// SPDX-License-Identifier: GPL-2.0-or-later /** @file * @brief SVG matrix convolution filter effect */ /* * Authors: * Felipe CorrĂȘa da Silva Sanches * Hugo Rodrigues * * Copyright (C) 2006 Hugo Rodrigues * * Released under GNU GPL v2+, read the file 'COPYING' for more information. */ #ifndef SP_FECONVOLVEMATRIX_H_SEEN #define SP_FECONVOLVEMATRIX_H_SEEN #include #include "sp-filter-primitive.h" #include "number-opt-number.h" #include "display/nr-filter-convolve-matrix.h" #define SP_FECONVOLVEMATRIX(obj) (dynamic_cast((SPObject*)obj)) #define SP_IS_FECONVOLVEMATRIX(obj) (dynamic_cast((SPObject*)obj) != NULL) class SPFeConvolveMatrix : public SPFilterPrimitive { public: SPFeConvolveMatrix(); ~SPFeConvolveMatrix() override; NumberOptNumber order; std::vector kernelMatrix; double divisor, bias; int targetX, targetY; Inkscape::Filters::FilterConvolveMatrixEdgeMode edgeMode; NumberOptNumber kernelUnitLength; bool preserveAlpha; bool targetXIsSet; bool targetYIsSet; bool divisorIsSet; bool kernelMatrixIsSet; protected: void build(SPDocument* doc, Inkscape::XML::Node* repr) override; void release() override; void set(SPAttr key, const gchar* value) override; void update(SPCtx* ctx, unsigned int flags) override; Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, guint flags) override; void build_renderer(Inkscape::Filters::Filter* filter) override; }; #endif /* !SP_FECONVOLVEMATRIX_H_SEEN */ /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :