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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
commit | ed5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch) | |
tree | 7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /canvas/inc/base/canvascustomspritehelper.hxx | |
parent | Initial commit. (diff) | |
download | libreoffice-upstream.tar.xz libreoffice-upstream.zip |
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | canvas/inc/base/canvascustomspritehelper.hxx | 217 |
1 files changed, 217 insertions, 0 deletions
diff --git a/canvas/inc/base/canvascustomspritehelper.hxx b/canvas/inc/base/canvascustomspritehelper.hxx new file mode 100644 index 000000000..32fcf6452 --- /dev/null +++ b/canvas/inc/base/canvascustomspritehelper.hxx @@ -0,0 +1,217 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#pragma once + +#include <basegfx/matrix/b2dhommatrix.hxx> +#include <basegfx/point/b2dpoint.hxx> +#include <basegfx/polygon/b2dpolypolygon.hxx> +#include <basegfx/range/b2drange.hxx> +#include <basegfx/vector/b2dvector.hxx> +#include <base/spritesurface.hxx> +#include <canvas/canvastoolsdllapi.h> + +namespace com::sun::star::geometry { struct AffineMatrix2D; } +namespace com::sun::star::geometry { struct RealPoint2D; } +namespace com::sun::star::geometry { struct RealSize2D; } +namespace com::sun::star::rendering { class XBitmap; } +namespace com::sun::star::rendering { class XPolyPolygon2D; } +namespace com::sun::star::rendering { struct RenderState; } +namespace com::sun::star::rendering { struct ViewState; } + + +namespace canvas +{ + /* Definition of CanvasCustomSpriteHelper class */ + + /** Base class for an XSprite helper implementation - to be used + in concert with CanvasCustomSpriteBase + */ + class CANVASTOOLS_DLLPUBLIC CanvasCustomSpriteHelper + { + public: + CanvasCustomSpriteHelper(); + virtual ~CanvasCustomSpriteHelper() {} + + /** Init helper + + @param rSpriteSize + Requested size of the sprite, as passed to the + XSpriteCanvas::createCustomSprite() method + + @param rOwningSpriteCanvas + The XSpriteCanvas this sprite is displayed on + */ + void init( const css::geometry::RealSize2D& rSpriteSize, + const SpriteSurface::Reference& rOwningSpriteCanvas ); + + /** Object is being disposed, release all internal references + + @derive when overriding this method in derived classes, + <em>always</em> call the base class' method! + */ + void disposing(); + + // XCanvas + /// need to call this method for XCanvas::clear(), for opacity tracking + void clearingContent( const Sprite::Reference& rSprite ); + + /// need to call this method for XCanvas::drawBitmap(), for opacity tracking + void checkDrawBitmap( const Sprite::Reference& rSprite, + const css::uno::Reference< css::rendering::XBitmap >& xBitmap, + const css::rendering::ViewState& viewState, + const css::rendering::RenderState& renderState ); + + // XSprite + void setAlpha( const Sprite::Reference& rSprite, + double alpha ); + void move( const Sprite::Reference& rSprite, + const css::geometry::RealPoint2D& aNewPos, + const css::rendering::ViewState& viewState, + const css::rendering::RenderState& renderState ); + void transform( const Sprite::Reference& rSprite, + const css::geometry::AffineMatrix2D& aTransformation ); + void clip( const Sprite::Reference& rSprite, + const css::uno::Reference< css::rendering::XPolyPolygon2D >& aClip ); + void setPriority( const Sprite::Reference& rSprite, + double nPriority ); + void show( const Sprite::Reference& rSprite ); + void hide( const Sprite::Reference& rSprite ); + + // Sprite + bool isAreaUpdateOpaque( const ::basegfx::B2DRange& rUpdateArea ) const; + const ::basegfx::B2DPoint& getPosPixel() const { return maPosition; } + const ::basegfx::B2DVector& getSizePixel() const { return maSize; } + ::basegfx::B2DRange getUpdateArea() const; + double getPriority() const { return mfPriority; } + + // redraw must be implemented by derived - non sensible default implementation + // void redraw( const Sprite::Reference& rSprite, + // const ::basegfx::B2DPoint& rPos ) const; + + + // Helper methods for derived classes + + + /// Calc sprite update area from given raw sprite bounds + ::basegfx::B2DRange getUpdateArea( const ::basegfx::B2DRange& rUntransformedSpriteBounds ) const; + + /** Returns true, if sprite content bitmap is fully opaque. + + This does not take clipping or transformation into + account, but only denotes that the sprite bitmap's alpha + channel is all 1.0 + */ + bool isContentFullyOpaque() const { return mbIsContentFullyOpaque; } + + /// Returns true, if transformation has changed since last transformUpdated() call + bool hasTransformChanged() const { return mbTransformDirty; } + + /// Retrieve current alpha value + double getAlpha() const { return mfAlpha; } + + /// Retrieve current clip + const css::uno::Reference< + css::rendering::XPolyPolygon2D >& getClip() const { return mxClipPoly; } + + const ::basegfx::B2DHomMatrix& getTransformation() const { return maTransform; } + + /// Retrieve current activation state + bool isActive() const { return mbActive; } + + protected: + /** Notifies that caller is again in sync with current transformation + + const, but modifies state visible to derived + classes. beware of passing this information to the + outside! + */ + void transformUpdated() const { mbTransformDirty=false; } + + private: + CanvasCustomSpriteHelper( const CanvasCustomSpriteHelper& ) = delete; + CanvasCustomSpriteHelper& operator=( const CanvasCustomSpriteHelper& ) = delete; + + /** Called to convert an API polygon to a basegfx polygon + + @derive Needs to be provided by backend-specific code + */ + virtual ::basegfx::B2DPolyPolygon polyPolygonFromXPolyPolygon2D( + css::uno::Reference< css::rendering::XPolyPolygon2D >& xPoly ) const = 0; + + /** Update clip information from current state + + This method recomputes the maCurrClipBounds and + mbIsCurrClipRectangle members from the current clip and + transformation. IFF the clip changed from rectangular to + rectangular again, this method issues a sequence of + optimized SpriteSurface::updateSprite() calls. + + @return true, if SpriteSurface::updateSprite() was already + called within this method. + */ + bool updateClipState( const Sprite::Reference& rSprite ); + + + /// Owning sprite canvas + SpriteSurface::Reference mpSpriteCanvas; + + /** Currently active clip area. + + This member is either empty, denoting that the current + clip shows the full sprite content, or contains a + rectangular subarea of the sprite, outside of which + the sprite content is fully clipped. + + @see mbIsCurrClipRectangle + */ + ::basegfx::B2DRange maCurrClipBounds; + + // sprite state + ::basegfx::B2DPoint maPosition; + ::basegfx::B2DVector maSize; + ::basegfx::B2DHomMatrix maTransform; + css::uno::Reference< css::rendering::XPolyPolygon2D > mxClipPoly; + double mfPriority; + double mfAlpha; + bool mbActive; // true, if not hidden + + /** If true, denotes that the current sprite clip is a true + rectangle, i.e. maCurrClipBounds <em>exactly</em> + describes the visible area of the sprite. + + @see maCurrClipBounds + */ + bool mbIsCurrClipRectangle; + + /** Redraw speedup. + + When true, this flag denotes that the current sprite + content is fully opaque, thus, that blits to the screen do + neither have to take alpha into account, nor prepare any + background for the sprite area. + */ + mutable bool mbIsContentFullyOpaque; + + /// True, iff maTransform has changed + mutable bool mbTransformDirty; + }; +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |