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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
commit | ed5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch) | |
tree | 7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /include/drawinglayer/primitive3d | |
parent | Initial commit. (diff) | |
download | libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.tar.xz libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.zip |
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'include/drawinglayer/primitive3d')
15 files changed, 1366 insertions, 0 deletions
diff --git a/include/drawinglayer/primitive3d/Tools.hxx b/include/drawinglayer/primitive3d/Tools.hxx new file mode 100644 index 000000000..4f0d4967e --- /dev/null +++ b/include/drawinglayer/primitive3d/Tools.hxx @@ -0,0 +1,21 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + */ + +#pragma once + +#include <drawinglayer/drawinglayerdllapi.h> +#include <rtl/ustring.hxx> + +namespace drawinglayer::primitive3d +{ +OUString DRAWINGLAYER_DLLPUBLIC idToString(sal_uInt32 nId); +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/include/drawinglayer/primitive3d/baseprimitive3d.hxx b/include/drawinglayer/primitive3d/baseprimitive3d.hxx new file mode 100644 index 000000000..f1a4c5e4d --- /dev/null +++ b/include/drawinglayer/primitive3d/baseprimitive3d.hxx @@ -0,0 +1,210 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_BASEPRIMITIVE3D_HXX +#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_BASEPRIMITIVE3D_HXX + +#include <drawinglayer/drawinglayerdllapi.h> + +#include <cppuhelper/compbase.hxx> +#include <cppuhelper/basemutex.hxx> +#include <com/sun/star/graphic/XPrimitive3D.hpp> +#include <basegfx/range/b3drange.hxx> +#include <deque> + + +/** defines for DeclPrimitive3DIDBlock and ImplPrimitive3DIDBlock + Added to be able to simply change identification stuff later, e.g. add + an identification string and/or ID to the interface and to the implementation + ATM used to declare implement getPrimitive3DID() + */ + +#define DeclPrimitive3DIDBlock() \ + virtual sal_uInt32 getPrimitive3DID() const override; + +#define ImplPrimitive3DIDBlock(TheClass, TheID) \ + sal_uInt32 TheClass::getPrimitive3DID() const { return TheID; } + + +// predefines + +namespace drawinglayer::geometry { + class ViewInformation3D; +} + +namespace drawinglayer::primitive3d { + /// typedefs for basePrimitive3DImplBase, Primitive3DContainer and Primitive3DReference + typedef cppu::WeakComponentImplHelper< css::graphic::XPrimitive3D > BasePrimitive3DImplBase; + typedef css::uno::Reference< css::graphic::XPrimitive3D > Primitive3DReference; + + class SAL_WARN_UNUSED DRAWINGLAYER_DLLPUBLIC Primitive3DContainer : public std::deque< Primitive3DReference > + { + public: + explicit Primitive3DContainer() {} + explicit Primitive3DContainer( size_type count ) : deque(count) {} + Primitive3DContainer( const Primitive3DContainer& other ) : deque(other) {} + Primitive3DContainer( Primitive3DContainer&& other ) noexcept : deque(std::move(other)) {} + Primitive3DContainer( std::initializer_list<Primitive3DReference> init ) : deque(init) {} + template <class Iter> + Primitive3DContainer(Iter first, Iter last) : deque(first, last) {} + + void append(const Primitive3DContainer& rSource); + Primitive3DContainer& operator=(const Primitive3DContainer& r) { deque::operator=(r); return *this; } + Primitive3DContainer& operator=(Primitive3DContainer&& r) noexcept { deque::operator=(std::move(r)); return *this; } + bool operator==(const Primitive3DContainer& rB) const; + bool operator!=(const Primitive3DContainer& rB) const { return !operator==(rB); } + basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& aViewInformation) const; + }; +} + + +// basePrimitive3D class + +namespace drawinglayer::primitive3d + { + /** BasePrimitive3D class + + Baseclass for all C++ implementations of css::graphic::XPrimitive2D + + The description/functionality is identical with the 2D case in baseprimitive2d.hxx, + please see there for detailed information. + + Current Basic 3D Primitives are: + + - PolygonHairlinePrimitive3D (for 3D hairlines) + - PolyPolygonMaterialPrimitive3D (for 3D filled plane polygons) + + That's all for 3D! + */ + class DRAWINGLAYER_DLLPUBLIC BasePrimitive3D + : protected cppu::BaseMutex, + public BasePrimitive3DImplBase + { + BasePrimitive3D(const BasePrimitive3D&) = delete; + BasePrimitive3D& operator=( const BasePrimitive3D& ) = delete; + public: + // constructor/destructor + BasePrimitive3D(); + virtual ~BasePrimitive3D() override; + + /** the ==operator is mainly needed to allow testing newly-created high level primitives against their last + incarnation which buffers/holds the decompositions. The default implementation + uses getPrimitive3DID()-calls to test if it's the same ID at last. + Overridden implementation are then based on this implementation. + */ + virtual bool operator==( const BasePrimitive3D& rPrimitive ) const; + bool operator!=( const BasePrimitive3D& rPrimitive ) const { return !operator==(rPrimitive); } + + /** This method is for places where using the C++ implementation directly is possible. The subprocessing + and range merging is more efficient when working directly on basegfx::B3DRange. The default implementation + will use getDecomposition results to create the range + */ + virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const; + + /** provide unique ID for fast identifying of known primitive implementations in renderers. These use + the defines from primitivetypes3d.hxx to define unique IDs. + */ + virtual sal_uInt32 getPrimitive3DID() const = 0; + + /// The default implementation returns an empty sequence + virtual Primitive3DContainer get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const; + + + // Methods from XPrimitive3D + + + /** The getDecomposition implementation for UNO API will use getDecomposition from this implementation. It + will get the ViewInformation from the ViewParameters for that purpose + */ + virtual css::uno::Sequence< ::css::uno::Reference< ::css::graphic::XPrimitive3D > > SAL_CALL getDecomposition( const css::uno::Sequence< css::beans::PropertyValue >& rViewParameters ) override; + + /** the getRange default implementation will use getDecomposition to create the range information from merging + getRange results from the single local decomposition primitives. + */ + virtual css::geometry::RealRectangle3D SAL_CALL getRange( const css::uno::Sequence< css::beans::PropertyValue >& rViewParameters ) override; + }; + +} // end of namespace drawinglayer::primitive2d + + +// BufferedDecompositionPrimitive3D class + +namespace drawinglayer::primitive3d + { + /** BufferedDecompositionPrimitive3D class + + Baseclass for all C++ implementations of css::graphic::XPrimitive2D + + The description/functionality is identical with the 2D case in baseprimitive2d.hxx, + please see there for detailed information + */ + class DRAWINGLAYER_DLLPUBLIC BufferedDecompositionPrimitive3D + : public BasePrimitive3D + { + private: + /// a sequence used for buffering the last create3DDecomposition() result + Primitive3DContainer maBuffered3DDecomposition; + + protected: + /** access methods to maBuffered3DDecomposition. The usage of this methods may allow + later thread-safe stuff to be added if needed. Only to be used by getDecomposition() + implementations for buffering the last decomposition. + */ + const Primitive3DContainer& getBuffered3DDecomposition() const { return maBuffered3DDecomposition; } + void setBuffered3DDecomposition(const Primitive3DContainer& rNew) { maBuffered3DDecomposition = rNew; } + + /** method which is to be used to implement the local decomposition of a 2D primitive. The default + implementation will just return an empty decomposition + */ + virtual Primitive3DContainer create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const; + + public: + // constructor + BufferedDecompositionPrimitive3D(); + + /** The getDecomposition default implementation will on demand use create3DDecomposition() if + maBuffered3DDecomposition is empty. It will set maBuffered3DDecomposition to this obtained decomposition + to buffer it. If the decomposition is also ViewInformation-dependent, this method needs to be + overridden and the ViewInformation for the last decomposition needs to be remembered, too, and + be used in the next call to decide if the buffered decomposition may be reused or not. + */ + virtual Primitive3DContainer get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override; + }; + +} // end of namespace drawinglayer::primitive3d + + +// tooling + +namespace drawinglayer::primitive3d + { + /// get B3DRange from a given Primitive3DReference + basegfx::B3DRange DRAWINGLAYER_DLLPUBLIC getB3DRangeFromPrimitive3DReference(const Primitive3DReference& rCandidate, const geometry::ViewInformation3D& aViewInformation); + + /** compare two Primitive2DReferences for equality, including trying to get implementations (BasePrimitive2D) + and using compare operator + */ + bool DRAWINGLAYER_DLLPUBLIC arePrimitive3DReferencesEqual(const Primitive3DReference& rA, const Primitive3DReference& rB); + +} // end of namespace drawinglayer::primitive3d + + +#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_BASEPRIMITIVE3D_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/include/drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx b/include/drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx new file mode 100644 index 000000000..54141823e --- /dev/null +++ b/include/drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx @@ -0,0 +1,54 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_DRAWINGLAYER_PRIMITIVETYPES3D_HXX +#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_DRAWINGLAYER_PRIMITIVETYPES3D_HXX + + +// define ranges for other libraries + +#define PRIMITIVE3D_ID_RANGE_DRAWINGLAYER (0 << 16) + + +// local primitives + +#define PRIMITIVE3D_ID_GROUPPRIMITIVE3D (PRIMITIVE3D_ID_RANGE_DRAWINGLAYER| 0) +#define PRIMITIVE3D_ID_HATCHTEXTUREPRIMITIVE3D (PRIMITIVE3D_ID_RANGE_DRAWINGLAYER| 1) +#define PRIMITIVE3D_ID_MODIFIEDCOLORPRIMITIVE3D (PRIMITIVE3D_ID_RANGE_DRAWINGLAYER| 2) +#define PRIMITIVE3D_ID_POLYGONHAIRLINEPRIMITIVE3D (PRIMITIVE3D_ID_RANGE_DRAWINGLAYER| 3) +#define PRIMITIVE3D_ID_POLYGONSTROKEPRIMITIVE3D (PRIMITIVE3D_ID_RANGE_DRAWINGLAYER| 4) +#define PRIMITIVE3D_ID_POLYGONTUBEPRIMITIVE3D (PRIMITIVE3D_ID_RANGE_DRAWINGLAYER| 5) +#define PRIMITIVE3D_ID_POLYPOLYGONMATERIALPRIMITIVE3D (PRIMITIVE3D_ID_RANGE_DRAWINGLAYER| 6) +#define PRIMITIVE3D_ID_SDRCUBEPRIMITIVE3D (PRIMITIVE3D_ID_RANGE_DRAWINGLAYER| 7) +#define PRIMITIVE3D_ID_SDREXTRUDEPRIMITIVE3D (PRIMITIVE3D_ID_RANGE_DRAWINGLAYER| 8) +#define PRIMITIVE3D_ID_SDRLATHEPRIMITIVE3D (PRIMITIVE3D_ID_RANGE_DRAWINGLAYER| 9) +#define PRIMITIVE3D_ID_SDRPOLYPOLYGONPRIMITIVE3D (PRIMITIVE3D_ID_RANGE_DRAWINGLAYER| 10) +#define PRIMITIVE3D_ID_SDRSPHEREPRIMITIVE3D (PRIMITIVE3D_ID_RANGE_DRAWINGLAYER| 11) +#define PRIMITIVE3D_ID_SHADOWPRIMITIVE3D (PRIMITIVE3D_ID_RANGE_DRAWINGLAYER| 12) +#define PRIMITIVE3D_ID_UNIFIEDTRANSPARENCETEXTUREPRIMITIVE3D (PRIMITIVE3D_ID_RANGE_DRAWINGLAYER| 13) +#define PRIMITIVE3D_ID_GRADIENTTEXTUREPRIMITIVE3D (PRIMITIVE3D_ID_RANGE_DRAWINGLAYER| 14) +#define PRIMITIVE3D_ID_BITMAPTEXTUREPRIMITIVE3D (PRIMITIVE3D_ID_RANGE_DRAWINGLAYER| 15) +#define PRIMITIVE3D_ID_TRANSPARENCETEXTUREPRIMITIVE3D (PRIMITIVE3D_ID_RANGE_DRAWINGLAYER| 16) +#define PRIMITIVE3D_ID_TRANSFORMPRIMITIVE3D (PRIMITIVE3D_ID_RANGE_DRAWINGLAYER| 17) +#define PRIMITIVE3D_ID_HIDDENGEOMETRYPRIMITIVE3D (PRIMITIVE3D_ID_RANGE_DRAWINGLAYER| 18) + + +#endif // INCLUDED_DRAWINGLAYER_PRIMITIVE3D_DRAWINGLAYER_PRIMITIVETYPES3D_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/include/drawinglayer/primitive3d/groupprimitive3d.hxx b/include/drawinglayer/primitive3d/groupprimitive3d.hxx new file mode 100644 index 000000000..d77bb0db9 --- /dev/null +++ b/include/drawinglayer/primitive3d/groupprimitive3d.hxx @@ -0,0 +1,77 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_GROUPPRIMITIVE3D_HXX +#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_GROUPPRIMITIVE3D_HXX + +#include <drawinglayer/drawinglayerdllapi.h> + +#include <drawinglayer/primitive3d/baseprimitive3d.hxx> + + +namespace drawinglayer::primitive3d + { + /** GroupPrimitive3D class + + Baseclass for all grouping 3D primitives + + The description/functionality is identical with the 2D case in groupprimitive2d.hxx, + please see there for detailed information. + + Current Basic 3D StatePrimitives are: + + - ModifiedColorPrimitive3D (for a stack of color modifications) + - ShadowPrimitive3D (for 3D objects with shadow; this is a special case + since the shadow of a 3D primitive is a 2D primitive set) + - TexturePrimitive3D (with the following variations) + - GradientTexturePrimitive3D (for 3D gradient fill) + - BitmapTexturePrimitive3D (for 3D Bitmap fill) + - TransparenceTexturePrimitive3D (for 3D transparence) + - HatchTexturePrimitive3D (for 3D hatch fill) + - TransformPrimitive3D (for a transformation stack) + */ + class DRAWINGLAYER_DLLPUBLIC GroupPrimitive3D : public BasePrimitive3D + { + private: + /// the children. Declared private since this shall never be changed at all after construction + Primitive3DContainer maChildren; + + public: + /// constructor + explicit GroupPrimitive3D(const Primitive3DContainer& rChildren); + + /// data read access + const Primitive3DContainer& getChildren() const { return maChildren; } + + /// compare operator + virtual bool operator==( const BasePrimitive3D& rPrimitive ) const override; + + /// local decomposition. Implementation will just return children + virtual Primitive3DContainer get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override; + + /// provide unique ID + DeclPrimitive3DIDBlock() + }; + +} // end of namespace drawinglayer::primitive3d + + +#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_GROUPPRIMITIVE3D_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/include/drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx b/include/drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx new file mode 100644 index 000000000..d33fba13d --- /dev/null +++ b/include/drawinglayer/primitive3d/modifiedcolorprimitive3d.hxx @@ -0,0 +1,65 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_MODIFIEDCOLORPRIMITIVE3D_HXX +#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_MODIFIEDCOLORPRIMITIVE3D_HXX + +#include <drawinglayer/drawinglayerdllapi.h> + +#include <drawinglayer/primitive3d/groupprimitive3d.hxx> +#include <basegfx/color/bcolormodifier.hxx> + + +namespace drawinglayer::primitive3d + { + /** ModifiedColorPrimitive3D class + + This primitive is a grouping primitive and allows to define + how the colors of its child content shall be modified for + visualisation. Please see the ModifiedColorPrimitive2D + description for more info. + */ + class DRAWINGLAYER_DLLPUBLIC ModifiedColorPrimitive3D final : public GroupPrimitive3D + { + private: + /// The ColorModifier to use + basegfx::BColorModifierSharedPtr maColorModifier; + + public: + /// constructor + ModifiedColorPrimitive3D( + const Primitive3DContainer& rChildren, + const basegfx::BColorModifierSharedPtr& rColorModifier); + + /// data read access + const basegfx::BColorModifierSharedPtr& getColorModifier() const { return maColorModifier; } + + /// compare operator + virtual bool operator==(const BasePrimitive3D& rPrimitive) const override; + + /// provide unique ID + DeclPrimitive3DIDBlock() + }; + +} // end of namespace drawinglayer::primitive3d + + +#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_MODIFIEDCOLORPRIMITIVE3D_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/include/drawinglayer/primitive3d/polygonprimitive3d.hxx b/include/drawinglayer/primitive3d/polygonprimitive3d.hxx new file mode 100644 index 000000000..76f4a8fe7 --- /dev/null +++ b/include/drawinglayer/primitive3d/polygonprimitive3d.hxx @@ -0,0 +1,121 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONPRIMITIVE3D_HXX +#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONPRIMITIVE3D_HXX + +#include <drawinglayer/drawinglayerdllapi.h> + +#include <drawinglayer/primitive3d/baseprimitive3d.hxx> +#include <basegfx/color/bcolor.hxx> +#include <basegfx/polygon/b3dpolygon.hxx> +#include <drawinglayer/attribute/lineattribute.hxx> +#include <drawinglayer/attribute/strokeattribute.hxx> + + +namespace drawinglayer::primitive3d + { + /** PolygonHairlinePrimitive3D class + + This primitive defines a Hairline in 3D. Since hairlines are view-dependent, + this primitive is view-dependent, too. + + This is one of the non-decomposable 3D primitives, so a renderer + should process it. + */ + class DRAWINGLAYER_DLLPUBLIC PolygonHairlinePrimitive3D : public BasePrimitive3D + { + private: + /// the hairline geometry + basegfx::B3DPolygon maPolygon; + + /// the hairline color + basegfx::BColor maBColor; + + public: + /// constructor + PolygonHairlinePrimitive3D( + const basegfx::B3DPolygon& rPolygon, + const basegfx::BColor& rBColor); + + /// data read access + const basegfx::B3DPolygon& getB3DPolygon() const { return maPolygon; } + const basegfx::BColor& getBColor() const { return maBColor; } + + /// compare operator + virtual bool operator==(const BasePrimitive3D& rPrimitive) const override; + + /// get range + virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const override; + + /// provide unique ID + DeclPrimitive3DIDBlock() + }; + +} // end of namespace drawinglayer::primitive3d + + +namespace drawinglayer::primitive3d + { + /** PolygonStrokePrimitive3D class + + This primitive defines a 3D line with line width, line join, line color + and stroke attributes. It will be decomposed dependent on the definition + to the needed primitives, e.g. filled Tubes for fat lines. + */ + class PolygonStrokePrimitive3D final : public BufferedDecompositionPrimitive3D + { + private: + /// the line geometry + basegfx::B3DPolygon maPolygon; + + /// the line attributes like width, join and color + attribute::LineAttribute maLineAttribute; + + /// the line stroking (if used) + attribute::StrokeAttribute maStrokeAttribute; + + /// local decomposition. + virtual Primitive3DContainer create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override; + + public: + /// constructor + PolygonStrokePrimitive3D( + const basegfx::B3DPolygon& rPolygon, + const attribute::LineAttribute& rLineAttribute, + const attribute::StrokeAttribute& rStrokeAttribute); + + /// data read access + const basegfx::B3DPolygon& getB3DPolygon() const { return maPolygon; } + const attribute::LineAttribute& getLineAttribute() const { return maLineAttribute; } + const attribute::StrokeAttribute& getStrokeAttribute() const { return maStrokeAttribute; } + + /// compare operator + virtual bool operator==(const BasePrimitive3D& rPrimitive) const override; + + /// provide unique ID + DeclPrimitive3DIDBlock() + }; + +} // end of namespace drawinglayer::primitive3d + + +#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYGONPRIMITIVE3D_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/include/drawinglayer/primitive3d/polypolygonprimitive3d.hxx b/include/drawinglayer/primitive3d/polypolygonprimitive3d.hxx new file mode 100644 index 000000000..bc229840e --- /dev/null +++ b/include/drawinglayer/primitive3d/polypolygonprimitive3d.hxx @@ -0,0 +1,78 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYPOLYGONPRIMITIVE3D_HXX +#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYPOLYGONPRIMITIVE3D_HXX + +#include <drawinglayer/drawinglayerdllapi.h> + +#include <drawinglayer/primitive3d/baseprimitive3d.hxx> +#include <basegfx/polygon/b3dpolypolygon.hxx> +#include <drawinglayer/attribute/materialattribute3d.hxx> + + +namespace drawinglayer::primitive3d + { + /** PolyPolygonMaterialPrimitive3D class + + This primitive defines a planar 3D tools::PolyPolygon filled with a single color. + This is one of the non-decomposable primitives, so a renderer + should process it. + + It is assumed here that the PolyPolgon is a single plane in 3D. + */ + class DRAWINGLAYER_DLLPUBLIC PolyPolygonMaterialPrimitive3D final : public BasePrimitive3D + { + private: + /// the tools::PolyPolygon geometry + basegfx::B3DPolyPolygon maPolyPolygon; + + /// the fill parameters + attribute::MaterialAttribute3D maMaterial; + + bool mbDoubleSided : 1; + + public: + /// constructor + PolyPolygonMaterialPrimitive3D( + const basegfx::B3DPolyPolygon& rPolyPolygon, + const attribute::MaterialAttribute3D& rMaterial, + bool bDoubleSided); + + /// data read access + const basegfx::B3DPolyPolygon& getB3DPolyPolygon() const { return maPolyPolygon; } + const attribute::MaterialAttribute3D& getMaterial() const { return maMaterial; } + bool getDoubleSided() const { return mbDoubleSided; } + + /// compare operator + virtual bool operator==(const BasePrimitive3D& rPrimitive) const override; + + /// get range + virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const override; + + /// provide unique ID + DeclPrimitive3DIDBlock() + }; + +} // end of namespace drawinglayer::primitive3d + + +#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_POLYPOLYGONPRIMITIVE3D_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/include/drawinglayer/primitive3d/sdrcubeprimitive3d.hxx b/include/drawinglayer/primitive3d/sdrcubeprimitive3d.hxx new file mode 100644 index 000000000..65a72366a --- /dev/null +++ b/include/drawinglayer/primitive3d/sdrcubeprimitive3d.hxx @@ -0,0 +1,61 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRCUBEPRIMITIVE3D_HXX +#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRCUBEPRIMITIVE3D_HXX + +#include <drawinglayer/drawinglayerdllapi.h> + +#include <drawinglayer/primitive3d/sdrprimitive3d.hxx> + + +namespace drawinglayer::primitive3d + { + /** SdrCubePrimitive3D class + + This 3D primitive expands the SdrPrimitive3D to a 3D cube definition. + The cube is implicitly in unit coordinates and the given transformation + defines its geometry in space. + */ + class DRAWINGLAYER_DLLPUBLIC SdrCubePrimitive3D final : public SdrPrimitive3D + { + /// local decomposition. + virtual Primitive3DContainer create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override; + + public: + /// constructor + SdrCubePrimitive3D( + const basegfx::B3DHomMatrix& rTransform, + const basegfx::B2DVector& rTextureSize, + const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute, + const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute); + + /// get range + virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const override; + + /// provide unique ID + DeclPrimitive3DIDBlock() + }; + +} // end of namespace drawinglayer::primitive3d + + +#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRCUBEPRIMITIVE3D_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/include/drawinglayer/primitive3d/sdrextrudelathetools3d.hxx b/include/drawinglayer/primitive3d/sdrextrudelathetools3d.hxx new file mode 100644 index 000000000..4caa0c819 --- /dev/null +++ b/include/drawinglayer/primitive3d/sdrextrudelathetools3d.hxx @@ -0,0 +1,122 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDELATHETOOLS3D_HXX +#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDELATHETOOLS3D_HXX + +#include <drawinglayer/drawinglayerdllapi.h> + +#include <basegfx/polygon/b3dpolypolygon.hxx> +#include <basegfx/polygon/b2dpolypolygontools.hxx> +#include <vector> + + +// predefines + +namespace drawinglayer::geometry { + class ViewInformation3D; +} + + +namespace drawinglayer::primitive3d + { + /** SliceType3D definition */ + enum SliceType3D + { + SLICETYPE3D_REGULAR, // normal geometry Slice3D + SLICETYPE3D_FRONTCAP, // front cap + SLICETYPE3D_BACKCAP // back cap + }; + + /// class to hold one Slice3D + class DRAWINGLAYER_DLLPUBLIC Slice3D final + { + basegfx::B3DPolyPolygon maPolyPolygon; + SliceType3D maSliceType; + + public: + Slice3D( + const basegfx::B2DPolyPolygon& rPolyPolygon, + const basegfx::B3DHomMatrix& aTransform, + SliceType3D aSliceType = SLICETYPE3D_REGULAR) + : maPolyPolygon(basegfx::utils::createB3DPolyPolygonFromB2DPolyPolygon(rPolyPolygon)), + maSliceType(aSliceType) + { + maPolyPolygon.transform(aTransform); + } + + // data access + const basegfx::B3DPolyPolygon& getB3DPolyPolygon() const { return maPolyPolygon; } + SliceType3D getSliceType() const { return maSliceType; } + }; + + /// typedef for a group of Slice3Ds + typedef ::std::vector< Slice3D > Slice3DVector; + + /// helpers for creation + void DRAWINGLAYER_DLLPUBLIC createLatheSlices( + Slice3DVector& rSliceVector, + const basegfx::B2DPolyPolygon& rSource, + double fBackScale, + double fDiagonal, + double fRotation, + sal_uInt32 nSteps, + bool bCharacterMode, + bool bCloseFront, + bool bCloseBack); + + void DRAWINGLAYER_DLLPUBLIC createExtrudeSlices( + Slice3DVector& rSliceVector, + const basegfx::B2DPolyPolygon& rSource, + double fBackScale, + double fDiagonal, + double fDepth, + bool bCharacterMode, + bool bCloseFront, + bool bCloseBack); + + /// helpers for geometry extraction + basegfx::B3DPolyPolygon DRAWINGLAYER_DLLPUBLIC extractHorizontalLinesFromSlice(const Slice3DVector& rSliceVector, bool bCloseHorLines); + basegfx::B3DPolyPolygon DRAWINGLAYER_DLLPUBLIC extractVerticalLinesFromSlice(const Slice3DVector& rSliceVector); + + void DRAWINGLAYER_DLLPUBLIC extractPlanesFromSlice( + ::std::vector< basegfx::B3DPolyPolygon >& rFill, + const Slice3DVector& rSliceVector, + bool bCreateNormals, + bool bSmoothNormals, + bool bSmoothLids, + bool bClosed, + double fSmoothNormalsMix, + double fSmoothLidsMix, + bool bCreateTextureCoordinates, + const basegfx::B2DHomMatrix& rTexTransform); + + void DRAWINGLAYER_DLLPUBLIC createReducedOutlines( + const geometry::ViewInformation3D& rViewInformation, + const basegfx::B3DHomMatrix& rObjectTransform, + const basegfx::B3DPolygon& rLoopA, + const basegfx::B3DPolygon& rLoopB, + basegfx::B3DPolyPolygon& rTarget); + +} // end of namespace drawinglayer::overlay + + +#endif //_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDELATHETOOLS3D_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx b/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx new file mode 100644 index 000000000..860f4f72b --- /dev/null +++ b/include/drawinglayer/primitive3d/sdrextrudeprimitive3d.hxx @@ -0,0 +1,122 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDEPRIMITIVE3D_HXX +#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDEPRIMITIVE3D_HXX + +#include <drawinglayer/drawinglayerdllapi.h> + +#include <drawinglayer/geometry/viewinformation3d.hxx> +#include <drawinglayer/primitive3d/sdrprimitive3d.hxx> +#include <basegfx/polygon/b2dpolypolygon.hxx> +#include <optional> + + +namespace drawinglayer::primitive3d + { + /** SdrExtrudePrimitive3D class + + This 3D primitive expands the SdrPrimitive3D to a 3D extrude definition. + The given 2D tools::PolyPolygon geometry is imagined as lying on the XY-plane in 3D + and gets extruded in Z-Direction by Depth. + + Various possibilities e.g. for creating diagonals (edge roudings in 3D) + and similar are given. + + The decomposition will create all necessary 3D planes for visualisation. + */ + class DRAWINGLAYER_DLLPUBLIC SdrExtrudePrimitive3D final : public SdrPrimitive3D + { + private: + /// geometry helper for slices + basegfx::B2DPolyPolygon maCorrectedPolyPolygon; + Slice3DVector maSlices; + + /// primitive geometry data + basegfx::B2DPolyPolygon maPolyPolygon; + double mfDepth; + double mfDiagonal; + double mfBackScale; + + /// decomposition data when ReducedLineGeometry is used, see get3DDecomposition + std::optional<geometry::ViewInformation3D> mpLastRLGViewInformation; + + bool mbSmoothNormals : 1; // Plane self + bool mbSmoothLids : 1; // Front/back + bool mbCharacterMode : 1; + bool mbCloseFront : 1; + bool mbCloseBack : 1; + + /// create slices + void impCreateSlices(); + + /// get (evtl. create) slices + const Slice3DVector& getSlices() const; + + /// local decomposition. + virtual Primitive3DContainer create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override; + + public: + /// constructor + SdrExtrudePrimitive3D( + const basegfx::B3DHomMatrix& rTransform, + const basegfx::B2DVector& rTextureSize, + const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute, + const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute, + const basegfx::B2DPolyPolygon& rPolyPolygon, + double fDepth, + double fDiagonal, + double fBackScale, + bool bSmoothNormals, + bool bSmoothLids, + bool bCharacterMode, + bool bCloseFront, + bool bCloseBack); + virtual ~SdrExtrudePrimitive3D() override; + + /// data read access + const basegfx::B2DPolyPolygon& getPolyPolygon() const { return maPolyPolygon; } + double getDepth() const { return mfDepth; } + double getDiagonal() const { return mfDiagonal; } + double getBackScale() const { return mfBackScale; } + bool getSmoothNormals() const { return mbSmoothNormals; } + bool getSmoothLids() const { return mbSmoothLids; } + bool getCharacterMode() const { return mbCharacterMode; } + bool getCloseFront() const { return mbCloseFront; } + bool getCloseBack() const { return mbCloseBack; } + + /// compare operator + virtual bool operator==(const BasePrimitive3D& rPrimitive) const override; + + /// get range + virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const override; + + /// Overridden to allow for reduced line mode to decide if to buffer decomposition or not + virtual Primitive3DContainer get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override; + + /// provide unique ID + DeclPrimitive3DIDBlock() + }; + +} // end of namespace drawinglayer::primitive3d + + +#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDREXTRUDEPRIMITIVE3D_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/include/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx b/include/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx new file mode 100644 index 000000000..779d92e17 --- /dev/null +++ b/include/drawinglayer/primitive3d/sdrlatheprimitive3d.hxx @@ -0,0 +1,128 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRLATHEPRIMITIVE3D_HXX +#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRLATHEPRIMITIVE3D_HXX + +#include <drawinglayer/drawinglayerdllapi.h> + +#include <drawinglayer/geometry/viewinformation3d.hxx> +#include <drawinglayer/primitive3d/sdrprimitive3d.hxx> +#include <basegfx/polygon/b2dpolypolygon.hxx> +#include <optional> + + +namespace drawinglayer::primitive3d + { + /** SdrLathePrimitive3D class + + This 3D primitive expands the SdrPrimitive3D to a 3D rotation definition. + The given 2D tools::PolyPolygon geometry is imagined as lying on the XY-plane in 3D + and gets rotated around the Y-Axis. + + Various possibilities e.g. for creating diagonals (edge roudings in 3D) + and similar are given. + + The decomposition will create all necessary 3D planes for visualisation. + */ + class DRAWINGLAYER_DLLPUBLIC SdrLathePrimitive3D final : public SdrPrimitive3D + { + private: + /// geometry helper for slices + basegfx::B2DPolyPolygon maCorrectedPolyPolygon; + Slice3DVector maSlices; + + /// primitive geometry data + basegfx::B2DPolyPolygon maPolyPolygon; + sal_uInt32 mnHorizontalSegments; + sal_uInt32 mnVerticalSegments; + double mfDiagonal; + double mfBackScale; + double mfRotation; + + /// decomposition data when ReducedLineGeometry is used, see get3DDecomposition + std::optional<geometry::ViewInformation3D> mpLastRLGViewInformation; + + bool mbSmoothNormals : 1; // Plane self + bool mbSmoothLids : 1; // Front/back + bool mbCharacterMode : 1; + bool mbCloseFront : 1; + bool mbCloseBack : 1; + + /// create slices + void impCreateSlices(); + + /// get (evtl. create) slices + const Slice3DVector& getSlices() const; + + /// local decomposition. + virtual Primitive3DContainer create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override; + + public: + /// constructor + SdrLathePrimitive3D( + const basegfx::B3DHomMatrix& rTransform, + const basegfx::B2DVector& rTextureSize, + const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute, + const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute, + const basegfx::B2DPolyPolygon& rPolyPolygon, + sal_uInt32 nHorizontalSegments, + sal_uInt32 nVerticalSegments, + double fDiagonal, + double fBackScale, + double fRotation, + bool bSmoothNormals, + bool bSmoothLids, + bool bCharacterMode, + bool bCloseFront, + bool bCloseBack); + virtual ~SdrLathePrimitive3D() override; + + /// data read access + const basegfx::B2DPolyPolygon& getPolyPolygon() const { return maPolyPolygon; } + sal_uInt32 getHorizontalSegments() const { return mnHorizontalSegments; } + sal_uInt32 getVerticalSegments() const { return mnVerticalSegments; } + double getDiagonal() const { return mfDiagonal; } + double getBackScale() const { return mfBackScale; } + double getRotation() const { return mfRotation; } + bool getSmoothNormals() const { return mbSmoothNormals; } + bool getSmoothLids() const { return mbSmoothLids; } + bool getCharacterMode() const { return mbCharacterMode; } + bool getCloseFront() const { return mbCloseFront; } + bool getCloseBack() const { return mbCloseBack; } + + /// compare operator + virtual bool operator==(const BasePrimitive3D& rPrimitive) const override; + + /// get range + virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const override; + + /// Overridden to allow for reduced line mode to decide if to buffer decomposition or not + virtual Primitive3DContainer get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override; + + /// provide unique ID + DeclPrimitive3DIDBlock() + }; + +} // end of namespace drawinglayer::primitive3d + + +#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRLATHEPRIMITIVE3D_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/include/drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx b/include/drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx new file mode 100644 index 000000000..922414cf6 --- /dev/null +++ b/include/drawinglayer/primitive3d/sdrpolypolygonprimitive3d.hxx @@ -0,0 +1,76 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPOLYPOLYGONPRIMITIVE3D_HXX +#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPOLYPOLYGONPRIMITIVE3D_HXX + +#include <drawinglayer/drawinglayerdllapi.h> + +#include <drawinglayer/primitive3d/sdrprimitive3d.hxx> + + +namespace drawinglayer::primitive3d + { + /** SdrPolyPolygonPrimitive3D class + + This 3D primitive defines a PolyPolgon in space which may have + Line- and FillStyles and extra 3D surface attributes. It is assumed + that the given 3D PolyPolgon (which may contain texture and normal + information) is planar in 3D. + + The decomposition will include all needed 3D data for visualisation, + including FatLines and fill styles. + */ + class DRAWINGLAYER_DLLPUBLIC SdrPolyPolygonPrimitive3D final : public SdrPrimitive3D + { + private: + /// the planar polyPolygon evtl with normals and texture coordinates + basegfx::B3DPolyPolygon maPolyPolygon3D; + + /// local decomposition. + virtual Primitive3DContainer create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override; + + public: + /// constructor + SdrPolyPolygonPrimitive3D( + const basegfx::B3DPolyPolygon& rPolyPolygon3D, + const basegfx::B3DHomMatrix& rTransform, + const basegfx::B2DVector& rTextureSize, + const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute, + const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute); + + /// data access + const basegfx::B3DPolyPolygon& getPolyPolygon3D() const { return maPolyPolygon3D; } + + /// compare operator + virtual bool operator==(const BasePrimitive3D& rPrimitive) const override; + + /// get range + virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const override; + + /// provide unique ID + DeclPrimitive3DIDBlock() + }; + +} // end of namespace drawinglayer::primitive3d + + +#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPOLYPOLYGONPRIMITIVE3D_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/include/drawinglayer/primitive3d/sdrprimitive3d.hxx b/include/drawinglayer/primitive3d/sdrprimitive3d.hxx new file mode 100644 index 000000000..bd8991f78 --- /dev/null +++ b/include/drawinglayer/primitive3d/sdrprimitive3d.hxx @@ -0,0 +1,86 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPRIMITIVE3D_HXX +#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPRIMITIVE3D_HXX + +#include <drawinglayer/drawinglayerdllapi.h> + +#include <drawinglayer/primitive3d/baseprimitive3d.hxx> +#include <basegfx/matrix/b3dhommatrix.hxx> +#include <basegfx/vector/b2dvector.hxx> +#include <drawinglayer/attribute/sdrallattribute3d.hxx> +#include <drawinglayer/primitive3d/sdrextrudelathetools3d.hxx> +#include <drawinglayer/attribute/sdrobjectattribute3d.hxx> + + +namespace drawinglayer +{ + /** SdrPrimitive3D class + + Base class for the more complicated geometric primitives, so + derive from buffered primitive to allow overriding of + create3DDecomposition there. + */ + namespace primitive3d + { + class DRAWINGLAYER_DLLPUBLIC SdrPrimitive3D : public BufferedDecompositionPrimitive3D + { + private: + /// object surface attributes + basegfx::B3DHomMatrix maTransform; + basegfx::B2DVector maTextureSize; + attribute::SdrLineFillShadowAttribute3D maSdrLFSAttribute; + attribute::Sdr3DObjectAttribute maSdr3DObjectAttribute; + + protected: + /** Standard implementation for primitive3D which + will use maTransform as range and expand by evtl. line width / 2 + */ + basegfx::B3DRange getStandard3DRange() const; + + /** implementation for primitive3D which + will use given Slice3Ds and expand by evtl. line width / 2 + */ + basegfx::B3DRange get3DRangeFromSlices(const Slice3DVector& rSlices) const; + + public: + /// constructor + SdrPrimitive3D( + const basegfx::B3DHomMatrix& rTransform, + const basegfx::B2DVector& rTextureSize, + const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute, + const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute); + + /// data read access + const basegfx::B3DHomMatrix& getTransform() const { return maTransform; } + const basegfx::B2DVector& getTextureSize() const { return maTextureSize; } + const attribute::SdrLineFillShadowAttribute3D& getSdrLFSAttribute() const { return maSdrLFSAttribute; } + const attribute::Sdr3DObjectAttribute& getSdr3DObjectAttribute() const { return maSdr3DObjectAttribute; } + + /// compare operator + virtual bool operator==(const BasePrimitive3D& rPrimitive) const override; + }; + } // end of namespace primitive3d +} // end of namespace drawinglayer + + +#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRPRIMITIVE3D_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/include/drawinglayer/primitive3d/sdrsphereprimitive3d.hxx b/include/drawinglayer/primitive3d/sdrsphereprimitive3d.hxx new file mode 100644 index 000000000..af9090c3f --- /dev/null +++ b/include/drawinglayer/primitive3d/sdrsphereprimitive3d.hxx @@ -0,0 +1,75 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRSPHEREPRIMITIVE3D_HXX +#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRSPHEREPRIMITIVE3D_HXX + +#include <drawinglayer/drawinglayerdllapi.h> + +#include <drawinglayer/primitive3d/sdrprimitive3d.hxx> + + +namespace drawinglayer::primitive3d + { + /** SdrSpherePrimitive3D class + + This 3D primitive expands the SdrPrimitive3D to a 3D sphere definition. + The sphere is implicitly in unit coordinates and the given transformation + defines its geometry in space. + */ + class DRAWINGLAYER_DLLPUBLIC SdrSpherePrimitive3D final : public SdrPrimitive3D + { + private: + /// additional geometry definitions + sal_uInt32 mnHorizontalSegments; + sal_uInt32 mnVerticalSegments; + + /// local decomposition. + virtual Primitive3DContainer create3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const override; + + public: + /// constructor + SdrSpherePrimitive3D( + const basegfx::B3DHomMatrix& rTransform, + const basegfx::B2DVector& rTextureSize, + const attribute::SdrLineFillShadowAttribute3D& rSdrLFSAttribute, + const attribute::Sdr3DObjectAttribute& rSdr3DObjectAttribute, + sal_uInt32 nHorizontalSegments, + sal_uInt32 nVerticalSegments); + + /// data read access + sal_uInt32 getHorizontalSegments() const { return mnHorizontalSegments; } + sal_uInt32 getVerticalSegments() const { return mnVerticalSegments; } + + /// compare operator + virtual bool operator==(const BasePrimitive3D& rPrimitive) const override; + + /// get range + virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const override; + + /// provide unique ID + DeclPrimitive3DIDBlock() + }; + +} // end of namespace drawinglayer::primitive3d + + +#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_SDRSPHEREPRIMITIVE3D_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/include/drawinglayer/primitive3d/transformprimitive3d.hxx b/include/drawinglayer/primitive3d/transformprimitive3d.hxx new file mode 100644 index 000000000..a99ea27e8 --- /dev/null +++ b/include/drawinglayer/primitive3d/transformprimitive3d.hxx @@ -0,0 +1,70 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX +#define INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX + +#include <drawinglayer/drawinglayerdllapi.h> + +#include <drawinglayer/primitive3d/groupprimitive3d.hxx> +#include <basegfx/matrix/b3dhommatrix.hxx> + + +namespace drawinglayer::primitive3d + { + /** TransformPrimitive3D class + + This is one of the basic grouping 3D primitives and it provides + embedding a sequence of primitives (a geometry) into a + 3D transformation. + + Please see the description for TransformPrimitive2D since these + primitives are pretty similar. + */ + class DRAWINGLAYER_DLLPUBLIC TransformPrimitive3D final : public GroupPrimitive3D + { + private: + // the 3D transformation to apply + basegfx::B3DHomMatrix maTransformation; + + public: + /// constructor + TransformPrimitive3D( + const basegfx::B3DHomMatrix& rTransformation, + const Primitive3DContainer& rChildren); + + /// data read access + const basegfx::B3DHomMatrix& getTransformation() const { return maTransformation; } + + /// compare operator + virtual bool operator==(const BasePrimitive3D& rPrimitive) const override; + + /// get range + virtual basegfx::B3DRange getB3DRange(const geometry::ViewInformation3D& rViewInformation) const override; + + /// provide unique ID + DeclPrimitive3DIDBlock() + }; + +} // end of namespace drawinglayer::primitive3d + + +#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TRANSFORMPRIMITIVE3D_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |