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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
commited5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch)
tree7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /include/basegfx/point
parentInitial commit. (diff)
downloadlibreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.tar.xz
libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.zip
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'include/basegfx/point')
-rw-r--r--include/basegfx/point/b2dpoint.hxx134
-rw-r--r--include/basegfx/point/b2ipoint.hxx99
-rw-r--r--include/basegfx/point/b3dpoint.hxx123
3 files changed, 356 insertions, 0 deletions
diff --git a/include/basegfx/point/b2dpoint.hxx b/include/basegfx/point/b2dpoint.hxx
new file mode 100644
index 000000000..d2f77aa49
--- /dev/null
+++ b/include/basegfx/point/b2dpoint.hxx
@@ -0,0 +1,134 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#pragma once
+
+#include <ostream>
+
+#include <basegfx/tuple/b2dtuple.hxx>
+#include <basegfx/point/b2ipoint.hxx>
+#include <basegfx/basegfxdllapi.h>
+
+namespace basegfx
+{
+ class B2DHomMatrix;
+
+ /** Base Point class with two double values
+
+ This class derives all operators and common handling for
+ a 2D data class from B2DTuple. All necessary extensions
+ which are special for points will be added here.
+
+ @see B2DTuple
+ */
+ class SAL_WARN_UNUSED B2DPoint : public ::basegfx::B2DTuple
+ {
+ public:
+ /** Create a 2D Point
+
+ The point is initialized to (0.0, 0.0)
+ */
+ B2DPoint()
+ {}
+
+ /** Create a 2D Point
+
+ @param fX
+ This parameter is used to initialize the X-coordinate
+ of the 2D Point.
+
+ @param fY
+ This parameter is used to initialize the Y-coordinate
+ of the 2D Point.
+ */
+ B2DPoint(double fX, double fY)
+ : B2DTuple(fX, fY)
+ {}
+
+ /** Create a copy of a 2D Point
+
+ @param rPoint
+ The 2D Point which will be copied.
+ */
+ explicit B2DPoint(const ::basegfx::B2IPoint& rPoint)
+ : B2DTuple(rPoint)
+ {}
+
+ /** constructor with tuple to allow copy-constructing
+ from B2DTuple-based classes
+ */
+ B2DPoint(const ::basegfx::B2DTuple& rTuple)
+ : B2DTuple(rTuple)
+ {}
+
+ /** *=operator to allow usage from B2DPoint, too
+ */
+ B2DPoint& operator*=( const B2DPoint& rPnt )
+ {
+ mfX *= rPnt.mfX;
+ mfY *= rPnt.mfY;
+ return *this;
+ }
+
+ /** *=operator to allow usage from B2DPoint, too
+ */
+ B2DPoint& operator*=(double t)
+ {
+ mfX *= t;
+ mfY *= t;
+ return *this;
+ }
+
+ /** assignment operator to allow assigning the results
+ of B2DTuple calculations
+ */
+ BASEGFX_DLLPUBLIC B2DPoint& operator=( const ::basegfx::B2DTuple& rPoint );
+
+ /** Transform point by given transformation matrix.
+
+ The translational components of the matrix are, in
+ contrast to B2DVector, applied.
+ */
+ BASEGFX_DLLPUBLIC B2DPoint& operator*=( const ::basegfx::B2DHomMatrix& rMat );
+
+ static const B2DPoint& getEmptyPoint()
+ {
+ return static_cast<const B2DPoint&>( ::basegfx::B2DTuple::getEmptyTuple() );
+ }
+ };
+
+ // external operators
+
+ /** Transform B2DPoint by given transformation matrix.
+
+ Since this is a Point, translational components of the
+ matrix are used.
+ */
+ BASEGFX_DLLPUBLIC B2DPoint operator*( const B2DHomMatrix& rMat, const B2DPoint& rPoint );
+
+ template< typename charT, typename traits >
+ inline std::basic_ostream<charT, traits> & operator <<(
+ std::basic_ostream<charT, traits> & stream, const B2DPoint& point )
+ {
+ return stream << "(" << point.getX() << "," << point.getY() << ")";
+ }
+
+} // end of namespace basegfx
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/include/basegfx/point/b2ipoint.hxx b/include/basegfx/point/b2ipoint.hxx
new file mode 100644
index 000000000..9357e9f0f
--- /dev/null
+++ b/include/basegfx/point/b2ipoint.hxx
@@ -0,0 +1,99 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#pragma once
+
+#include <basegfx/tuple/b2ituple.hxx>
+
+namespace basegfx
+{
+ class B2DHomMatrix;
+
+ /** Base Point class with two sal_Int32 values
+
+ This class derives all operators and common handling for
+ a 2D data class from B2ITuple. All necessary extensions
+ which are special for points will be added here.
+
+ @see B2ITuple
+ */
+ class SAL_WARN_UNUSED B2IPoint : public ::basegfx::B2ITuple
+ {
+ public:
+ /** Create a 2D Point
+
+ The point is initialized to (0, 0)
+ */
+ B2IPoint()
+ {}
+
+ /** Create a 2D Point
+
+ @param nX
+ This parameter is used to initialize the X-coordinate
+ of the 2D Point.
+
+ @param nY
+ This parameter is used to initialize the Y-coordinate
+ of the 2D Point.
+ */
+ B2IPoint(sal_Int32 nX, sal_Int32 nY)
+ : B2ITuple(nX, nY)
+ {}
+
+ /** constructor with tuple to allow copy-constructing
+ from B2ITuple-based classes
+ */
+ B2IPoint(const ::basegfx::B2ITuple& rTuple)
+ : B2ITuple(rTuple)
+ {}
+
+ /** *=operator to allow usage from B2IPoint, too
+ */
+ B2IPoint& operator*=( const B2IPoint& rPnt )
+ {
+ mnX *= rPnt.mnX;
+ mnY *= rPnt.mnY;
+ return *this;
+ }
+
+ /** *=operator to allow usage from B2IPoint, too
+ */
+ B2IPoint& operator*=(sal_Int32 t)
+ {
+ mnX *= t;
+ mnY *= t;
+ return *this;
+ }
+
+ /** assignment operator to allow assigning the results
+ of B2ITuple calculations
+ */
+ B2IPoint& operator=( const ::basegfx::B2ITuple& rPoint );
+
+ /** Transform point by given transformation matrix.
+
+ The translational components of the matrix are, in
+ contrast to B2DVector, applied.
+ */
+ B2IPoint& operator*=( const ::basegfx::B2DHomMatrix& rMat );
+ };
+} // end of namespace basegfx
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
diff --git a/include/basegfx/point/b3dpoint.hxx b/include/basegfx/point/b3dpoint.hxx
new file mode 100644
index 000000000..e424f0a4c
--- /dev/null
+++ b/include/basegfx/point/b3dpoint.hxx
@@ -0,0 +1,123 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#pragma once
+
+#include <basegfx/tuple/b3dtuple.hxx>
+#include <basegfx/basegfxdllapi.h>
+
+namespace basegfx
+{
+ class B3DHomMatrix;
+
+ /** Base Point class with three double values
+
+ This class derives all operators and common handling for
+ a 3D data class from B3DTuple. All necessary extensions
+ which are special for points will be added here.
+
+ @see B3DTuple
+ */
+ class SAL_WARN_UNUSED BASEGFX_DLLPUBLIC B3DPoint : public ::basegfx::B3DTuple
+ {
+ public:
+ /** Create a 3D Point
+
+ The point is initialized to (0.0, 0.0, 0.0)
+ */
+ B3DPoint()
+ {}
+
+ /** Create a 3D Point
+
+ @param fX
+ This parameter is used to initialize the X-coordinate
+ of the 3D Point.
+
+ @param fY
+ This parameter is used to initialize the Y-coordinate
+ of the 3D Point.
+
+ @param fZ
+ This parameter is used to initialize the Z-coordinate
+ of the 3D Point.
+ */
+ B3DPoint(double fX, double fY, double fZ)
+ : B3DTuple(fX, fY, fZ)
+ {}
+
+ /** constructor with tuple to allow copy-constructing
+ from B3DTuple-based classes
+ */
+ B3DPoint(const ::basegfx::B3DTuple& rTuple)
+ : B3DTuple(rTuple)
+ {}
+
+ /** *=operator to allow usage from B3DPoint, too
+ */
+ B3DPoint& operator*=( const B3DPoint& rPnt )
+ {
+ mfX *= rPnt.mfX;
+ mfY *= rPnt.mfY;
+ mfZ *= rPnt.mfZ;
+ return *this;
+ }
+
+ /** *=operator to allow usage from B3DPoint, too
+ */
+ B3DPoint& operator*=(double t)
+ {
+ mfX *= t;
+ mfY *= t;
+ mfZ *= t;
+ return *this;
+ }
+
+ /** assignment operator to allow assigning the results
+ of B3DTuple calculations
+ */
+ B3DPoint& operator=( const ::basegfx::B3DTuple& rVec )
+ {
+ mfX = rVec.getX();
+ mfY = rVec.getY();
+ mfZ = rVec.getZ();
+ return *this;
+ }
+
+ /** Transform point by given transformation matrix.
+
+ The translational components of the matrix are, in
+ contrast to B3DVector, applied.
+ */
+ B3DPoint& operator*=( const ::basegfx::B3DHomMatrix& rMat );
+ };
+
+ // external operators
+
+
+ /** Transform B3DPoint by given transformation matrix.
+
+ Since this is a Point, translational components of the
+ matrix are used.
+ */
+ BASEGFX_DLLPUBLIC B3DPoint operator*( const B3DHomMatrix& rMat, const B3DPoint& rPoint );
+
+} // end of namespace basegfx
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */