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// SPDX-License-Identifier: GPL-2.0-or-later
/**
* @file
* Test utilities from src/util
*/
/*
* Authors:
* Thomas Holder
*
* Copyright (C) 2020 Authors
*
* Released under GNU GPL v2+, read the file 'COPYING' for more information.
*/
#include "gtest/gtest.h"
#include "util/longest-common-suffix.h"
TEST(UtilTest, NearestCommonAncestor)
{
#define nearest_common_ancestor(a, b, c) \
Inkscape::Algorithms::nearest_common_ancestor(a, b, c)
// simple node with a parent
struct Node
{
Node const *parent;
Node(Node const *p) : parent(p){};
Node(Node const &other) = delete;
};
// iterator which traverses towards the root node
struct iter
{
Node const *node;
iter(Node const &n) : node(&n) {}
bool operator==(iter const &rhs) const { return node == rhs.node; }
bool operator!=(iter const &rhs) const { return node != rhs.node; }
iter &operator++()
{
node = node->parent;
return *this;
}
// TODO remove, the implementation should not require this
Node const &operator*() const { return *node; }
};
// construct a tree
auto const node0 = Node(nullptr);
auto const node1 = Node(&node0);
auto const node2 = Node(&node1);
auto const node3a = Node(&node2);
auto const node4a = Node(&node3a);
auto const node5a = Node(&node4a);
auto const node3b = Node(&node2);
auto const node4b = Node(&node3b);
auto const node5b = Node(&node4b);
// start at each node from 5a to 0 (first argument)
ASSERT_EQ(nearest_common_ancestor(iter(node5a), iter(node5b), iter(node0)), iter(node2));
ASSERT_EQ(nearest_common_ancestor(iter(node4a), iter(node5b), iter(node0)), iter(node2));
ASSERT_EQ(nearest_common_ancestor(iter(node3a), iter(node5b), iter(node0)), iter(node2));
ASSERT_EQ(nearest_common_ancestor(iter(node2), iter(node5b), iter(node0)), iter(node2));
ASSERT_EQ(nearest_common_ancestor(iter(node1), iter(node5b), iter(node0)), iter(node1));
ASSERT_EQ(nearest_common_ancestor(iter(node0), iter(node5b), iter(node0)), iter(node0));
// start at each node from 5b to 0 (second argument)
ASSERT_EQ(nearest_common_ancestor(iter(node5a), iter(node5b), iter(node0)), iter(node2));
ASSERT_EQ(nearest_common_ancestor(iter(node5a), iter(node4b), iter(node0)), iter(node2));
ASSERT_EQ(nearest_common_ancestor(iter(node5a), iter(node3b), iter(node0)), iter(node2));
ASSERT_EQ(nearest_common_ancestor(iter(node5a), iter(node2), iter(node0)), iter(node2));
ASSERT_EQ(nearest_common_ancestor(iter(node5a), iter(node1), iter(node0)), iter(node1));
ASSERT_EQ(nearest_common_ancestor(iter(node5a), iter(node0), iter(node0)), iter(node0));
// identity (special case in implementation)
ASSERT_EQ(nearest_common_ancestor(iter(node5a), iter(node5a), iter(node0)), iter(node5a));
// identical parents (special case in implementation)
ASSERT_EQ(nearest_common_ancestor(iter(node3a), iter(node3b), iter(node0)), iter(node2));
}
// vim: filetype=cpp:expandtab:shiftwidth=4:softtabstop=4:fileencoding=utf-8:textwidth=99 :
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