1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
|
// SPDX-License-Identifier: LGPL-2.1-or-later
/** @file
* OpenDocument (drawing) input and output
*//*
* Authors:
* Bob Jamison
* Abhishek Sharma
*
* Copyright (C) 2018 Authors
* Released under GNU LGPL v2.1+, read the file 'COPYING' for more information.
*/
#ifndef EXTENSION_INTERNAL_ODG_OUT_H
#define EXTENSION_INTERNAL_ODG_OUT_H
#include <util/ziptool.h>
#include "extension/implementation/implementation.h"
#include <xml/repr.h>
#include <string>
#include <map>
#include "object/uri.h"
class SPItem;
#include <glibmm/ustring.h>
namespace Inkscape
{
namespace Extension
{
namespace Internal
{
typedef Inkscape::IO::Writer Writer;
class StyleInfo
{
public:
StyleInfo()
{
init();
}
StyleInfo(const StyleInfo &other)
{
assign(other);
}
StyleInfo &operator=(const StyleInfo &other)
{
assign(other);
return *this;
}
void assign(const StyleInfo &other)
{
name = other.name;
stroke = other.stroke;
strokeColor = other.strokeColor;
strokeWidth = other.strokeWidth;
strokeOpacity = other.strokeOpacity;
fill = other.fill;
fillColor = other.fillColor;
fillOpacity = other.fillOpacity;
}
void init()
{
name = "none";
stroke = "none";
strokeColor = "none";
strokeWidth = "none";
strokeOpacity = "none";
fill = "none";
fillColor = "none";
fillOpacity = "none";
}
virtual ~StyleInfo()
= default;
//used for eliminating duplicates in the styleTable
bool equals(const StyleInfo &other)
{
if (
stroke != other.stroke ||
strokeColor != other.strokeColor ||
strokeWidth != other.strokeWidth ||
strokeOpacity != other.strokeOpacity ||
fill != other.fill ||
fillColor != other.fillColor ||
fillOpacity != other.fillOpacity
)
return false;
return true;
}
Glib::ustring name;
Glib::ustring stroke;
Glib::ustring strokeColor;
Glib::ustring strokeWidth;
Glib::ustring strokeOpacity;
Glib::ustring fill;
Glib::ustring fillColor;
Glib::ustring fillOpacity;
};
class GradientStop
{
public:
GradientStop() : rgb(0), opacity(0)
{}
GradientStop(unsigned long rgbArg, double opacityArg)
{ rgb = rgbArg; opacity = opacityArg; }
virtual ~GradientStop()
= default;
GradientStop(const GradientStop &other)
{ assign(other); }
virtual GradientStop& operator=(const GradientStop &other)
{ assign(other); return *this; }
void assign(const GradientStop &other)
{
rgb = other.rgb;
opacity = other.opacity;
}
unsigned long rgb;
double opacity;
};
class GradientInfo
{
public:
GradientInfo()
{
init();
}
GradientInfo(const GradientInfo &other)
{
assign(other);
}
GradientInfo &operator=(const GradientInfo &other)
{
assign(other);
return *this;
}
void assign(const GradientInfo &other)
{
name = other.name;
style = other.style;
cx = other.cx;
cy = other.cy;
fx = other.fx;
fy = other.fy;
r = other.r;
x1 = other.x1;
y1 = other.y1;
x2 = other.x2;
y2 = other.y2;
stops = other.stops;
}
void init()
{
name = "none";
style = "none";
cx = 0.0;
cy = 0.0;
fx = 0.0;
fy = 0.0;
r = 0.0;
x1 = 0.0;
y1 = 0.0;
x2 = 0.0;
y2 = 0.0;
stops.clear();
}
virtual ~GradientInfo()
= default;
//used for eliminating duplicates in the styleTable
bool equals(const GradientInfo &other)
{
if (
name != other.name ||
style != other.style ||
cx != other.cx ||
cy != other.cy ||
fx != other.fx ||
fy != other.fy ||
r != other.r ||
x1 != other.x1 ||
y1 != other.y1 ||
x2 != other.x2 ||
y2 != other.y2
)
return false;
if (stops.size() != other.stops.size())
return false;
for (unsigned int i=0 ; i<stops.size() ; i++)
{
GradientStop g1 = stops[i];
GradientStop g2 = other.stops[i];
if (g1.rgb != g2.rgb)
return false;
if (g1.opacity != g2.opacity)
return false;
}
return true;
}
Glib::ustring name;
Glib::ustring style;
double cx;
double cy;
double fx;
double fy;
double r;
double x1;
double y1;
double x2;
double y2;
std::vector<GradientStop> stops;
};
/**
* OpenDocument <drawing> input and output
*
* This is an an entry in the extensions mechanism to begin to enable
* the inputting and outputting of OpenDocument Format (ODF) files from
* within Inkscape. Although the initial implementations will be very lossy
* do to the differences in the models of SVG and ODF, they will hopefully
* improve greatly with time.
*
* http://www.w3.org/TR/2004/REC-DOM-Level-3-Core-20040407/idl-definitions.html
*/
class OdfOutput : public Inkscape::Extension::Implementation::Implementation
{
public:
bool check (Inkscape::Extension::Extension * module) override;
void save (Inkscape::Extension::Output *mod,
SPDocument *doc,
gchar const *filename) override;
static void init ();
private:
std::string docBaseUri;
void reset();
//cc or dc metadata name/value pairs
std::map<Glib::ustring, Glib::ustring> metadata;
/* Style table
Uses a two-stage lookup to avoid style duplication.
Use like:
StyleInfo si = styleTable[styleLookupTable[id]];
but check for errors, of course
*/
//element id -> style entry name
std::map<Glib::ustring, Glib::ustring> styleLookupTable;
//style entry name -> style info
std::vector<StyleInfo> styleTable;
//element id -> gradient entry name
std::map<Glib::ustring, Glib::ustring> gradientLookupTable;
//gradient entry name -> gradient info
std::vector<GradientInfo> gradientTable;
//for renaming image file names
std::map<Glib::ustring, Glib::ustring> imageTable;
void preprocess(ZipFile &zf, SPDocument *doc, Inkscape::XML::Node *node);
bool writeManifest(ZipFile &zf);
bool writeMeta(ZipFile &zf);
bool writeStyle(ZipFile &zf);
bool processStyle(SPItem *item, const Glib::ustring &id, const Glib::ustring &gradientNameFill, const Glib::ustring &gradientNameStroke, Glib::ustring& output);
bool processGradient(SPItem *item,
const Glib::ustring &id, Geom::Affine &tf, Glib::ustring& gradientName, Glib::ustring& output, bool checkFillGradient = true);
bool writeStyleHeader(Writer &outs);
bool writeStyleFooter(Writer &outs);
bool writeContentHeader(Writer &outs);
bool writeContentFooter(Writer &outs);
bool writeTree(Writer &couts, Writer &souts, SPDocument *doc, Inkscape::XML::Node *node);
bool writeContent(ZipFile &zf, SPDocument *doc);
};
} //namespace Internal
} //namespace Extension
} //namespace Inkscape
#endif /* EXTENSION_INTERNAL_ODG_OUT_H */
|