1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
|
// SPDX-License-Identifier: GPL-2.0-or-later
/*
* Authors:
* Tavmjong Bah
* PBS <pbs3141@gmail.com>
*
* Copyright (C) 2022 Authors
*
* Released under GNU GPL v2+, read the file 'COPYING' for more information.
*/
#include <iostream> // Logging
#include <algorithm> // Sort
#include <set> // Coarsener
#include <glibmm/i18n.h>
#include <2geom/rect.h>
#include "canvas.h"
#include "canvas-grid.h"
#include "color.h" // Background color
#include "cms-system.h" // Color correction
#include "desktop.h"
#include "preferences.h"
#include "display/cairo-utils.h" // Checkerboard background
#include "display/drawing.h"
#include "display/control/canvas-item-group.h"
#include "display/control/snap-indicator.h"
#include "ui/tools/tool-base.h" // Default cursor
#include "framecheck.h" // For frame profiling
#define framecheck_whole_function(D) auto framecheckobj = D->prefs.debug_framecheck ? FrameCheck::Event(__func__) : FrameCheck::Event();
/*
* The canvas is responsible for rendering the SVG drawing with various "control"
* items below and on top of the drawing. Rendering is triggered by a call to one of:
*
*
* * redraw_all() Redraws the entire canvas by calling redraw_area() with the canvas area.
*
* * redraw_area() Redraws the indicated area. Use when there is a change that doesn't affect
* a CanvasItem's geometry or size.
*
* * request_update() Redraws after recalculating bounds for changed CanvasItems. Use if a
* CanvasItem's geometry or size has changed.
*
* The first three functions add a request to the Gtk's "idle" list via
*
* * add_idle() Which causes Gtk to call when resources are available:
*
* * on_idle() Which sets up the backing stores, divides the area of the canvas that has been marked
* unclean into rectangles that are small enough to render quickly, and renders them outwards
* from the mouse with a call to:
*
* * paint_rect_internal() Which paints the rectangle using paint_single_buffer(). It renders onto a Cairo
* surface "backing_store". After a piece is rendered there is a call to:
*
* * queue_draw_area() A Gtk function for marking areas of the window as needing a repaint, which when
* the time is right calls:
*
* * on_draw() Which blits the Cairo surface to the screen.
*
* The other responsibility of the canvas is to determine where to send GUI events. It does this
* by determining which CanvasItem is "picked" and then forwards the events to that item. Not all
* items can be picked. As a last resort, the "CatchAll" CanvasItem will be picked as it is the
* lowest CanvasItem in the stack (except for the "root" CanvasItem). With a small be of work, it
* should be possible to make the "root" CanvasItem a "CatchAll" eliminating the need for a
* dedicated "CatchAll" CanvasItem. There probably could be efficiency improvements as some
* items that are not pickable probably should be which would save having to effectively pick
* them "externally" (e.g. gradient CanvasItemCurves).
*/
namespace Inkscape {
namespace UI {
namespace Widget {
/*
* GDK event utilities
*/
// GdkEvents can only be safely copied using gdk_event_copy. However, this function allocates. Therefore, we need the following smart pointer to wrap the result.
struct GdkEventFreer {void operator()(GdkEvent *ev) const {gdk_event_free(ev);}};
using GdkEventUniqPtr = std::unique_ptr<GdkEvent, GdkEventFreer>;
// Copies a GdkEvent, returning the result as a smart pointer.
auto make_unique_copy(const GdkEvent &ev) {return GdkEventUniqPtr(gdk_event_copy(&ev));}
/*
* Preferences
*/
template<typename T>
struct Pref {};
template<typename T>
struct PrefBase
{
const char *path;
T t, def;
std::unique_ptr<Preferences::PreferencesObserver> obs;
std::function<void()> action;
operator T() const {return t;}
PrefBase(const char *path, T def) : path(path), def(def) {}
void act() {if (action) action();}
void enable() {t = static_cast<Pref<T>*>(this)->read(); act(); obs = Inkscape::Preferences::get()->createObserver(path, [this] (const Preferences::Entry &e) {t = static_cast<Pref<T>*>(this)->changed(e); act();});}
void disable() {t = def; act(); obs.reset();}
void set_enabled(bool enabled) {enabled ? enable() : disable();}
};
template<>
struct Pref<bool> : PrefBase<bool>
{
Pref(const char *path, bool def = false) : PrefBase(path, def) {enable();}
bool read() {return Inkscape::Preferences::get()->getBool(path, def);}
bool changed(const Preferences::Entry &e) {return e.getBool(def);}
};
template<>
struct Pref<int> : PrefBase<int>
{
int min, max;
Pref(const char *path, int def, int min, int max) : PrefBase(path, def), min(min), max(max) {enable();}
int read() {return Inkscape::Preferences::get()->getIntLimited(path, def, min, max);}
int changed(const Preferences::Entry &e) {return e.getIntLimited(def, min, max);}
};
template<>
struct Pref<double> : PrefBase<double>
{
double min, max;
Pref(const char *path, double def, double min, double max) : PrefBase(path, def), min(min), max(max) {enable();}
double read() {return Inkscape::Preferences::get()->getDoubleLimited(path, def, min, max);}
double changed(const Preferences::Entry &e) {return e.getDoubleLimited(def, min, max);}
};
struct Prefs
{
// Original parameters
Pref<int> tile_size = Pref<int> ("/options/rendering/tile-size", 16, 1, 10000);
Pref<int> tile_multiplier = Pref<int> ("/options/rendering/tile-multiplier", 16, 1, 512);
Pref<int> x_ray_radius = Pref<int> ("/options/rendering/xray-radius", 100, 1, 1500);
Pref<bool> from_display = Pref<bool> ("/options/displayprofile/from_display");
Pref<int> grabsize = Pref<int> ("/options/grabsize/value", 3, 1, 15);
Pref<int> outline_overlay_opacity = Pref<int> ("/options/rendering/outline-overlay-opacity", 50, 1, 100);
// New parameters
Pref<int> update_strategy = Pref<int> ("/options/rendering/update_strategy", 3, 1, 3);
Pref<int> render_time_limit = Pref<int> ("/options/rendering/render_time_limit", 1000, 100, 1000000);
Pref<bool> use_new_bisector = Pref<bool> ("/options/rendering/use_new_bisector", true);
Pref<int> new_bisector_size = Pref<int> ("/options/rendering/new_bisector_size", 500, 1, 10000);
Pref<double> max_affine_diff = Pref<double>("/options/rendering/max_affine_diff", 1.8, 0.0, 100.0);
Pref<int> pad = Pref<int> ("/options/rendering/pad", 200, 0, 1000);
Pref<int> coarsener_min_size = Pref<int> ("/options/rendering/coarsener_min_size", 200, 0, 1000);
Pref<int> coarsener_glue_size = Pref<int> ("/options/rendering/coarsener_glue_size", 80, 0, 1000);
Pref<double> coarsener_min_fullness = Pref<double>("/options/rendering/coarsener_min_fullness", 0.3, 0.0, 1.0);
// Debug switches
Pref<bool> debug_framecheck = Pref<bool> ("/options/rendering/debug_framecheck");
Pref<bool> debug_logging = Pref<bool> ("/options/rendering/debug_logging");
Pref<bool> debug_slow_redraw = Pref<bool> ("/options/rendering/debug_slow_redraw");
Pref<int> debug_slow_redraw_time = Pref<int> ("/options/rendering/debug_slow_redraw_time", 50, 0, 1000000);
Pref<bool> debug_show_redraw = Pref<bool> ("/options/rendering/debug_show_redraw");
Pref<bool> debug_show_unclean = Pref<bool> ("/options/rendering/debug_show_unclean");
Pref<bool> debug_show_snapshot = Pref<bool> ("/options/rendering/debug_show_snapshot");
Pref<bool> debug_show_clean = Pref<bool> ("/options/rendering/debug_show_clean");
Pref<bool> debug_disable_redraw = Pref<bool> ("/options/rendering/debug_disable_redraw");
Pref<bool> debug_sticky_decoupled = Pref<bool> ("/options/rendering/debug_sticky_decoupled");
// Developer mode
Pref<bool> devmode = Pref<bool>("/options/rendering/devmode");
void set_devmode(bool on);
};
void Prefs::set_devmode(bool on)
{
tile_size.set_enabled(on);
render_time_limit.set_enabled(on);
use_new_bisector.set_enabled(on);
new_bisector_size.set_enabled(on);
max_affine_diff.set_enabled(on);
pad.set_enabled(on);
coarsener_min_size.set_enabled(on);
coarsener_glue_size.set_enabled(on);
coarsener_min_fullness.set_enabled(on);
debug_framecheck.set_enabled(on);
debug_logging.set_enabled(on);
debug_slow_redraw.set_enabled(on);
debug_slow_redraw_time.set_enabled(on);
debug_show_redraw.set_enabled(on);
debug_show_unclean.set_enabled(on);
debug_show_snapshot.set_enabled(on);
debug_show_clean.set_enabled(on);
debug_disable_redraw.set_enabled(on);
debug_sticky_decoupled.set_enabled(on);
}
/*
* Conversion functions
*/
auto geom_to_cairo(Geom::IntRect rect)
{
return Cairo::RectangleInt{rect.left(), rect.top(), rect.width(), rect.height()};
}
auto cairo_to_geom(Cairo::RectangleInt rect)
{
return Geom::IntRect::from_xywh(rect.x, rect.y, rect.width, rect.height);
}
auto geom_to_cairo(Geom::Affine affine)
{
return Cairo::Matrix(affine[0], affine[1], affine[2], affine[3], affine[4], affine[5]);
}
auto geom_act(Geom::Affine a, Geom::IntPoint p)
{
Geom::Point p2 = p;
p2 *= a;
return Geom::IntPoint(std::round(p2.x()), std::round(p2.y()));
}
void region_to_path(const Cairo::RefPtr<Cairo::Context> &cr, const Cairo::RefPtr<Cairo::Region> ®)
{
for (int i = 0; i < reg->get_num_rectangles(); i++) {
auto rect = reg->get_rectangle(i);
cr->rectangle(rect.x, rect.y, rect.width, rect.height);
}
}
/*
* Update strategy
*/
// A class hierarchy for controlling what order to update invalidated regions.
class Updater
{
public:
// The subregion of the store with up-to-date content.
Cairo::RefPtr<Cairo::Region> clean_region;
Updater(Cairo::RefPtr<Cairo::Region> clean_region) : clean_region(std::move(clean_region)) {}
virtual void reset() {clean_region = Cairo::Region::create();} // Reset the clean region to empty.
virtual void intersect (const Geom::IntRect &rect) {clean_region->intersect(geom_to_cairo(rect));} // Called when the store changes position; clip everything to the new store rectangle.
virtual void mark_dirty(const Geom::IntRect &rect) {clean_region->subtract (geom_to_cairo(rect));} // Called on every invalidate event.
virtual void mark_clean(const Geom::IntRect &rect) {clean_region->do_union (geom_to_cairo(rect));} // Called on every rectangle redrawn.
virtual Cairo::RefPtr<Cairo::Region> get_next_clean_region() {return clean_region;}; // Called by on_idle to determine what regions to consider clean for the current redraw.
virtual bool report_finished () {return false;} // Called in on_idle if the redraw has finished. Returns true to indicate that further redraws are required with a different clean region.
virtual void frame () {} // Called by on_draw to notify the updater of the display of the frame.
virtual ~Updater() = default;
};
// Responsive updater: As soon as a region is invalidated, redraw it.
using ResponsiveUpdater = Updater;
// Full redraw updater: When a region is invalidated, delay redraw until after the current redraw is completed.
class FullredrawUpdater : public Updater
{
// Whether we are currently in the middle of a redraw.
bool inprogress = false;
// Contains a copy of the old clean region if damage events occurred during the current redraw, otherwise null.
Cairo::RefPtr<Cairo::Region> old_clean_region;
public:
FullredrawUpdater(Cairo::RefPtr<Cairo::Region> clean_region) : Updater(std::move(clean_region)) {}
void reset() override
{
Updater::reset();
inprogress = false;
old_clean_region.clear();
}
void intersect(const Geom::IntRect &rect) override
{
Updater::intersect(rect);
if (old_clean_region) old_clean_region->intersect(geom_to_cairo(rect));
}
void mark_dirty(const Geom::IntRect &rect) override
{
if (inprogress && !old_clean_region) old_clean_region = clean_region->copy();
Updater::mark_dirty(rect);
}
void mark_clean(const Geom::IntRect &rect) override
{
Updater::mark_clean(rect);
if (old_clean_region) old_clean_region->do_union(geom_to_cairo(rect));
}
Cairo::RefPtr<Cairo::Region> get_next_clean_region() override
{
inprogress = true;
if (!old_clean_region) {
return clean_region;
} else {
return old_clean_region;
}
}
bool report_finished() override
{
assert(inprogress);
if (!old_clean_region) {
// Completed redraw without being damaged => finished.
inprogress = false;
return false;
} else {
// Completed redraw but damage events arrived => ask for another redraw, using the up-to-date clean region.
old_clean_region.clear();
return true;
}
}
};
// Multiscale updater: Updates tiles near the mouse faster. Gives the best of both.
class MultiscaleUpdater : public Updater
{
// Whether we are currently in the middle of a redraw.
bool inprogress = false;
// Whether damage events occurred during the current redraw.
bool activated = false;
int counter; // A steadily incrementing counter from which the current scale is derived.
int scale; // The current scale to process updates at.
int elapsed; // How much time has been spent at the current scale.
std::vector<Cairo::RefPtr<Cairo::Region>> blocked; // The region blocked from being updated at each scale.
public:
MultiscaleUpdater(Cairo::RefPtr<Cairo::Region> clean_region) : Updater(std::move(clean_region)) {}
void reset() override
{
Updater::reset();
inprogress = activated = false;
}
void intersect(const Geom::IntRect &rect) override
{
Updater::intersect(rect);
if (activated) {
for (auto ® : blocked) {
reg->intersect(geom_to_cairo(rect));
}
}
}
void mark_dirty(const Geom::IntRect &rect) override
{
Updater::mark_dirty(rect);
if (inprogress && !activated) {
counter = scale = elapsed = 0;
blocked = {Cairo::Region::create()};
activated = true;
}
}
void mark_clean(const Geom::IntRect &rect) override
{
Updater::mark_clean(rect);
if (activated) blocked[scale]->do_union(geom_to_cairo(rect));
}
Cairo::RefPtr<Cairo::Region> get_next_clean_region() override
{
inprogress = true;
if (!activated) {
return clean_region;
} else {
auto result = clean_region->copy();
result->do_union(blocked[scale]);
return result;
}
}
bool report_finished() override
{
assert(inprogress);
if (!activated) {
// Completed redraw without damage => finished.
inprogress = false;
return false;
} else {
// Completed redraw but damage events arrived => begin updating any remaining damaged regions.
activated = false;
blocked.clear();
return true;
}
}
void frame() override
{
if (!activated) return;
// Stay at the current scale for 2^scale frames.
elapsed++;
if (elapsed < (1 << scale)) return;
elapsed = 0;
// Adjust the counter, which causes scale to hop around the values 0, 1, 2... spending half as much time at each subsequent scale.
counter++;
scale = 0;
for (int tmp = counter; tmp % 2 == 1; tmp /= 2) {
scale++;
}
// Ensure sufficiently many blocked zones exist.
if (scale == blocked.size()) {
blocked.emplace_back();
}
// Recreate the current blocked zone as the union of the clean region and lower-scale blocked zones.
blocked[scale] = clean_region->copy();
for (int i = 0; i < scale; i++) {
blocked[scale]->do_union(blocked[i]);
}
}
};
std::unique_ptr<Updater>
make_updater(int type, Cairo::RefPtr<Cairo::Region> clean_region = Cairo::Region::create())
{
switch (type) {
case 1: return std::make_unique<ResponsiveUpdater>(std::move(clean_region));
case 2: return std::make_unique<FullredrawUpdater>(std::move(clean_region));
default:
case 3: return std::make_unique<MultiscaleUpdater>(std::move(clean_region));
}
}
/*
* Implementation class
*/
class CanvasPrivate
{
public:
friend class Canvas;
Canvas *q;
CanvasPrivate(Canvas *q) : q(q) {}
// Lifecycle
bool active = false;
void update_active();
void activate();
void deactivate();
// Preferences
Prefs prefs;
// Update strategy; tracks the unclean region and decides how to redraw it.
std::unique_ptr<Updater> updater;
// Event processor. Events that interact with the Canvas are buffered here until the start of the next frame. They are processed by a separate object so that deleting the Canvas mid-event can be done safely.
struct EventProcessor
{
std::vector<GdkEventUniqPtr> events;
int pos;
GdkEvent *ignore = nullptr;
CanvasPrivate *canvasprivate; // Nulled on destruction.
bool in_processing = false; // For handling recursion due to nested GTK main loops.
void process();
int gobble_key_events(guint keyval, guint mask);
void gobble_motion_events(guint mask);
};
std::shared_ptr<EventProcessor> eventprocessor; // Usually held by CanvasPrivate, but temporarily also held by itself while processing so that it is not deleted mid-event.
bool add_to_bucket(GdkEvent*);
bool process_bucketed_event(const GdkEvent&);
bool pick_current_item(const GdkEvent&);
bool emit_event(const GdkEvent&);
Inkscape::CanvasItem *pre_scroll_grabbed_item;
// State for determining when to run event processor.
bool pending_draw = false;
sigc::connection bucket_emptier;
std::optional<guint> bucket_emptier_tick_callback;
void schedule_bucket_emptier();
// Idle system. The high priority idle ensures at least one idle cycle between add_idle and on_draw.
void add_idle();
sigc::connection hipri_idle;
sigc::connection lopri_idle;
bool on_hipri_idle();
bool on_lopri_idle();
bool idle_running = false;
// Important global properties of all the stores. If these change, all the stores must be recreated.
int _device_scale = 1;
bool _store_solid_background;
// The backing store.
Geom::IntRect _store_rect;
Geom::Affine _store_affine;
Cairo::RefPtr<Cairo::ImageSurface> _backing_store, _outline_store;
// The snapshot store. Used to mask redraw delay on zoom/rotate.
Geom::IntRect _snapshot_rect;
Geom::Affine _snapshot_affine;
Geom::IntPoint _snapshot_static_offset = {0, 0};
Cairo::RefPtr<Cairo::ImageSurface> _snapshot_store, _snapshot_outline_store;
Cairo::RefPtr<Cairo::Region> _snapshot_clean_region;
Geom::Affine geom_affine; // The affine the geometry was last imbued with.
bool decoupled_mode = false;
bool solid_background; // Whether the last background set is solid.
bool need_outline_store() const {return q->_split_mode != Inkscape::SplitMode::NORMAL || q->_render_mode == Inkscape::RenderMode::OUTLINE_OVERLAY;}
// Drawing
bool on_idle();
void paint_rect_internal(Geom::IntRect const &rect);
void paint_single_buffer(Geom::IntRect const &paint_rect, Cairo::RefPtr<Cairo::ImageSurface> const &store, bool is_backing_store, bool outline_overlay_pass);
std::optional<Geom::Dim2> old_bisector(const Geom::IntRect &rect);
std::optional<Geom::Dim2> new_bisector(const Geom::IntRect &rect);
// Trivial overload of GtkWidget function.
void queue_draw_area(Geom::IntRect &rect);
// For tracking the last known mouse position. (The function Gdk::Window::get_device_position cannot be used because of slow X11 round-trips. Remove this workaround when X11 dies.)
std::optional<Geom::Point> last_mouse;
};
/*
* Lifecycle
*/
Canvas::Canvas()
: d(std::make_unique<CanvasPrivate>(this))
{
set_name("InkscapeCanvas");
// Events
add_events(Gdk::BUTTON_PRESS_MASK |
Gdk::BUTTON_RELEASE_MASK |
Gdk::ENTER_NOTIFY_MASK |
Gdk::LEAVE_NOTIFY_MASK |
Gdk::FOCUS_CHANGE_MASK |
Gdk::KEY_PRESS_MASK |
Gdk::KEY_RELEASE_MASK |
Gdk::POINTER_MOTION_MASK |
Gdk::SCROLL_MASK |
Gdk::SMOOTH_SCROLL_MASK );
// Set up EventProcessor
d->eventprocessor = std::make_shared<CanvasPrivate::EventProcessor>();
d->eventprocessor->canvasprivate = d.get();
// Updater
d->updater = make_updater(d->prefs.update_strategy);
// Preferences
d->prefs.grabsize.action = [=] {_canvas_item_root->update_canvas_item_ctrl_sizes(d->prefs.grabsize);};
d->prefs.debug_show_unclean.action = [=] {queue_draw();};
d->prefs.debug_show_clean.action = [=] {queue_draw();};
d->prefs.debug_disable_redraw.action = [=] {d->add_idle();};
d->prefs.debug_sticky_decoupled.action = [=] {d->add_idle();};
d->prefs.update_strategy.action = [=] {d->updater = make_updater(d->prefs.update_strategy, std::move(d->updater->clean_region));};
d->prefs.outline_overlay_opacity.action = [=] {queue_draw();};
// Developer mode master switch
d->prefs.devmode.action = [=] {d->prefs.set_devmode(d->prefs.devmode);};
d->prefs.devmode.action();
// Cavas item root
_canvas_item_root = new Inkscape::CanvasItemGroup(nullptr);
_canvas_item_root->set_name("CanvasItemGroup:Root");
_canvas_item_root->set_canvas(this);
// Background
_background = Cairo::SolidPattern::create_rgb(1.0, 1.0, 1.0);
d->solid_background = true;
}
void CanvasPrivate::activate()
{
// Event handling/item picking
q->_pick_event.type = GDK_LEAVE_NOTIFY;
q->_pick_event.crossing.x = 0;
q->_pick_event.crossing.y = 0;
q->_in_repick = false;
q->_left_grabbed_item = false;
q->_all_enter_events = false;
q->_is_dragging = false;
q->_state = 0;
q->_current_canvas_item = nullptr;
q->_current_canvas_item_new = nullptr;
q->_grabbed_canvas_item = nullptr;
q->_grabbed_event_mask = (Gdk::EventMask)0;
pre_scroll_grabbed_item = nullptr;
// Drawing
q->_drawing_disabled = false;
q->_need_update = true;
// Split view
q->_split_direction = Inkscape::SplitDirection::EAST;
q->_split_position = {-1, -1}; // initialize with off-canvas coordinates
q->_hover_direction = Inkscape::SplitDirection::NONE;
q->_split_dragging = false;
add_idle();
}
void CanvasPrivate::deactivate()
{
// Disconnect signals and timeouts. (Note: They will never be rescheduled while inactive.)
hipri_idle.disconnect();
lopri_idle.disconnect();
bucket_emptier.disconnect();
if (bucket_emptier_tick_callback) q->remove_tick_callback(*bucket_emptier_tick_callback);
}
Canvas::~Canvas()
{
// Not necessary as GTK guarantees realization is always followed by unrealization. But just in case that invariant breaks, we deal with it.
if (d->active) {
std::cerr << "Canvas destructed while realized!" << std::endl;
d->deactivate();
}
// Disconnect from EventProcessor.
d->eventprocessor->canvasprivate = nullptr;
// Remove entire CanvasItem tree.
delete _canvas_item_root;
}
void CanvasPrivate::update_active()
{
bool new_active = q->_drawing && q->get_realized();
if (new_active != active) {
active = new_active;
active ? activate() : deactivate();
}
}
void Canvas::set_drawing(Drawing *drawing)
{
_drawing = drawing;
d->update_active();
}
void
Canvas::on_realize()
{
parent_type::on_realize();
assert(get_realized());
d->update_active();
}
void Canvas::on_unrealize()
{
parent_type::on_unrealize();
assert(!get_realized());
d->update_active();
}
/*
* Events system
*/
// The following protected functions of Canvas are where all incoming events initially arrive.
// Those that do not interact with the Canvas are processed instantaneously, while the rest are
// delayed by placing them into the bucket.
bool
Canvas::on_scroll_event(GdkEventScroll *scroll_event)
{
return d->add_to_bucket(reinterpret_cast<GdkEvent*>(scroll_event));
}
bool
Canvas::on_button_press_event(GdkEventButton *button_event)
{
return on_button_event(button_event);
}
bool
Canvas::on_button_release_event(GdkEventButton *button_event)
{
return on_button_event(button_event);
}
// Unified handler for press and release events.
bool
Canvas::on_button_event(GdkEventButton *button_event)
{
// Sanity-check event type.
switch (button_event->type) {
case GDK_BUTTON_PRESS:
case GDK_2BUTTON_PRESS:
case GDK_3BUTTON_PRESS:
case GDK_BUTTON_RELEASE:
break; // Good
default:
std::cerr << "Canvas::on_button_event: illegal event type!" << std::endl;
return false;
}
// Drag the split view controller.
switch (button_event->type) {
case GDK_BUTTON_PRESS:
if (_hover_direction != Inkscape::SplitDirection::NONE) {
_split_dragging = true;
_split_drag_start = Geom::Point(button_event->x, button_event->y);
return true;
}
break;
case GDK_2BUTTON_PRESS:
if (_hover_direction != Inkscape::SplitDirection::NONE) {
_split_direction = _hover_direction;
_split_dragging = false;
queue_draw();
return true;
}
break;
case GDK_BUTTON_RELEASE:
_split_dragging = false;
break;
}
// Otherwise, handle as a delayed event.
return d->add_to_bucket(reinterpret_cast<GdkEvent*>(button_event));
}
bool
Canvas::on_enter_notify_event(GdkEventCrossing *crossing_event)
{
if (crossing_event->window != get_window()->gobj()) {
return false;
}
return d->add_to_bucket(reinterpret_cast<GdkEvent*>(crossing_event));
}
bool
Canvas::on_leave_notify_event(GdkEventCrossing *crossing_event)
{
if (crossing_event->window != get_window()->gobj()) {
return false;
}
d->last_mouse = {};
return d->add_to_bucket(reinterpret_cast<GdkEvent*>(crossing_event));
}
bool
Canvas::on_focus_in_event(GdkEventFocus *focus_event)
{
grab_focus();
return false;
}
bool
Canvas::on_key_press_event(GdkEventKey *key_event)
{
return d->add_to_bucket(reinterpret_cast<GdkEvent*>(key_event));
}
bool
Canvas::on_key_release_event(GdkEventKey *key_event)
{
return d->add_to_bucket(reinterpret_cast<GdkEvent*>(key_event));
}
bool
Canvas::on_motion_notify_event(GdkEventMotion *motion_event)
{
// Record the last mouse position.
d->last_mouse = Geom::Point(motion_event->x, motion_event->y);
// Handle interactions with the split view controller.
Geom::IntPoint cursor_position = Geom::IntPoint(motion_event->x, motion_event->y);
// Check if we are near the edge. If so, revert to normal mode.
if (_split_mode == Inkscape::SplitMode::SPLIT && _split_dragging) {
if (cursor_position.x() < 5 ||
cursor_position.y() < 5 ||
cursor_position.x() - get_allocation().get_width() > -5 ||
cursor_position.y() - get_allocation().get_height() > -5 ) {
// Reset everything.
_split_mode = Inkscape::SplitMode::NORMAL;
_split_position = Geom::Point(-1, -1);
_hover_direction = Inkscape::SplitDirection::NONE;
set_cursor();
queue_draw();
// Update action (turn into utility function?).
auto window = dynamic_cast<Gtk::ApplicationWindow *>(get_toplevel());
if (!window) {
std::cerr << "Canvas::on_motion_notify_event: window missing!" << std::endl;
return true;
}
auto action = window->lookup_action("canvas-split-mode");
if (!action) {
std::cerr << "Canvas::on_motion_notify_event: action 'canvas-split-mode' missing!" << std::endl;
return true;
}
auto saction = Glib::RefPtr<Gio::SimpleAction>::cast_dynamic(action);
if (!saction) {
std::cerr << "Canvas::on_motion_notify_event: action 'canvas-split-mode' not SimpleAction!" << std::endl;
return true;
}
saction->change_state((int)Inkscape::SplitMode::NORMAL);
return true;
}
}
if (_split_mode == Inkscape::SplitMode::XRAY) {
_split_position = cursor_position;
queue_draw();
}
if (_split_mode == Inkscape::SplitMode::SPLIT) {
Inkscape::SplitDirection hover_direction = Inkscape::SplitDirection::NONE;
Geom::Point difference(cursor_position - _split_position);
// Move controller
if (_split_dragging) {
Geom::Point delta = cursor_position - _split_drag_start; // We don't use _split_position
if (_hover_direction == Inkscape::SplitDirection::HORIZONTAL) {
_split_position += Geom::Point(0, delta.y());
} else if (_hover_direction == Inkscape::SplitDirection::VERTICAL) {
_split_position += Geom::Point(delta.x(), 0);
} else {
_split_position += delta;
}
_split_drag_start = cursor_position;
queue_draw();
return true;
}
if (Geom::distance(cursor_position, _split_position) < 20 * d->_device_scale) {
// We're hovering over circle, figure out which direction we are in.
if (difference.y() - difference.x() > 0) {
if (difference.y() + difference.x() > 0) {
hover_direction = Inkscape::SplitDirection::SOUTH;
} else {
hover_direction = Inkscape::SplitDirection::WEST;
}
} else {
if (difference.y() + difference.x() > 0) {
hover_direction = Inkscape::SplitDirection::EAST;
} else {
hover_direction = Inkscape::SplitDirection::NORTH;
}
}
} else if (_split_direction == Inkscape::SplitDirection::NORTH ||
_split_direction == Inkscape::SplitDirection::SOUTH) {
if (std::abs(difference.y()) < 3 * d->_device_scale) {
// We're hovering over horizontal line
hover_direction = Inkscape::SplitDirection::HORIZONTAL;
}
} else {
if (std::abs(difference.x()) < 3 * d->_device_scale) {
// We're hovering over vertical line
hover_direction = Inkscape::SplitDirection::VERTICAL;
}
}
if (_hover_direction != hover_direction) {
_hover_direction = hover_direction;
set_cursor();
queue_draw();
}
if (_hover_direction != Inkscape::SplitDirection::NONE) {
// We're hovering, don't pick or emit event.
return true;
}
}
// Otherwise, handle as a delayed event.
return d->add_to_bucket(reinterpret_cast<GdkEvent*>(motion_event));
}
// Most events end up here. We store them in the bucket, and process them as soon as possible after
// the next 'on_draw'. If 'on_draw' isn't pending, we use the 'tick_callback' signal to process them
// when 'on_draw' would have run anyway. If 'on_draw' later becomes pending, we remove this signal.
// Add an event to the bucket and ensure it will be emptied in the near future.
bool
CanvasPrivate::add_to_bucket(GdkEvent *event)
{
framecheck_whole_function(this)
if (!active) {
std::cerr << "Canvas::add_to_bucket: Called while not active!" << std::endl;
return false;
}
// Prevent re-fired events from going through again.
if (event == eventprocessor->ignore) {
return false;
}
// If this is the first event, ensure event processing will run on the main loop as soon as possible after the next frame has started.
if (eventprocessor->events.empty() && !pending_draw) {
#ifndef NDEBUG
if (bucket_emptier_tick_callback) {
g_warning("bucket_emptier_tick_callback not empty");
}
#endif
bucket_emptier_tick_callback = q->add_tick_callback([this] (const Glib::RefPtr<Gdk::FrameClock>&) {
assert(active);
bucket_emptier_tick_callback.reset();
schedule_bucket_emptier();
return false;
});
}
// Add a copy to the queue.
eventprocessor->events.emplace_back(gdk_event_copy(event));
// Tell GTK the event was handled.
return true;
}
void CanvasPrivate::schedule_bucket_emptier()
{
if (!active) {
std::cerr << "Canvas::schedule_bucket_emptier: Called while not active!" << std::endl;
return;
}
if (!bucket_emptier.connected()) {
bucket_emptier = Glib::signal_idle().connect([this] {
assert(active);
eventprocessor->process();
return false;
}, G_PRIORITY_HIGH_IDLE + 14); // before hipri_idle
}
}
// The following functions run at the start of the next frame on the GTK main loop.
// (Note: It is crucial that it runs on the main loop and not in any frame clock tick callbacks. GTK does not allow widgets to be deleted in the latter; only the former.)
// Process bucketed events.
void
CanvasPrivate::EventProcessor::process()
{
framecheck_whole_function(canvasprivate)
// Ensure the EventProcessor continues to live even if the Canvas is destroyed during event processing.
auto self = canvasprivate->eventprocessor;
// Check if toplevel or recursive. (Recursive calls happen if processing an event starts its own nested GTK main loop.)
bool toplevel = !in_processing;
in_processing = true;
// If toplevel, initialise the iteration index. It may be incremented externally by gobblers or recursive calls.
if (toplevel) {
pos = 0;
}
while (pos < events.size()) {
// Extract next event.
auto event = std::move(events[pos]);
pos++;
// Fire the event at the CanvasItems and see if it was handled.
bool handled = canvasprivate->process_bucketed_event(*event);
if (!handled) {
// Re-fire the event at the window, and ignore it when it comes back here again.
ignore = event.get();
canvasprivate->q->get_toplevel()->event(event.get());
ignore = nullptr;
}
// If the Canvas was destroyed or deactivated during event processing, exit now.
if (!canvasprivate || !canvasprivate->active) return;
}
// Otherwise, clear the list of events that was just processed.
events.clear();
// Reset the variable to track recursive calls.
if (toplevel) {
in_processing = false;
}
}
// Called during event processing by some tools to batch backlogs of key events that may have built up after a freeze.
int
Canvas::gobble_key_events(guint keyval, guint mask)
{
return d->eventprocessor->gobble_key_events(keyval, mask);
}
int
CanvasPrivate::EventProcessor::gobble_key_events(guint keyval, guint mask)
{
int count = 0;
while (pos < events.size()) {
auto &event = events[pos];
if ((event->type == GDK_KEY_PRESS || event->type == GDK_KEY_RELEASE) && event->key.keyval == keyval && (!mask || (event->key.state & mask))) {
// Discard event and continue.
if (event->type == GDK_KEY_PRESS) count++;
pos++;
}
else {
// Stop discarding.
break;
}
}
if (count > 0 && canvasprivate->prefs.debug_logging) std::cout << "Gobbled " << count << " key press(es)" << std::endl;
return count;
}
// Called during event processing by some tools to ignore backlogs of motion events that may have built up after a freeze.
void
Canvas::gobble_motion_events(guint mask)
{
d->eventprocessor->gobble_motion_events(mask);
}
void
CanvasPrivate::EventProcessor::gobble_motion_events(guint mask)
{
int count = 0;
while (pos < events.size()) {
auto &event = events[pos];
if (event->type == GDK_MOTION_NOTIFY && (event->motion.state & mask)) {
// Discard event and continue.
count++;
pos++;
}
else {
// Stop discarding.
break;
}
}
if (count > 0 && canvasprivate->prefs.debug_logging) std::cout << "Gobbled " << count << " motion event(s)" << std::endl;
}
// From now on Inkscape's regular event processing logic takes place. The only thing to remember is that
// all of this happens at a slight delay after the original GTK events. Therefore, it's important to make
// sure that stateful variables like '_current_canvas_item' and friends are ONLY read/written within these
// functions, not during the earlier GTK event handlers. Otherwise state confusion will ensue.
bool
CanvasPrivate::process_bucketed_event(const GdkEvent &event)
{
auto calc_button_mask = [&] () -> int {
switch (event.button.button) {
case 1: return GDK_BUTTON1_MASK; break;
case 2: return GDK_BUTTON2_MASK; break;
case 3: return GDK_BUTTON3_MASK; break;
case 4: return GDK_BUTTON4_MASK; break;
case 5: return GDK_BUTTON5_MASK; break;
default: return 0; // Buttons can range at least to 9 but mask defined only to 5.
}
};
// Do event-specific processing.
switch (event.type) {
case GDK_SCROLL:
{
// Save the current event-receiving item just before scrolling starts. It will continue to receive scroll events until the mouse is moved.
if (!pre_scroll_grabbed_item) {
pre_scroll_grabbed_item = q->_current_canvas_item;
if (q->_grabbed_canvas_item && !q->_current_canvas_item->is_descendant_of(q->_grabbed_canvas_item)) {
pre_scroll_grabbed_item = q->_grabbed_canvas_item;
}
}
// Process the scroll event...
bool retval = emit_event(event);
// ...then repick.
q->_state = event.scroll.state;
pick_current_item(event);
return retval;
}
case GDK_BUTTON_PRESS:
case GDK_2BUTTON_PRESS:
case GDK_3BUTTON_PRESS:
{
pre_scroll_grabbed_item = nullptr;
// Pick the current item as if the button were not pressed...
q->_state = event.button.state;
pick_current_item(event);
// ...then process the event.
q->_state ^= calc_button_mask();
bool retval = emit_event(event);
return retval;
}
case GDK_BUTTON_RELEASE:
{
pre_scroll_grabbed_item = nullptr;
// Process the event as if the button were pressed...
q->_state = event.button.state;
bool retval = emit_event(event);
// ...then repick after the button has been released.
auto event_copy = make_unique_copy(event);
event_copy->button.state ^= calc_button_mask();
q->_state = event_copy->button.state;
pick_current_item(*event_copy);
return retval;
}
case GDK_ENTER_NOTIFY:
pre_scroll_grabbed_item = nullptr;
q->_state = event.crossing.state;
return pick_current_item(event);
case GDK_LEAVE_NOTIFY:
pre_scroll_grabbed_item = nullptr;
q->_state = event.crossing.state;
// This is needed to remove alignment or distribution snap indicators.
if (q->_desktop) {
q->_desktop->snapindicator->remove_snaptarget();
}
return pick_current_item(event);
case GDK_KEY_PRESS:
case GDK_KEY_RELEASE:
return emit_event(event);
case GDK_MOTION_NOTIFY:
pre_scroll_grabbed_item = nullptr;
q->_state = event.motion.state;
pick_current_item(event);
return emit_event(event);
default:
return false;
}
}
// This function is called by 'process_bucketed_event' to manipulate the state variables relating
// to the current object under the mouse, for example, to generate enter and leave events.
// (A more detailed explanation by Tavmjong follows.)
// --------
// This routine reacts to events from the canvas. It's main purpose is to find the canvas item
// closest to the cursor where the event occurred and then send the event (sometimes modified) to
// that item. The event then bubbles up the canvas item tree until an object handles it. If the
// widget is redrawn, this routine may be called again for the same event.
//
// Canvas items register their interest by connecting to the "event" signal.
// Example in desktop.cpp:
// canvas_catchall->connect_event(sigc::bind(sigc::ptr_fun(sp_desktop_root_handler), this));
bool
CanvasPrivate::pick_current_item(const GdkEvent &event)
{
// Ensure requested geometry updates are performed first.
if (q->_need_update) {
q->_canvas_item_root->update(geom_affine);
q->_need_update = false;
}
int button_down = 0;
if (!q->_all_enter_events) {
// Only set true in connector-tool.cpp.
// If a button is down, we'll perform enter and leave events on the
// current item, but not enter on any other item. This is more or
// less like X pointer grabbing for canvas items.
button_down = q->_state & (GDK_BUTTON1_MASK |
GDK_BUTTON2_MASK |
GDK_BUTTON3_MASK |
GDK_BUTTON4_MASK |
GDK_BUTTON5_MASK);
if (!button_down) q->_left_grabbed_item = false;
}
// Save the event in the canvas. This is used to synthesize enter and
// leave events in case the current item changes. It is also used to
// re-pick the current item if the current one gets deleted. Also,
// synthesize an enter event.
if (&event != &q->_pick_event) {
if (event.type == GDK_MOTION_NOTIFY || event.type == GDK_SCROLL || event.type == GDK_BUTTON_RELEASE) {
// Convert to GDK_ENTER_NOTIFY
// These fields have the same offsets in all types of events.
q->_pick_event.crossing.type = GDK_ENTER_NOTIFY;
q->_pick_event.crossing.window = event.motion.window;
q->_pick_event.crossing.send_event = event.motion.send_event;
q->_pick_event.crossing.subwindow = nullptr;
q->_pick_event.crossing.x = event.motion.x;
q->_pick_event.crossing.y = event.motion.y;
q->_pick_event.crossing.mode = GDK_CROSSING_NORMAL;
q->_pick_event.crossing.detail = GDK_NOTIFY_NONLINEAR;
q->_pick_event.crossing.focus = false;
// These fields don't have the same offsets in all types of events.
// (Todo: With C++20, can reduce the code repetition here using a templated lambda.)
switch (event.type)
{
case GDK_MOTION_NOTIFY:
q->_pick_event.crossing.state = event.motion.state;
q->_pick_event.crossing.x_root = event.motion.x_root;
q->_pick_event.crossing.y_root = event.motion.y_root;
break;
case GDK_SCROLL:
q->_pick_event.crossing.state = event.scroll.state;
q->_pick_event.crossing.x_root = event.scroll.x_root;
q->_pick_event.crossing.y_root = event.scroll.y_root;
break;
case GDK_BUTTON_RELEASE:
q->_pick_event.crossing.state = event.button.state;
q->_pick_event.crossing.x_root = event.button.x_root;
q->_pick_event.crossing.y_root = event.button.y_root;
break;
default:
assert(false);
}
} else {
q->_pick_event = event;
}
}
if (q->_in_repick) {
// Don't do anything else if this is a recursive call.
return false;
}
// Find new item
q->_current_canvas_item_new = nullptr;
if (q->_pick_event.type != GDK_LEAVE_NOTIFY && q->_canvas_item_root->is_visible()) {
// Leave notify means there is no current item.
// Find closest item.
double x = 0.0;
double y = 0.0;
if (q->_pick_event.type == GDK_ENTER_NOTIFY) {
x = q->_pick_event.crossing.x;
y = q->_pick_event.crossing.y;
} else {
x = q->_pick_event.motion.x;
y = q->_pick_event.motion.y;
}
// If in split mode, look at where cursor is to see if one should pick with outline mode.
if (q->_split_mode == Inkscape::SplitMode::SPLIT && q->_render_mode != Inkscape::RenderMode::OUTLINE_OVERLAY) {
if ((q->_split_direction == Inkscape::SplitDirection::NORTH && y > q->_split_position.y()) ||
(q->_split_direction == Inkscape::SplitDirection::SOUTH && y < q->_split_position.y()) ||
(q->_split_direction == Inkscape::SplitDirection::WEST && x > q->_split_position.x()) ||
(q->_split_direction == Inkscape::SplitDirection::EAST && x < q->_split_position.x()) ) {
q->_drawing->setRenderMode(Inkscape::RenderMode::OUTLINE);
}
}
// Convert to world coordinates.
auto p = Geom::Point(x, y) + q->_pos;
if (decoupled_mode) {
p *= _store_affine * q->_affine.inverse();
}
q->_current_canvas_item_new = q->_canvas_item_root->pick_item(p);
// if (q->_current_canvas_item_new) {
// std::cout << " PICKING: FOUND ITEM: " << q->_current_canvas_item_new->get_name() << std::endl;
// } else {
// std::cout << " PICKING: DID NOT FIND ITEM" << std::endl;
// }
// Reset the drawing back to the requested render mode.
q->_drawing->setRenderMode(q->_render_mode);
}
if (q->_current_canvas_item_new == q->_current_canvas_item && !q->_left_grabbed_item) {
// Current item did not change!
return false;
}
// Synthesize events for old and new current items.
bool retval = false;
if (q->_current_canvas_item_new != q->_current_canvas_item &&
q->_current_canvas_item != nullptr &&
!q->_left_grabbed_item ) {
GdkEvent new_event;
new_event = q->_pick_event;
new_event.type = GDK_LEAVE_NOTIFY;
new_event.crossing.detail = GDK_NOTIFY_ANCESTOR;
new_event.crossing.subwindow = nullptr;
q->_in_repick = true;
retval = emit_event(new_event);
q->_in_repick = false;
}
if (q->_all_enter_events == false) {
// new_current_item may have been set to nullptr during the call to emitEvent() above.
if (q->_current_canvas_item_new != q->_current_canvas_item && button_down) {
q->_left_grabbed_item = true;
return retval;
}
}
// Handle the rest of cases
q->_left_grabbed_item = false;
q->_current_canvas_item = q->_current_canvas_item_new;
if (q->_current_canvas_item != nullptr) {
GdkEvent new_event;
new_event = q->_pick_event;
new_event.type = GDK_ENTER_NOTIFY;
new_event.crossing.detail = GDK_NOTIFY_ANCESTOR;
new_event.crossing.subwindow = nullptr;
retval = emit_event(new_event);
}
return retval;
}
// Fires an event at the canvas, after a little pre-processing. Returns true if handled.
bool
CanvasPrivate::emit_event(const GdkEvent &event)
{
// Handle grabbed items.
if (q->_grabbed_canvas_item) {
auto mask = (Gdk::EventMask)0;
switch (event.type) {
case GDK_ENTER_NOTIFY:
mask = Gdk::ENTER_NOTIFY_MASK;
break;
case GDK_LEAVE_NOTIFY:
mask = Gdk::LEAVE_NOTIFY_MASK;
break;
case GDK_MOTION_NOTIFY:
mask = Gdk::POINTER_MOTION_MASK;
break;
case GDK_BUTTON_PRESS:
case GDK_2BUTTON_PRESS:
case GDK_3BUTTON_PRESS:
mask = Gdk::BUTTON_PRESS_MASK;
break;
case GDK_BUTTON_RELEASE:
mask = Gdk::BUTTON_RELEASE_MASK;
break;
case GDK_KEY_PRESS:
mask = Gdk::KEY_PRESS_MASK;
break;
case GDK_KEY_RELEASE:
mask = Gdk::KEY_RELEASE_MASK;
break;
case GDK_SCROLL:
mask = Gdk::SCROLL_MASK;
mask |= Gdk::SMOOTH_SCROLL_MASK;
break;
default:
break;
}
if (!(mask & q->_grabbed_event_mask)) {
return false;
}
}
// Convert to world coordinates. We have two different cases due to different event structures.
auto conv = [&, this] (double &x, double &y) {
auto p = Geom::Point(x, y) + q->_pos;
if (decoupled_mode) {
p *= _store_affine * q->_affine.inverse();
}
x = p.x();
y = p.y();
};
auto event_copy = make_unique_copy(event);
switch (event.type) {
case GDK_ENTER_NOTIFY:
case GDK_LEAVE_NOTIFY:
conv(event_copy->crossing.x, event_copy->crossing.y);
break;
case GDK_MOTION_NOTIFY:
case GDK_BUTTON_PRESS:
case GDK_2BUTTON_PRESS:
case GDK_3BUTTON_PRESS:
case GDK_BUTTON_RELEASE:
conv(event_copy->motion.x, event_copy->motion.y);
break;
default:
break;
}
// Block undo/redo while anything is dragged.
if (event.type == GDK_BUTTON_PRESS && event.button.button == 1) {
q->_is_dragging = true;
} else if (event.type == GDK_BUTTON_RELEASE) {
q->_is_dragging = false;
}
if (q->_current_canvas_item) {
// Choose where to send event.
auto item = q->_current_canvas_item;
if (q->_grabbed_canvas_item && !q->_current_canvas_item->is_descendant_of(q->_grabbed_canvas_item)) {
item = q->_grabbed_canvas_item;
}
if (pre_scroll_grabbed_item && event.type == GDK_SCROLL) {
item = pre_scroll_grabbed_item;
}
// Propagate the event up the canvas item hierarchy until handled.
while (item) {
if (item->handle_event(event_copy.get())) return true;
item = item->get_parent();
}
}
return false;
}
/*
* Protected functions
*/
Geom::IntPoint
Canvas::get_dimensions() const
{
Gtk::Allocation allocation = get_allocation();
return {allocation.get_width(), allocation.get_height()};
}
/**
* Is world point inside canvas area?
*/
bool
Canvas::world_point_inside_canvas(Geom::Point const &world) const
{
return get_area_world().contains(world.floor());
}
/**
* Translate point in canvas to world coordinates.
*/
Geom::Point
Canvas::canvas_to_world(Geom::Point const &point) const
{
return point + _pos;
}
/**
* Return the area shown in the canvas in world coordinates.
*/
Geom::IntRect
Canvas::get_area_world() const
{
return Geom::IntRect(_pos, _pos + get_dimensions());
}
/**
* Set the affine for the canvas.
*/
void
Canvas::set_affine(Geom::Affine const &affine)
{
if (_affine == affine) {
return;
}
_affine = affine;
d->add_idle();
queue_draw();
}
void CanvasPrivate::queue_draw_area(Geom::IntRect &rect)
{
q->queue_draw_area(rect.left(), rect.top(), rect.width(), rect.height());
}
/**
* Invalidate drawing and redraw during idle.
*/
void
Canvas::redraw_all()
{
if (!d->active) {
// CanvasItems redraw their area when being deleted... which happens when the Canvas is destroyed.
// We need to ignore their requests!
return;
}
d->updater->reset(); // Empty region (i.e. everything is dirty).
d->add_idle();
if (d->prefs.debug_show_unclean) queue_draw();
}
/**
* Redraw the given area during idle.
*/
void
Canvas::redraw_area(int x0, int y0, int x1, int y1)
{
if (!d->active) {
// CanvasItems redraw their area when being deleted... which happens when the Canvas is destroyed.
// We need to ignore their requests!
return;
}
// Clamp area to Cairo's technically supported max size (-2^30..+2^30-1).
// This ensures that the rectangle dimensions don't overflow and wrap around.
constexpr int min_coord = -(1 << 30);
constexpr int max_coord = (1 << 30) - 1;
x0 = std::clamp(x0, min_coord, max_coord);
y0 = std::clamp(y0, min_coord, max_coord);
x1 = std::clamp(x1, min_coord, max_coord);
y1 = std::clamp(y1, min_coord, max_coord);
if (x0 >= x1 || y0 >= y1) {
return;
}
auto rect = Geom::IntRect::from_xywh(x0, y0, x1 - x0, y1 - y0);
d->updater->mark_dirty(rect);
d->add_idle();
if (d->prefs.debug_show_unclean) queue_draw();
}
void
Canvas::redraw_area(Geom::Coord x0, Geom::Coord y0, Geom::Coord x1, Geom::Coord y1)
{
// Handle overflow during conversion gracefully.
// Round outward to make sure integral coordinates cover the entire area.
constexpr Geom::Coord min_int = std::numeric_limits<int>::min();
constexpr Geom::Coord max_int = std::numeric_limits<int>::max();
redraw_area(
(int)std::floor(std::clamp(x0, min_int, max_int)),
(int)std::floor(std::clamp(y0, min_int, max_int)),
(int)std::ceil (std::clamp(x1, min_int, max_int)),
(int)std::ceil (std::clamp(y1, min_int, max_int))
);
}
void
Canvas::redraw_area(Geom::Rect &area)
{
redraw_area(area.left(), area.top(), area.right(), area.bottom());
}
/**
* Redraw after changing canvas item geometry.
*/
void
Canvas::request_update()
{
// Flag geometry as needing update.
_need_update = true;
// Trigger the idle process to perform the update.
d->add_idle();
}
/**
* Scroll window so drawing point 'pos' is at upper left corner of canvas.
*/
void
Canvas::set_pos(Geom::IntPoint const &pos)
{
if (pos == _pos) {
return;
}
_pos = pos;
d->add_idle();
queue_draw();
if (auto grid = dynamic_cast<Inkscape::UI::Widget::CanvasGrid*>(get_parent())) {
grid->UpdateRulers();
}
}
/**
* Set canvas background color (display only).
*/
void
Canvas::set_background_color(guint32 rgba)
{
double r = SP_RGBA32_R_F(rgba);
double g = SP_RGBA32_G_F(rgba);
double b = SP_RGBA32_B_F(rgba);
_background = Cairo::SolidPattern::create_rgb(r, g, b);
d->solid_background = true;
redraw_all();
}
/**
* Set canvas background to a checkerboard pattern.
*/
void
Canvas::set_background_checkerboard(guint32 rgba, bool use_alpha)
{
auto pattern = ink_cairo_pattern_create_checkerboard(rgba, use_alpha);
_background = Cairo::RefPtr<Cairo::Pattern>(new Cairo::Pattern(pattern));
d->solid_background = false;
redraw_all();
}
void Canvas::set_drawing_disabled(bool disable)
{
_drawing_disabled = disable;
if (!disable) {
d->add_idle();
}
}
void
Canvas::set_render_mode(Inkscape::RenderMode mode)
{
if (_render_mode != mode) {
_render_mode = mode;
_drawing->setRenderMode(_render_mode);
redraw_all();
}
if (_desktop) {
_desktop->setWindowTitle(); // Mode is listed in title.
}
}
void
Canvas::set_color_mode(Inkscape::ColorMode mode)
{
if (_color_mode != mode) {
_color_mode = mode;
redraw_all();
}
if (_desktop) {
_desktop->setWindowTitle(); // Mode is listed in title.
}
}
void
Canvas::set_split_mode(Inkscape::SplitMode mode)
{
if (_split_mode != mode) {
_split_mode = mode;
redraw_all();
}
}
Cairo::RefPtr<Cairo::ImageSurface>
Canvas::get_backing_store() const
{
return d->_backing_store;
}
/**
* Clear current and grabbed items.
*/
void
Canvas::canvas_item_destructed(Inkscape::CanvasItem* item)
{
if (item == _current_canvas_item) {
_current_canvas_item = nullptr;
}
if (item == _current_canvas_item_new) {
_current_canvas_item_new = nullptr;
}
if (item == _grabbed_canvas_item) {
_grabbed_canvas_item = nullptr;
auto const display = Gdk::Display::get_default();
auto const seat = display->get_default_seat();
seat->ungrab();
}
if (item == d->pre_scroll_grabbed_item) {
d->pre_scroll_grabbed_item = nullptr;
}
}
// Change cursor
void
Canvas::set_cursor() {
if (!_desktop) {
return;
}
auto display = Gdk::Display::get_default();
switch (_hover_direction) {
case Inkscape::SplitDirection::NONE:
_desktop->event_context->use_tool_cursor();
break;
case Inkscape::SplitDirection::NORTH:
case Inkscape::SplitDirection::EAST:
case Inkscape::SplitDirection::SOUTH:
case Inkscape::SplitDirection::WEST:
{
auto cursor = Gdk::Cursor::create(display, "pointer");
get_window()->set_cursor(cursor);
break;
}
case Inkscape::SplitDirection::HORIZONTAL:
{
auto cursor = Gdk::Cursor::create(display, "ns-resize");
get_window()->set_cursor(cursor);
break;
}
case Inkscape::SplitDirection::VERTICAL:
{
auto cursor = Gdk::Cursor::create(display, "ew-resize");
get_window()->set_cursor(cursor);
break;
}
default:
// Shouldn't reach.
std::cerr << "Canvas::set_cursor: Unknown hover direction!" << std::endl;
}
}
void
Canvas::get_preferred_width_vfunc(int &minimum_width, int &natural_width) const
{
minimum_width = natural_width = 256;
}
void
Canvas::get_preferred_height_vfunc(int &minimum_height, int &natural_height) const
{
minimum_height = natural_height = 256;
}
void
Canvas::on_size_allocate(Gtk::Allocation &allocation)
{
parent_type::on_size_allocate(allocation);
assert(allocation == get_allocation());
d->add_idle(); // Trigger the size update to be applied to the stores before the next call to on_draw.
}
/*
* Drawing
*/
/*
* The on_draw() function is called whenever Gtk wants to update the window. This function:
*
* 1. Ensures that if the idle process was started, at least one cycle has run.
*
* 2. Blits the store(s) onto the canvas, clipping the outline store as required.
* (Or composites them with the transformed snapshot store(s) in decoupled mode.)
*
* 3. Draws the "controller" in the 'split' split mode.
*/
bool
Canvas::on_draw(const Cairo::RefPtr<::Cairo::Context> &cr)
{
auto f = FrameCheck::Event();
if (!d->active) {
std::cerr << "Canvas::on_draw: Called while not active!" << std::endl;
return true;
}
// sp_canvas_item_recursive_print_tree(0, _root);
// canvas_item_print_tree(_canvas_item_root);
assert(_drawing);
// Although hipri_idle is scheduled at a priority higher than draw, and should therefore always be called first if asked, there are times when GTK simply decides to call on_draw anyway.
// Here we ensure that that call has taken place. This is problematic because if hipri_idle does rendering, enlarging the damage rect, then our drawing will still be clipped to the old
// damage rect. It was precisely this problem that lead to the introduction of hipri_idle. Fortunately, the following failsafe only seems to execute once during initialisation, and
// once on further resize events. Both these events seem to trigger a full damage, hence we are ok.
if (d->hipri_idle.connected()) {
d->hipri_idle.disconnect();
d->on_hipri_idle();
}
// Blit background if not solid. (If solid, it is baked into the stores.)
if (!d->solid_background) {
if (d->prefs.debug_framecheck) f = FrameCheck::Event("background");
cr->save();
cr->set_operator(Cairo::OPERATOR_SOURCE);
cr->set_source(_background);
cr->paint();
cr->restore();
}
auto draw_store = [&, this] (const Cairo::RefPtr<Cairo::ImageSurface> &store, const Cairo::RefPtr<Cairo::ImageSurface> &snapshot_store, bool is_backing_store) {
if (!d->decoupled_mode) {
// Blit store to screen.
if (d->prefs.debug_framecheck) f = FrameCheck::Event("draw");
cr->save();
cr->set_operator(is_backing_store && d->solid_background ? Cairo::OPERATOR_SOURCE : Cairo::OPERATOR_OVER);
cr->set_source(store, d->_store_rect.left() - _pos.x(), d->_store_rect.top() - _pos.y());
cr->paint();
cr->restore();
} else {
// Turn off anti-aliasing for huge performance gains. Only applies to this compositing step.
cr->set_antialias(Cairo::ANTIALIAS_NONE);
// Blit untransformed snapshot store to complement of transformed snapshot clean region.
if (d->prefs.debug_framecheck) f = FrameCheck::Event("composite", 2);
cr->save();
cr->set_fill_rule(Cairo::FILL_RULE_EVEN_ODD);
cr->rectangle(0, 0, get_allocation().get_width(), get_allocation().get_height());
cr->translate(-_pos.x(), -_pos.y());
cr->transform(geom_to_cairo(_affine * d->_snapshot_affine.inverse()));
region_to_path(cr, d->_snapshot_clean_region);
cr->clip();
cr->transform(geom_to_cairo(d->_snapshot_affine * _affine.inverse()));
cr->translate(_pos.x(), _pos.y());
cr->set_operator(is_backing_store && d->solid_background ? Cairo::OPERATOR_SOURCE : Cairo::OPERATOR_OVER);
cr->set_source(snapshot_store, d->_snapshot_static_offset.x(), d->_snapshot_static_offset.y());
cr->paint();
cr->restore();
// Draw transformed snapshot, clipped to its clean region and the complement of the store's clean region.
if (d->prefs.debug_framecheck) f = FrameCheck::Event("composite", 1);
cr->save();
cr->set_fill_rule(Cairo::FILL_RULE_EVEN_ODD);
cr->rectangle(0, 0, get_allocation().get_width(), get_allocation().get_height());
cr->translate(-_pos.x(), -_pos.y());
cr->transform(geom_to_cairo(_affine * d->_store_affine.inverse()));
region_to_path(cr, d->updater->clean_region);
cr->clip();
cr->transform(geom_to_cairo(d->_store_affine * d->_snapshot_affine.inverse()));
region_to_path(cr, d->_snapshot_clean_region);
cr->clip();
cr->set_source(snapshot_store, d->_snapshot_rect.left(), d->_snapshot_rect.top());
cr->set_operator(is_backing_store && d->solid_background ? Cairo::OPERATOR_SOURCE : Cairo::OPERATOR_OVER);
Cairo::SurfacePattern(cr->get_source()->cobj()).set_filter(Cairo::FILTER_FAST);
cr->paint();
if (d->prefs.debug_show_snapshot) {
cr->set_source_rgba(0, 0, 1, 0.2);
cr->set_operator(Cairo::OPERATOR_OVER);
cr->paint();
}
cr->restore();
// Draw transformed store, clipped to clean region.
if (d->prefs.debug_framecheck) f = FrameCheck::Event("composite", 0);
cr->save();
cr->translate(-_pos.x(), -_pos.y());
cr->transform(geom_to_cairo(_affine * d->_store_affine.inverse()));
region_to_path(cr, d->updater->clean_region);
cr->clip();
cr->set_source(store, d->_store_rect.left(), d->_store_rect.top());
cr->set_operator(is_backing_store && d->solid_background ? Cairo::OPERATOR_SOURCE : Cairo::OPERATOR_OVER);
Cairo::SurfacePattern(cr->get_source()->cobj()).set_filter(Cairo::FILTER_FAST);
cr->paint();
cr->restore();
}
};
// Draw the backing store.
draw_store(d->_backing_store, d->_snapshot_store, true);
// Draw overlay if required.
if (_render_mode == Inkscape::RenderMode::OUTLINE_OVERLAY) {
assert(d->_outline_store);
double outline_overlay_opacity = 1.0 - d->prefs.outline_overlay_opacity / 100.0;
// Partially obscure drawing by painting semi-transparent white.
cr->set_source_rgb(1.0, 1.0, 1.0);
cr->paint_with_alpha(outline_overlay_opacity);
// Overlay outline.
draw_store(d->_outline_store, d->_snapshot_outline_store, false);
}
// Draw split if required.
if (_split_mode != Inkscape::SplitMode::NORMAL) {
assert(d->_outline_store);
// Move split position to center if not in canvas.
auto const rect = Geom::Rect(Geom::Point(), get_dimensions());
if (!rect.contains(_split_position)) {
_split_position = rect.midpoint();
}
// Add clipping path and blit background.
cr->save();
cr->set_operator(Cairo::OPERATOR_SOURCE);
cr->set_source(_background);
add_clippath(cr);
cr->paint();
cr->restore();
// Add clipping path and draw outline store.
cr->save();
add_clippath(cr);
draw_store(d->_outline_store, d->_snapshot_outline_store, false);
cr->restore();
}
// Paint unclean regions in red.
if (d->prefs.debug_show_unclean) {
if (d->prefs.debug_framecheck) f = FrameCheck::Event("paint_unclean");
auto reg = Cairo::Region::create(geom_to_cairo(d->_store_rect));
reg->subtract(d->updater->clean_region);
cr->save();
cr->translate(-_pos.x(), -_pos.y());
if (d->decoupled_mode) {
cr->transform(geom_to_cairo(_affine * d->_store_affine.inverse()));
}
cr->set_source_rgba(1, 0, 0, 0.2);
region_to_path(cr, reg);
cr->fill();
cr->restore();
}
// Paint internal edges of clean region in green.
if (d->prefs.debug_show_clean) {
if (d->prefs.debug_framecheck) f = FrameCheck::Event("paint_clean");
cr->save();
cr->translate(-_pos.x(), -_pos.y());
if (d->decoupled_mode) {
cr->transform(geom_to_cairo(_affine * d->_store_affine.inverse()));
}
cr->set_source_rgba(0, 0.7, 0, 0.4);
region_to_path(cr, d->updater->clean_region);
cr->stroke();
cr->restore();
}
if (_split_mode == Inkscape::SplitMode::SPLIT) {
// Add dividing line.
cr->save();
cr->set_source_rgb(0, 0, 0);
cr->set_line_width(1);
if (_split_direction == Inkscape::SplitDirection::EAST ||
_split_direction == Inkscape::SplitDirection::WEST) {
cr->move_to((int)_split_position.x() + 0.5, 0);
cr->line_to((int)_split_position.x() + 0.5, get_dimensions().y());
cr->stroke();
} else {
cr->move_to( 0, (int)_split_position.y() + 0.5);
cr->line_to(get_dimensions().x(), (int)_split_position.y() + 0.5);
cr->stroke();
}
cr->restore();
// Add controller image.
double a = _hover_direction == Inkscape::SplitDirection::NONE ? 0.5 : 1.0;
cr->save();
cr->set_source_rgba(0.2, 0.2, 0.2, a);
cr->arc(_split_position.x(), _split_position.y(), 20 * d->_device_scale, 0, 2 * M_PI);
cr->fill();
cr->restore();
cr->save();
for (int i = 0; i < 4; ++i) {
// The four direction triangles.
cr->save();
// Position triangle.
cr->translate(_split_position.x(), _split_position.y());
cr->rotate((i + 2) * M_PI / 2.0);
// Draw triangle.
cr->move_to(-5 * d->_device_scale, 8 * d->_device_scale);
cr->line_to( 0, 18 * d->_device_scale);
cr->line_to( 5 * d->_device_scale, 8 * d->_device_scale);
cr->close_path();
double b = (int)_hover_direction == (i + 1) ? 0.9 : 0.7;
cr->set_source_rgba(b, b, b, a);
cr->fill();
cr->restore();
}
cr->restore();
}
// Process bucketed events as soon as possible after draw. We cannot process them now, because we have
// a frame to get out as soon as possible, and processing events may take a while. Instead, we schedule
// it with a signal callback on the main loop that runs as soon as this function is completed.
if (!d->eventprocessor->events.empty()) d->schedule_bucket_emptier();
// Record the fact that a draw is no longer pending.
d->pending_draw = false;
// Notify the update strategy that another frame has passed.
d->updater->frame();
// Just-for-1.2 flicker "prevention": save the last offset the store was drawn at outside of decoupled mode,
// so we can continue to draw a static snapshot upon next going into decoupled mode.
if (!d->decoupled_mode) {
d->_snapshot_static_offset = d->_store_rect.min() - _pos;
}
return true;
}
// Sets clip path for Split and X-Ray modes.
void
Canvas::add_clippath(const Cairo::RefPtr<Cairo::Context>& cr)
{
double width = get_allocation().get_width();
double height = get_allocation().get_height();
double sx = _split_position.x();
double sy = _split_position.y();
if (_split_mode == Inkscape::SplitMode::SPLIT) {
// We're clipping the outline region... so it's backwards.
switch (_split_direction) {
case Inkscape::SplitDirection::SOUTH:
cr->rectangle(0, 0, width, sy);
break;
case Inkscape::SplitDirection::NORTH:
cr->rectangle(0, sy, width, height - sy);
break;
case Inkscape::SplitDirection::EAST:
cr->rectangle(0, 0, sx, height );
break;
case Inkscape::SplitDirection::WEST:
cr->rectangle(sx, 0, width - sx, height );
break;
default:
// no clipping (for NONE, HORIZONTAL, VERTICAL)
break;
}
} else {
cr->arc(sx, sy, d->prefs.x_ray_radius, 0, 2 * M_PI);
}
cr->clip();
}
void
CanvasPrivate::add_idle()
{
framecheck_whole_function(this)
if (!active) {
// We can safely discard events until active, because we will run add_idle on activation later in initialisation.
return;
}
if (!hipri_idle.connected()) {
hipri_idle = Glib::signal_idle().connect(sigc::mem_fun(this, &CanvasPrivate::on_hipri_idle), G_PRIORITY_HIGH_IDLE + 15); // after resize, before draw
}
if (!lopri_idle.connected()) {
lopri_idle = Glib::signal_idle().connect(sigc::mem_fun(this, &CanvasPrivate::on_lopri_idle), G_PRIORITY_DEFAULT_IDLE);
}
idle_running = true;
}
auto
distSq(const Geom::IntPoint pt, const Geom::IntRect &rect)
{
auto v = rect.clamp(pt) - pt;
return v.x() * v.x() + v.y() * v.y();
}
auto
calc_affine_diff(const Geom::Affine &a, const Geom::Affine &b) {
auto c = a.inverse() * b;
return std::abs(c[0] - 1) + std::abs(c[1]) + std::abs(c[2]) + std::abs(c[3] - 1);
}
// Replace a region with a larger region consisting of fewer, larger rectangles. (Allowed to slightly overlap.)
auto
coarsen(const Cairo::RefPtr<Cairo::Region> ®ion, int min_size, int glue_size, double min_fullness)
{
// Sort the rects by minExtent.
struct Compare
{
bool operator()(const Geom::IntRect &a, const Geom::IntRect &b) const {
return a.minExtent() < b.minExtent();
}
};
std::multiset<Geom::IntRect, Compare> rects;
int nrects = region->get_num_rectangles();
for (int i = 0; i < nrects; i++) {
rects.emplace(cairo_to_geom(region->get_rectangle(i)));
}
// List of processed rectangles.
std::vector<Geom::IntRect> processed;
processed.reserve(nrects);
// Removal lists.
std::vector<decltype(rects)::iterator> remove_rects;
std::vector<int> remove_processed;
// Repeatedly expand small rectangles by absorbing their nearby small rectangles.
while (!rects.empty() && rects.begin()->minExtent() < min_size) {
// Extract the smallest unprocessed rectangle.
auto rect = *rects.begin();
rects.erase(rects.begin());
// Initialise the effective glue size.
int effective_glue_size = glue_size;
while (true) {
// Find the glue zone.
auto glue_zone = rect;
glue_zone.expandBy(effective_glue_size);
// Absorb rectangles in the glue zone. We could do better algorithmically speaking, but in real life it's already plenty fast.
auto newrect = rect;
int absorbed_area = 0;
remove_rects.clear();
for (auto it = rects.begin(); it != rects.end(); ++it) {
if (glue_zone.contains(*it)) {
newrect.unionWith(*it);
absorbed_area += it->area();
remove_rects.emplace_back(it);
}
}
remove_processed.clear();
for (int i = 0; i < processed.size(); i++) {
auto &r = processed[i];
if (glue_zone.contains(r)) {
newrect.unionWith(r);
absorbed_area += r.area();
remove_processed.emplace_back(i);
}
}
// If the result was too empty, try again with a smaller glue size.
double fullness = (double)(rect.area() + absorbed_area) / newrect.area();
if (fullness < min_fullness) {
effective_glue_size /= 2;
continue;
}
// Commit the change.
rect = newrect;
for (auto &it : remove_rects) {
rects.erase(it);
}
for (int j = (int)remove_processed.size() - 1; j >= 0; j--) {
int i = remove_processed[j];
processed[i] = processed.back();
processed.pop_back();
}
// Stop growing if not changed or now big enough.
bool finished = absorbed_area == 0 || rect.minExtent() >= min_size;
if (finished) {
break;
}
// Otherwise, continue normally.
effective_glue_size = glue_size;
}
// Put the finished rectangle in processed.
processed.emplace_back(rect);
}
// Put any remaining rectangles in processed.
for (auto &rect : rects) {
processed.emplace_back(rect);
}
return processed;
}
std::optional<Geom::Dim2>
CanvasPrivate::old_bisector(const Geom::IntRect &rect)
{
int bw = rect.width();
int bh = rect.height();
/*
* Determine redraw strategy:
*
* bw < bh (strips mode): Draw horizontal strips starting from cursor position.
* Seems to be faster for drawing many smaller objects zoomed out.
*
* bw > hb (chunks mode): Splits across the larger dimension of the rectangle, painting
* in almost square chunks (from the cursor.
* Seems to be faster for drawing a few blurred objects across the entire screen.
* Seems to be somewhat psychologically faster.
*
* Default is for strips mode.
*/
int max_pixels;
if (q->_render_mode != Inkscape::RenderMode::OUTLINE) {
// Can't be too small or large gradient will be rerendered too many times!
max_pixels = 65536 * prefs.tile_multiplier;
} else {
// Paths only. 1M is catched buffer and we need four channels.
max_pixels = 262144;
}
if (bw * bh > max_pixels) {
if (bw < bh || bh < 2 * prefs.tile_size) {
return Geom::X;
} else {
return Geom::Y;
}
}
return {};
}
std::optional<Geom::Dim2>
CanvasPrivate::new_bisector(const Geom::IntRect &rect)
{
int bw = rect.width();
int bh = rect.height();
// Chop in half along the bigger dimension if the bigger dimension is too big.
if (bw > bh) {
if (bw > prefs.new_bisector_size) {
return Geom::X;
}
} else {
if (bh > prefs.new_bisector_size) {
return Geom::Y;
}
}
return {};
}
bool
CanvasPrivate::on_hipri_idle()
{
assert(active);
if (idle_running) {
idle_running = on_idle();
}
return false;
}
bool
CanvasPrivate::on_lopri_idle()
{
assert(active);
if (idle_running) {
idle_running = on_idle();
}
return idle_running;
}
bool
CanvasPrivate::on_idle()
{
framecheck_whole_function(this)
assert(q->_canvas_item_root);
// Quit idle process if not supposed to be drawing.
if (!q->_drawing || q->_drawing_disabled) {
return false;
}
const Geom::IntPoint pad(prefs.pad, prefs.pad);
auto recreate_store = [&, this] {
// Recreate the store at the current affine so that it covers the visible region.
_store_rect = q->get_area_world();
_store_rect.expandBy(pad);
Geom::IntRect expanded = _store_rect;
Geom::IntPoint expansion(expanded.width()/2, expanded.height()/2);
expanded.expandBy(expansion);
q->_drawing->setCacheLimit(expanded);
_store_affine = q->_affine;
int desired_width = _store_rect.width() * _device_scale;
int desired_height = _store_rect.height() * _device_scale;
if (!_backing_store || _backing_store->get_width() != desired_width || _backing_store->get_height() != desired_height) {
_backing_store = Cairo::ImageSurface::create(Cairo::FORMAT_ARGB32, desired_width, desired_height);
cairo_surface_set_device_scale(_backing_store->cobj(), _device_scale, _device_scale); // No C++ API!
}
auto cr = Cairo::Context::create(_backing_store);
if (solid_background) {
cr->set_operator(Cairo::OPERATOR_SOURCE);
cr->set_source(q->_background);
} else {
cr->set_operator(Cairo::OPERATOR_CLEAR);
}
cr->paint();
if (need_outline_store()) {
if (!_outline_store || _outline_store->get_width() != desired_width || _outline_store->get_height() != desired_height) {
_outline_store = Cairo::ImageSurface::create(Cairo::FORMAT_ARGB32, desired_width, desired_height);
cairo_surface_set_device_scale(_outline_store->cobj(), _device_scale, _device_scale); // No C++ API!
}
auto cr = Cairo::Context::create(_outline_store);
cr->set_operator(Cairo::OPERATOR_CLEAR);
cr->paint();
}
updater->reset();
if (prefs.debug_show_unclean) q->queue_draw();
};
// Determine whether the rendering parameters have changed, and reset if so.
if (!_backing_store || (need_outline_store() && !_outline_store) || _device_scale != q->get_scale_factor() || _store_solid_background != solid_background) {
_device_scale = q->get_scale_factor();
_store_solid_background = solid_background;
recreate_store();
decoupled_mode = false;
if (prefs.debug_logging) std::cout << "Full reset" << std::endl;
}
// Make sure to clear the outline store when not in use, so we don't accidentally re-use it when it is required again.
if (!need_outline_store()) {
_outline_store.clear();
}
auto shift_store = [&, this] {
// Recreate the store, but keep re-usable content from the old store.
auto store_rect = q->get_area_world();
store_rect.expandBy(pad);
Geom::IntRect expanded = _store_rect;
Geom::IntPoint expansion(expanded.width()/2, expanded.height()/2);
expanded.expandBy(expansion);
q->_drawing->setCacheLimit(expanded);
auto backing_store = Cairo::ImageSurface::create(Cairo::FORMAT_ARGB32, store_rect.width() * _device_scale, store_rect.height() * _device_scale);
cairo_surface_set_device_scale(backing_store->cobj(), _device_scale, _device_scale); // No C++ API!
// Determine the geometry of the shift.
auto shift = store_rect.min() - _store_rect.min();
auto reuse_rect = store_rect & _store_rect;
assert(reuse_rect); // Should not be called if there is no overlap.
auto cr = Cairo::Context::create(backing_store);
// Paint background into region not covered by next operation.
if (solid_background) {
auto reg = Cairo::Region::create(geom_to_cairo(store_rect));
reg->subtract(geom_to_cairo(*reuse_rect));
reg->translate(-store_rect.left(), -store_rect.top());
cr->save();
if (solid_background) {
cr->set_operator(Cairo::OPERATOR_SOURCE);
cr->set_source(q->_background);
}
region_to_path(cr, reg);
cr->fill();
cr->restore();
}
// Copy re-usuable contents of old store into new store, shifted.
cr->rectangle(reuse_rect->left() - store_rect.left(), reuse_rect->top() - store_rect.top(), reuse_rect->width(), reuse_rect->height());
cr->clip();
cr->set_source(_backing_store, -shift.x(), -shift.y());
cr->set_operator(Cairo::OPERATOR_SOURCE);
cr->paint();
// Set the result as the new backing store.
_store_rect = store_rect;
assert(_store_affine == q->_affine); // Should not be called if the affine has changed.
_backing_store = std::move(backing_store);
// Do the same for the outline store
if (_outline_store) {
auto outline_store = Cairo::ImageSurface::create(Cairo::FORMAT_ARGB32, store_rect.width() * _device_scale, store_rect.height() * _device_scale);
cairo_surface_set_device_scale(outline_store->cobj(), _device_scale, _device_scale); // No C++ API!
auto cr = Cairo::Context::create(outline_store);
cr->rectangle(reuse_rect->left() - store_rect.left(), reuse_rect->top() - store_rect.top(), reuse_rect->width(), reuse_rect->height());
cr->clip();
cr->set_source(_outline_store, -shift.x(), -shift.y());
cr->set_operator(Cairo::OPERATOR_SOURCE);
cr->paint();
_outline_store = std::move(outline_store);
}
updater->intersect(_store_rect);
if (prefs.debug_show_unclean) q->queue_draw();
};
auto take_snapshot = [&, this] {
// Copy the backing store to the snapshot, leaving us temporarily in an invalid state.
std::swap(_snapshot_store, _backing_store); // This will re-use the old snapshot store later if possible.
_snapshot_rect = _store_rect;
_snapshot_affine = _store_affine;
_snapshot_clean_region = updater->clean_region->copy();
// Do the same for the outline store
std::swap(_snapshot_outline_store, _outline_store);
// Recreate the backing store, making the state valid again.
recreate_store();
};
// Handle transitions and actions in response to viewport changes.
if (!decoupled_mode) {
// Enter decoupled mode if the affine has changed from what the backing store was drawn at.
if (q->_affine != _store_affine) {
// Snapshot and reset the backing store.
take_snapshot();
// Enter decoupled mode.
if (prefs.debug_logging) std::cout << "Entering decoupled mode" << std::endl;
decoupled_mode = true;
// Note: If redrawing is fast enough to finish during the frame, then going into decoupled mode, drawing, and leaving
// it again performs exactly the same rendering operations as if we had not gone into it at all. Also, no extra copies
// or blits are performed, and the drawing operations done on the screen are the same. Hence this feature comes at zero cost.
} else {
// Get visible rectangle in canvas coordinates.
auto const visible = q->get_area_world();
if (!_store_rect.intersects(visible)) {
// If the store has gone completely off-screen, recreate it.
recreate_store();
if (prefs.debug_logging) std::cout << "Recreated store" << std::endl;
} else if (!_store_rect.contains(visible)) {
// If the store has gone partially off-screen, shift it.
shift_store();
if (prefs.debug_logging) std::cout << "Shifted store" << std::endl;
}
// After these operations, the store should now be fully on-screen.
assert(_store_rect.contains(visible));
}
} else { // if (decoupled_mode)
// Completely cancel the previous redraw and start again if the viewing parameters have changed too much.
if (!prefs.debug_sticky_decoupled) {
auto pl = Geom::Parallelogram(q->get_area_world());
pl *= _store_affine * q->_affine.inverse();
if (!pl.intersects(_store_rect)) {
// Store has gone off the screen.
recreate_store();
if (prefs.debug_logging) std::cout << "Restarting redraw (store off-screen)" << std::endl;
} else {
auto diff = calc_affine_diff(q->_affine, _store_affine);
if (diff > prefs.max_affine_diff) {
// Affine has changed too much.
recreate_store();
if (prefs.debug_logging) std::cout << "Restarting redraw (affine changed too much)" << std::endl;
}
}
}
}
// Assert that _clean_region is a subregion of _store_rect.
#ifndef NDEBUG
auto tmp = updater->clean_region->copy();
tmp->subtract(geom_to_cairo(_store_rect));
assert(tmp->empty());
#endif
// Ensure the geometry is up-to-date and in the right place.
auto affine = decoupled_mode ? _store_affine : q->_affine;
if (q->_need_update || geom_affine != affine) {
q->_canvas_item_root->update(affine);
geom_affine = affine;
q->_need_update = false;
}
// If asked to, don't paint anything and instead halt the idle process.
if (prefs.debug_disable_redraw) {
return false;
}
// Get the subrectangle of store that is visible.
Geom::OptIntRect visible_rect;
if (!decoupled_mode) {
// By a previous assertion, this always lies within the store.
visible_rect = q->get_area_world();
} else {
// Get the window rectangle transformed into canvas space.
auto pl = Geom::Parallelogram(q->get_area_world());
pl *= _store_affine * q->_affine.inverse();
// Get its bounding box, rounded outwards.
auto b = pl.bounds();
auto bi = Geom::IntRect(b.min().floor(), b.max().ceil());
// The visible rect is the intersection of this with the store
visible_rect = bi & _store_rect;
}
// The visible rectangle must be a subrectangle of store.
assert(_store_rect.contains(visible_rect));
// Get the mouse position in screen space.
Geom::IntPoint mouse_loc = (last_mouse ? *last_mouse : Geom::Point(q->get_dimensions()) / 2).round();
// Map the mouse to canvas space.
mouse_loc += q->_pos;
if (decoupled_mode) {
mouse_loc = geom_act(_store_affine * q->_affine.inverse(), mouse_loc);
}
// Begin processing redraws.
auto start_time = g_get_monotonic_time();
while (true) {
// Get the clean region for the next redraw as reported by the updater.
auto clean_region = updater->get_next_clean_region();
// Get the region to paint, which is the visible rectangle minus the clean region (both subregions of store).
Cairo::RefPtr<Cairo::Region> paint_region;
if (visible_rect) {
paint_region = Cairo::Region::create(geom_to_cairo(*visible_rect));
paint_region->subtract(clean_region);
} else {
paint_region = Cairo::Region::create();
}
Geom::OptIntRect dragged = Geom::OptIntRect();
if (q->_grabbed_canvas_item) {
dragged = q->_grabbed_canvas_item->get_bounds().roundOutwards();
if (dragged) {
(*dragged).expandBy(prefs.pad);
dragged = dragged & visible_rect;
if (dragged) {
paint_region->subtract(geom_to_cairo(*dragged));
}
}
}
// Get the list of rectangles to paint, coarsened to avoid fragmentation.
auto rects = coarsen(paint_region,
std::min<int>(prefs.coarsener_min_size, prefs.new_bisector_size / 2),
std::min<int>(prefs.coarsener_glue_size, prefs.new_bisector_size / 2),
prefs.coarsener_min_fullness);
if (dragged) {
// this become the first after look for cursor
rects.push_back(*dragged);
}
// Ensure that all the rectangles lie within the visible rect (and therefore within the store).
#ifndef NDEBUG
for (auto &rect : rects) {
assert(visible_rect.contains(rect));
}
#endif
// Put the rectangles into a heap sorted by distance from mouse.
auto cmp = [&] (const Geom::IntRect &a, const Geom::IntRect &b) {
return distSq(mouse_loc, a) > distSq(mouse_loc, b);
};
std::make_heap(rects.begin(), rects.end(), cmp);
// Process rectangles until none left or timed out.
bool start = true;
while (!rects.empty()) {
// Extract the closest rectangle to the mouse.
std::pop_heap(rects.begin(), rects.end(), cmp);
auto rect = rects.back();
rects.pop_back();
// Cull empty rectangles.
if (rect.width() == 0 || rect.height() == 0) {
start = false;
continue;
}
// Cull rectangles that lie entirely inside the clean region.
// (These can be generated by coarsening; they must be discarded to avoid getting stuck re-rendering the same rectangles.)
if (clean_region->contains_rectangle(geom_to_cairo(rect)) == Cairo::REGION_OVERLAP_IN) {
start = false;
continue;
}
// Lambda to add a rectangle to the heap.
auto add_rect = [&] (const Geom::IntRect &rect) {
rects.emplace_back(rect);
std::push_heap(rects.begin(), rects.end(), cmp);
};
// If the rectangle needs bisecting, bisect it and put it back on the heap.
auto axis = prefs.use_new_bisector ? new_bisector(rect) : old_bisector(rect);
if (axis && !(dragged && start)) {
int mid = rect[*axis].middle();
auto lo = rect; lo[*axis].setMax(mid); add_rect(lo);
auto hi = rect; hi[*axis].setMin(mid); add_rect(hi);
start = false;
continue;
}
start = false;
// Paint the rectangle.
paint_rect_internal(rect);
// Check for timeout.
auto now = g_get_monotonic_time();
auto elapsed = now - start_time;
bool fixchoping = false;
#ifdef _WIN32
fixchoping = true;
#elif defined(__APPLE__)
fixchoping = true;
#endif
if (elapsed > ((fixchoping && prefs.render_time_limit == 1000) ? 80000 : prefs.render_time_limit)) {
// Timed out. Temporarily return to GTK main loop, and come back here when next idle.
if (prefs.debug_logging) std::cout << "Timed out: " << g_get_monotonic_time() - start_time << " us" << std::endl;
framecheckobj.subtype = 1;
return true;
}
}
// Report the redraw as finished. Exit if there's no more redraws to process.
bool keep_going = updater->report_finished();
if (!keep_going) break;
}
// Finished drawing. Handle transitions out of decoupled mode, by checking if we need to do a final redraw at the correct affine.
if (decoupled_mode) {
if (prefs.debug_sticky_decoupled) {
// Debug feature: quit idle process, but stay in decoupled mode.
return false;
} else if (_store_affine == q->_affine) {
// Content is rendered at the correct affine - exit decoupled mode and quit idle process.
if (prefs.debug_logging) std::cout << "Finished drawing - exiting decoupled mode" << std::endl;
// Exit decoupled mode.
decoupled_mode = false;
// Quit idle process.
return false;
} else {
// Content is rendered at the wrong affine - take a new snapshot and continue idle process to continue rendering at the new affine.
if (prefs.debug_logging) std::cout << "Scheduling final redraw" << std::endl;
// Snapshot and reset the backing store.
take_snapshot();
// Continue idle process.
return true;
}
} else {
// All done, quit the idle process.
framecheckobj.subtype = 3;
return false;
}
}
void
CanvasPrivate::paint_rect_internal(Geom::IntRect const &rect)
{
// Paint the rectangle.
q->_drawing->setColorMode(q->_color_mode);
paint_single_buffer(rect, _backing_store, true, false);
if (_outline_store) {
q->_drawing->setRenderMode(Inkscape::RenderMode::OUTLINE);
paint_single_buffer(rect, _outline_store, false, q->_render_mode == Inkscape::RenderMode::OUTLINE_OVERLAY);
q->_drawing->setRenderMode(q->_render_mode); // Leave the drawing in the requested render mode.
}
// Introduce an artificial delay for each rectangle.
if (prefs.debug_slow_redraw) g_usleep(prefs.debug_slow_redraw_time);
// Mark the rectangle as clean.
updater->mark_clean(rect);
// Mark the screen dirty.
if (!decoupled_mode) {
// Get rectangle needing repaint
auto repaint_rect = rect - q->_pos;
// Assert that a repaint actually occurs (guaranteed because we are only asked to paint fully on-screen rectangles)
auto screen_rect = Geom::IntRect(0, 0, q->get_allocation().get_width(), q->get_allocation().get_height());
assert(repaint_rect & screen_rect);
// Schedule repaint
queue_draw_area(repaint_rect); // Guarantees on_draw will be called in the future.
if (bucket_emptier_tick_callback) {q->remove_tick_callback(*bucket_emptier_tick_callback); bucket_emptier_tick_callback.reset();}
pending_draw = true;
} else {
// Get rectangle needing repaint (transform into screen space, take bounding box, round outwards)
auto pl = Geom::Parallelogram(rect);
pl *= q->_affine * _store_affine.inverse();
pl *= Geom::Translate(-q->_pos);
auto b = pl.bounds();
auto repaint_rect = Geom::IntRect(b.min().floor(), b.max().ceil());
// Check if repaint is necessary - some rectangles could be entirely off-screen.
auto screen_rect = Geom::IntRect(0, 0, q->get_allocation().get_width(), q->get_allocation().get_height());
if (repaint_rect & screen_rect) {
// Schedule repaint
queue_draw_area(repaint_rect);
if (bucket_emptier_tick_callback) {q->remove_tick_callback(*bucket_emptier_tick_callback); bucket_emptier_tick_callback.reset();}
pending_draw = true;
}
}
}
void
CanvasPrivate::paint_single_buffer(Geom::IntRect const &paint_rect, const Cairo::RefPtr<Cairo::ImageSurface> &store, bool is_backing_store, bool outline_overlay_pass)
{
// Make sure the following code does not go outside of store's data.
assert(store);
assert(store->get_format() == Cairo::FORMAT_ARGB32);
assert(_store_rect.contains(paint_rect)); // FIXME: Observed to fail once when hitting Ctrl+O while Canvas was busy. Haven't managed to reproduce it. Doesn't mean it's fixed.
// Create temporary surface that draws directly to store.
store->flush();
unsigned char *data = store->get_data();
int stride = store->get_stride();
// Check we are using the correct device scale.
double x_scale = 1.0;
double y_scale = 1.0;
cairo_surface_get_device_scale(store->cobj(), &x_scale, &y_scale); // No C++ API!
assert (_device_scale == (int) x_scale);
assert (_device_scale == (int) y_scale);
// Move to the correct row.
data += stride * (paint_rect.top() - _store_rect.top()) * (int)y_scale;
// Move to the correct column.
data += 4 * (paint_rect.left() - _store_rect.left()) * (int)x_scale;
auto imgs = Cairo::ImageSurface::create(data, Cairo::FORMAT_ARGB32,
paint_rect.width() * _device_scale,
paint_rect.height() * _device_scale,
stride);
cairo_surface_set_device_scale(imgs->cobj(), _device_scale, _device_scale); // No C++ API!
auto cr = Cairo::Context::create(imgs);
// Clear background
cr->save();
if (is_backing_store && solid_background) {
cr->set_source(q->_background);
cr->set_operator(Cairo::OPERATOR_SOURCE);
} else {
cr->set_operator(Cairo::OPERATOR_CLEAR);
}
cr->paint();
cr->restore();
// Render drawing on top of background.
if (q->_canvas_item_root->is_visible()) {
auto buf = Inkscape::CanvasItemBuffer{ paint_rect, _device_scale, outline_overlay_pass, cr };
q->_canvas_item_root->render(&buf);
}
// Paint over newly drawn content with a translucent random colour.
if (prefs.debug_show_redraw) {
cr->set_source_rgba((rand() % 255) / 255.0, (rand() % 255) / 255.0, (rand() % 255) / 255.0, 0.2);
cr->set_operator(Cairo::OPERATOR_OVER);
cr->rectangle(0, 0, imgs->get_width(), imgs->get_height());
cr->fill();
}
if (q->_cms_active) {
auto transf = prefs.from_display
? Inkscape::CMSSystem::getDisplayPer(q->_cms_key)
: Inkscape::CMSSystem::getDisplayTransform();
if (transf) {
imgs->flush();
auto px = imgs->get_data();
int stride = imgs->get_stride();
for (int i = 0; i < paint_rect.height(); i++) {
auto row = px + i * stride;
Inkscape::CMSSystem::doTransform(transf, row, row, paint_rect.width());
}
imgs->mark_dirty();
}
}
store->mark_dirty();
}
} // namespace Widget
} // namespace UI
} // namespace Inkscape
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :
|