// SPDX-License-Identifier: GPL-2.0-or-later #ifndef SEEN_SP_STYLE_INTERNAL_H #define SEEN_SP_STYLE_INTERNAL_H /** \file * SPStyle internal: classes that are internal to SPStyle */ /* Authors: * Lauris Kaplinski * Jon A. Cruz * Tavmjong Bah * * Copyright (C) 2014, 2018 Tavmjong Bah * Copyright (C) 2010 Jon A. Cruz * Copyright (C) 2001-2002 Lauris Kaplinski * Copyright (C) 2001 Ximian, Inc. * * Released under GNU GPL v2+, read the file 'COPYING' for more information. */ #include #include #include #include "attributes.h" #include "style-enums.h" #include "color.h" #include "object/sp-marker-loc.h" #include "object/sp-filter.h" #include "object/sp-filter-reference.h" #include "object/sp-paint-server-reference.h" #include "object/sp-shape-reference.h" #include "object/uri.h" #include "svg/svg-icc-color.h" #include "xml/repr.h" namespace Inkscape { class ObjectSet; }; static const unsigned SP_STYLE_FLAG_ALWAYS (1 << 2); static const unsigned SP_STYLE_FLAG_IFSET (1 << 0); static const unsigned SP_STYLE_FLAG_IFDIFF (1 << 1); static const unsigned SP_STYLE_FLAG_IFSRC (1 << 3); // If source matches enum class SPStyleSrc : unsigned char { UNSET, ATTRIBUTE, // fill="red" STYLE_PROP, // style="fill:red" STYLE_SHEET, // .red { fill:red; } }; /* General comments: * * This code is derived from the original C style code in style.cpp. * * Overview: * Style can be obtained (in order of precedence) [CHECK] * 1. "style" property in an element (style="fill:red"). * 2. Style sheet, internal or external (). * 3. Attributes in an element (fill="red"). * 4. Parent's style. * A later property overrides an earlier property. This is implemented by * reading in the properties backwards. If a property is already set, it * prevents an earlier property from being read. * * A declaration with an "!important" rule overrides any other declarations (except those that * also have an "!important" rule). Attributes can not use the "!important" rule and the rule * is not inherited. * * In order for cascading to work, each element in the tree must be read in from top to bottom * (parent before child). At each step, if a style property is not explicitly set, the property * value is taken from the parent. Some properties have "computed" values that depend on: * the parent's value (e.g. "font-size:larger"), * another property value ("stroke-width":1em"), or * an external value ("stroke-width:5%"). * * To summarize: * * An explicitly set value (including 'inherit') has a 'true' "set" flag. * The "value" is either explicitly set or inherited. * The "computed" value (if present) is calculated from "value" and some other input. * * Functions: * write(): Write a property and its value to a string. * Flags: * ALWAYS: Always write out property. * IFSET: Write a property if 'set' flag is true, otherwise return empty string. * IFDIFF: Write a property if computed values are different, otherwise return empty string, * This is only used for text!! * IFSRC Write a property if the source matches the requested source (style sheet, etc.). * * read(): Set a property value from a string. * clear(): Set a property to its default value and set the 'set' flag to false. * cascade(): Cascade the parent's property values to the child if the child's property * is unset (and it allows inheriting) or the value is 'inherit'. * Calculate computed values that depend on parent. * This requires that the parent already be updated. * merge(): Merge the property values of a child and a parent that is being deleted, * attempting to preserve the style of the child. * operator=: Assignment operator required due to use of templates (in original C code). * operator==: True if computed values are equal. TO DO: DEFINE EXACTLY WHAT THIS MEANS * operator!=: Inverse of operator==. * * * Outside dependencies: * * The C structures that these classes are evolved from were designed to be embedded in to the * style structure (i.e they are "internal" and thus have an "I" in the SPI prefix). However, * they should be reasonably stand-alone and can provide some functionality outside of the style * structure (i.e. reading and writing style strings). Some properties do need access to other * properties from the same object (e.g. SPILength sometimes needs to know font size) to * calculate 'computed' values. Inheritance, of course, requires access to the parent object's * style class. * * The only real outside dependency is SPObject... which is needed in the cases of SPIPaint and * SPIFilter for setting up the "href". (Currently, SPDocument is needed but this dependency * should be removed as an "href" only needs the SPDocument for attaching an external document to * the XML tree [see uri-references.cpp]. If SPDocument is really needed, it can be obtained from * SPObject.) * */ /// Virtual base class for all SPStyle internal classes class SPIBase { public: SPIBase(bool inherits_ = true) : inherits(inherits_), set(false), inherit(false), important(false), style_src(SPStyleSrc::STYLE_PROP), // Default to property, see bug 1662285. style(nullptr) {} virtual ~SPIBase() = default; virtual void read( gchar const *str ) = 0; void readIfUnset(gchar const *str, SPStyleSrc source = SPStyleSrc::STYLE_PROP); protected: char const *important_str() const { return important ? " !important" : ""; } public: void readAttribute(Inkscape::XML::Node *repr) { readIfUnset(repr->attribute(name().c_str()), SPStyleSrc::ATTRIBUTE); } virtual const Glib::ustring get_value() const = 0; bool shall_write( guint const flags = SP_STYLE_FLAG_IFSET, SPStyleSrc const &style_src_req = SPStyleSrc::STYLE_PROP, SPIBase const *const base = nullptr ) const; virtual const Glib::ustring write( guint const flags = SP_STYLE_FLAG_IFSET, SPStyleSrc const &style_src_req = SPStyleSrc::STYLE_PROP, SPIBase const *const base = nullptr ) const; virtual void clear() { set = false, inherit = false, important = false; // Attr::D is a special case where the best default for it is actually ATTRIBUTE // and not STYLE_PROP, this exception allows us to not have to refactor more. if (id() != SPAttr::D) { style_src = SPStyleSrc::STYLE_PROP; } } virtual void cascade( const SPIBase* const parent ) = 0; virtual void merge( const SPIBase* const parent ) = 0; void setStylePointer(SPStyle *style_in) { style = style_in; } // Explicit assignment operator required due to templates. SPIBase& operator=(const SPIBase& rhs) = default; // Check apples being compared to apples virtual bool operator==(const SPIBase& rhs) const { return id() == rhs.id(); } bool operator!=(const SPIBase& rhs) const { return !(*this == rhs); } virtual SPAttr id() const { return SPAttr::INVALID; } Glib::ustring const &name() const; // To do: make private public: bool inherits : 1; // Property inherits by default from parent. bool set : 1; // Property has been explicitly set (vs. inherited). bool inherit : 1; // Property value set to 'inherit'. bool important : 1; // Property rule 'important' has been explicitly set. SPStyleSrc style_src; // Source (attribute, style attribute, style-sheet). protected: SPStyle* style; // Used by SPIPaint, SPIFilter... to find values of other properties }; /** * Decorator which overrides SPIBase::id() */ template class TypedSPI : public Base { public: using Base::Base; /** * Get the attribute enum */ SPAttr id() const override { return Id; } static SPAttr static_id() { return Id; } /** * Upcast to the base class */ Base *upcast() { return static_cast(this); } Base const *upcast() const { return static_cast(this); } }; /// Float type internal to SPStyle. (Only 'stroke-miterlimit') class SPIFloat : public SPIBase { public: SPIFloat(float value_default = 0.0 ) : value(value_default), value_default(value_default) {} ~SPIFloat() override = default; void read( gchar const *str ) override; const Glib::ustring get_value() const override; void clear() override { SPIBase::clear(); value = value_default; } void cascade( const SPIBase* const parent ) override; void merge( const SPIBase* const parent ) override; SPIFloat& operator=(const SPIFloat& rhs) = default; bool operator==(const SPIBase& rhs) const override; // To do: make private public: float value = 0.0; private: float value_default = 0.0; }; /* * One might think that the best value for SP_SCALE24_MAX would be ((1<<24)-1), which allows the * greatest possible precision for fitting [0, 1] fractions into 24 bits. * * However, in practice, that gives a problem with 0.5, which falls half way between two fractions * of ((1<<24)-1). What's worse is that casting double(1<<23) / ((1<<24)-1) to float on x86 * produces wrong rounding behaviour, resulting in a fraction of ((1<<23)+2.0f) / (1<<24) rather * than ((1<<23)+1.0f) / (1<<24) as one would expect, let alone ((1<<23)+0.0f) / (1<<24) as one * would ideally like for this example. * * The value (1<<23) is thus best if one considers float conversions alone. * * The value 0xff0000 can exactly represent all 8-bit alpha channel values, * and can exactly represent all multiples of 0.1. I haven't yet tested whether * rounding bugs still get in the way of conversions to & from float, but my instinct is that * it's fairly safe because 0xff fits three times inside float's significand. * * We should probably use the value 0xffff00 once we support 16 bits per channel and/or LittleCMS, * though that might need to be accompanied by greater use of double instead of float for * colours and opacities, to be safe from rounding bugs. */ static const unsigned SP_SCALE24_MAX = 0xff0000; #define SP_SCALE24_TO_FLOAT(v) ((double) (v) / SP_SCALE24_MAX) #define SP_SCALE24_FROM_FLOAT(v) unsigned(((v) * SP_SCALE24_MAX) + .5) /** Returns a scale24 for the product of two scale24 values. */ #define SP_SCALE24_MUL(_v1, _v2) unsigned((double)(_v1) * (_v2) / SP_SCALE24_MAX + .5) /// 24 bit data type internal to SPStyle. // Used only for opacity, fill-opacity, stroke-opacity. // Opacity does not inherit but stroke-opacity and fill-opacity do. class SPIScale24 : public SPIBase { static unsigned get_default() { return SP_SCALE24_MAX; } public: SPIScale24(bool inherits = true ) : SPIBase(inherits), value(get_default()) {} ~SPIScale24() override = default; void read( gchar const *str ) override; const Glib::ustring get_value() const override; void clear() override { SPIBase::clear(); value = get_default(); } void cascade( const SPIBase* const parent ) override; void merge( const SPIBase* const parent ) override; SPIScale24& operator=(const SPIScale24& rhs) = default; bool operator==(const SPIBase& rhs) const override; // To do: make private public: unsigned value : 24; }; enum SPCSSUnit { SP_CSS_UNIT_NONE, SP_CSS_UNIT_PX, SP_CSS_UNIT_PT, SP_CSS_UNIT_PC, SP_CSS_UNIT_MM, SP_CSS_UNIT_CM, SP_CSS_UNIT_IN, SP_CSS_UNIT_EM, SP_CSS_UNIT_EX, SP_CSS_UNIT_PERCENT }; /// Length type internal to SPStyle. // Needs access to 'font-size' and 'font-family' for computed values. // Used for 'stroke-width' 'stroke-dash-offset' ('none' not handled), text-indent class SPILength : public SPIBase { public: SPILength(float value = 0) : unit(SP_CSS_UNIT_NONE), value(value), computed(value), value_default(value) {} ~SPILength() override = default; void read( gchar const *str ) override; const Glib::ustring get_value() const override; void clear() override { SPIBase::clear(); unit = SP_CSS_UNIT_NONE, value = value_default; computed = value_default; } void cascade( const SPIBase* const parent ) override; void merge( const SPIBase* const parent ) override; SPILength& operator=(const SPILength& rhs) = default; bool operator==(const SPIBase& rhs) const override; void setDouble(double v); virtual const Glib::ustring toString(bool wname = false) const; // To do: make private public: unsigned unit : 4; float value = 0.f; float computed = 0.f; private: float value_default = 0.f; }; /// Extended length type internal to SPStyle. // Used for: line-height, letter-spacing, word-spacing class SPILengthOrNormal : public SPILength { public: SPILengthOrNormal(float value = 0) : SPILength(value), normal(true) {} ~SPILengthOrNormal() override = default; void read( gchar const *str ) override; const Glib::ustring get_value() const override; void clear() override { SPILength::clear(); normal = true; } void cascade( const SPIBase* const parent ) override; void merge( const SPIBase* const parent ) override; SPILengthOrNormal& operator=(const SPILengthOrNormal& rhs) = default; bool operator==(const SPIBase& rhs) const override; // To do: make private public: bool normal : 1; }; /// Extended length type internal to SPStyle. // Used for: font-variation-settings class SPIFontVariationSettings : public SPIBase { public: SPIFontVariationSettings() : normal(true) {} ~SPIFontVariationSettings() override = default; void read( gchar const *str ) override; const Glib::ustring get_value() const override; void clear() override { SPIBase::clear(); axes.clear(); normal = true; } void cascade( const SPIBase* const parent ) override; void merge( const SPIBase* const parent ) override; SPIFontVariationSettings& operator=(const SPIFontVariationSettings& rhs) { SPIBase::operator=(rhs); axes = rhs.axes; normal = rhs.normal; return *this; } bool operator==(const SPIBase& rhs) const override; virtual const Glib::ustring toString() const; // To do: make private public: bool normal : 1; std::map axes; }; /// Enum type internal to SPStyle. // Used for many properties. 'font-stretch' and 'font-weight' must be special cased. template class SPIEnum : public SPIBase { public: SPIEnum(T value = T(), bool inherits = true) : SPIBase(inherits), value(value), value_default(value) { update_computed(); } ~SPIEnum() override = default; void read( gchar const *str ) override; const Glib::ustring get_value() const override; void clear() override { SPIBase::clear(); value = value_default; update_computed(); } void cascade( const SPIBase* const parent ) override; void merge( const SPIBase* const parent ) override; SPIEnum& operator=(const SPIEnum& rhs) { SPIBase::operator=(rhs); value = rhs.value; computed = rhs.computed; value_default = rhs.value_default; return *this; } bool operator==(const SPIBase& rhs) const override; // To do: make private public: T value{}; T computed{}; private: T value_default{}; //! Update computed from value void update_computed(); //! Update computed from parent computed void update_computed_cascade(T const &parent_computed) {} //! Update value from parent //! @pre computed is up to date void update_value_merge(SPIEnum const &) {} void update_value_merge(SPIEnum const &, T, T); }; #if 0 /// SPIEnum w/ bits, allows values with multiple key words. class SPIEnumBits : public SPIEnum { public: SPIEnumBits( Glib::ustring const &name, SPStyleEnum const *enums, unsigned value = 0, bool inherits = true ) : SPIEnum( name, enums, value, inherits ) {} ~SPIEnumBits() override = default; void read( gchar const *str ) override; const Glib::ustring get_value() const override; }; #endif /// SPIEnum w/ extra bits. The 'font-variants-ligatures' property is a complete mess that needs /// special handling. For OpenType fonts the values 'common-ligatures', 'contextual', /// 'no-discretionary-ligatures', and 'no-historical-ligatures' are not useful but we still must be /// able to parse them. using _SPCSSFontVariantLigatures_int = typename std::underlying_type::type; class SPILigatures : public SPIEnum<_SPCSSFontVariantLigatures_int> { public: SPILigatures() : SPIEnum<_SPCSSFontVariantLigatures_int>(SP_CSS_FONT_VARIANT_LIGATURES_NORMAL) {} ~SPILigatures() override = default; void read( gchar const *str ) override; const Glib::ustring get_value() const override; }; /// SPIEnum w/ extra bits. The 'font-variants-numeric' property is a complete mess that needs /// special handling. Multiple key words can be specified, some exclusive of others. using _SPCSSFontVariantNumeric_int = typename std::underlying_type::type; class SPINumeric : public SPIEnum<_SPCSSFontVariantNumeric_int> { public: SPINumeric() : SPIEnum<_SPCSSFontVariantNumeric_int>(SP_CSS_FONT_VARIANT_NUMERIC_NORMAL) {} ~SPINumeric() override = default; void read( gchar const *str ) override; const Glib::ustring get_value() const override; }; /// SPIEnum w/ extra bits. The 'font-variants-east-asian' property is a complete mess that needs /// special handling. Multiple key words can be specified, some exclusive of others. using _SPCSSFontVariantEastAsian_int = typename std::underlying_type::type; class SPIEastAsian : public SPIEnum<_SPCSSFontVariantEastAsian_int> { public: SPIEastAsian() : SPIEnum<_SPCSSFontVariantEastAsian_int>(SP_CSS_FONT_VARIANT_EAST_ASIAN_NORMAL) {} ~SPIEastAsian() override = default; void read( gchar const *str ) override; const Glib::ustring get_value() const override; }; /// String type internal to SPStyle. // Used for 'marker', ..., 'font', 'font-family', 'inkscape-font-specification' class SPIString : public SPIBase { public: SPIString(bool inherits = true) : SPIBase(inherits) {} SPIString(const SPIString &rhs) { *this = rhs; } ~SPIString() override { g_free(_value); } void read( gchar const *str ) override; const Glib::ustring get_value() const override; void clear() override; // TODO check about value and value_default void cascade( const SPIBase* const parent ) override; void merge( const SPIBase* const parent ) override; SPIString& operator=(const SPIString& rhs) { if (this == &rhs) { return *this; } SPIBase::operator=(rhs); g_free(_value); _value = g_strdup(rhs._value); return *this; } bool operator==(const SPIBase& rhs) const override; //! Get value if set, or inherited value, or default value (may be NULL) char const *value() const; private: char const *get_default_value() const; gchar *_value = nullptr; }; /// Shapes type internal to SPStyle. // Used for 'shape-inside', shape-subtract' // Differs from SPIString by creating/deleting listeners on referenced shapes. class SPIShapes : public SPIString { void hrefs_clear(); public: ~SPIShapes() override; SPIShapes(); SPIShapes(const SPIShapes &) = delete; // Copying causes problems with hrefs. void read( gchar const *str ) override; void clear() override; public: std::vector hrefs; bool containsAnyShape(Inkscape::ObjectSet *set); }; /// Color type internal to SPStyle, FIXME Add string value to store SVG named color. class SPIColor : public SPIBase { public: SPIColor(bool inherits = true) : SPIBase(inherits) , currentcolor(false) { value.color.set(0); } ~SPIColor() override = default; void read( gchar const *str ) override; const Glib::ustring get_value() const override; void clear() override { SPIBase::clear(); value.color.set(0); } void cascade( const SPIBase* const parent ) override; void merge( const SPIBase* const parent ) override; SPIColor& operator=(const SPIColor& rhs) { SPIBase::operator=(rhs); currentcolor = rhs.currentcolor; value.color = rhs.value.color; return *this; } bool operator==(const SPIBase& rhs) const override; void setColor( float r, float g, float b ) { value.color.set( r, g, b ); } void setColor( guint32 val ) { value.color.set( val ); } void setColor( SPColor const& color ) { value.color = color; } public: bool currentcolor : 1; // FIXME: remove structure and derive SPIPaint from this class. struct { SPColor color; } value; }; #define SP_STYLE_FILL_SERVER(s) ((const_cast (s))->getFillPaintServer()) #define SP_STYLE_STROKE_SERVER(s) ((const_cast (s))->getStrokePaintServer()) // SVG 2 enum SPPaintOrigin { SP_CSS_PAINT_ORIGIN_NORMAL, SP_CSS_PAINT_ORIGIN_CURRENT_COLOR, SP_CSS_PAINT_ORIGIN_CONTEXT_FILL, SP_CSS_PAINT_ORIGIN_CONTEXT_STROKE }; /// Paint type internal to SPStyle. class SPIPaint : public SPIBase { public: SPIPaint() : paintOrigin(SP_CSS_PAINT_ORIGIN_NORMAL), colorSet(false), noneSet(false) { value.href = nullptr; tag = nullptr; clear(); } ~SPIPaint() override; // Clear and delete href. void read( gchar const *str ) override; virtual void read( gchar const *str, SPStyle &style, SPDocument *document = nullptr); const Glib::ustring get_value() const override; void clear() override; virtual void reset( bool init ); // Used internally when reading or cascading void cascade( const SPIBase* const parent ) override; void merge( const SPIBase* const parent ) override; SPIPaint& operator=(const SPIPaint& rhs) { SPIBase::operator=(rhs); paintOrigin = rhs.paintOrigin; colorSet = rhs.colorSet; noneSet = rhs.noneSet; value.color = rhs.value.color; value.href = rhs.value.href; return *this; } bool operator==(const SPIBase& rhs) const override; bool isSameType( SPIPaint const & other ) const { return (isPaintserver() == other.isPaintserver()) && (colorSet == other.colorSet) && (paintOrigin == other.paintOrigin); } bool isNoneSet() const { return noneSet; } bool isNone() const { return !colorSet && !isPaintserver() && (paintOrigin == SP_CSS_PAINT_ORIGIN_NORMAL); } // TODO refine bool isColor() const { return colorSet && !isPaintserver(); } bool isPaintserver() const { return value.href && value.href->getObject() != nullptr; } void setColor( float r, float g, float b ) { value.color.set( r, g, b ); colorSet = true; } void setColor( guint32 val ) { value.color.set( val ); colorSet = true; } void setColor( SPColor const& color ) { value.color = color; colorSet = true; } void setNone() {noneSet = true; colorSet=false;} void setTag(SPObject* tag) { this->tag = tag; } SPObject* getTag() { return tag; } // To do: make private public: SPPaintOrigin paintOrigin : 2; bool colorSet : 1; bool noneSet : 1; struct { SPPaintServerReference *href; SPColor color; } value; SPObject* tag; }; // SVG 2 enum SPPaintOrderLayer { SP_CSS_PAINT_ORDER_NORMAL, SP_CSS_PAINT_ORDER_FILL, SP_CSS_PAINT_ORDER_STROKE, SP_CSS_PAINT_ORDER_MARKER }; // Normal maybe should be moved out as is done in other classes. // This could be replaced by a generic enum class where multiple keywords are allowed and // where order matters (in contrast to 'text-decoration-line' where order does not matter). // Each layer represents a layer of paint which can be a fill, a stroke, or markers. const size_t PAINT_ORDER_LAYERS = 3; /// Paint order type internal to SPStyle class SPIPaintOrder : public SPIBase { public: SPIPaintOrder() { this->clear(); } SPIPaintOrder(const SPIPaintOrder &rhs) { *this = rhs; } ~SPIPaintOrder() override { g_free( value ); } void read( gchar const *str ) override; const Glib::ustring get_value() const override; void clear() override { SPIBase::clear(); for( unsigned i = 0; i < PAINT_ORDER_LAYERS; ++i ) { layer[i] = SP_CSS_PAINT_ORDER_NORMAL; layer_set[i] = false; } g_free(value); value = nullptr; } void cascade( const SPIBase* const parent ) override; void merge( const SPIBase* const parent ) override; SPIPaintOrder& operator=(const SPIPaintOrder& rhs) { if (this == &rhs) { return *this; } SPIBase::operator=(rhs); for( unsigned i = 0; i < PAINT_ORDER_LAYERS; ++i ) { layer[i] = rhs.layer[i]; layer_set[i] = rhs.layer_set[i]; } g_free(value); value = g_strdup(rhs.value); return *this; } bool operator==(const SPIBase& rhs) const override; // To do: make private public: SPPaintOrderLayer layer[PAINT_ORDER_LAYERS]; bool layer_set[PAINT_ORDER_LAYERS]; gchar *value = nullptr; // Raw string }; /// Filter type internal to SPStyle class SPIDashArray : public SPIBase { public: SPIDashArray() = default; ~SPIDashArray() override = default; void read( gchar const *str ) override; const Glib::ustring get_value() const override; void clear() override { SPIBase::clear(); values.clear(); } void cascade( const SPIBase* const parent ) override; void merge( const SPIBase* const parent ) override; SPIDashArray& operator=(const SPIDashArray& rhs) = default; bool operator==(const SPIBase& rhs) const override; // To do: make private, change double to SVGLength public: std::vector values; }; /// Filter type internal to SPStyle class SPIFilter : public SPIBase { public: SPIFilter() : SPIBase(false) {} ~SPIFilter() override; void read( gchar const *str ) override; const Glib::ustring get_value() const override; void clear() override; void cascade( const SPIBase* const parent ) override; void merge( const SPIBase* const parent ) override; SPIFilter& operator=(const SPIFilter& rhs) = default; bool operator==(const SPIBase& rhs) const override; // To do: make private public: SPFilterReference *href = nullptr; }; enum { SP_FONT_SIZE_LITERAL, SP_FONT_SIZE_LENGTH, SP_FONT_SIZE_PERCENTAGE }; /// Fontsize type internal to SPStyle (also used by libnrtype/Layout-TNG-Input.cpp). class SPIFontSize : public SPIBase { public: SPIFontSize() { this->clear(); } ~SPIFontSize() override = default; void read( gchar const *str ) override; const Glib::ustring get_value() const override; void clear() override { SPIBase::clear(); type = SP_FONT_SIZE_LITERAL, unit = SP_CSS_UNIT_NONE, literal = SP_CSS_FONT_SIZE_MEDIUM, value = 12.0, computed = 12.0; } void cascade( const SPIBase* const parent ) override; void merge( const SPIBase* const parent ) override; SPIFontSize& operator=(const SPIFontSize& rhs) = default; bool operator==(const SPIBase& rhs) const override; public: static float const font_size_default; // To do: make private public: unsigned type : 2; unsigned unit : 4; unsigned literal : 4; float value; float computed; private: double relative_fraction() const; static float const font_size_table[]; }; /// Font type internal to SPStyle ('font' shorthand) class SPIFont : public SPIBase { public: SPIFont() = default; ~SPIFont() override = default; void read( gchar const *str ) override; const Glib::ustring get_value() const override; void clear() override { SPIBase::clear(); } void cascade( const SPIBase* const /*parent*/ ) override {} // Done in dependent properties void merge( const SPIBase* const /*parent*/ ) override {} SPIFont& operator=(const SPIFont& rhs) = default; bool operator==(const SPIBase& rhs) const override; }; enum { SP_BASELINE_SHIFT_LITERAL, SP_BASELINE_SHIFT_LENGTH, SP_BASELINE_SHIFT_PERCENTAGE }; /// Baseline shift type internal to SPStyle. (This is actually just like SPIFontSize) class SPIBaselineShift : public SPIBase { public: SPIBaselineShift() : SPIBase(false) { this->clear(); } ~SPIBaselineShift() override = default; void read( gchar const *str ) override; const Glib::ustring get_value() const override; void clear() override { SPIBase::clear(); type=SP_BASELINE_SHIFT_LITERAL, unit=SP_CSS_UNIT_NONE, literal = SP_CSS_BASELINE_SHIFT_BASELINE, value = 0.0, computed = 0.0; } void cascade( const SPIBase* const parent ) override; void merge( const SPIBase* const parent ) override; SPIBaselineShift& operator=(const SPIBaselineShift& rhs) = default; // This is not used but we have it for completeness, it has not been tested. bool operator==(const SPIBase& rhs) const override; bool isZero() const; // To do: make private public: unsigned type : 2; unsigned unit : 4; unsigned literal: 2; float value; // Can be negative float computed; }; // CSS 2. Changes in CSS 3, where description is for TextDecorationLine, NOT TextDecoration // See http://www.w3.org/TR/css-text-decor-3/ // CSS3 2.2 /// Text decoration line type internal to SPStyle. THIS SHOULD BE A GENERIC CLASS class SPITextDecorationLine : public SPIBase { public: SPITextDecorationLine() { this->clear(); } ~SPITextDecorationLine() override = default; void read( gchar const *str ) override; const Glib::ustring get_value() const override; void clear() override { SPIBase::clear(); underline = false, overline = false, line_through = false, blink = false; } void cascade( const SPIBase* const parent ) override; void merge( const SPIBase* const parent ) override; SPITextDecorationLine& operator=(const SPITextDecorationLine& rhs) = default; bool operator==(const SPIBase& rhs) const override; // To do: make private public: bool underline : 1; bool overline : 1; bool line_through : 1; bool blink : 1; // "Conforming user agents are not required to support this value." yay! }; // CSS3 2.2 /// Text decoration style type internal to SPStyle. THIS SHOULD JUST BE SPIEnum! class SPITextDecorationStyle : public SPIBase { public: SPITextDecorationStyle() { this->clear(); } ~SPITextDecorationStyle() override = default; void read( gchar const *str ) override; const Glib::ustring get_value() const override; void clear() override { SPIBase::clear(); solid = true, isdouble = false, dotted = false, dashed = false, wavy = false; } void cascade( const SPIBase* const parent ) override; void merge( const SPIBase* const parent ) override; SPITextDecorationStyle& operator=(const SPITextDecorationStyle& rhs) = default; bool operator==(const SPIBase& rhs) const override; // To do: make private public: bool solid : 1; bool isdouble : 1; // cannot use "double" as it is a reserved keyword bool dotted : 1; bool dashed : 1; bool wavy : 1; }; // This class reads in both CSS2 and CSS3 'text-decoration' property. It passes the line, style, // and color parts to the appropriate CSS3 long-hand classes for reading and storing values. When // writing out data, we write all four properties, with 'text-decoration' being written out with // the CSS2 format. This allows CSS1/CSS2 renderers to at least render lines, even if they are not // the right style. (See http://www.w3.org/TR/css-text-decor-3/#text-decoration-property ) /// Text decoration type internal to SPStyle. class SPITextDecoration : public SPIBase { public: SPITextDecoration() = default; ~SPITextDecoration() override = default; void read( gchar const *str ) override; const Glib::ustring get_value() const override; const Glib::ustring write( guint const flags = SP_STYLE_FLAG_IFSET, SPStyleSrc const &style_src_req = SPStyleSrc::STYLE_PROP, SPIBase const *const base = nullptr ) const override; void clear() override { SPIBase::clear(); style_td = nullptr; } void cascade( const SPIBase* const parent ) override; void merge( const SPIBase* const parent ) override; SPITextDecoration& operator=(const SPITextDecoration& rhs) { SPIBase::operator=(rhs); return *this; } // Use CSS2 value bool operator==(const SPIBase& rhs) const override; public: SPStyle* style_td = nullptr; // Style to be used for drawing CSS2 text decorations }; // These are used to implement text_decoration. The values are not saved to or read from SVG file struct SPITextDecorationData { float phase_length; // length along text line,used for phase for dot/dash/wavy bool tspan_line_start; // is first span on a line bool tspan_line_end; // is last span on a line float tspan_width; // from libnrtype, when it calculates spans float ascender; // the rest from tspan's font float descender; float underline_thickness; float underline_position; float line_through_thickness; float line_through_position; }; /// Vector Effects. THIS SHOULD BE A GENERIC CLASS class SPIVectorEffect : public SPIBase { public: SPIVectorEffect() : SPIBase(false) { this->clear(); } ~SPIVectorEffect() override = default; void read( gchar const *str ) override; const Glib::ustring get_value() const override; void clear() override { SPIBase::clear(); stroke = false; size = false; rotate = false; fixed = false; } // Does not inherit void cascade( const SPIBase* const parent ) override {}; void merge( const SPIBase* const parent ) override {}; SPIVectorEffect& operator=(const SPIVectorEffect& rhs) = default; bool operator==(const SPIBase& rhs) const override; // To do: make private public: bool stroke : 1; bool size : 1; bool rotate : 1; bool fixed : 1; }; /// Custom stroke properties. Only used for -inkscape-stroke: hairline. class SPIStrokeExtensions : public SPIBase { public: SPIStrokeExtensions() : hairline(false) {} ~SPIStrokeExtensions() override = default; void read( gchar const *str ) override; const Glib::ustring get_value() const override; void clear() override { SPIBase::clear(); hairline = false; } // Does not inherit void cascade( const SPIBase* const parent ) override {}; void merge( const SPIBase* const parent ) override {}; SPIStrokeExtensions& operator=(const SPIStrokeExtensions& rhs) = default; bool operator==(const SPIBase& rhs) const override; // To do: make private public: bool hairline : 1; }; #endif // SEEN_SP_STYLE_INTERNAL_H /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :