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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 09:06:44 +0000 |
commit | ed5640d8b587fbcfed7dd7967f3de04b37a76f26 (patch) | |
tree | 7a5f7c6c9d02226d7471cb3cc8fbbf631b415303 /offapi/com/sun/star/rendering/FloatingPointBitmapLayout.idl | |
parent | Initial commit. (diff) | |
download | libreoffice-upstream/4%7.4.7.tar.xz libreoffice-upstream/4%7.4.7.zip |
Adding upstream version 4:7.4.7.upstream/4%7.4.7upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | offapi/com/sun/star/rendering/FloatingPointBitmapLayout.idl | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/offapi/com/sun/star/rendering/FloatingPointBitmapLayout.idl b/offapi/com/sun/star/rendering/FloatingPointBitmapLayout.idl new file mode 100644 index 000000000..586f141c7 --- /dev/null +++ b/offapi/com/sun/star/rendering/FloatingPointBitmapLayout.idl @@ -0,0 +1,103 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ +#ifndef __com_sun_star_rendering_FloatingPointBitmapLayout_idl__ +#define __com_sun_star_rendering_FloatingPointBitmapLayout_idl__ + +#include <com/sun/star/rendering/FloatingPointBitmapFormat.idl> +#include <com/sun/star/rendering/XColorSpace.idl> + +module com { module sun { module star { module rendering { + +/** This structure describes the memory layout of a bitmap having + floating point color channels.<p> + + This structure collects all necessary information to describe the + memory layout of a bitmap having floating point color channels<p> + + @since OOo 2.0 + */ +struct FloatingPointBitmapLayout +{ + /** Number of scanlines for this bitmap. + + This value must not be negative + */ + long ScanLines; + + /** Number of data bytes per scanline. + + This value must not be negative + */ + long ScanLineBytes; + + /** Byte offset between the start of two consecutive scanlines. + + This value is permitted to be negative, denoting a bitmap + whose content is flipped at the x axis. + */ + long ScanLineStride; + + /** Byte offset between the start of two consecutive planes. + + This value is permitted to be negative. If this value is zero, + the bitmap is assumed to be in chunky format, otherwise it is + assumed to be planar. The difference between chunky and + planar layout lies in the way how color channels are + interleaved. For a chunky format, all channel data for a + single pixel lies consecutively in memory. For a planar + layout, the first channel of all pixel is stored consecutive, + followed by the second channel, and so forth.<p> + */ + long PlaneStride; + + // TODO(F3): Need some specializations of XColorSpace for float + // and half float formats. This maybe translates to the bitmap + // layout as well, leading to separate structs for double, float + // and half float formats, because of the ColorSpace member. Or + // leave it as it is, forcing the client to query for derived + // interfaces... + + /// Color space the bitmap colors shall be interpreted within. + XColorSpace ColorSpace; + + /** Number of color components per pixel. + + This value must not be negative + */ + long NumComponents; + + /** Endianness of the pixel values. + + This value must be one of the Endianness constants + */ + byte Endianness; + + /** Format type of this bitmap.<p> + + This value must be one of the + FloatingPointBitmapFormat constants.<p> + */ + byte Format; +}; + +}; }; }; }; + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |