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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
commit | ed5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch) | |
tree | 7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /include/svx/sdr/overlay/overlayobject.hxx | |
parent | Initial commit. (diff) | |
download | libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.tar.xz libreoffice-ed5640d8b587fbcfed7dd7967f3de04b37a76f26.zip |
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | include/svx/sdr/overlay/overlayobject.hxx | 197 |
1 files changed, 197 insertions, 0 deletions
diff --git a/include/svx/sdr/overlay/overlayobject.hxx b/include/svx/sdr/overlay/overlayobject.hxx new file mode 100644 index 000000000..d4ef56646 --- /dev/null +++ b/include/svx/sdr/overlay/overlayobject.hxx @@ -0,0 +1,197 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_SVX_SDR_OVERLAY_OVERLAYOBJECT_HXX +#define INCLUDED_SVX_SDR_OVERLAY_OVERLAYOBJECT_HXX + +#include <basegfx/point/b2dpoint.hxx> +#include <basegfx/range/b2drange.hxx> +#include <tools/color.hxx> +#include <svx/sdr/animation/scheduler.hxx> +#include <svx/svxdllapi.h> +#include <drawinglayer/primitive2d/Primitive2DContainer.hxx> + +#include <vector> + +class OutputDevice; + +namespace sdr::overlay +{ + class OverlayManager; +} +namespace basegfx +{ + class B2DPolygon; + class B2DPolyPolygon; + class B2DRange; +} + +namespace sdr::overlay + { + class SVXCORE_DLLPUBLIC OverlayObject : public sdr::animation::Event + { + private: + OverlayObject(const OverlayObject&) = delete; + OverlayObject& operator=(const OverlayObject&) = delete; + + // Manager is allowed access to private Member mpOverlayManager + friend class OverlayManager; + + // pointer to OverlayManager, if object is added. Changed by + // OverlayManager, do not change Yourself. + OverlayManager* mpOverlayManager; + + // Primitive2DContainer of the OverlayObject + drawinglayer::primitive2d::Primitive2DContainer maPrimitive2DSequence; + + // Possible Offset added to the geometry (automatically in + // createOverlayObjectPrimitive2DSequence()). Usually zero, may + // be used e.g. from calc when GridOffset is needed + basegfx::B2DVector maOffset; + + protected: + // access methods to maPrimitive2DSequence. The usage of this methods may allow + // later thread-safe stuff to be added if needed. Only to be used by getPrimitive2DSequence() + // implementations for buffering the last decomposition. + // Resetting is allowed e.g. in ::getOverlayObjectPrimitive2DSequence() implementations + // if the conditions have changed to force a re-creation in calling the base implementation. + // The only allowed setter of maPrimitive2DSequence is + // OverlayObject::getOverlayObjectPrimitive2DSequence() which should be called by calling + // the base implementation in derived functions. That one will use the result of + // createOverlayObjectPrimitive2DSequence() to provide the geometry. + const drawinglayer::primitive2d::Primitive2DContainer& getPrimitive2DSequence() const { return maPrimitive2DSequence; } + void resetPrimitive2DSequence() { maPrimitive2DSequence.clear(); } + + // the creation method for Primitive2DContainer. Called when getPrimitive2DSequence() + // sees that maPrimitive2DSequence is empty. Needs to be supported by all + // OverlayObject implementations. Default implementation will assert + // a missing implementation + virtual drawinglayer::primitive2d::Primitive2DContainer createOverlayObjectPrimitive2DSequence(); + + // #i53216# check blink time value range (currently 25 < mnBlinkTime < 10000) + static sal_uInt32 impCheckBlinkTimeValueRange(sal_uInt64 nBlinkTime); + + // region in logical coordinates + basegfx::B2DRange maBaseRange; + + // base color of this OverlayObject + Color maBaseColor; + + // Flag for visibility + bool mbIsVisible : 1; + + // Flag to control hittability + bool mbIsHittable : 1; + + // Flag to hold info if this objects supports animation. Default is + // false. If true, the Trigger() method should be overridden + // to implement the animation effect and to re-initiate the event. + bool mbAllowsAnimation : 1; + + // Flag to control if this OverlayObject allows AntiAliased visualisation. + // Default is true, but e.g. for selection visualisation in SC and SW, + // it is switched to false + bool mbAllowsAntiAliase : 1; + + // set changed flag. Call after change, since the old range is invalidated + // and then the new one is calculated and invalidated, too. This will only + // work after the change. + void objectChange(); + + // write access to AntiAliase flag. This is protected since + // only implementations are allowed to change this, preferably in their + // constructor + void allowAntiAliase(bool bNew); + + public: + explicit OverlayObject(Color aBaseColor); + virtual ~OverlayObject() override; + + // get OverlayManager + OverlayManager* getOverlayManager() const { return mpOverlayManager; } + + // the access method for Primitive2DContainer. Will use createPrimitive2DSequence and + // setPrimitive2DSequence if needed. Overriding may be used to allow disposal of last + // created primitives to react on changed circumstances and to re-create primitives + virtual drawinglayer::primitive2d::Primitive2DContainer getOverlayObjectPrimitive2DSequence() const; + + // access to visibility state + bool isVisible() const { return mbIsVisible; } + void setVisible(bool bNew); + + // access to hittable flag + bool isHittable() const { return mbIsHittable; } + void setHittable(bool bNew); + + // read access to AntiAliase flag + bool allowsAntiAliase() const { return mbAllowsAntiAliase; } + + // read access to baseRange. This may trigger createBaseRange() if + // object is changed. + const basegfx::B2DRange& getBaseRange() const; + + // access to baseColor + const Color& getBaseColor() const { return maBaseColor; } + void setBaseColor(Color aNew); + + // access to Offset + const basegfx::B2DVector& getOffset() const { return maOffset; } + void setOffset(const basegfx::B2DVector& rOffset); + + // execute event from base class sdr::animation::Event. Default + // implementation does nothing and does not create a new event. + virtual void Trigger(sal_uInt32 nTime) override; + + // access to AllowsAnimation flag + bool allowsAnimation() const { return mbAllowsAnimation; } + + // stripe definition has changed. The OverlayManager does have + // support data to draw graphics in two colors striped. This + // method notifies the OverlayObject if that change takes place. + // Default implementation does nothing. + virtual void stripeDefinitionHasChanged(); + }; + + // typedefs for a vector of OverlayObjects + typedef ::std::vector< OverlayObject* > OverlayObjectVector; + +} // end of namespace sdr::overlay + +namespace sdr::overlay + { + class SVXCORE_DLLPUBLIC OverlayObjectWithBasePosition : public OverlayObject + { + protected: + // base position in logical coordinates + basegfx::B2DPoint maBasePosition; + + public: + OverlayObjectWithBasePosition(const basegfx::B2DPoint& rBasePos, Color aBaseColor); + virtual ~OverlayObjectWithBasePosition() override; + + // access to basePosition + const basegfx::B2DPoint& getBasePosition() const { return maBasePosition; } + void setBasePosition(const basegfx::B2DPoint& rNew); + }; + +} // end of namespace sdr::overlay + +#endif // INCLUDED_SVX_SDR_OVERLAY_OVERLAYOBJECT_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |