// SPDX-License-Identifier: GPL-2.0-or-later /** @file * Inkscape::SVG::PathString - builder for SVG path strings *//* * Authors: see git history * * Copyright 2008 Jasper van de Gronde * Copyright 2013 Tavmjong Bah * Copyright (C) 2018 Authors * * Released under GNU GPL v2+, read the file 'COPYING' for more information. */ #include "svg/path-string.h" #include "svg/stringstream.h" #include "svg/svg.h" #include "preferences.h" // 1<=numericprecision<=16, doubles are only accurate upto (slightly less than) 16 digits (and less than one digit doesn't make sense) // Please note that these constants are used to allocate sufficient space to hold serialized numbers static int const minprec = 1; static int const maxprec = 16; int Inkscape::SVG::PathString::numericprecision; int Inkscape::SVG::PathString::minimumexponent; Inkscape::SVG::PATHSTRING_FORMAT Inkscape::SVG::PathString::format; Inkscape::SVG::PathString::PathString() : force_repeat_commands(!Inkscape::Preferences::get()->getBool("/options/svgoutput/disable_optimizations" ) && Inkscape::Preferences::get()->getBool("/options/svgoutput/forcerepeatcommands")) { Inkscape::Preferences *prefs = Inkscape::Preferences::get(); format = (PATHSTRING_FORMAT)prefs->getIntLimited("/options/svgoutput/pathstring_format", 1, 0, PATHSTRING_FORMAT_SIZE - 1 ); numericprecision = std::max(minprec,std::min(maxprec, prefs->getInt("/options/svgoutput/numericprecision", 8))); minimumexponent = prefs->getInt("/options/svgoutput/minimumexponent", -8); } // For absolute and relative paths... the entire path is kept in the "tail". // For optimized path, at a switch between absolute and relative, add tail to commonbase. void Inkscape::SVG::PathString::_appendOp(char abs_op, char rel_op) { bool abs_op_repeated = _abs_state.prevop == abs_op && !force_repeat_commands; bool rel_op_repeated = _rel_state.prevop == rel_op && !force_repeat_commands; // For absolute and relative paths... do nothing. switch (format) { case PATHSTRING_ABSOLUTE: if ( !abs_op_repeated ) _abs_state.appendOp(abs_op); break; case PATHSTRING_RELATIVE: if ( !rel_op_repeated ) _rel_state.appendOp(rel_op); break; case PATHSTRING_OPTIMIZE: { unsigned int const abs_added_size = abs_op_repeated ? 0 : 2; unsigned int const rel_added_size = rel_op_repeated ? 0 : 2; if ( _rel_state.str.size()+2 < _abs_state.str.size()+abs_added_size ) { // Store common prefix commonbase += _rel_state.str; _rel_state.str.clear(); // Copy rel to abs _abs_state = _rel_state; _abs_state.switches++; abs_op_repeated = false; // We do not have to copy abs to rel: // _rel_state.str.size()+2 < _abs_state.str.size()+abs_added_size // _rel_state.str.size()+rel_added_size < _abs_state.str.size()+2 // _abs_state.str.size()+2 > _rel_state.str.size()+rel_added_size } else if ( _abs_state.str.size()+2 < _rel_state.str.size()+rel_added_size ) { // Store common prefix commonbase += _abs_state.str; _abs_state.str.clear(); // Copy abs to rel _rel_state = _abs_state; _abs_state.switches++; rel_op_repeated = false; } if ( !abs_op_repeated ) _abs_state.appendOp(abs_op); if ( !rel_op_repeated ) _rel_state.appendOp(rel_op); } break; default: std::cout << "Better not be here!" << std::endl; } } void Inkscape::SVG::PathString::State::append(Geom::Coord v) { str += ' '; appendNumber(v); } void Inkscape::SVG::PathString::State::append(Geom::Point p) { str += ' '; appendNumber(p[Geom::X]); str += ','; appendNumber(p[Geom::Y]); } void Inkscape::SVG::PathString::State::append(Geom::Coord v, Geom::Coord& rv) { str += ' '; appendNumber(v, rv); } void Inkscape::SVG::PathString::State::append(Geom::Point p, Geom::Point &rp) { str += ' '; appendNumber(p[Geom::X], rp[Geom::X]); str += ','; appendNumber(p[Geom::Y], rp[Geom::Y]); } // NOTE: The following appendRelativeCoord function will not be exact if the total number of digits needed // to represent the difference exceeds the precision of a double. This is not very likely though, and if // it does happen the imprecise value is not likely to be chosen (because it will probably be a lot longer // than the absolute value). // NOTE: This assumes v and r are already rounded (this includes flushing to zero if they are < 10^minexp) void Inkscape::SVG::PathString::State::appendRelativeCoord(Geom::Coord v, Geom::Coord r) { int const minexp = minimumexponent-numericprecision+1; int const digitsEnd = (int)floor(log10(std::min(fabs(v),fabs(r)))) - numericprecision; // Position just beyond the last significant digit of the smallest (in absolute sense) number double const roundeddiff = floor((v-r)*pow(10.,-digitsEnd-1)+.5); int const numDigits = (int)floor(log10(fabs(roundeddiff)))+1; // Number of digits in roundeddiff if (r == 0) { appendNumber(v, numericprecision, minexp); } else if (v == 0) { appendNumber(-r, numericprecision, minexp); } else if (numDigits>0) { appendNumber(v-r, numDigits, minexp); } else { // This assumes the input numbers are already rounded to 'precision' digits str += '0'; } } void Inkscape::SVG::PathString::State::appendRelative(Geom::Point p, Geom::Point r) { str += ' '; appendRelativeCoord(p[Geom::X], r[Geom::X]); str += ','; appendRelativeCoord(p[Geom::Y], r[Geom::Y]); } void Inkscape::SVG::PathString::State::appendRelative(Geom::Coord v, Geom::Coord r) { str += ' '; appendRelativeCoord(v, r); } void Inkscape::SVG::PathString::State::appendNumber(double v, int precision, int minexp) { str.append(sp_svg_number_write_de(v, precision, minexp)); } void Inkscape::SVG::PathString::State::appendNumber(double v, double &rv, int precision, int minexp) { size_t const oldsize = str.size(); appendNumber(v, precision, minexp); char* begin_of_num = const_cast(str.data()+oldsize); // Slightly evil, I know (but std::string should be storing its data in one big block of memory, so...) sp_svg_number_read_d(begin_of_num, &rv); } /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :