperAlwaysSnap(), true, false, k.target_bbox); // Store the snapped point if (dist <= tolerance) { // If the intersection is within snapping range, then we might snap to it isr.points.push_back(s); } } } } } } void Inkscape::ObjectSnapper::freeSnap(IntermSnapResults &isr, SnapCandidatePoint const &p, Geom::OptRect const &bbox_to_snap, std::vector const *it, std::vector *unselected_nodes) const { if (_snap_enabled == false || _snapmanager->snapprefs.isSourceSnappable(p.getSourceType()) == false || ThisSnapperMightSnap() == false) { return; } /* Get a list of all the SPItems that we will try to snap to; this only needs to be done for some snappers, and not for the grid snappers, so we'll do this here and not in the Snapmanager::freeSnap(). This saves us from wasting precious CPU cycles */ if (p.getSourceNum() <= 0) { Geom::Rect const local_bbox_to_snap = bbox_to_snap ? *bbox_to_snap : Geom::Rect(p.getPoint(), p.getPoint()); _snapmanager->_findCandidates(_snapmanager->getDocument()->getRoot(), it, local_bbox_to_snap, false, Geom::identity()); } _snapNodes(isr, p, unselected_nodes); if (_snapmanager->snapprefs.isTargetSnappable(SNAPTARGET_PATH, SNAPTARGET_PATH_INTERSECTION, SNAPTARGET_BBOX_EDGE, SNAPTARGET_PAGE_BORDER, SNAPTARGET_TEXT_BASELINE)) { unsigned n = (unselected_nodes == nullptr) ? 0 : unselected_nodes->size(); if (n > 0) { /* While editing a path in the node tool, findCandidates must ignore that path because * of the node snapping requirements (i.e. only unselected nodes must be snapable). * That path must not be ignored however when snapping to the paths, so we add it here * manually when applicable */ SPPath const *path = nullptr; if (it != nullptr) { SPPath const *tmpPath = dynamic_cast(*it->begin()); if ((it->size() == 1) && tmpPath) { path = tmpPath; } // else: *it->begin() might be a SPGroup, e.g. when editing a LPE of text that has been converted to a group of paths // as reported in bug #356743. In that case we can just ignore it, i.e. not snap to this item } _snapPaths(isr, p, unselected_nodes, path); } else { _snapPaths(isr, p, nullptr, nullptr); } } } void Inkscape::ObjectSnapper::constrainedSnap( IntermSnapResults &isr, SnapCandidatePoint const &p, Geom::OptRect const &bbox_to_snap, SnapConstraint const &c, std::vector const *it, std::vector *unselected_nodes) const { if (_snap_enabled == false || _snapmanager->snapprefs.isSourceSnappable(p.getSourceType()) == false || ThisSnapperMightSnap() == false) { return; } // project the mouse pointer onto the constraint. Only the projected point will be considered for snapping Geom::Point pp = c.projection(p.getPoint()); /* Get a list of all the SPItems that we will try to snap to; this only needs to be done for some snappers, and not for the grid snappers, so we'll do this here and not in the Snapmanager::freeSnap(). This saves us from wasting precious CPU cycles */ if (p.getSourceNum() <= 0) { Geom::Rect const local_bbox_to_snap = bbox_to_snap ? *bbox_to_snap : Geom::Rect(pp, pp); // Using the projected point here! Not so in freeSnap()! _snapmanager->_findCandidates(_snapmanager->getDocument()->getRoot(), it, local_bbox_to_snap, false, Geom::identity()); } // A constrained snap, is a snap in only one degree of freedom (specified by the constraint line). // This is useful for example when scaling an object while maintaining a fixed aspect ratio. Its // nodes are only allowed to move in one direction (i.e. in one degree of freedom). _snapNodes(isr, p, unselected_nodes, c, pp); if (_snapmanager->snapprefs.isTargetSnappable(SNAPTARGET_PATH, SNAPTARGET_PATH_INTERSECTION, SNAPTARGET_BBOX_EDGE, SNAPTARGET_PAGE_BORDER, SNAPTARGET_TEXT_BASELINE)) { //TODO: Remove code duplication; see freeSnap() unsigned n = (unselected_nodes == nullptr) ? 0 : unselected_nodes->size(); if (n > 0) { /* While editing a path in the node tool, findCandidates must ignore that path because * of the node snapping requirements (i.e. only unselected nodes must be snapable). * That path must not be ignored however when snapping to the paths, so we add it here * manually when applicable */ SPPath const *path = nullptr; if (it != nullptr) { SPPath const *tmpPath = dynamic_cast(*it->begin()); if ((it->size() == 1) && tmpPath) { path = tmpPath; } // else: *it->begin() might be a SPGroup, e.g. when editing a LPE of text that has been converted to a group of paths // as reported in bug #356743. In that case we can just ignore it, i.e. not snap to this item } _snapPathsConstrained(isr, p, c, pp, unselected_nodes, path); } else { _snapPathsConstrained(isr, p, c, pp, nullptr, nullptr); } } } bool Inkscape::ObjectSnapper::ThisSnapperMightSnap() const { return true; } void Inkscape::ObjectSnapper::_clear_paths() const { for (const auto & k : *_paths_to_snap_to) { delete k.path_vector; } _paths_to_snap_to->clear(); } Geom::PathVector* Inkscape::ObjectSnapper::_getBorderPathv() const { Geom::Rect const border_rect = Geom::Rect(Geom::Point(0,0), Geom::Point((_snapmanager->getDocument())->getWidth().value("px"),(_snapmanager->getDocument())->getHeight().value("px"))); return _getPathvFromRect(border_rect); } Geom::PathVector* Inkscape::ObjectSnapper::_getPathvFromRect(Geom::Rect const rect) const { auto const border_curve = SPCurve::new_from_rect(rect, true); if (border_curve) { Geom::PathVector *dummy = new Geom::PathVector(border_curve->get_pathvector()); return dummy; } else { return nullptr; } } /** * Default version of the getBBoxPoints with default corner source types. */ void Inkscape::getBBoxPoints(Geom::OptRect const bbox, std::vector *points, bool const isTarget, bool const corners, bool const edges, bool const midpoint) { getBBoxPoints(bbox, points, isTarget, corners ? SNAPSOURCE_BBOX_CORNER : SNAPSOURCE_UNDEFINED, corners ? SNAPTARGET_BBOX_CORNER : SNAPTARGET_UNDEFINED, edges ? SNAPSOURCE_BBOX_EDGE_MIDPOINT : SNAPSOURCE_UNDEFINED, edges ? SNAPTARGET_BBOX_EDGE_MIDPOINT : SNAPTARGET_UNDEFINED, midpoint ? SNAPSOURCE_BBOX_MIDPOINT : SNAPSOURCE_UNDEFINED, midpoint ? SNAPTARGET_BBOX_MIDPOINT : SNAPTARGET_UNDEFINED); } void Inkscape::getBBoxPoints(Geom::OptRect const bbox, std::vector *points, bool const /*isTarget*/, Inkscape::SnapSourceType corner_src, Inkscape::SnapTargetType corner_tgt, Inkscape::SnapSourceType edge_src, Inkscape::SnapTargetType edge_tgt, Inkscape::SnapSourceType mid_src, Inkscape::SnapTargetType mid_tgt) { if (bbox) { // collect the corners of the bounding box for ( unsigned k = 0 ; k < 4 ; k++ ) { if (corner_src || corner_tgt) { points->push_back(SnapCandidatePoint(bbox->corner(k), corner_src, -1, corner_tgt, *bbox)); } // optionally, collect the midpoints of the bounding box's edges too if (edge_src || edge_tgt) { points->push_back(SnapCandidatePoint((bbox->corner(k) + bbox->corner((k+1) % 4))/2, edge_src, -1, edge_tgt, *bbox)); } } if (mid_src || mid_tgt) { points->push_back(SnapCandidatePoint(bbox->midpoint(), mid_src, -1, mid_tgt, *bbox)); } } } bool Inkscape::ObjectSnapper::_allowSourceToSnapToTarget(SnapSourceType source, SnapTargetType target, bool strict_snapping) const { bool allow_this_pair_to_snap = true; if (strict_snapping) { // bounding boxes will not snap to nodes/paths and vice versa if (((source & SNAPSOURCE_BBOX_CATEGORY) && (target & SNAPTARGET_NODE_CATEGORY)) || ((source & SNAPSOURCE_NODE_CATEGORY) && (target & SNAPTARGET_BBOX_CATEGORY))) { allow_this_pair_to_snap = false; } } return allow_this_pair_to_snap; } void Inkscape::ObjectSnapper::_snapPathsTangPerp(bool snap_tang, bool snap_perp, IntermSnapResults &isr, SnapCandidatePoint const &p, Geom::Curve const *curve, SPDesktop const *dt) const { // Here we will try to snap either tangentially or perpendicularly to a single path; for this we need to know where the origin is located of the line that is currently being rotated, // or we need to know the vector of the guide which is currently being translated std::vector > const origins_and_vectors = p.getOriginsAndVectors(); // Now we will iterate over all the origins and vectors and see which of these will get use a tangential or perpendicular snap for (const auto & origins_and_vector : origins_and_vectors) { Geom::Point origin_or_vector_doc = dt->dt2doc(origins_and_vector.first); // "first" contains a Geom::Point, denoting either a point or vector if (origins_and_vector.second) { // if "second" is true then "first" is a vector, otherwise it's a point // So we have a vector, which tells us what tangential or perpendicular direction we're looking for if (curve->degreesOfFreedom() <= 2) { // A LineSegment has order one, and therefore 2 DOF // When snapping to a point of a line segment that has a specific tangential or normal vector, then either all point // along that line will be snapped to or no points at all will be snapped to. This is not very useful, so let's skip // any line segments and lets only snap to higher order curves continue; } // The vector is being treated as a point (relative to the origin), and has been translated to document coordinates accordingly // We need however to make it a vector again, because also the origin has been transformed origin_or_vector_doc -= dt->dt2doc(Geom::Point(0,0)); } Geom::Point point_dt; Geom::Coord dist; std::vector ts; if (snap_tang) { // Find all points that lead to a tangential snap if (origins_and_vector.second) { // if "second" is true then "first" is a vector, otherwise it's a point ts = find_tangents_by_vector(origin_or_vector_doc, curve->toSBasis()); } else { ts = find_tangents(origin_or_vector_doc, curve->toSBasis()); } for (double t : ts) { point_dt = dt->doc2dt(curve->pointAt(t)); dist = Geom::distance(point_dt, p.getPoint()); isr.points.emplace_back(point_dt, p.getSourceType(), p.getSourceNum(), SNAPTARGET_PATH_TANGENTIAL, dist, getSnapperTolerance(), getSnapperAlwaysSnap(), false, true); } } if (snap_perp) { // Find all points that lead to a perpendicular snap if (origins_and_vector.second) { ts = find_normals_by_vector(origin_or_vector_doc, curve->toSBasis()); } else { ts = find_normals(origin_or_vector_doc, curve->toSBasis()); } for (double t : ts) { point_dt = dt->doc2dt(curve->pointAt(t)); dist = Geom::distance(point_dt, p.getPoint()); isr.points.emplace_back(point_dt, p.getSourceType(), p.getSourceNum(), SNAPTARGET_PATH_PERPENDICULAR, dist, getSnapperTolerance(), getSnapperAlwaysSnap(), false, true); } } } } /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :