// SPDX-License-Identifier: GPL-2.0-or-later /* * SVG implementation * * Authors: * Lauris Kaplinski * Abhishek Sharma * Jon A. Cruz * * Copyright (C) 1999-2003 Lauris Kaplinski * * Released under GNU GPL v2+, read the file 'COPYING' for more information. */ #include #include #include <2geom/transforms.h> #include "display/drawing-group.h" #include "xml/repr.h" #include "attributes.h" #include "print.h" #include "sp-symbol.h" #include "sp-use.h" #include "document.h" #include "inkscape.h" #include "desktop.h" #include "layer-manager.h" SPSymbol::SPSymbol() : SPGroup(), SPViewBox() { } SPSymbol::~SPSymbol() = default; void SPSymbol::build(SPDocument *document, Inkscape::XML::Node *repr) { this->readAttr(SPAttr::X); this->readAttr(SPAttr::Y); this->readAttr(SPAttr::WIDTH); this->readAttr(SPAttr::HEIGHT); this->readAttr(SPAttr::VIEWBOX); this->readAttr(SPAttr::PRESERVEASPECTRATIO); SPGroup::build(document, repr); } void SPSymbol::release() { SPGroup::release(); } void SPSymbol::set(SPAttr key, const gchar* value) { switch (key) { case SPAttr::X: this->x.readOrUnset(value); this->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG); break; case SPAttr::Y: this->y.readOrUnset(value); this->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG); break; case SPAttr::WIDTH: this->width.readOrUnset(value, SVGLength::PERCENT, 1.0, 1.0); this->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG); break; case SPAttr::HEIGHT: this->height.readOrUnset(value, SVGLength::PERCENT, 1.0, 1.0); this->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG); break; case SPAttr::VIEWBOX: set_viewBox( value ); // std::cout << "Symbol: ViewBox: " << viewBox << std::endl; this->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG | SP_OBJECT_VIEWPORT_MODIFIED_FLAG); break; case SPAttr::PRESERVEASPECTRATIO: set_preserveAspectRatio( value ); // std::cout << "Symbol: Preserve aspect ratio: " << aspect_align << ", " << aspect_clip << std::endl; this->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG | SP_OBJECT_VIEWPORT_MODIFIED_FLAG); break; default: SPGroup::set(key, value); break; } } void SPSymbol::child_added(Inkscape::XML::Node *child, Inkscape::XML::Node *ref) { SPGroup::child_added(child, ref); } void SPSymbol::unSymbol() { SPDocument *doc = this->document; Inkscape::XML::Document *xml_doc = doc->getReprDoc(); // Check if something is selected. doc->ensureUpToDate(); // Create new and insert in current layer Inkscape::XML::Node *group = xml_doc->createElement("svg:g"); //TODO: Better handle if no desktop, currently go to defs without it SPDesktop *desktop = SP_ACTIVE_DESKTOP; if(desktop && desktop->doc() == doc) { desktop->layerManager().currentLayer()->getRepr()->appendChild(group); } else { parent->getRepr()->appendChild(group); } // Move all children of symbol to group std::vector children = childList(false); // Converting a group to a symbol inserts a group for non-translational transform. // In converting a symbol back to a group we strip out the inserted group (or any other // group that only adds a transform to the symbol content). if( children.size() == 1 ) { SPObject *object = children[0]; if ( dynamic_cast( object ) ) { if( object->getAttribute("style") == nullptr || object->getAttribute("class") == nullptr ) { group->setAttribute("transform", object->getAttribute("transform")); children = object->childList(false); } } } for (std::vector::const_reverse_iterator i=children.rbegin();i!=children.rend();++i){ Inkscape::XML::Node *repr = (*i)->getRepr(); repr->parent()->removeChild(repr); group->addChild(repr,nullptr); } // Copy relevant attributes group->setAttribute("style", getAttribute("style")); group->setAttribute("class", getAttribute("class")); group->setAttribute("title", getAttribute("title")); group->setAttribute("inkscape:transform-center-x", getAttribute("inkscape:transform-center-x")); group->setAttribute("inkscape:transform-center-y", getAttribute("inkscape:transform-center-y")); // Need to delete ; all elements that referenced should // auto-magically reference (if deleted after setting 'id'). Glib::ustring id = getAttribute("id"); group->setAttribute("id", id); deleteObject(true); // Clean up Inkscape::GC::release(group); } void SPSymbol::update(SPCtx *ctx, guint flags) { if (this->cloned) { SPItemCtx *ictx = (SPItemCtx *) ctx; // Calculate x, y, width, height from parent/initial viewport this->calcDimsFromParentViewport(ictx, false, dynamic_cast(parent)); SPItemCtx rctx = *ictx; rctx.viewport = Geom::Rect::from_xywh(x.computed, y.computed, width.computed, height.computed); rctx = get_rctx(&rctx); // And invoke parent method SPGroup::update((SPCtx *) &rctx, flags); // As last step set additional transform of drawing group for (SPItemView *v = this->display; v != nullptr; v = v->next) { Inkscape::DrawingGroup *g = dynamic_cast(v->arenaitem); g->setChildTransform(this->c2p); } } else { // No-op SPGroup::update(ctx, flags); } } void SPSymbol::modified(unsigned int flags) { SPGroup::modified(flags); } Inkscape::XML::Node* SPSymbol::write(Inkscape::XML::Document *xml_doc, Inkscape::XML::Node *repr, guint flags) { if ((flags & SP_OBJECT_WRITE_BUILD) && !repr) { repr = xml_doc->createElement("svg:symbol"); } this->writeDimensions(repr); this->write_viewBox(repr); this->write_preserveAspectRatio(repr); SPGroup::write(xml_doc, repr, flags); return repr; } Inkscape::DrawingItem* SPSymbol::show(Inkscape::Drawing &drawing, unsigned int key, unsigned int flags) { Inkscape::DrawingItem *ai = nullptr; if (this->cloned) { // Cloned is actually renderable ai = SPGroup::show(drawing, key, flags); Inkscape::DrawingGroup *g = dynamic_cast(ai); if (g) { g->setChildTransform(this->c2p); } } return ai; } void SPSymbol::hide(unsigned int key) { if (this->cloned) { /* Cloned is actually renderable */ SPGroup::hide(key); } } Geom::OptRect SPSymbol::bbox(Geom::Affine const &transform, SPItem::BBoxType type) const { Geom::OptRect bbox; // We don't need a bounding box for Symbols dialog when selecting // symbols. They have no canvas location. But cloned symbols are. if (this->cloned) { Geom::Affine const a( this->c2p * transform ); bbox = SPGroup::bbox(a, type); } return bbox; } void SPSymbol::print(SPPrintContext* ctx) { if (this->cloned) { // Cloned is actually renderable ctx->bind(this->c2p, 1.0); SPGroup::print(ctx); ctx->release (); } } /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :