blob: ddef42f57f0df8d9977dbc3844307b4146af6020 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
|
// SPDX-License-Identifier: GPL-2.0-or-later
/** @file
* @brief Spellcheck dialog
*/
/* Authors:
* bulia byak <bulia@users.sf.net>
*
* Copyright (C) 2009 Authors
*
* Released under GNU GPL v2+, read the file 'COPYING' for more information.
*/
#ifndef SEEN_SPELLCHECK_H
#define SEEN_SPELLCHECK_H
#ifdef HAVE_CONFIG_H
# include "config.h" // only include where actually required!
#endif
#include <gtkmm/box.h>
#include <gtkmm/button.h>
#include <gtkmm/buttonbox.h>
#include <gtkmm/comboboxtext.h>
#include <gtkmm/liststore.h>
#include <gtkmm/scrolledwindow.h>
#include <gtkmm/separator.h>
#include <gtkmm/treeview.h>
#include <set>
#include <vector>
#include "text-editing.h"
#include "ui/dialog/dialog-base.h"
#include "ui/widget/scrollprotected.h"
#if WITH_GSPELL
#include <gspell/gspell.h>
#endif /* WITH_GSPELL */
class SPObject;
class SPItem;
class SPCanvasItem;
namespace Inkscape {
class Preferences;
class CanvasItemRect;
namespace UI {
namespace Dialog {
using LanguagePair = std::pair<std::string, std::string>;
/**
*
* A dialog widget to checking spelling of text elements in the document
* Uses gspell and one of the languages set in the users preference file
*
*/
class SpellCheck : public DialogBase
{
public:
SpellCheck ();
~SpellCheck () override;
static SpellCheck &getInstance() { return *new SpellCheck(); }
static std::vector<LanguagePair> get_available_langs();
private:
void documentReplaced() override;
/**
* Remove the highlight rectangle form the canvas
*/
void clearRects();
/**
* Release handlers to the selected item
*/
void disconnect();
/**
* Returns a list of all the text items in the SPObject
*/
void allTextItems (SPObject *r, std::vector<SPItem *> &l, bool hidden, bool locked);
/**
* Is text inside the SPOject's tree
*/
bool textIsValid (SPObject *root, SPItem *text);
/**
* Compare the visual bounds of 2 SPItems referred to by a and b
*/
static bool compareTextBboxes(SPItem const *i1, SPItem const *i2);
SPItem *getText (SPObject *root);
void nextText ();
/**
* Cleanup after spellcheck is finished
*/
void finished ();
/**
* Find the next word to spell check
*/
bool nextWord();
void deleteLastRect ();
void doSpellcheck ();
/**
* Update speller from language combobox
* @return true if update was successful
*/
bool updateSpeller();
void deleteSpeller();
/**
* Accept button clicked
*/
void onAccept ();
/**
* Ignore button clicked
*/
void onIgnore ();
/**
* Ignore once button clicked
*/
void onIgnoreOnce ();
/**
* Add button clicked
*/
void onAdd ();
/**
* Stop button clicked
*/
void onStop ();
/**
* Start button clicked
*/
void onStart ();
/**
* Language selection changed
*/
void onLanguageChanged();
/**
* Selected object modified on canvas
*/
void onObjModified (SPObject* /* blah */, unsigned int /* bleh */);
/**
* Selected object removed from canvas
*/
void onObjReleased (SPObject* /* blah */);
/**
* Selection in suggestions text view changed
*/
void onTreeSelectionChange();
SPObject *_root;
#if WITH_GSPELL
GspellChecker *_checker = nullptr;
#endif /* WITH_GSPELL */
/**
* list of canvasitems (currently just rects) that mark misspelled things on canvas
*/
std::vector<Inkscape::CanvasItemRect *> _rects;
/**
* list of text objects we have already checked in this session
*/
std::set<SPItem *> _seen_objects;
/**
* the object currently being checked
*/
SPItem *_text;
/**
* current objects layout
*/
Inkscape::Text::Layout const *_layout;
/**
* iterators for the start and end of the current word
*/
Inkscape::Text::Layout::iterator _begin_w;
Inkscape::Text::Layout::iterator _end_w;
/**
* the word we're checking
*/
Glib::ustring _word;
/**
* counters for the number of stops and dictionary adds
*/
int _stops;
int _adds;
/**
* true if we are in the middle of a check
*/
bool _working;
/**
* connect to the object being checked in case it is modified or deleted by user
*/
sigc::connection _modified_connection;
sigc::connection _release_connection;
/**
* true if the spell checker dialog has changed text, to suppress modified callback
*/
bool _local_change;
Inkscape::Preferences *_prefs;
std::vector<LanguagePair> _langs;
/*
* Dialogs widgets
*/
Gtk::Label banner_label;
Gtk::ButtonBox banner_hbox;
Gtk::ScrolledWindow scrolled_window;
Gtk::TreeView tree_view;
Glib::RefPtr<Gtk::ListStore> model;
Gtk::Box suggestion_hbox;
Gtk::Box changebutton_vbox;
Gtk::Button accept_button;
Gtk::Button ignoreonce_button;
Gtk::Button ignore_button;
Gtk::Button add_button;
Gtk::Button pref_button;
Gtk::Label dictionary_label;
Inkscape::UI::Widget::ScrollProtected<Gtk::ComboBoxText> dictionary_combo;
Gtk::Box dictionary_hbox;
Gtk::Separator action_sep;
Gtk::Button stop_button;
Gtk::Button start_button;
Gtk::ButtonBox actionbutton_hbox;
class TreeColumns : public Gtk::TreeModel::ColumnRecord
{
public:
TreeColumns()
{
add(suggestions);
}
~TreeColumns() override = default;
Gtk::TreeModelColumn<Glib::ustring> suggestions;
};
TreeColumns tree_columns;
};
}
}
}
#endif /* !SEEN_SPELLCHECK_H */
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :
|