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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 09:06:44 +0000
commited5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch)
tree7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /include/drawinglayer/attribute/sdrsceneattribute3d.hxx
parentInitial commit. (diff)
downloadlibreoffice-upstream/4%7.4.7.tar.xz
libreoffice-upstream/4%7.4.7.zip
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRSCENEATTRIBUTE3D_HXX
+#define INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRSCENEATTRIBUTE3D_HXX
+
+#include <drawinglayer/drawinglayerdllapi.h>
+
+#include <com/sun/star/drawing/ProjectionMode.hpp>
+#include <com/sun/star/drawing/ShadeMode.hpp>
+#include <o3tl/cow_wrapper.hxx>
+
+
+// predefines
+
+namespace drawinglayer::attribute {
+ class ImpSdrSceneAttribute;
+}
+
+
+namespace drawinglayer::attribute
+ {
+ class DRAWINGLAYER_DLLPUBLIC SdrSceneAttribute
+ {
+ public:
+ typedef o3tl::cow_wrapper< ImpSdrSceneAttribute > ImplType;
+
+ private:
+ ImplType mpSdrSceneAttribute;
+
+ public:
+ /// constructors/assignmentoperator/destructor
+ SdrSceneAttribute(
+ double fDistance,
+ double fShadowSlant,
+ css::drawing::ProjectionMode aProjectionMode,
+ css::drawing::ShadeMode aShadeMode,
+ bool bTwoSidedLighting);
+ SdrSceneAttribute();
+ SdrSceneAttribute(const SdrSceneAttribute&);
+ SdrSceneAttribute(SdrSceneAttribute&&);
+ SdrSceneAttribute& operator=(const SdrSceneAttribute&);
+ SdrSceneAttribute& operator=(SdrSceneAttribute&&);
+ ~SdrSceneAttribute();
+
+ // checks if the incarnation is default constructed
+ bool isDefault() const;
+
+ // compare operator
+ bool operator==(const SdrSceneAttribute& rCandidate) const;
+
+ // data read access
+ double getShadowSlant() const;
+ css::drawing::ProjectionMode getProjectionMode() const;
+ css::drawing::ShadeMode getShadeMode() const;
+ bool getTwoSidedLighting() const;
+ };
+
+} // end of namespace drawinglayer::attribute
+
+
+#endif //INCLUDED_DRAWINGLAYER_ATTRIBUTE_SDRSCENEATTRIBUTE3D_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */