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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
---|---|---|
committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
commit | ed5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch) | |
tree | 7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /external/skia/inc/pch/precompiled_skia.hxx | |
parent | Initial commit. (diff) | |
download | libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.tar.xz libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.zip |
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | external/skia/inc/pch/precompiled_skia.hxx | 618 |
1 files changed, 618 insertions, 0 deletions
diff --git a/external/skia/inc/pch/precompiled_skia.hxx b/external/skia/inc/pch/precompiled_skia.hxx new file mode 100644 index 000000000..e9631b68d --- /dev/null +++ b/external/skia/inc/pch/precompiled_skia.hxx @@ -0,0 +1,618 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +/* + This file has been autogenerated by update_pch.sh. It is possible to edit it + manually (such as when an include file has been moved/renamed/removed). All such + manual changes will be rewritten by the next run of update_pch.sh (which presumably + also fixes all possible problems, so it's usually better to use it). + + Generated on 2022-05-20 16:24:18 using: + ./bin/update_pch external/skia skia --cutoff=1 --exclude:system --include:module --include:local + + If after updating build fails, use the following command to locate conflicting headers: + ./bin/update_pch_bisect ./external/skia/inc/pch/precompiled_skia.hxx "make external/skia.build" --find-conflicts +*/ + +#include <sal/config.h> +#if PCH_LEVEL >= 1 +#include <algorithm> +#include <array> +#include <atomic> +#include <bitset> +#include <cctype> +#include <cfloat> +#include <chrono> +#include <cinttypes> +#include <climits> +#include <cmath> +#include <cstddef> +#include <cstdint> +#include <cstdio> +#include <cstring> +#include <ctype.h> +#include <deque> +#include <errno.h> +#include <forward_list> +#include <functional> +#include <initializer_list> +#include <inttypes.h> +#include <iterator> +#include <limits.h> +#include <limits> +#include <locale> +#include <map> +#include <math.h> +#include <memory> +#include <new> +#include <numeric> +#include <optional> +#include <png.h> +#include <queue> +#include <set> +#include <sstream> +#include <stdarg.h> +#include <stddef.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <string> +#include <string_view> +#include <thread> +#include <tuple> +#include <type_traits> +#include <unordered_map> +#include <unordered_set> +#include <utility> +#include <vector> +#endif // PCH_LEVEL >= 1 +#if PCH_LEVEL >= 2 +#include <rtl/alloc.h> +#include <sal/log.hxx> +#endif // PCH_LEVEL >= 2 +#if PCH_LEVEL >= 3 +#include <include/c/sk_canvas.h> +#include <include/c/sk_colorspace.h> +#include <include/c/sk_data.h> +#include <include/c/sk_image.h> +#include <include/c/sk_imageinfo.h> +#include <include/c/sk_maskfilter.h> +#include <include/c/sk_paint.h> +#include <include/c/sk_path.h> +#include <include/c/sk_picture.h> +#include <include/c/sk_shader.h> +#include <include/c/sk_surface.h> +#include <include/codec/SkAndroidCodec.h> +#include <include/codec/SkCodec.h> +#include <include/core/SkAlphaType.h> +#include <include/core/SkAnnotation.h> +#include <include/core/SkBBHFactory.h> +#include <include/core/SkBitmap.h> +#include <include/core/SkBlendMode.h> +#include <include/core/SkBlender.h> +#include <include/core/SkBlurTypes.h> +#include <include/core/SkCanvas.h> +#include <include/core/SkClipOp.h> +#include <include/core/SkColor.h> +#include <include/core/SkColorFilter.h> +#include <include/core/SkColorPriv.h> +#include <include/core/SkColorSpace.h> +#include <include/core/SkColorType.h> +#include <include/core/SkContourMeasure.h> +#include <include/core/SkCubicMap.h> +#include <include/core/SkData.h> +#include <include/core/SkDataTable.h> +#include <include/core/SkDeferredDisplayList.h> +#include <include/core/SkDeferredDisplayListRecorder.h> +#include <include/core/SkDocument.h> +#include <include/core/SkDrawable.h> +#include <include/core/SkExecutor.h> +#include <include/core/SkFlattenable.h> +#include <include/core/SkFont.h> +#include <include/core/SkFontArguments.h> +#include <include/core/SkFontMetrics.h> +#include <include/core/SkFontMgr.h> +#include <include/core/SkFontParameters.h> +#include <include/core/SkFontStyle.h> +#include <include/core/SkFontTypes.h> +#include <include/core/SkGraphics.h> +#include <include/core/SkICC.h> +#include <include/core/SkImage.h> +#include <include/core/SkImageEncoder.h> +#include <include/core/SkImageFilter.h> +#include <include/core/SkImageGenerator.h> +#include <include/core/SkImageInfo.h> +#include <include/core/SkM44.h> +#include <include/core/SkMallocPixelRef.h> +#include <include/core/SkMaskFilter.h> +#include <include/core/SkMath.h> +#include <include/core/SkMatrix.h> +#include <include/core/SkMesh.h> +#include <include/core/SkOpenTypeSVGDecoder.h> +#include <include/core/SkOverdrawCanvas.h> +#include <include/core/SkPaint.h> +#include <include/core/SkPath.h> +#include <include/core/SkPathBuilder.h> +#include <include/core/SkPathEffect.h> +#include <include/core/SkPathMeasure.h> +#include <include/core/SkPathTypes.h> +#include <include/core/SkPicture.h> +#include <include/core/SkPictureRecorder.h> +#include <include/core/SkPixelRef.h> +#include <include/core/SkPixmap.h> +#include <include/core/SkPoint.h> +#include <include/core/SkPoint3.h> +#include <include/core/SkPromiseImageTexture.h> +#include <include/core/SkRRect.h> +#include <include/core/SkRSXform.h> +#include <include/core/SkRasterHandleAllocator.h> +#include <include/core/SkRect.h> +#include <include/core/SkRefCnt.h> +#include <include/core/SkRegion.h> +#include <include/core/SkSamplingOptions.h> +#include <include/core/SkScalar.h> +#include <include/core/SkSerialProcs.h> +#include <include/core/SkShader.h> +#include <include/core/SkSize.h> +#include <include/core/SkSpan.h> +#include <include/core/SkStream.h> +#include <include/core/SkString.h> +#include <include/core/SkStrokeRec.h> +#include <include/core/SkSurface.h> +#include <include/core/SkSurfaceCharacterization.h> +#include <include/core/SkSwizzle.h> +#include <include/core/SkTextBlob.h> +#include <include/core/SkTileMode.h> +#include <include/core/SkTime.h> +#include <include/core/SkTraceMemoryDump.h> +#include <include/core/SkTypeface.h> +#include <include/core/SkTypes.h> +#include <include/core/SkUnPreMultiply.h> +#include <include/core/SkVertices.h> +#include <include/core/SkYUVAInfo.h> +#include <include/core/SkYUVAPixmaps.h> +#include <include/effects/Sk1DPathEffect.h> +#include <include/effects/Sk2DPathEffect.h> +#include <include/effects/SkBlenders.h> +#include <include/effects/SkBlurMaskFilter.h> +#include <include/effects/SkColorMatrix.h> +#include <include/effects/SkColorMatrixFilter.h> +#include <include/effects/SkCornerPathEffect.h> +#include <include/effects/SkDashPathEffect.h> +#include <include/effects/SkDiscretePathEffect.h> +#include <include/effects/SkGradientShader.h> +#include <include/effects/SkHighContrastFilter.h> +#include <include/effects/SkImageFilters.h> +#include <include/effects/SkLumaColorFilter.h> +#include <include/effects/SkOpPathEffect.h> +#include <include/effects/SkOverdrawColorFilter.h> +#include <include/effects/SkPerlinNoiseShader.h> +#include <include/effects/SkRuntimeEffect.h> +#include <include/effects/SkShaderMaskFilter.h> +#include <include/effects/SkStrokeAndFillPathEffect.h> +#include <include/effects/SkTableColorFilter.h> +#include <include/effects/SkTableMaskFilter.h> +#include <include/effects/SkTrimPathEffect.h> +#include <include/encode/SkJpegEncoder.h> +#include <include/encode/SkPngEncoder.h> +#include <include/encode/SkWebpEncoder.h> +#include <include/gpu/GrBackendSurface.h> +#include <include/gpu/GrContextOptions.h> +#include <include/gpu/GrContextThreadSafeProxy.h> +#include <include/gpu/GrDirectContext.h> +#include <include/gpu/GrRecordingContext.h> +#include <include/pathops/SkPathOps.h> +#include <include/ports/SkRemotableFontMgr.h> +#include <include/private/SkBitmaskEnum.h> +#include <include/private/SkChecksum.h> +#include <include/private/SkColorData.h> +#include <include/private/SkDeque.h> +#include <include/private/SkEncodedInfo.h> +#include <include/private/SkFixed.h> +#include <include/private/SkFloatBits.h> +#include <include/private/SkFloatingPoint.h> +#include <include/private/SkHalf.h> +#include <include/private/SkIDChangeListener.h> +#include <include/private/SkImageInfoPriv.h> +#include <include/private/SkMacros.h> +#include <include/private/SkMalloc.h> +#include <include/private/SkMutex.h> +#include <include/private/SkNx.h> +#include <include/private/SkOnce.h> +#include <include/private/SkOpts_spi.h> +#include <include/private/SkPathRef.h> +#include <include/private/SkSLDefines.h> +#include <include/private/SkSLLayout.h> +#include <include/private/SkSLModifiers.h> +#include <include/private/SkSLProgramElement.h> +#include <include/private/SkSLProgramKind.h> +#include <include/private/SkSLSampleUsage.h> +#include <include/private/SkSLStatement.h> +#include <include/private/SkSLString.h> +#include <include/private/SkSLSymbol.h> +#include <include/private/SkSafe32.h> +#include <include/private/SkSemaphore.h> +#include <include/private/SkShadowFlags.h> +#include <include/private/SkSpinlock.h> +#include <include/private/SkStringView.h> +#include <include/private/SkTArray.h> +#include <include/private/SkTDArray.h> +#include <include/private/SkTFitsIn.h> +#include <include/private/SkTHash.h> +#include <include/private/SkTPin.h> +#include <include/private/SkTemplates.h> +#include <include/private/SkThreadAnnotations.h> +#include <include/private/SkThreadID.h> +#include <include/private/SkTo.h> +#include <include/private/SkVx.h> +#include <include/private/chromium/GrSlug.h> +#include <include/private/chromium/SkChromeRemoteGlyphCache.h> +#include <include/private/gpu/ganesh/GrImageContext.h> +#include <include/private/gpu/ganesh/GrTypesPriv.h> +#include <include/third_party/skcms/skcms.h> +#include <include/utils/SkBase64.h> +#include <include/utils/SkCamera.h> +#include <include/utils/SkCanvasStateUtils.h> +#include <include/utils/SkCustomTypeface.h> +#include <include/utils/SkEventTracer.h> +#include <include/utils/SkNWayCanvas.h> +#include <include/utils/SkNoDrawCanvas.h> +#include <include/utils/SkNullCanvas.h> +#include <include/utils/SkOrderedFontMgr.h> +#include <include/utils/SkPaintFilterCanvas.h> +#include <include/utils/SkParse.h> +#include <include/utils/SkParsePath.h> +#include <include/utils/SkRandom.h> +#include <include/utils/SkShadowUtils.h> +#include <include/utils/SkTextUtils.h> +#include <src/codec/SkAndroidCodecAdapter.h> +#include <src/codec/SkBmpBaseCodec.h> +#include <src/codec/SkBmpCodec.h> +#include <src/codec/SkBmpMaskCodec.h> +#include <src/codec/SkBmpRLECodec.h> +#include <src/codec/SkBmpStandardCodec.h> +#include <src/codec/SkCodecImageGenerator.h> +#include <src/codec/SkCodecPriv.h> +#include <src/codec/SkColorTable.h> +#include <src/codec/SkFrameHolder.h> +#include <src/codec/SkIcoCodec.h> +#include <src/codec/SkMaskSwizzler.h> +#include <src/codec/SkMasks.h> +#include <src/codec/SkPngCodec.h> +#include <src/codec/SkPngPriv.h> +#include <src/codec/SkSampledCodec.h> +#include <src/codec/SkSampler.h> +#include <src/codec/SkStreamBuffer.h> +#include <src/codec/SkSwizzler.h> +#include <src/codec/SkWbmpCodec.h> +#include <src/core/SkAAClip.h> +#include <src/core/SkATrace.h> +#include <src/core/SkAdvancedTypefaceMetrics.h> +#include <src/core/SkAnalyticEdge.h> +#include <src/core/SkAnnotationKeys.h> +#include <src/core/SkAntiRun.h> +#include <src/core/SkArenaAlloc.h> +#include <src/core/SkAutoBlitterChoose.h> +#include <src/core/SkAutoMalloc.h> +#include <src/core/SkAutoPixmapStorage.h> +#include <src/core/SkBigPicture.h> +#include <src/core/SkBitmapCache.h> +#include <src/core/SkBitmapDevice.h> +#include <src/core/SkBitmapProcState.h> +#include <src/core/SkBlendModeBlender.h> +#include <src/core/SkBlendModePriv.h> +#include <src/core/SkBlenderBase.h> +#include <src/core/SkBlitRow.h> +#include <src/core/SkBlitter.h> +#include <src/core/SkBlockAllocator.h> +#include <src/core/SkBlurMask.h> +#include <src/core/SkBuffer.h> +#include <src/core/SkCachedData.h> +#include <src/core/SkCanvasPriv.h> +#include <src/core/SkClipStack.h> +#include <src/core/SkClipStackDevice.h> +#include <src/core/SkColorFilterBase.h> +#include <src/core/SkColorFilterPriv.h> +#include <src/core/SkColorFilter_Matrix.h> +#include <src/core/SkColorSpacePriv.h> +#include <src/core/SkColorSpaceXformSteps.h> +#include <src/core/SkCompressedDataUtils.h> +#include <src/core/SkConvertPixels.h> +#include <src/core/SkCoreBlitters.h> +#include <src/core/SkCpu.h> +#include <src/core/SkCubicClipper.h> +#include <src/core/SkDebugUtils.h> +#include <src/core/SkDescriptor.h> +#include <src/core/SkDevice.h> +#include <src/core/SkDiscardableMemory.h> +#include <src/core/SkDistanceFieldGen.h> +#include <src/core/SkDraw.h> +#include <src/core/SkDrawProcs.h> +#include <src/core/SkDrawShadowInfo.h> +#include <src/core/SkEdge.h> +#include <src/core/SkEdgeBuilder.h> +#include <src/core/SkEdgeClipper.h> +#include <src/core/SkEffectPriv.h> +#include <src/core/SkEndian.h> +#include <src/core/SkEnumerate.h> +#include <src/core/SkFDot6.h> +#include <src/core/SkFontDescriptor.h> +#include <src/core/SkFontPriv.h> +#include <src/core/SkFontStream.h> +#include <src/core/SkFuzzLogging.h> +#include <src/core/SkGaussFilter.h> +#include <src/core/SkGeometry.h> +#include <src/core/SkGlyph.h> +#include <src/core/SkGlyphBuffer.h> +#include <src/core/SkGlyphRun.h> +#include <src/core/SkGlyphRunPainter.h> +#include <src/core/SkGpuBlurUtils.h> +#include <src/core/SkICCPriv.h> +#include <src/core/SkImageFilterCache.h> +#include <src/core/SkImageFilterTypes.h> +#include <src/core/SkImageFilter_Base.h> +#include <src/core/SkImagePriv.h> +#include <src/core/SkKeyContext.h> +#include <src/core/SkKeyHelpers.h> +#include <src/core/SkLRUCache.h> +#include <src/core/SkLatticeIter.h> +#include <src/core/SkLeanWindows.h> +#include <src/core/SkLineClipper.h> +#include <src/core/SkLocalMatrixImageFilter.h> +#include <src/core/SkMD5.h> +#include <src/core/SkMSAN.h> +#include <src/core/SkMask.h> +#include <src/core/SkMaskBlurFilter.h> +#include <src/core/SkMaskCache.h> +#include <src/core/SkMaskFilterBase.h> +#include <src/core/SkMaskGamma.h> +#include <src/core/SkMathPriv.h> +#include <src/core/SkMatrixImageFilter.h> +#include <src/core/SkMatrixInvert.h> +#include <src/core/SkMatrixPriv.h> +#include <src/core/SkMatrixProvider.h> +#include <src/core/SkMatrixUtils.h> +#include <src/core/SkMeshPriv.h> +#include <src/core/SkMessageBus.h> +#include <src/core/SkMiniRecorder.h> +#include <src/core/SkMipmap.h> +#include <src/core/SkMipmapAccessor.h> +#include <src/core/SkMipmapBuilder.h> +#include <src/core/SkModeColorFilter.h> +#include <src/core/SkNextID.h> +#include <src/core/SkOSFile.h> +#include <src/core/SkOpts.h> +#include <src/core/SkPaintDefaults.h> +#include <src/core/SkPaintParamsKey.h> +#include <src/core/SkPaintPriv.h> +#include <src/core/SkPathEffectBase.h> +#include <src/core/SkPathMakers.h> +#include <src/core/SkPathMeasurePriv.h> +#include <src/core/SkPathPriv.h> +#include <src/core/SkPictureCommon.h> +#include <src/core/SkPictureData.h> +#include <src/core/SkPictureFlat.h> +#include <src/core/SkPicturePlayback.h> +#include <src/core/SkPicturePriv.h> +#include <src/core/SkPictureRecord.h> +#include <src/core/SkPipelineData.h> +#include <src/core/SkPixelRefPriv.h> +#include <src/core/SkPixmapPriv.h> +#include <src/core/SkPointPriv.h> +#include <src/core/SkPtrRecorder.h> +#include <src/core/SkQuadClipper.h> +#include <src/core/SkRRectPriv.h> +#include <src/core/SkRTree.h> +#include <src/core/SkRasterClip.h> +#include <src/core/SkRasterPipeline.h> +#include <src/core/SkReadBuffer.h> +#include <src/core/SkRecord.h> +#include <src/core/SkRecordDraw.h> +#include <src/core/SkRecordOpts.h> +#include <src/core/SkRecordPattern.h> +#include <src/core/SkRecordedDrawable.h> +#include <src/core/SkRecorder.h> +#include <src/core/SkRecords.h> +#include <src/core/SkRectPriv.h> +#include <src/core/SkRegionPriv.h> +#include <src/core/SkResourceCache.h> +#include <src/core/SkRuntimeEffectPriv.h> +#include <src/core/SkSLTypeShared.h> +#include <src/core/SkSafeMath.h> +#include <src/core/SkSafeRange.h> +#include <src/core/SkSamplingPriv.h> +#include <src/core/SkScaleToSides.h> +#include <src/core/SkScalerCache.h> +#include <src/core/SkScalerContext.h> +#include <src/core/SkScan.h> +#include <src/core/SkScanPriv.h> +#include <src/core/SkScopeExit.h> +#include <src/core/SkShaderCodeDictionary.h> +#include <src/core/SkSharedMutex.h> +#include <src/core/SkSpecialImage.h> +#include <src/core/SkSpecialSurface.h> +#include <src/core/SkSpriteBlitter.h> +#include <src/core/SkStreamPriv.h> +#include <src/core/SkStrikeCache.h> +#include <src/core/SkStrikeForGPU.h> +#include <src/core/SkStrikeSpec.h> +#include <src/core/SkStringUtils.h> +#include <src/core/SkStroke.h> +#include <src/core/SkStrokerPriv.h> +#include <src/core/SkSurfacePriv.h> +#include <src/core/SkTDPQueue.h> +#include <src/core/SkTDynamicHash.h> +#include <src/core/SkTInternalLList.h> +#include <src/core/SkTLazy.h> +#include <src/core/SkTSearch.h> +#include <src/core/SkTSort.h> +#include <src/core/SkTaskGroup.h> +#include <src/core/SkTextBlobPriv.h> +#include <src/core/SkTextBlobTrace.h> +#include <src/core/SkTextFormatParams.h> +#include <src/core/SkTraceEvent.h> +#include <src/core/SkTraceEventCommon.h> +#include <src/core/SkTypefaceCache.h> +#include <src/core/SkTypeface_remote.h> +#include <src/core/SkUniform.h> +#include <src/core/SkUtils.h> +#include <src/core/SkVM.h> +#include <src/core/SkVMBlitter.h> +#include <src/core/SkValidationUtils.h> +#include <src/core/SkVertState.h> +#include <src/core/SkVerticesPriv.h> +#include <src/core/SkWriteBuffer.h> +#include <src/core/SkWritePixelsRec.h> +#include <src/core/SkWriter32.h> +#include <src/core/SkXfermodeInterpretation.h> +#include <src/core/SkXfermodePriv.h> +#include <src/core/SkYUVAInfoLocation.h> +#include <src/core/SkYUVMath.h> +#include <src/core/SkYUVPlanesCache.h> +#include <src/effects/SkDashImpl.h> +#include <src/effects/SkEmbossMask.h> +#include <src/effects/SkEmbossMaskFilter.h> +#include <src/effects/SkOpPE.h> +#include <src/effects/SkTrimPE.h> +#include <src/effects/imagefilters/SkCropImageFilter.h> +#include <src/effects/imagefilters/SkRuntimeImageFilter.h> +#include <src/gpu/Blend.h> +#include <src/gpu/KeyBuilder.h> +#include <src/gpu/ResourceKey.h> +#include <src/gpu/ganesh/BaseDevice.h> +#include <src/gpu/ganesh/GrCaps.h> +#include <src/gpu/ganesh/GrColorInfo.h> +#include <src/gpu/ganesh/GrColorSpaceXform.h> +#include <src/gpu/ganesh/GrContextThreadSafeProxyPriv.h> +#include <src/gpu/ganesh/GrDirectContextPriv.h> +#include <src/gpu/ganesh/GrDrawOpAtlas.h> +#include <src/gpu/ganesh/GrFPArgs.h> +#include <src/gpu/ganesh/GrFragmentProcessor.h> +#include <src/gpu/ganesh/GrGpuResourcePriv.h> +#include <src/gpu/ganesh/GrImageContextPriv.h> +#include <src/gpu/ganesh/GrImageInfo.h> +#include <src/gpu/ganesh/GrMemoryPool.h> +#include <src/gpu/ganesh/GrPaint.h> +#include <src/gpu/ganesh/GrProxyProvider.h> +#include <src/gpu/ganesh/GrRecordingContextPriv.h> +#include <src/gpu/ganesh/GrRenderTask.h> +#include <src/gpu/ganesh/GrResourceProvider.h> +#include <src/gpu/ganesh/GrSamplerState.h> +#include <src/gpu/ganesh/GrShaderCaps.h> +#include <src/gpu/ganesh/GrStyle.h> +#include <src/gpu/ganesh/GrSurfaceProxyView.h> +#include <src/gpu/ganesh/GrTexture.h> +#include <src/gpu/ganesh/GrTextureProxy.h> +#include <src/gpu/ganesh/GrThreadSafeCache.h> +#include <src/gpu/ganesh/GrYUVATextureProxies.h> +#include <src/gpu/ganesh/SkGr.h> +#include <src/gpu/ganesh/SurfaceFillContext.h> +#include <src/gpu/ganesh/effects/GrBicubicEffect.h> +#include <src/gpu/ganesh/effects/GrBlendFragmentProcessor.h> +#include <src/gpu/ganesh/effects/GrCustomXfermode.h> +#include <src/gpu/ganesh/effects/GrMatrixConvolutionEffect.h> +#include <src/gpu/ganesh/effects/GrMatrixEffect.h> +#include <src/gpu/ganesh/effects/GrPorterDuffXferProcessor.h> +#include <src/gpu/ganesh/effects/GrSkSLFP.h> +#include <src/gpu/ganesh/effects/GrTextureEffect.h> +#include <src/gpu/ganesh/effects/GrYUVtoRGBEffect.h> +#include <src/gpu/ganesh/geometry/GrPathUtils.h> +#include <src/gpu/ganesh/geometry/GrStyledShape.h> +#include <src/gpu/ganesh/glsl/GrGLSLFragmentShaderBuilder.h> +#include <src/gpu/ganesh/glsl/GrGLSLProgramDataManager.h> +#include <src/gpu/ganesh/glsl/GrGLSLUniformHandler.h> +#include <src/gpu/ganesh/gradients/GrGradientShader.h> +#include <src/gpu/ganesh/text/GrSDFMaskFilter.h> +#include <src/gpu/ganesh/text/GrSDFTControl.h> +#include <src/gpu/ganesh/text/GrTextBlob.h> +#include <src/gpu/ganesh/text/GrTextBlobRedrawCoordinator.h> +#include <src/gpu/ganesh/v1/SurfaceDrawContext_v1.h> +#include <src/image/SkImage_Base.h> +#include <src/image/SkImage_Gpu.h> +#include <src/image/SkImage_Lazy.h> +#include <src/image/SkReadPixelsRec.h> +#include <src/image/SkRescaleAndReadPixels.h> +#include <src/image/SkSurface_Base.h> +#include <src/images/SkImageEncoderPriv.h> +#include <src/lazy/SkDiscardableMemoryPool.h> +#include <src/pathops/SkAddIntersections.h> +#include <src/pathops/SkIntersectionHelper.h> +#include <src/pathops/SkIntersections.h> +#include <src/pathops/SkLineParameters.h> +#include <src/pathops/SkOpAngle.h> +#include <src/pathops/SkOpCoincidence.h> +#include <src/pathops/SkOpContour.h> +#include <src/pathops/SkOpEdgeBuilder.h> +#include <src/pathops/SkOpSegment.h> +#include <src/pathops/SkOpSpan.h> +#include <src/pathops/SkPathOpsBounds.h> +#include <src/pathops/SkPathOpsCommon.h> +#include <src/pathops/SkPathOpsConic.h> +#include <src/pathops/SkPathOpsCubic.h> +#include <src/pathops/SkPathOpsCurve.h> +#include <src/pathops/SkPathOpsDebug.h> +#include <src/pathops/SkPathOpsLine.h> +#include <src/pathops/SkPathOpsPoint.h> +#include <src/pathops/SkPathOpsQuad.h> +#include <src/pathops/SkPathOpsRect.h> +#include <src/pathops/SkPathOpsTSect.h> +#include <src/pathops/SkPathOpsTypes.h> +#include <src/pathops/SkPathWriter.h> +#include <src/pathops/SkReduceOrder.h> +#include <src/sfnt/SkOTTableTypes.h> +#include <src/sfnt/SkOTTable_OS_2.h> +#include <src/sfnt/SkOTTable_head.h> +#include <src/sfnt/SkOTTable_name.h> +#include <src/sfnt/SkOTUtils.h> +#include <src/shaders/SkBitmapProcShader.h> +#include <src/shaders/SkColorFilterShader.h> +#include <src/shaders/SkColorShader.h> +#include <src/shaders/SkComposeShader.h> +#include <src/shaders/SkEmptyShader.h> +#include <src/shaders/SkImageShader.h> +#include <src/shaders/SkLocalMatrixShader.h> +#include <src/shaders/SkPictureShader.h> +#include <src/shaders/SkShaderBase.h> +#include <src/shaders/SkTransformShader.h> +#include <src/shaders/gradients/Sk4fGradientBase.h> +#include <src/shaders/gradients/Sk4fLinearGradient.h> +#include <src/shaders/gradients/SkGradientShaderPriv.h> +#include <src/shaders/gradients/SkLinearGradient.h> +#include <src/shaders/gradients/SkRadialGradient.h> +#include <src/shaders/gradients/SkSweepGradient.h> +#include <src/shaders/gradients/SkTwoPointConicalGradient.h> +#include <src/text/gpu/StrikeCache.h> +#include <src/utils/SkBlitterTrace.h> +#include <src/utils/SkCanvasStack.h> +#include <src/utils/SkCharToGlyphCache.h> +#include <src/utils/SkClipStackUtils.h> +#include <src/utils/SkDashPathPriv.h> +#include <src/utils/SkFloatToDecimal.h> +#include <src/utils/SkJSON.h> +#include <src/utils/SkJSONWriter.h> +#include <src/utils/SkMatrix22.h> +#include <src/utils/SkMultiPictureDocument.h> +#include <src/utils/SkMultiPictureDocumentPriv.h> +#include <src/utils/SkOSPath.h> +#include <src/utils/SkPatchUtils.h> +#include <src/utils/SkPolyUtils.h> +#include <src/utils/SkShaderUtils.h> +#include <src/utils/SkShadowTessellator.h> +#include <src/utils/SkShaperJSONWriter.h> +#include <src/utils/SkTestCanvas.h> +#include <src/utils/SkUTF.h> +#include <src/utils/SkVMVisualizer.h> +#include <tools/sk_app/WindowContext.h> +#endif // PCH_LEVEL >= 3 +#if PCH_LEVEL >= 4 +#include <skia_compiler.hxx> +#include <skia_opts.hxx> +#endif // PCH_LEVEL >= 4 + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |