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// SPDX-License-Identifier: GPL-2.0-or-later
/**
* Generic auxiliary routines for 3D axes
*
* Authors:
* Maximilian Albert <Anhalter42@gmx.de>
*
* Copyright (C) 2007 authors
*
* Released under GNU GPL v2+, read the file 'COPYING' for more information.
*/
#include <glib.h>
#include "axis-manip.h"
namespace Proj {
Axis axes[4] = { X, Y, Z, W };
} // namespace Proj
namespace Box3D {
Axis axes[3] = { X, Y, Z };
Axis planes[3] = { XY, XZ, YZ };
FrontOrRear face_positions [2] = { FRONT, REAR };
std::pair <Axis, Axis>
get_remaining_axes (Axis axis) {
if (!is_single_axis_direction (axis)) return std::make_pair (NONE, NONE);
Axis plane = orth_plane_or_axis (axis);
return std::make_pair (extract_first_axis_direction (plane), extract_second_axis_direction (plane));
}
Glib::ustring string_from_axes (Box3D::Axis axis) {
Glib::ustring result;
if (axis & Box3D::X) result += "X";
if (axis & Box3D::Y) result += "Y";
if (axis & Box3D::Z) result += "Z";
return result;
}
} // namespace Box3D
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8 :
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