1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
|
// SPDX-License-Identifier: GPL-2.0-or-later
#ifndef SEEN_SP_GRADIENT_CHEMISTRY_H
#define SEEN_SP_GRADIENT_CHEMISTRY_H
/*
* Various utility methods for gradients
*
* Author:
* Lauris Kaplinski <lauris@kaplinski.com>
* bulia byak <buliabyak@users.sf.net>
* Johan Engelen <j.b.c.engelen@ewi.utwente.nl>
* Jon A. Cruz <jon@joncruz.org>
*
* Copyright (C) 2010 Authors
* Copyright (C) 2007 Johan Engelen
* Copyright (C) 2001-2002 Lauris Kaplinski
* Copyright (C) 2001 Ximian, Inc.
*
* Released under GNU GPL v2+, read the file 'COPYING' for more information.
*/
#include "object/sp-gradient.h"
class SPCSSAttr;
class SPItem;
class SPGradient;
class SPDesktop;
/**
* Either normalizes given gradient to vector, or returns fresh normalized
* vector - in latter case, original gradient is flattened and stops cleared.
* No transrefing - i.e. caller shouldn't hold reference to original and
* does not get one to new automatically (doc holds ref of every object anyways)
*/
SPGradient *sp_gradient_ensure_vector_normalized(SPGradient *gradient);
/**
* Sets item fill or stroke to the gradient of the specified type with given vector, creating
* new private gradient, if needed.
* gr has to be a normalized vector.
*/
SPGradient *sp_item_set_gradient(SPItem *item, SPGradient *gr, SPGradientType type, Inkscape::PaintTarget fill_or_stroke);
/*
* Get default normalized gradient vector of document, create if there is none
*/
SPGradient *sp_document_default_gradient_vector( SPDocument *document, SPColor const &color, bool singleStop );
/**
* Return the preferred vector for \a o, made from (in order of preference) its current vector,
* current fill or stroke color, or from desktop style if \a o is NULL or doesn't have style.
*/
SPGradient *sp_gradient_vector_for_object( SPDocument *doc, SPDesktop *desktop, SPObject *o, Inkscape::PaintTarget fill_or_stroke, bool singleStop = false );
void sp_object_ensure_fill_gradient_normalized (SPObject *object);
void sp_object_ensure_stroke_gradient_normalized (SPObject *object);
SPGradient *sp_gradient_convert_to_userspace (SPGradient *gr, SPItem *item, const char *property);
SPGradient *sp_gradient_reset_to_userspace (SPGradient *gr, SPItem *item);
SPGradient *sp_gradient_fork_vector_if_necessary (SPGradient *gr);
SPGradient *sp_gradient_get_forked_vector_if_necessary(SPGradient *gradient, bool force_vector);
SPStop* sp_last_stop(SPGradient *gradient);
SPStop* sp_get_stop_i(SPGradient *gradient, unsigned int i);
// return n-th stop counting from 0; make no assumptions about offsets
SPStop* sp_get_nth_stop(SPGradient* gradient, unsigned int index);
std::pair<SPStop*, SPStop*> sp_get_before_after_stops(SPStop* stop);
unsigned int sp_number_of_stops(SPGradient const *gradient);
unsigned int sp_number_of_stops_before_stop(SPGradient* gradient, SPStop *target);
guint32 average_color(guint32 c1, guint32 c2, double p = 0.5);
SPStop *sp_vector_add_stop(SPGradient *vector, SPStop* prev_stop, SPStop* next_stop, gfloat offset);
void sp_gradient_delete_stop(SPGradient* gradient, SPStop* stop);
SPStop* sp_gradient_add_stop(SPGradient* gradient, SPStop* current);
SPStop* sp_gradient_add_stop_at(SPGradient* gradient, double offset);
void sp_set_gradient_stop_color(SPDocument* document, SPStop* stop, SPColor color, double opacity);
void sp_gradient_transform_multiply(SPGradient *gradient, Geom::Affine postmul, bool set);
void sp_gradient_reverse_selected_gradients(SPDesktop *desktop);
void sp_gradient_invert_selected_gradients(SPDesktop *desktop, Inkscape::PaintTarget fill_or_stroke);
void sp_gradient_unset_swatch(SPDesktop *desktop, std::string const &id);
SPGradient* sp_item_get_gradient(SPItem *item, bool fillorstroke);
std::vector<SPItem*> sp_get_all_document_items(SPDocument* document);
int sp_get_gradient_refcount(SPDocument* document, SPGradient* gradient);
void sp_gradient_reverse_vector(SPGradient* gradient);
/**
* Fetches either the fill or the stroke gradient from the given item.
*
* @param fill_or_stroke the gradient type (fill/stroke) to get.
* @return the specified gradient if set, null otherwise.
*/
SPGradient *getGradient(SPItem *item, Inkscape::PaintTarget fill_or_stroke);
void sp_item_gradient_set_coords(SPItem *item, GrPointType point_type, unsigned int point_i, Geom::Point p_desk, Inkscape::PaintTarget fill_or_stroke, bool write_repr, bool scale);
/**
* Returns the position of point point_type of the gradient applied to item (either fill_or_stroke),
* in desktop coordinates.
*/
Geom::Point getGradientCoords(SPItem *item, GrPointType point_type, unsigned int point_i, Inkscape::PaintTarget fill_or_stroke);
SPGradient *sp_item_gradient_get_vector(SPItem *item, Inkscape::PaintTarget fill_or_stroke);
SPGradientSpread sp_item_gradient_get_spread(SPItem *item, Inkscape::PaintTarget fill_or_stroke);
SPStop* sp_item_gradient_get_stop(SPItem *item, GrPointType point_type, guint point_i, Inkscape::PaintTarget fill_or_stroke);
void sp_item_gradient_stop_set_style(SPItem *item, GrPointType point_type, unsigned int point_i, Inkscape::PaintTarget fill_or_stroke, SPCSSAttr *stop);
guint32 sp_item_gradient_stop_query_style(SPItem *item, GrPointType point_type, unsigned int point_i, Inkscape::PaintTarget fill_or_stroke);
void sp_item_gradient_reverse_vector(SPItem *item, Inkscape::PaintTarget fill_or_stroke);
void sp_item_gradient_invert_vector_color(SPItem *item, Inkscape::PaintTarget fill_or_stroke);
#endif // SEEN_SP_GRADIENT_CHEMISTRY_H
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :
|