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// SPDX-License-Identifier: GPL-2.0-or-later
#ifndef SEEN_CANVAS_ITEM_H
#define SEEN_CANVAS_ITEM_H
/**
* Abstract base class for on-canvas control items.
*/
/*
* Author:
* Tavmjong Bah
*
* Copyright (C) 2020 Tavmjong Bah
*
* Rewrite of SPCanvasItem
*
* Released under GNU GPL v2+, read the file 'COPYING' for more information.
*
* A note about coordinates:
*
* 1. Canvas items are constructed using document (SVG) coordinates.
* 2. Calculations are made in canvas units, which is equivalent of SVG units multiplied by zoom factor.
* This is true for bounds and closest distance calculations.
* 3 Drawing is done in screen units which is the same as canvas units but translated.
* The document and canvas origins overlap.
* The affine contains only scaling and rotating components.
*/
//#define CANVAS_ITEM_DEBUG
#include <gdk/gdk.h> // GdkEvent
#include <gdkmm/device.h> // Gdk::EventMask
#include <glib.h> // guint32
#include <sigc++/sigc++.h>
#include <2geom/rect.h>
#include <boost/intrusive/list.hpp>
#include "canvas-item-buffer.h"
#include "canvas-item-enums.h"
class SPItem;
namespace Inkscape {
static guint32 CANVAS_ITEM_COLORS[] = { 0x0000ff7f, 0xff00007f, 0xffff007f };
namespace UI::Widget {
class Canvas;
}
class CanvasItemGroup; // A canvas control that contains other canvas controls.
class CanvasItem {
public:
CanvasItem(CanvasItemGroup* group);
virtual ~CanvasItem();
// Structure
void set_canvas(UI::Widget::Canvas *canvas) { _canvas = canvas; }
UI::Widget::Canvas* get_canvas() { return _canvas; }
void set_parent(CanvasItemGroup *parent) { _parent = parent; }
CanvasItemGroup* get_parent() { return _parent; }
void set_item(SPItem *item) { _item = item; }
SPItem* get_item() { return _item; }
// Z Position
bool is_descendant_of(CanvasItem *ancestor);
void set_z_position(unsigned int n);
int get_z_position(); // z position in group.
// void raise_by(unsigned int n);
void raise_to_top(); // Move to top of group (last entry).
// void lower_by(unsigned int n);
void lower_to_bottom(); // Move to bottom of group (first entry).
// Geometry
void request_update();
virtual void update(Geom::Affine const &affine) = 0;
Geom::Affine get_affine() { return _affine; }
Geom::Rect get_bounds() { return _bounds; }
// Selection
virtual bool contains(Geom::Point const &p, double tolerance = 0) { return _bounds.interiorContains(p); }
int grab(Gdk::EventMask event_mask, GdkCursor *cursor = nullptr);
int grab(Gdk::EventMask event_mask, Glib::RefPtr<Gdk::Cursor> cursor);
void ungrab();
// Display
virtual void render(Inkscape::CanvasItemBuffer *buf) = 0;
bool is_visible() { return _visible; }
virtual void hide();
virtual void show();
void request_redraw(); // queue redraw request
// Properties
virtual void set_fill(guint32 rgba);
void set_fill(CanvasItemColor color) { set_fill(CANVAS_ITEM_COLORS[color]); }
virtual void set_stroke(guint32 rgba);
void set_stroke(CanvasItemColor color) { set_stroke(CANVAS_ITEM_COLORS[color]); }
void set_name(std::string const &name) { _name = name; }
std::string get_name() { return _name; }
// Events
void set_pickable(bool pickable) { _pickable = pickable; }
bool is_pickable() { return _pickable; }
sigc::connection connect_event(sigc::slot<bool, GdkEvent*> slot) {
return _event_signal.connect(slot);
}
virtual bool handle_event(GdkEvent *event) {
return _event_signal.emit(event); // Default just emit event.
}
// Boost linked list member hook, speeds deletion.
boost::intrusive::list_member_hook<> member_hook;
protected:
// Structure
CanvasItemGroup *_parent = nullptr;
Inkscape::UI::Widget::Canvas *_canvas = nullptr;
SPItem *_item; // The object this canvas item is linked to in some sense. Can be nullptr.
// Geometry
Geom::Rect _bounds;
Geom::Affine _affine;
bool _need_update = true; // Need update after creation!
// Display
bool _visible = true;
bool _align_to_drawing = false; // Rotate if drawing is rotated. TODO: Implement!
// Selection
bool _pickable = false; // Most items are just for display and are not pickable!
// Properties
guint32 _fill = CANVAS_ITEM_COLORS[CANVAS_ITEM_SECONDARY];
guint32 _stroke = CANVAS_ITEM_COLORS[CANVAS_ITEM_PRIMARY];
std::string _name; // For debugging
// Events
sigc::signal<bool, GdkEvent*> _event_signal;
};
} // namespace Inkscape
/** Type for linked list storing CanvasItem's.
*
* Used to speed deletion when a group contains a large number of item's (as in nodes for a
* complex path).
*/
typedef boost::intrusive::list<
Inkscape::CanvasItem,
boost::intrusive::member_hook<Inkscape::CanvasItem, boost::intrusive::list_member_hook<>,
&Inkscape::CanvasItem::member_hook> > CanvasItemList;
// Recursively print CanvasItem tree.
void canvas_item_print_tree(Inkscape::CanvasItem *item);
#endif // SEEN_CANVAS_ITEM_H
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :
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