/* Copyright (C) CZ.NIC, z.s.p.o. * SPDX-License-Identifier: GPL-3.0-or-later */ /** * @file queue.h * @brief A queue, usable for FIFO and LIFO simultaneously. * * Both the head and tail of the queue can be accessed and pushed to, * but only the head can be popped from. * * @note The implementation uses a singly linked list of blocks ("chunks") * where each block stores an array of values (for better efficiency). * * Example usage: * @code{.c} // define new queue type, and init a new queue instance typedef queue_t(int) queue_int_t; queue_int_t q; queue_init(q); // do some operations queue_push(q, 1); queue_push(q, 2); queue_push(q, 3); queue_push(q, 4); queue_pop(q); kr_require(queue_head(q) == 2); kr_require(queue_tail(q) == 4); // you may iterate typedef queue_it_t(int) queue_it_int_t; for (queue_it_int_t it = queue_it_begin(q); !queue_it_finished(it); queue_it_next(it)) { ++queue_it_val(it); } kr_require(queue_tail(q) == 5); queue_push_head(q, 0); ++queue_tail(q); kr_require(queue_tail(q) == 6); // free it up queue_deinit(q); // you may use dynamic allocation for the type itself queue_int_t *qm = malloc(sizeof(queue_int_t)); queue_init(*qm); queue_deinit(*qm); free(qm); * @endcode * * \addtogroup generics * @{ */ #pragma once #include "lib/defines.h" #include "lib/utils.h" #include "contrib/ucw/lib.h" #include #include #include #include /** @brief The type for queue, parametrized by value type. */ #define queue_t(type) \ union { \ type *pdata_t; /* only the *type* information is used */ \ struct queue queue; \ } /** @brief Initialize a queue. You can malloc() it the usual way. */ #define queue_init(q) do { \ (void)(((__typeof__(((q).pdata_t)))0) == (void *)0); /* typecheck queue_t */ \ queue_init_impl(&(q).queue, sizeof(*(q).pdata_t)); \ } while (false) /** @brief De-initialize a queue: make it invalid and free any inner allocations. */ #define queue_deinit(q) \ queue_deinit_impl(&(q).queue) /** @brief Push data to queue's tail. (Type-safe version; use _impl() otherwise.) */ #define queue_push(q, data) \ *((__typeof__((q).pdata_t)) queue_push_impl(&(q).queue)) = data /** @brief Push data to queue's head. (Type-safe version; use _impl() otherwise.) */ #define queue_push_head(q, data) \ *((__typeof__((q).pdata_t)) queue_push_head_impl(&(q).queue)) = data /** @brief Remove the element at the head. * The queue must not be empty. */ #define queue_pop(q) \ queue_pop_impl(&(q).queue) /** @brief Return a "reference" to the element at the head (it's an L-value). * The queue must not be empty. */ #define queue_head(q) \ ( *(__typeof__((q).pdata_t)) queue_head_impl(&(q).queue) ) /** @brief Return a "reference" to the element at the tail (it's an L-value). * The queue must not be empty. */ #define queue_tail(q) \ ( *(__typeof__((q).pdata_t)) queue_tail_impl(&(q).queue) ) /** @brief Return the number of elements in the queue (very efficient). */ #define queue_len(q) \ ((const size_t)(q).queue.len) /** @brief Type for queue iterator, parametrized by value type. * It's a simple structure that owns no other resources. * You may NOT use it after doing any push or pop (without _begin again). */ #define queue_it_t(type) \ union { \ type *pdata_t; /* only the *type* information is used */ \ struct queue_it iter; \ } /** @brief Initialize a queue iterator at the head of the queue. * If you use this in assignment (instead of initialization), * you will unfortunately need to add corresponding type-cast in front. * Beware: there's no type-check between queue and iterator! */ #define queue_it_begin(q) \ { .iter = queue_it_begin_impl(&(q).queue) } /** @brief Return a "reference" to the current element (it's an L-value) . */ #define queue_it_val(it) \ ( *(__typeof__((it).pdata_t)) queue_it_val_impl(&(it).iter) ) /** @brief Test if the iterator has gone past the last element. * If it has, you may not use _val or _next. */ #define queue_it_finished(it) \ queue_it_finished_impl(&(it).iter) /** @brief Advance the iterator to the next element. */ #define queue_it_next(it) \ queue_it_next_impl(&(it).iter) /* ====================== Internal for the implementation ================== */ /** @cond internal */ struct queue; /* Non-inline functions are exported to be usable from daemon. */ KR_EXPORT void queue_init_impl(struct queue *q, size_t item_size); KR_EXPORT void queue_deinit_impl(struct queue *q); KR_EXPORT void * queue_push_impl(struct queue *q); KR_EXPORT void * queue_push_head_impl(struct queue *q); KR_EXPORT void queue_pop_impl(struct queue *q); struct queue_chunk; struct queue { size_t len; /**< the current number of items in queue */ uint16_t chunk_cap; /**< max. number of items in each chunk */ uint16_t item_size; /**< sizeof() each item */ struct queue_chunk *head, *tail; /*< first and last chunk (or NULLs) */ }; struct queue_chunk { struct queue_chunk *next; /*< *head -> ... -> *tail; each is non-empty */ int16_t begin, end, cap, pad_; /*< indices: zero is closest to head */ /*< We could fit into uint8_t for example, but the choice of (3+1)*2 bytes * is a compromise between wasting space and getting a good alignment. * In particular, queue_t(type*) will store the pointers on addresses * aligned to the pointer size, on both 64-bit and 32-bit platforms. */ char data[]; /**< The item data. We use "char" to satisfy the C99+ aliasing rules. * See C99 section 6.5 Expressions, paragraph 7. * Any type can be accessed through char-pointer, * so we can use a common struct definition * for all types being held. */ }; KR_EXPORT inline void * queue_head_impl(const struct queue *q) { kr_require(q); struct queue_chunk *h = q->head; kr_require(h && h->end > h->begin); return h->data + h->begin * q->item_size; } static inline void * queue_tail_impl(const struct queue *q) { kr_require(q); struct queue_chunk *t = q->tail; kr_require(t && t->end > t->begin); return t->data + (t->end - 1) * q->item_size; } struct queue_it { struct queue_chunk *chunk; int16_t pos, item_size; }; static inline struct queue_it queue_it_begin_impl(struct queue *q) { kr_require(q); return (struct queue_it){ .chunk = q->head, .pos = q->head ? q->head->begin : -1, .item_size = q->item_size, }; } static inline bool queue_it_finished_impl(struct queue_it *it) { return it->chunk == NULL || it->pos >= it->chunk->end; } static inline void * queue_it_val_impl(struct queue_it *it) { kr_require(!queue_it_finished_impl(it)); return it->chunk->data + it->pos * it->item_size; } static inline void queue_it_next_impl(struct queue_it *it) { kr_require(!queue_it_finished_impl(it)); ++(it->pos); if (it->pos < it->chunk->end) return; it->chunk = it->chunk->next; it->pos = it->chunk ? it->chunk->begin : -1; } /** @endcond (internal) */ /** @} (addtogroup generics) */