// SPDX-License-Identifier: GPL-2.0-or-later /** @file * @brief SVG diffuse lighting filter effect *//* * Authors: * Hugo Rodrigues * Jean-Rene Reinhard * * Copyright (C) 2006-2007 Authors * Released under GNU GPL v2+, read the file 'COPYING' for more information. */ #ifndef SP_FEDIFFUSELIGHTING_H_SEEN #define SP_FEDIFFUSELIGHTING_H_SEEN #include "sp-filter-primitive.h" #include "number-opt-number.h" #define SP_FEDIFFUSELIGHTING(obj) (dynamic_cast((SPObject*)obj)) #define SP_IS_FEDIFFUSELIGHTING(obj) (dynamic_cast((SPObject*)obj) != NULL) struct SVGICCColor; namespace Inkscape { namespace Filters { class FilterDiffuseLighting; } } class SPFeDiffuseLighting : public SPFilterPrimitive { public: SPFeDiffuseLighting(); ~SPFeDiffuseLighting() override; gfloat surfaceScale; guint surfaceScale_set : 1; gfloat diffuseConstant; guint diffuseConstant_set : 1; NumberOptNumber kernelUnitLength; guint32 lighting_color; guint lighting_color_set : 1; Inkscape::Filters::FilterDiffuseLighting *renderer; SVGICCColor *icc; protected: void build(SPDocument* doc, Inkscape::XML::Node* repr) override; void release() override; void child_added(Inkscape::XML::Node* child, Inkscape::XML::Node* ref) override; void remove_child(Inkscape::XML::Node* child) override; void order_changed(Inkscape::XML::Node* child, Inkscape::XML::Node* old_repr, Inkscape::XML::Node* new_repr) override; void set(SPAttr key, const gchar* value) override; void update(SPCtx* ctx, unsigned int flags) override; Inkscape::XML::Node* write(Inkscape::XML::Document* doc, Inkscape::XML::Node* repr, guint flags) override; void build_renderer(Inkscape::Filters::Filter* filter) override; }; #endif /* !SP_FEDIFFUSELIGHTING_H_SEEN */ /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :